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@omundy
omundy / SignGame-Example.sh
Last active October 19, 2025 22:11 — forked from jleaney/how-to-notarize-unity-for-macos.md
How to notarize a Unity build for MacOs 10.15 Catalina
#!/bin/bash
# Instructions
# https://gist.github.com/omundy/b2aa6c5586919b8bda068a7285849725
APPLE_ID="[email protected]"
TEAM_ID="12345ABCDE"
# APP STORE (paste in your certificate names from Keychain Access between the double quotes).
APPLE_CODESIGN_CERT_NAME="3rd Party Mac Developer Application: Company Name (12345ABCDE)"
@dpid
dpid / how-to-notarize-unity-for-macos.md
Last active December 2, 2025 23:30
How to notarize a Unity build for MacOs 10.15 Catalina

How to notarize a Unity build for macOs 10.15 Catalina

As of January 2020, all apps running on macOs 10.15 Catalina are required to be notarized. For Unity games distributed outside the Mac App Store, such as with Steam, the notarization process is done post build using a series of Xcode command line tools.

Prerequisites

  • a Mac that is compatible with macOs 10.15 Catalina :
    • MacBook (2015 or newer)
    • MacBook Air (2012 or newer)
  • MacBook Pro (2012 or newer)
@adamwathan
adamwathan / 1-add-macros.php
Last active June 11, 2022 19:55
Multiformat Endpoints in Laravel
<?php
namespace App\Providers;
use Illuminate\Http\Request;
use Illuminate\Routing\Route;
use Illuminate\Support\ServiceProvider;
use App\Http\Middleware\CaptureRequestExtension;
class AppServiceProvider extends ServiceProvider
@RadicalZephyr
RadicalZephyr / img-separator.sh
Last active June 25, 2023 21:04
Copy image files from a folder and rename based on type.
#!/usr/bin/env bash
set -e
if [ $# -lt 1 ]
then
echo "You must enter the name of a folder."
exit 1
fi