| UNIVERSAL_OUTPUTFOLDER=${BUILD_DIR}/${CONFIGURATION}-universal | |
| # make sure the output directory exists | |
| mkdir -p "${UNIVERSAL_OUTPUTFOLDER}" | |
| # Step 1. Build Device and Simulator versions | |
| xcodebuild -target "${PROJECT_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build | |
| xcodebuild -target "${PROJECT_NAME}" -configuration ${CONFIGURATION} -sdk iphonesimulator -arch x86_64 BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build | |
| # Step 2. Copy the framework structure to the universal folder |
| # xcode-build-bump.sh | |
| # @desc Auto-increment the build number every time the project is run. | |
| # @usage | |
| # 1. Select: your Target in Xcode | |
| # 2. Select: Build Phases Tab | |
| # 3. Select: Add Build Phase -> Add Run Script | |
| # 4. Paste code below in to new "Run Script" section | |
| # 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
| # 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
| echo 'export PATH=$HOME/local/bin:$PATH' >> ~/.bashrc | |
| . ~/.bashrc | |
| mkdir ~/local | |
| mkdir ~/node-latest-install | |
| cd ~/node-latest-install | |
| curl http://nodejs.org/dist/node-latest.tar.gz | tar xz --strip-components=1 | |
| ./configure --prefix=~/local | |
| make install # ok, fine, this step probably takes more than 30 seconds... | |
| curl https://www.npmjs.org/install.sh | sh |