2023.10.6
Done on a MacBook Pro (Apple Silicon). This worked for me, your mileage may vary.
2023.10.6
Done on a MacBook Pro (Apple Silicon). This worked for me, your mileage may vary.
To sucessfully render mujoco on headless machines make sure the following dependencies are installed via apt-get:
sudo apt-get --assume-yes install libxrender1 libgl1-mesa-dev libgl1-mesa-glx libglew-dev libosmesa6-dev xpra patchelf libglfw3-dev libglfw3 libglew2.0
You may perform additional steps to build mujoco-py with gpu rendering support on a remote server without any monitor attached.
I highly recommend reading the official page about using Visual Studio with Godot first. It may be more up to date than this doc, and has been past review.
If you have any problems or questions, come visit the C# channel in the Godot Discord to chat.
To debug C#/.NET code in Godot:
nodenv is a great tool, but its installation on Ubuntu is never smooth for me.
Here are instructions to install nodenv along with node-build and node-aliases plugins.
ℹ️ note - nodenv recommands updating the PATH though not all programs run in a shell. i prefer adding symlinks to the nodenv binary and shims to make it available everywhere.
The script can be pasted into a terminal as is
# install the base app| using System.Collections.Generic; | |
| #if UNITY_EDITOR | |
| using UnityEditor; | |
| using UnityEditor.UI; | |
| #endif | |
| using UnityEngine; | |
| using UnityEngine.EventSystems; | |
| using UnityEngine.UI; | |
| namespace VRTX.UI |
This effect system requires several of THREE.js's non-default post-processing and shader scripts.
UPDATE(10/9/2017): Check out aframe-effects; it's easier than what I've done here, and works in VR (which this Gist does not).