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| #center{ | |
| left: 0; | |
| right: 0; | |
| margin-left: auto; | |
| margin-right: auto; | |
| } |
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| PGraphics s, m; | |
| void setup(){ | |
| size(220,220); | |
| // Create a cookie cutter. | |
| // White areas are kept. Black areas are not. | |
| m = createGraphics( width, height, P2D ); | |
| m.beginDraw(); | |
| m.background(0); | |
| m.fill(255); |
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| adb backup -f ~/data.ab -noapk app.name | |
| dd if=data.ab bs=1 skip=24 | python -c "import zlib,sys;sys.stdout.write(zlib.decompress(sys.stdin.read()))" | tar -xvf - |
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| void setup() { | |
| size(500, 500); | |
| noFill(); | |
| strokeWeight(3); | |
| strokeJoin(BEVEL); | |
| } | |
| float th1, th2, r, x, y, t; | |
| int N = 16; | |
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| function getMidnight(){ | |
| $date = new DateTime(); | |
| $hours = $date->format('H'); | |
| $minutes = $date->format('i'); | |
| $seconds = $date->format('s'); | |
| $hours = ($hours*60)*60; | |
| $minutes = $minutes*60; | |
| $midnight = time()-($hours+$minutes+$seconds); | |
| $midnight = $date = date('Y-m-d H-i-s', $midnight); |
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| function echoJSON($data) { | |
| $json = json_encode($data); | |
| echo isset($_GET['callback']) | |
| ? "{$_GET['callback']}($json)" | |
| : $json; | |
| } |
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| <?php | |
| $req = $bdd->prepare('INSERT INTO jeux_video(nom, possesseur, console, prix, nbre_joueurs_max, commentaires) | |
| VALUES(:nom, :possesseur, :console, :prix, :nbre_joueurs_max, :commentaires)'); | |
| $req->execute(array( 'nom' => $nom, 'possesseur' => $possesseur, 'console' => $console, 'prix' => $prix, 'nbre_joueurs_max' => $nbre_joueurs_max, 'commentaires' => $commentaires )); echo 'Le jeu a bien été ajouté !'; ?> |
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| try { | |
| $sqlResquest = 'SELECT u1.user_id as user_id1, | |
| u1.user_fname as user_fname1, | |
| u1.user_lname as user_lname1, | |
| u1.user_email as user_email1, | |
| u1.user_duos as user_duos1, | |
| u1.user_answers as user_answers1, | |
| u1.user_img as user_img1, | |
| d.duo_status as duo_status, | |
| d.duo_id as duo_id, |
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| float rot = 0; | |
| void setup() { | |
| size(400, 400); | |
| background(100, 200, 50); | |
| smooth(); | |
| noStroke(); | |
| } | |
| void draw_rotating_rectangle(float x, float y, float rect_size, float r) { | |
| translate(x, y); |
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| size(400, 400); | |
| noStroke(); | |
| background(23, 100, 240); | |
| float x = 0; | |
| while (x < width) { | |
| float y = 0; | |
| while (y < height) { | |
| // in rare cases, paint using red color | |
| if (random(100) > 98) { |
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