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Adam Eisenreich Akxe

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  • Česká republika
  • 14:16 (UTC +01:00)
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PFL Dev Log

Development Timeline

Jan. 24 (4 hours)

  • Did a few bits and bobs to edit the block model and shape.
  • Now here's the thing, converting a 2-tall block into a single block would mean changle block state properties. That would require a datafixer and I don't think even minecraft has done something like that.
  • I did try making one and it's fucky since there's no way to register other than injecting to minecraft's main method and that's a offlimits for me so I'll try to figure out something else.
  • grind work for editing textures