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Valheim.SpawnThat Spawner Configs
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| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 0 | |
| [sunkencrypt_Corridor3.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Corridor3, Spawner: 1 | |
| [sunkencrypt_Corridor3.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 0 | |
| [sunkencrypt_MudRoom.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 1 | |
| [sunkencrypt_MudRoom.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_MudRoom, Spawner: 2 | |
| [sunkencrypt_MudRoom.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=10 | |
| TriggerNoise=80 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor2, Spawner: 0 | |
| [sunkencrypt_new_Corridor2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 0 | |
| [sunkencrypt_new_Corridor4.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor4, Spawner: 1 | |
| [sunkencrypt_new_Corridor4.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Corridor5, Spawner: 0 | |
| [sunkencrypt_new_Corridor5.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 0 | |
| [sunkencrypt_new_Room1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 1 | |
| [sunkencrypt_new_Room1.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room1, Spawner: 2 | |
| [sunkencrypt_new_Room1.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 0 | |
| [sunkencrypt_new_Room2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 1 | |
| [sunkencrypt_new_Room2.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room2, Spawner: 2 | |
| [sunkencrypt_new_Room2.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 0 | |
| [sunkencrypt_new_Room3.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 1 | |
| [sunkencrypt_new_Room3.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room3, Spawner: 2 | |
| [sunkencrypt_new_Room3.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 0 | |
| [sunkencrypt_new_Room4.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 1 | |
| [sunkencrypt_new_Room4.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_new_Room4, Spawner: 2 | |
| [sunkencrypt_new_Room4.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 0 | |
| [sunkencrypt_Raised.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 1 | |
| [sunkencrypt_Raised.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Raised, Spawner: 2 | |
| [sunkencrypt_Raised.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=10 | |
| TriggerNoise=80 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 0 | |
| [sunkencrypt_Room1.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_Room1, Spawner: 1 | |
| [sunkencrypt_Room1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater, Spawner: 0 | |
| [sunkencrypt_WalkToWater.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: SunkenCrypt, Room: sunkencrypt_WalkToWater2, Spawner: 0 | |
| [sunkencrypt_WalkToWater2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_entrance, Spawner: 0 | |
| [cave_entrance.Troll] | |
| PrefabName=Troll | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_crossroads02, Spawner: 0 | |
| [cave_new_crossroads02.Fenring] | |
| PrefabName=Fenring | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 0 | |
| [cave_new_watercorridor02.Leech_cave] | |
| PrefabName=Leech_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor02, Spawner: 1 | |
| [cave_new_watercorridor02.Fish4_cave] | |
| PrefabName=Fish4_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor03, Spawner: 0 | |
| [cave_new_watercorridor03.Fish4_cave] | |
| PrefabName=Fish4_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor04, Spawner: 0 | |
| [cave_new_watercorridor04.Leech_cave] | |
| PrefabName=Leech_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor05, Spawner: 0 | |
| [cave_new_watercorridor05.Leech_cave] | |
| PrefabName=Leech_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor06, Spawner: 0 | |
| [cave_new_watercorridor06.Fish4_cave] | |
| PrefabName=Fish4_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: Cave, Room: cave_new_watercorridor07, Spawner: 0 | |
| [cave_new_watercorridor07.Leech_cave] | |
| PrefabName=Leech_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Bend2, Spawner: 0 | |
| [forestcrypt_Bend2.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 0 | |
| [forestcrypt_BurialChamber01.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber01, Spawner: 1 | |
| [forestcrypt_BurialChamber01.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 0 | |
| [forestcrypt_BurialChamber02.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_BurialChamber02, Spawner: 1 | |
| [forestcrypt_BurialChamber02.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 0 | |
| [forestcrypt_Chasm01.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Chasm01, Spawner: 1 | |
| [forestcrypt_Chasm01.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Corridor1, Spawner: 0 | |
| [forestcrypt_Corridor1.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Corridor2, Spawner: 0 | |
| [forestcrypt_Corridor2.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_Corridor3, Spawner: 0 | |
| [forestcrypt_Corridor3.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 0 | |
| [forestcrypt_new_BurialChamber01.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber01, Spawner: 1 | |
| [forestcrypt_new_BurialChamber01.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 0 | |
| [forestcrypt_new_BurialChamber02.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_BurialChamber02, Spawner: 1 | |
| [forestcrypt_new_BurialChamber02.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 0 | |
| [forestcrypt_new_Burialchamber03.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber03, Spawner: 1 | |
| [forestcrypt_new_Burialchamber03.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 0 | |
| [forestcrypt_new_Burialchamber04.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber04, Spawner: 1 | |
| [forestcrypt_new_Burialchamber04.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 0 | |
| [forestcrypt_new_Burialchamber05.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_new_Burialchamber05, Spawner: 1 | |
| [forestcrypt_new_Burialchamber05.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_room_16, Spawner: 0 | |
| [forestcrypt_room_16.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_room1, Spawner: 0 | |
| [forestcrypt_room1.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 0 | |
| [forestcrypt_room2.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 1 | |
| [forestcrypt_room2.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: ForestCrypt, Room: forestcrypt_room2, Spawner: 2 | |
| [forestcrypt_room2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_barley, Spawner: 0 | |
| [gobvill_barley.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 0 | |
| [gobvill_bonfire.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 1 | |
| [gobvill_bonfire.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_bonfire, Spawner: 2 | |
| [gobvill_bonfire.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 0 | |
| [gobvill_campfire.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 1 | |
| [gobvill_campfire.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_campfire, Spawner: 2 | |
| [gobvill_campfire.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_crafting, Spawner: 0 | |
| [gobvill_crafting.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_flax, Spawner: 0 | |
| [gobvill_flax.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 0 | |
| [gobvill_guardplatform.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_guardplatform, Spawner: 1 | |
| [gobvill_guardplatform.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 0 | |
| [gobvill_guardtower.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_guardtower, Spawner: 1 | |
| [gobvill_guardtower.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 0 | |
| [gobvill_hut02.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 1 | |
| [gobvill_hut02.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut02, Spawner: 2 | |
| [gobvill_hut02.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 0 | |
| [gobvill_hut03.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 1 | |
| [gobvill_hut03.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 2 | |
| [gobvill_hut03.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut03, Spawner: 3 | |
| [gobvill_hut03.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_hut1, Spawner: 0 | |
| [gobvill_hut1.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 0 | |
| [gobvill_platform.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_platform, Spawner: 1 | |
| [gobvill_platform.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_refusepit, Spawner: 0 | |
| [gobvill_refusepit.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 0 | |
| [gobvill_stakes.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_stakes, Spawner: 1 | |
| [gobvill_stakes.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_tent02, Spawner: 0 | |
| [gobvill_tent02.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 0 | |
| [gobvill_tent1.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: GoblinCamp, Room: gobvill_tent1, Spawner: 1 | |
| [gobvill_tent1.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 0 | |
| [meadowsvillage_greathall.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 1 | |
| [meadowsvillage_greathall.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_greathall, Spawner: 2 | |
| [meadowsvillage_greathall.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 0 | |
| [meadowsvillage_greathallruin.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_greathallruin, Spawner: 1 | |
| [meadowsvillage_greathallruin.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 0 | |
| [meadowsvillage_house1.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_house1, Spawner: 1 | |
| [meadowsvillage_house1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 0 | |
| [meadowsvillage_house2.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_house2, Spawner: 1 | |
| [meadowsvillage_house2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 0 | |
| [meadowsvillage_longhouse.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 1 | |
| [meadowsvillage_longhouse.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouse, Spawner: 2 | |
| [meadowsvillage_longhouse.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 0 | |
| [meadowsvillage_longhouseruin.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_longhouseruin, Spawner: 1 | |
| [meadowsvillage_longhouseruin.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 0 | |
| [meadowsvillage_tower.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_tower, Spawner: 1 | |
| [meadowsvillage_tower.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: meadowsvillage_towerruin, Spawner: 0 | |
| [meadowsvillage_towerruin.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsVillage, Room: unused_meadowsvillage_townhouse1, Spawner: 0 | |
| [unused_meadowsvillage_townhouse1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsFarm, Room: woodfarm_henpen, Spawner: 0 | |
| [woodfarm_henpen.Boar] | |
| PrefabName=Boar | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsFarm, Room: woodfarm_turnipfield, Spawner: 0 | |
| [woodfarm_turnipfield.Boar] | |
| PrefabName=Boar | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Room Theme: MeadowsFarm, Room: woodfarm_yard, Spawner: 0 | |
| [woodfarm_yard.Boar] | |
| PrefabName=Boar | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True |
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| ## Biome: Meadows, Location: Runestone_Boars, Spawner: 0 | |
| [Runestone_Boars.Boar] | |
| PrefabName=Boar | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Meadows, Location: WoodFarm1, Spawner: 0 | |
| [WoodFarm1.Boar] | |
| PrefabName=Boar | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Meadows, Location: WoodVillage1, Spawner: 0 | |
| [WoodVillage1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Meadows, Location: WoodVillage1, Spawner: 1 | |
| [WoodVillage1.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Meadows, Location: WoodVillage1, Spawner: 2 | |
| [WoodVillage1.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: FireHole, Spawner: 0 | |
| [FireHole.Surtling] | |
| PrefabName=Surtling | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=5 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: Runestone_Draugr, Spawner: 0 | |
| [Runestone_Draugr.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt1, Spawner: 0 | |
| [SunkenCrypt1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt1, Spawner: 1 | |
| [SunkenCrypt1.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt2, Spawner: 0 | |
| [SunkenCrypt2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt2, Spawner: 1 | |
| [SunkenCrypt2.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=20 | |
| TriggerNoise=80 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt2, Spawner: 2 | |
| [SunkenCrypt2.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt2, Spawner: 3 | |
| [SunkenCrypt2.Greydwarf_Elite] | |
| PrefabName=Greydwarf_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt2, Spawner: 4 | |
| [SunkenCrypt2.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt3, Spawner: 0 | |
| [SunkenCrypt3.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=10 | |
| TriggerNoise=80 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt3, Spawner: 1 | |
| [SunkenCrypt3.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt3, Spawner: 2 | |
| [SunkenCrypt3.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt4, Spawner: 0 | |
| [SunkenCrypt4.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt4, Spawner: 1 | |
| [SunkenCrypt4.BlobElite] | |
| PrefabName=BlobElite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt4, Spawner: 2 | |
| [SunkenCrypt4.Blob] | |
| PrefabName=Blob | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SunkenCrypt4, Spawner: 3 | |
| [SunkenCrypt4.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut1, Spawner: 0 | |
| [SwampHut1.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut2, Spawner: 0 | |
| [SwampHut2.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut3, Spawner: 0 | |
| [SwampHut3.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut4, Spawner: 0 | |
| [SwampHut4.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut4, Spawner: 1 | |
| [SwampHut4.Draugr_Ranged] | |
| PrefabName=Draugr_Ranged | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampHut5, Spawner: 0 | |
| [SwampHut5.Wraith] | |
| PrefabName=Wraith | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampRuin1, Spawner: 0 | |
| [SwampRuin1.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampRuin1, Spawner: 1 | |
| [SwampRuin1.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampRuin2, Spawner: 0 | |
| [SwampRuin2.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampRuin2, Spawner: 1 | |
| [SwampRuin2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Swamp, Location: SwampWell1, Spawner: 0 | |
| [SwampWell1.Draugr_Elite] | |
| PrefabName=Draugr_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: AbandonedLogCabin02, Spawner: 0 | |
| [AbandonedLogCabin02.StoneGolem] | |
| PrefabName=StoneGolem | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 0 | |
| [AbandonedLogCabin03.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: AbandonedLogCabin03, Spawner: 1 | |
| [AbandonedLogCabin03.StoneGolem] | |
| PrefabName=StoneGolem | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 0 | |
| [AbandonedLogCabin04.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: AbandonedLogCabin04, Spawner: 1 | |
| [AbandonedLogCabin04.StoneGolem] | |
| PrefabName=StoneGolem | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: DrakeNest01, Spawner: 0 | |
| [DrakeNest01.Hatchling] | |
| PrefabName=Hatchling | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: MountainCave01, Spawner: 0 | |
| [MountainCave01.Troll] | |
| PrefabName=Troll | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: MountainCave01, Spawner: 1 | |
| [MountainCave01.Fenring] | |
| PrefabName=Fenring | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: MountainCave01, Spawner: 2 | |
| [MountainCave01.Leech_cave] | |
| PrefabName=Leech_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: MountainCave01, Spawner: 3 | |
| [MountainCave01.Fish4_cave] | |
| PrefabName=Fish4_cave | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 0 | |
| [StoneTowerRuins04.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: StoneTowerRuins04, Spawner: 1 | |
| [StoneTowerRuins04.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Mountain, Location: StoneTowerRuins05, Spawner: 0 | |
| [StoneTowerRuins05.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt2, Spawner: 0 | |
| [Crypt2.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt2, Spawner: 1 | |
| [Crypt2.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt2, Spawner: 2 | |
| [Crypt2.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt2, Spawner: 3 | |
| [Crypt2.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt3, Spawner: 0 | |
| [Crypt3.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt3, Spawner: 1 | |
| [Crypt3.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt3, Spawner: 2 | |
| [Crypt3.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt3, Spawner: 3 | |
| [Crypt3.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt4, Spawner: 0 | |
| [Crypt4.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt4, Spawner: 1 | |
| [Crypt4.Ghost] | |
| PrefabName=Ghost | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=15 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt4, Spawner: 2 | |
| [Crypt4.Draugr] | |
| PrefabName=Draugr | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=3 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Crypt4, Spawner: 3 | |
| [Crypt4.Skeleton_Poison] | |
| PrefabName=Skeleton_Poison | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Ruin1, Spawner: 0 | |
| [Ruin1.Greydwarf] | |
| PrefabName=Greydwarf | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Ruin1, Spawner: 1 | |
| [Ruin1.Greydwarf_Shaman] | |
| PrefabName=Greydwarf_Shaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Ruin2, Spawner: 0 | |
| [Ruin2.Greydwarf_Elite] | |
| PrefabName=Greydwarf_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: Ruin2, Spawner: 1 | |
| [Ruin2.Greydwarf] | |
| PrefabName=Greydwarf | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneHouse3, Spawner: 0 | |
| [StoneHouse3.Greydwarf] | |
| PrefabName=Greydwarf | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneHouse4, Spawner: 0 | |
| [StoneHouse4.Greydwarf] | |
| PrefabName=Greydwarf | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 0 | |
| [StoneTowerRuins03.Greydwarf] | |
| PrefabName=Greydwarf | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 1 | |
| [StoneTowerRuins03.Greydwarf_Elite] | |
| PrefabName=Greydwarf_Elite | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins03, Spawner: 2 | |
| [StoneTowerRuins03.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins07, Spawner: 0 | |
| [StoneTowerRuins07.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins08, Spawner: 0 | |
| [StoneTowerRuins08.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins09, Spawner: 0 | |
| [StoneTowerRuins09.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: StoneTowerRuins10, Spawner: 0 | |
| [StoneTowerRuins10.Skeleton] | |
| PrefabName=Skeleton | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: TrollCave, Spawner: 0 | |
| [TrollCave.Troll] | |
| PrefabName=Troll | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: BlackForest, Location: TrollCave02, Spawner: 0 | |
| [TrollCave02.Troll] | |
| PrefabName=Troll | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: 9, Location: Dolmen01, Spawner: 0 | |
| [Dolmen01.Skeleton_NoArcher] | |
| PrefabName=Skeleton_NoArcher | |
| Enabled=True | |
| SpawnAtDay=False | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: 9, Location: Dolmen02, Spawner: 0 | |
| [Dolmen02.Skeleton_NoArcher] | |
| PrefabName=Skeleton_NoArcher | |
| Enabled=True | |
| SpawnAtDay=False | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: 9, Location: Dolmen03, Spawner: 0 | |
| [Dolmen03.Skeleton_NoArcher] | |
| PrefabName=Skeleton_NoArcher | |
| Enabled=True | |
| SpawnAtDay=False | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: GoblinCamp1, Spawner: 0 | |
| [GoblinCamp1.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: GoblinCamp2, Spawner: 0 | |
| [GoblinCamp2.GoblinArcher] | |
| PrefabName=GoblinArcher | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: GoblinCamp2, Spawner: 1 | |
| [GoblinCamp2.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: GoblinCamp2, Spawner: 2 | |
| [GoblinCamp2.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: GoblinCamp2, Spawner: 3 | |
| [GoblinCamp2.GoblinShaman] | |
| PrefabName=GoblinShaman | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: Ruin3, Spawner: 0 | |
| [Ruin3.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHenge1, Spawner: 0 | |
| [StoneHenge1.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHenge2, Spawner: 0 | |
| [StoneHenge2.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHenge3, Spawner: 0 | |
| [StoneHenge3.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHenge4, Spawner: 0 | |
| [StoneHenge4.GoblinBrute] | |
| PrefabName=GoblinBrute | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHenge5, Spawner: 0 | |
| [StoneHenge5.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHouse1_heath, Spawner: 0 | |
| [StoneHouse1_heath.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneHouse2_heath, Spawner: 0 | |
| [StoneHouse2_heath.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneTower1, Spawner: 0 | |
| [StoneTower1.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneTower2, Spawner: 0 | |
| [StoneTower2.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneTower3, Spawner: 0 | |
| [StoneTower3.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: Plains, Location: StoneTower4, Spawner: 0 | |
| [StoneTower4.Goblin] | |
| PrefabName=Goblin | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
| ## Biome: AshLands, Location: Meteorite, Spawner: 0 | |
| [Meteorite.Surtling] | |
| PrefabName=Surtling | |
| Enabled=True | |
| SpawnAtDay=True | |
| SpawnAtNight=True | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpChance=10 | |
| RespawnTime=0 | |
| TriggerDistance=60 | |
| TriggerNoise=0 | |
| SpawnInPlayerBase=False | |
| SetPatrolPoint=True | |
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| [WorldSpawner.0] | |
| Name=deer | |
| Enabled=True | |
| Biomes=Meadows,BlackForest, | |
| PrefabName=Deer | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=100 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=64 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=3 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=False | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.1] | |
| Name=Boar | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Boar | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=150 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=800 | |
| SpawnDistance=64 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=3 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.2] | |
| Name=Neck lakes | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Neck | |
| HuntPlayer=False | |
| MaxSpawned=6 | |
| SpawnInterval=100 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=800 | |
| SpawnDistance=5 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1.5 | |
| ConditionAltitudeMax=0.5 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=1 | |
| [WorldSpawner.3] | |
| Name=Neck IN RAIN | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Neck | |
| HuntPlayer=False | |
| MaxSpawned=8 | |
| SpawnInterval=30 | |
| SpawnChance=100 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=800 | |
| SpawnDistance=32 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments=RainThunderStorm,LightRain, | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=10 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.4] | |
| Name=Seagull | |
| Enabled=True | |
| Biomes=Meadows,BlackForest,Plains,Ocean, | |
| PrefabName=Seagal | |
| HuntPlayer=False | |
| MaxSpawned=5 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=51 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=2 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-4 | |
| ConditionAltitudeMax=0.2 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.5] | |
| Name=Fish1 | |
| Enabled=True | |
| Biomes=Meadows,BlackForest,Plains, | |
| PrefabName=Fish1 | |
| HuntPlayer=False | |
| MaxSpawned=5 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=6 | |
| GroupRadius=2 | |
| GroundOffset=0.1 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-3 | |
| ConditionAltitudeMax=-1.5 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=99 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.6] | |
| Name=Fish2 | |
| Enabled=True | |
| Biomes=Meadows,BlackForest,Plains, | |
| PrefabName=Fish2 | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=2 | |
| GroundOffset=0.1 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-5 | |
| ConditionAltitudeMax=-2 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=99 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.7] | |
| Name=Fish3 | |
| Enabled=True | |
| Biomes=Meadows,BlackForest,Plains,Ocean, | |
| PrefabName=Fish3 | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=2 | |
| GroundOffset=0.1 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-999 | |
| ConditionAltitudeMax=-5 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=99 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.8] | |
| Name=greydwarf DAY | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=Greydwarf | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=120 | |
| SpawnChance=30 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=3 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=False | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.9] | |
| Name=greydwarf After boss | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Greydwarf | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=30 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_eikthyr | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=3 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=False | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.10] | |
| Name=greydwarf Night | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=Greydwarf | |
| HuntPlayer=False | |
| MaxSpawned=6 | |
| SpawnInterval=60 | |
| SpawnChance=100 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=3 | |
| GroupSizeMax=4 | |
| GroupRadius=10 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.11] | |
| Name=greydwarf ELITE | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=Greydwarf_Elite | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=50.6 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=2000 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.12] | |
| Name= | |
| Enabled=True | |
| Biomes=Mountain, | |
| PrefabName=Fenring | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=400 | |
| SpawnChance=20 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.13] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Greydwarf_Elite | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=50.6 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_gdking | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.14] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Greydwarf_Shaman | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=50.6 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_gdking | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.15] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows,Swamp,Mountain,BlackForest,Plains, | |
| PrefabName=Skeleton | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=300 | |
| SpawnChance=25 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_bonemass | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=3 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.16] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows,Mountain,BlackForest,Plains, | |
| PrefabName=Draugr | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=300 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_gdking | |
| RequiredEnvironments=Misty | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.17] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows,Mountain,BlackForest, | |
| PrefabName=Goblin | |
| HuntPlayer=True | |
| MaxSpawned=3 | |
| SpawnInterval=3000 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_goblinking | |
| RequiredEnvironments= | |
| GroupSizeMin=3 | |
| GroupSizeMax=3 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.18] | |
| Name= | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=Greydwarf_Shaman | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=60 | |
| SpawnChance=50.6 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.19] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Greydwarf | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=200 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey=defeated_eikthyr | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.20] | |
| Name= | |
| Enabled=True | |
| Biomes=Meadows, | |
| PrefabName=Greyling | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=300 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=False | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.21] | |
| Name=ODIN | |
| Enabled=True | |
| Biomes=Meadows,Swamp,BlackForest,Plains, | |
| PrefabName=odin | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=3000 | |
| SpawnChance=10 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=35 | |
| SpawnRadiusMax=35 | |
| RequiredGlobalKey=defeated_gdking | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.22] | |
| Name= | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=Troll | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=4000 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=2000 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.23] | |
| Name=Marsh draugr | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Draugr | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1.5 | |
| ConditionAltitudeMax=10 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.24] | |
| Name= | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Skeleton | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=400 | |
| SpawnChance=25 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=15 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=4 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1 | |
| ConditionAltitudeMax=10 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.25] | |
| Name= | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Draugr_Elite | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=300 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=15 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1.5 | |
| ConditionAltitudeMax=10 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.26] | |
| Name=Marsh surtling | |
| Enabled=False | |
| Biomes=Swamp, | |
| PrefabName=Surtling | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=40 | |
| SpawnChance=30 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.27] | |
| Name=Blob | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Blob | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=500 | |
| SpawnChance=20 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.28] | |
| Name= | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Leech | |
| HuntPlayer=False | |
| MaxSpawned=10 | |
| SpawnInterval=200 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=5 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=2 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-3 | |
| ConditionAltitudeMax=-0.1 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.29] | |
| Name= | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=BlobElite | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=20 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.30] | |
| Name= | |
| Enabled=True | |
| Biomes=Plains, | |
| PrefabName=Goblin | |
| HuntPlayer=False | |
| MaxSpawned=5 | |
| SpawnInterval=60 | |
| SpawnChance=33 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=3 | |
| GroupSizeMax=5 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.31] | |
| Name= | |
| Enabled=True | |
| Biomes=Plains, | |
| PrefabName=Goblin | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=1000 | |
| SpawnChance=33 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=False | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.32] | |
| Name= | |
| Enabled=True | |
| Biomes=Plains, | |
| PrefabName=GoblinBrute | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=1000 | |
| SpawnChance=20 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=100 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=False | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.33] | |
| Name= | |
| Enabled=True | |
| Biomes=Plains, | |
| PrefabName=Lox | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=1000 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=100 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=10 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=1 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.34] | |
| Name= | |
| Enabled=True | |
| Biomes=Plains, | |
| PrefabName=Deathsquito | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=500 | |
| SpawnChance=20 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=10 | |
| GroundOffset=1 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=1 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=99 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.35] | |
| Name= | |
| Enabled=True | |
| Biomes=Swamp, | |
| PrefabName=Wraith | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=200 | |
| SpawnChance=30 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=20 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=1 | |
| GroundOffset=50 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-2 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.36] | |
| Name= | |
| Enabled=True | |
| Biomes=Mountain, | |
| PrefabName=StoneGolem | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=120 | |
| SpawnChance=25.6 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=4 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=120 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.37] | |
| Name= | |
| Enabled=True | |
| Biomes=Mountain, | |
| PrefabName=Hatchling | |
| HuntPlayer=False | |
| MaxSpawned=2 | |
| SpawnInterval=120 | |
| SpawnChance=25.6 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=4 | |
| GroundOffset=10 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=100 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=66 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.38] | |
| Name= | |
| Enabled=True | |
| Biomes=Mountain, | |
| PrefabName=Wolf | |
| HuntPlayer=False | |
| MaxSpawned=6 | |
| SpawnInterval=120 | |
| SpawnChance=50 | |
| LevelMin=1 | |
| LevelMax=3 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=2 | |
| GroupSizeMax=4 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=45 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.39] | |
| Name= | |
| Enabled=True | |
| Biomes=Mountain, | |
| PrefabName=Wolf | |
| HuntPlayer=False | |
| MaxSpawned=3 | |
| SpawnInterval=400 | |
| SpawnChance=25.6 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=30 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=2 | |
| GroupRadius=5 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=False | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=45 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.40] | |
| Name= | |
| Enabled=True | |
| Biomes=BlackForest, | |
| PrefabName=FireFlies | |
| HuntPlayer=False | |
| MaxSpawned=4 | |
| SpawnInterval=20 | |
| SpawnChance=100 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=0 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.41] | |
| Name= | |
| Enabled=True | |
| Biomes=AshLands, | |
| PrefabName=Surtling | |
| HuntPlayer=False | |
| MaxSpawned=10 | |
| SpawnInterval=8 | |
| SpawnChance=100 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=10 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1000 | |
| ConditionAltitudeMax=1000 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.42] | |
| Name= | |
| Enabled=True | |
| Biomes=Ocean, | |
| PrefabName=Serpent | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=1000 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=50 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments= | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=False | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1000 | |
| ConditionAltitudeMax=-5 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 | |
| [WorldSpawner.43] | |
| Name= | |
| Enabled=True | |
| Biomes=Ocean, | |
| PrefabName=Serpent | |
| HuntPlayer=False | |
| MaxSpawned=1 | |
| SpawnInterval=1000 | |
| SpawnChance=5 | |
| LevelMin=1 | |
| LevelMax=1 | |
| LevelUpMinCenterDistance=0 | |
| SpawnDistance=50 | |
| SpawnRadiusMin=0 | |
| SpawnRadiusMax=0 | |
| RequiredGlobalKey= | |
| RequiredEnvironments=ThunderStormRain, | |
| GroupSizeMin=1 | |
| GroupSizeMax=1 | |
| GroupRadius=3 | |
| GroundOffset=0.5 | |
| SpawnDuringDay=True | |
| SpawnDuringNight=True | |
| ConditionAltitudeMin=-1000 | |
| ConditionAltitudeMax=-5 | |
| ConditionTiltMin=0 | |
| ConditionTiltMax=35 | |
| SpawnInForest=True | |
| SpawnOutsideForest=True | |
| OceanDepthMin=0 | |
| OceanDepthMax=0 |
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