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| <?php | |
| declare(strict_types=1); | |
| use pocketmine\data\bedrock\item\ItemTypeNames; | |
| use pocketmine\data\bedrock\item\SavedItemData; | |
| use pocketmine\entity\Entity; | |
| use pocketmine\event\EventPriority; | |
| use pocketmine\event\player\PlayerChatEvent; | |
| use pocketmine\item\Item; | |
| use pocketmine\item\ItemIdentifier; | |
| use pocketmine\item\ItemTypeIds; | |
| use pocketmine\network\mcpe\protocol\AddActorPacket; | |
| use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket; | |
| use pocketmine\network\mcpe\protocol\types\entity\PropertySyncData; | |
| use pocketmine\network\mcpe\protocol\types\inventory\ItemStack; | |
| use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper; | |
| use pocketmine\world\format\io\GlobalItemDataHandlers; | |
| /** | |
| * @name mobarmorexample | |
| * @version 1.0.0 | |
| * @api 5.0.0 | |
| * @main mobarmorexample | |
| */ | |
| class mobarmorexample extends \pocketmine\plugin\PluginBase{ | |
| protected function onEnable() : void{ | |
| $id = null; | |
| $iron_horse_armor = new Item(new ItemIdentifier(ItemTypeIds::newId()), "Iron Horse Armor"); | |
| GlobalItemDataHandlers::getDeserializer()->map(ItemTypeNames::IRON_HORSE_ARMOR, fn() => clone $iron_horse_armor); | |
| GlobalItemDataHandlers::getSerializer()->map($iron_horse_armor, fn() => new SavedItemData(ItemTypeNames::IRON_HORSE_ARMOR)); | |
| $this->getServer()->getPluginManager()->registerEvent(PlayerChatEvent::class, function(PlayerChatEvent $event) use ($iron_horse_armor, &$id) : void{ | |
| if($event->getMessage() === "a"){ | |
| $player = $event->getPlayer(); | |
| $pos = $player->getPosition(); | |
| $player->getNetworkSession()->sendDataPacket(AddActorPacket::create( | |
| $id = Entity::nextRuntimeId(), | |
| $id, | |
| "minecraft:horse", | |
| $pos->asVector3(), | |
| null, | |
| 0.0, | |
| 0.0, | |
| 0.0, | |
| 0.0, | |
| [], | |
| [], | |
| new PropertySyncData([], []), | |
| [] | |
| )); | |
| }elseif($event->getMessage() === "b" && $id !== null){ | |
| $player = $event->getPlayer(); | |
| $session = $player->getNetworkSession(); | |
| $session->sendDataPacket(MobArmorEquipmentPacket::create( | |
| $id, | |
| ItemStackWrapper::legacy(ItemStack::null()), | |
| ItemStackWrapper::legacy(ItemStack::null()), | |
| ItemStackWrapper::legacy(ItemStack::null()), | |
| ItemStackWrapper::legacy(ItemStack::null()), | |
| ItemStackWrapper::legacy($session->getTypeConverter()->coreItemStackToNet($iron_horse_armor)), | |
| )); | |
| } | |
| }, EventPriority::LOW, $this); | |
| } | |
| } |
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