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Created June 3, 2025 10:56
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Rimworld output log published using HugsLib
Log uploaded on Tuesday, June 3, 2025, 6:56:27 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.5]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.1), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.3.21), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Project RimFactory Revived(spdskatr.projectrimfactory)[mv:2.8.8]: ProjectRimFactory(1.0.0)
ModDiff(name.krypt.rimworld.moddiff): 0Cassowary(4.0.0), 0RWLayout(1.0.0), ModDiff(1.0.0)
ModDiff繁简中文中汉化(name.krypt.rimworld.moddiff.zh): (no assemblies)
Smart Farming(Owlchemist.SmartFarming): 0Harmony(2.3.3), SmartFarming(av:1.13.1,fv:1.13.1)
Smart Farming_zh(soulwolf.ch.SmartFarming): (no assemblies)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies)
RandomPlus(mastertea.RandomPlus): RandomPlus(1.0.0)
RandomPlus_zh(RandomPlus.ChinesePack): (no assemblies)
RimCities(Cabbage.RimCities): 0Harmony(2.3.3), RimCities(1.0.0)
RimCities_zh(RWZH.ChinesePack.RimCities): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6)
Achtung!_zh(RWZH.ChinesePack.achtung): (no assemblies)
Adaptive Storage Neolithic Module(adaptive.storage.neolithic): (no assemblies)
Adaptive Storage_zh(ZH.adaptive.storage.neolithic): (no assemblies)
[ARY] Automatic Stump Chopping [1.5](Arylice.Rimworld.AutomaticStumpChopping): ARY_AutomaticStumpChopping(1.0.0)
[ARY] Automatic Stump Chopping [1.5] - 自动割除树桩 - 简繁汉化包(Arylice.Rimworld.AutomaticStumpChopping.zh): (no assemblies)
[Kit] Just A Flesh Wound(kittahkhan.justafleshwound): 0Harmony(av:2.3.3,fv:2.2.2), JustAFleshWound(1.0.0)
[Kit]Just A Flesh Wound简体中文汉化包(ZH.justafleshwound): (no assemblies)
[LTS]Systems(LimeTreeSnake.Systems): LTS_Systems(1.0.0)
[NL] Chibi Face Female only(Nals.ChibiFaceFemale): (no assemblies)
[NL] Chibi Face Male only(Nals.ChibiFaceMale): (no assemblies)
Bury On The Spot(dhultgren.buryonthespot): BuryOnTheSpot(1.5.0)
Bury_On_The_Spot_zh(RWZH.ChinesePack.buryonthespot): (no assemblies)
BetterInfoCard(Creeper.BetterInfoCard): BetterInfoCard(1.0.0)
Backstories+(DimonSever000.BackstoriesPlus.Specific): (no assemblies)
Backstories+ zh-pack(RWZH.ChinesePack.BackstoriesPlus): (no assemblies)
HugsLib_zh(RWZH.ChinesePack.HugsLib): (no assemblies)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Allow Tool Fixed Patch(seekiworksmod.no16)[mv:1.1.0.1]: No.016 Allow Tool Fixed Patch(1.1.0.1)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Vehicle Framework 载具框架 简繁汉化包(shavius.vehicleframework.zh): (no assemblies)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded 原版载具扩展 简繁汉化包(shavius.vve.zh): (no assemblies)
Project RimFactory - Materials(PRF.Materials): (no assemblies)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), SOS2Compat(0.0.0), VehiclesCompat(0.0.0)
Humvee(AncientJeep.RUS): (no assemblies)
Humvee_zh(ZH.AncientJeep.RUS): (no assemblies)
WVC - Work Modes(wvc.sergkart.biotech.MoreMechanoidsWorkModes): WVC_MoreMechanoidsWorkModes_Main(1.0.0)
WVC - Work Modes简体汉化(Buyue.MoreMechanoidsWorkModes.zh): (no assemblies)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421)
RocketMan - Performance Mod 汉化(RocketMan.CN): (no assemblies)
FSharp.Core(latta.fsharp.core): FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(5.4.0)
Dev In Your Language(latta.devl10n): DevL10N(1.11.1)
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Mint Minimap zh-pack(RWZH.ChinesePack.dubsmintminimap): (no assemblies)
中文人物名字(wsh.RimPawnChineseName): RimPawnChineseName(1.0.0)
Melee Weapons: Speed and Damage(ac.mw.sad): MeleeWeaponSpeedAndDamage(1.0.0)
Melee_Weapons_Speed_and_Damage_zh(RWZH.ChinesePack.mwsad): (no assemblies)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Better Workbench Management(falconne.BWM): ImprovedWorkbenches(1.5.34)
WeaponStats(bodlosh.WeaponStats): WeaponsTab(1.0.8870.26550)
WeaponStats_zh(bodlosh.WeaponStats.zh.hc): (no assemblies)
Research Reinvented(PeteTimesSix.ResearchReinvented): ResearchReinvented(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
DragSelect(telardo.DragSelect): DragSelect(1.2.1)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0)
Blueprints - Forked(Fluffy.Blueprints.fork): Blueprints(0.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
QualityBuilder_zh(RWZH.ChinesePack.qualitybuilder): (no assemblies)
RunAndGun(roolo.RunAndGun)[ov:5.0.0]: 0Harmony(2.3.3), RunAndGun(1.0.0)
No Solar Flares(laura7z.noflares): (no assemblies)
通用科技V1.9.2 Forked(Claymoresun.GeneralStone.Forked): (no assemblies)
Research Reinvented: Stepping Stones(PeteTimesSix.ResearchReinvented.SteppingStones): ResearchReinvented_SteppingStones(1.0.0)
Research Reinvented——研究系统重置简体汉化(pzqaks.ResearchReinvented.zh): (no assemblies)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.20)
RimSaves_zh(RWZH.ChinesePack.RimSaves): (no assemblies)
RimThemes(aRandomKiwi.RimThemes): LibAPNG(0.2.6979.15011), RimThemes(2024.0.1.8)
RimThemes_zh(aRandomKiwi.RimThemes.zh.hc): (no assemblies)
Sandevistan Implant 3(sandevistan.implant.3): Sandevistan_Implant(0.0.0)
Sandevistan Implant 3中文汉化(sandevistan.implant3.hanhua): (no assemblies)
Save Our Ship 2 super_unstable - 预览版简体中文汉化(huansen.saveourship2.chineseLanguage): (no assemblies)
Save Our Ship 2 zh-pack(RWZH.ChinesePack.saveourship2): (no assemblies)
EdB Prepare Carefully - 精心准备 - 简&繁中文汉化(CNCG779.PrepareCarefully.cn)[mv:1.5.11]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
原版服饰渲染层修复(WeiShanMaoWei.WaiTaoFix): (no assemblies)
青的更多特性【More Traits】(Q.M): QING_Traits(1.0.0)
魔力土壤(Lysh.MagicSoil): (no assemblies)
黑科技(None1637.HKJBlackTech.Core): HKJ_Comp(1.0.0)
角色名字汉化补全PawnNameZH(kapa.PawnNameZH): PawnNameZH(1.0.0)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8874.26767,fv:1.0.0)
Wall Light_zh(ZH.walllighto7): (no assemblies)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.23349)
LWM's Deep Storage zh-pack(RWZH.ChinesePack.DeepStorage): (no assemblies)
Dress Patients (Continued)(eagle0600.dressPatients.1.4): DressPatient(1.0.0)
Dress_Patients_zh(RWZH.ChinesePack.dressPatients): (no assemblies)
Drop All Inventory(KB.DropInventory)[mv:1.0.6]: KB_Drop_Inventory(1.0.0)
Drop All Inventory_zh一键卸载库存(mlgm.DropInventory.zh): (no assemblies)
EndlessGrowth(SlimeSenpai.EndlessGrowth): EndlessGrowth(1.5.2)
EndlessGrowth_zh(EndlessGrowth.zh): EndlessGrowth(av:1.5.2,fv:1.4.1.6)
FE3H Ashen Wolves Hair(MengDe.FE3H.AshenWolvesHair)[mv:1.0.1]: (no assemblies)
FE3H Black Eagles Hair(MengDe.FE3H.BlackEaglesHair)[mv:1.0.1]: (no assemblies)
FE3H Blue Lions Hair(MengDe.FE3H.BlueLionsHair)[mv:1.0.3]: (no assemblies)
FE3H Golden Deer Hair(MengDe.FE3H.GoldenDeerHair)[mv:1.0.1]: (no assemblies)
FE3H Misc Hair(MengDe.FE3H.MiscHair)[mv:1.0.3]: (no assemblies)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Graphics Settings+漢化(ZH)(Telefonmast.GraphicsSettings.chiwa.zh): (no assemblies)
Item Teleporter(Scorpio.ItemTeleporter): 0Harmony(2.3.3), ItemTeleporter(1.0.0)
Item Teleporter_zh(ZH.Scorpio.ItemTeleporter): (no assemblies)
Mod Medicine Patch(antaioz.modmedicinepatch)[mv:1.85]: 0Harmony(av:2.3.3,fv:1.0.9.1), Mod Medicine Patch(av:1.85.0,fv:1.85.0)
Mod Medicine Patch_zh(ZH.antaioz.modmedicinepatch): (no assemblies)
Neolithic Scavenging (Continued)(Mlie.NeolithicScavenging)[mv:1.5.0]: Scavenging(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Neolithic Scavenging_zh(ZH.Scavenging): (no assemblies)
Not Generate Monument Quest(l11byzz.not.generate.monument.quest): NotGenerateBuildMonument(1.0.0)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
OgreStack_zh(RWZH.ChinesePack.OgreStack): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
Pick Up And Haul_zh(ZH.pickupandhaul): (no assemblies)
Project RimFactory - Drones(spdskatr.projectrimfactory.drones): (no assemblies)
Project RimFactory - Insanity(com.spdskatr.projectrimfactory.insanity): (no assemblies)
Project_RimFactory_zh_pack(RWZH.leafzxg.projectrimfactory): (no assemblies)
Work Manager(LordKuper.WorkManager): WorkManager(1.5.0)
Work Manager-zh(immortal.WorkManager): (no assemblies)
Wheelchairs(MarpatNinja.Wheelchairs): Wheelchairs(1.0.0)
Wheelchairs_zh(ZH.Lilscoot.Wheelchairs): (no assemblies)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Performance Optimizer zh(Optimizer.zh): (no assemblies)
Spinal Engines for SOS2(TheCafFiend.SOS2SpinalEngines): SOS2SpinalEngines(1.0.0)
Spinal Engines for SOS2-简中汉化(MMXXLee.sos2spinalengines.zh): (no assemblies)
Enhanced Vat Learning(smartkar.enhancedvatlearning): EnhancedVatLearning(1.0.0)
Enhanced Vat Learning_zh(ZH.smartkar.enhancedvatlearning): (no assemblies)
[Og] Automatic Power Switch(Og.AutomaticPowerSwitch): autoflicker(1.0.0)
[RH2] BCD: First Aid(RH2.BCDs.First.Aid): 0Harmony(2.3.3), FirstAid(1.0.0)
[RH2] BCD: First Aid_zh(ZH.RH2BCDFirstAid): (no assemblies)
[RH2] CPERS: Arrest Here!(RH2.CPERS.Arrest.Here): 0Harmony(2.3.3), CapturedPersons(1.0.0)
[RH2] CPERS: Arrest Here!_zh(ZH.RH2CPERSArrestHere): (no assemblies)
Advanced Hydroponics(Ogre.AdvancedHydroponics): AdvHydroponics(1.0.0)
Advanced Hydroponics 简繁汉化包(pzqaks.AdvancedHydroponics.ChinesePack): (no assemblies)
Auto links(automatic.autolinks): 0Harmony(av:2.3.3,fv:2.0.2), Autolinks(1.0.379.18)
Save Our Ship 2 Advanced Salvage Bay(Fang.SaveOurShip2AdvancedSalvageBay): SaveOurShipPatch(1.0.0)
Smart Pistol(rabiosus.smartpistol): SmartPistol(1.0.0)
Vehicles - Skyranger(flangopink.xcomSkyranger): (no assemblies)
Vehicles - Skyranger_zh(ZH.flangopink.xcomSkyranger): (no assemblies)
[sbz] Fridge(sbz.NeatStorageFridge): (no assemblies)
[sbz] Fridge_zh(ZH.MZMGOW.sbz.NeatStorageFridge): (no assemblies)
[sbz] Workbench Shelf(sbz.NeatStorageWorkbenchShelf): NeatStorageFix(1.0.0)
[sbz] Workbench Shelf_zh(ZH.MZMGOW.sbz.NeatStorageWorkbenchShelf): (no assemblies)
MaliBody(Malistaticy.MaliBody): (no assemblies)
Non uno Pinata (don't drop items)(avilmask.NonUnoPinata): NonUnoPinata(1.0.0)
Non uno Pinata (don't drop items)简体中文汉化(Hecatessg.avilmask.NonUnoPinata.cn): (no assemblies)
Better Workbench Management繁簡漢化(oninotamasi.falconne.BWM.zh)[mv:1.5]: (no assemblies)
Stored Research(Leoltron.StoredResearch): Leoltron.StoredResearch(1.5.3)
储存研究 Stored Research汉化[zh](huanggua.Leoltron.StoredResearch.zh): (no assemblies)
Smart Pistol中文语言包(rabiosus.smartpistol.chs.cht): (no assemblies)
Smart Pistol CE Patch(Shashlichnik.smartpistol): 0Harmony(2.3.3), SmartPistolCE(1.0.1)
Mad Skills(ratys.madskills)[mv:2.7.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), MadSkills(1.0.0)
Mad Skills 中文(zhengqingzi.zh.madskills): (no assemblies)
Mad Skills+(cedaro.MadSkillsPlus): MadSkills(1.0.0)
wolfgirl版毛绒种(wolfgirl.ytta): (no assemblies)
Ponpeco Hair(ponpeco.PPHair): (no assemblies)
Morphs Assorted: Hairs(MorphsAssorted.Hairs): (no assemblies)
Roo's HD Hairstyles(Rooboid.Hdhair): (no assemblies)
Roo's HD Glasses Hairstyles(Rooboid.GlasseshairHD): (no assemblies)
Roo's HD Dreadlock Hairstyles(Rooboid.DreadlockHairsHD): (no assemblies)
Roo's HD Accessory Hairstyles(Rooboid.AccessoryHairsHD): (no assemblies)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Vanilla_Hair_Expanded_zh(RWZH.ChinesePack.VHE): (no assemblies)
Universum(sindre0830.universum): Universum(1.0.0)
RimNauts 2(sindre0830.rimnauts2): RimNauts2(1.0.0)
RimNauts 2_zh(ZH.sindre0830.rimnauts2): (no assemblies)
RimNauts_zh(RWZH.ChinesePack.neoRimNauts): (no assemblies)
SOS2-sun`s enemy ship extension(sos2.sunship): (no assemblies)
CeleTech Arsenal MKIII(TOT.CeleTech.MKIII): MYDE_CMC_Dll(1.0.0), TOT_DLL_test(1.0.0)
Combat Extended 简体中文汉化(Lemontea.CombatExtendedzh): (no assemblies)
Active Harmony patches:
AI_Utility.GetTacticalManager: (no patches)
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches)
Ability.GetDescriptionForPawn: (no patches)
Ability.PreWarmupAction: (no patches)
Ability.StartAbilityJob: (no patches)
Ability.get_Comp: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches)
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.ValidateSickOrInjured: (no patches)
Ability_Barrier.Cast: (no patches)
Ability_ShootProjectile.ShootProjectile: (no patches)
Ability_Spawn.Spawn: (no patches)
Ability_SpawnBuilding.Cast: (no patches)
Ability_Teleport.Cast: (no patches)
ActiveTerrainUtility.GetTempControl: (no patches)
ActiveTerrainUtility.Powered: (no patches)
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches)
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
ActivityGizmo.get_Comp: (no patches)
ActivityWorker.GetChangeRatePerDay: (no patches)
ActivityWorker.GetInspectString: (no patches)
ActivityWorker.GetSummary: (no patches)
AddEquipment_Patch.Postfix: (no patches)
Add_DSU_GUI_Overlay.Prefix: (no patches)
AddictionUtility.CanBingeOnNow: (no patches)
AddictionUtility.FindAddictionHediff: (no patches)
AddictionUtility.HasChemicalDependency: (no patches)
AerialVehicleArrivalAction_ShipAssault.FindTargetForShuttle: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches)
Alert_ActivatorCountdown.GetLabel: (no patches)
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches)
Alert_AnimaLinkingReady.GetTargets: (no patches)
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches)
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches)
Alert_DangerousActivity.DangerousActivity: (no patches)
Alert_DangerousActivity.GetExplanation: (no patches)
Alert_DangerousActivity.GetLabel: (no patches)
Alert_FactionInfluenced.GetReport: (no patches)
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches)
Alert_GenebankUnpowered.GetTargets: (no patches)
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_NeedAnomalyProject.GetCurrentCategories: (no patches)
Alert_NeedAnomalyProject.GetReport: post: Leoltron.StoredResearch.Alert_NeedAnomalyProject_Patch.Postfix
Alert_NeedBatteries.NeedBatteries: PRE: SaveOurShip2.ShipCapacitorCountsAsBattery.Prefix post: ProjectRimFactory.Common.HarmonyPatches.Alert_NeedBatteries_NeedBatteries_Patch.Postfix
Alert_NeedMealSource.NeedMealSource: PRE: SaveOurShip2.SpaceMapDoesNotNeedStoveWarning.Prefix
Alert_NeedResearchProject.GetReport: post: Leoltron.StoredResearch.Alert_NeedResearchProject_Patch.Postfix
Alert_NeedResearchProject_Patch.<>c.<Postfix>b__0_1: (no patches)
Alert_NeedWarmClothes.AnyColonistsNeedWarmClothes: PRE: SaveOurShip2.NoSeasonalWarmClothesInSpace.Prefix
Alert_PredatorInPen.CalculateTargets: (no patches)
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches)
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
Alert_ToxifierGeneratorStopped.GetTargets: (no patches)
AlertsReadout.AlertsReadoutOnGUI: PRE: [2147483647]PerformanceOptimizer.Optimization_AlertsReadoutOnGUI_Prefix.Prefix
AllowMechSleepShipFloor.Prefix: (no patches)
AllowToolController.WorldLoaded: (no patches)
AllowToolUtility.ToggleForbiddenInCell: (no patches)
AmbientSoundManager.get_AltitudeWindSoundCreated: post: SaveOurShip2.NoWindInSpace.Postfix
AmmoDef.<>c.<get_AmmoSetDefs>b__21_0: (no patches)
AmmoDef.<get_Users>b__18_0: (no patches)
AmmoInjector.<>c__DisplayClass7_0.<AddRemoveCaliberFromGunRecipes>b__0: (no patches)
AmmoInjector.InjectAmmos: (no patches)
AmmoThing.PreApplyDamage: (no patches)
AmmoThing.TryDetonate: (no patches)
AmmoUtility.GetProjectileReadout: (no patches)
AnimalPenManager.ForceRebuildPens: (no patches)
AnimalPenUtility.AnySuitablePens: (no patches)
AnimalPenUtility.ClosestSuitablePen: (no patches)
AnimalPenUtility.GetCurrentPenOf: (no patches)
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
AnomalyUtility.FindEntityOnPlatform: (no patches)
AnomalyUtility.TryDuplicatePawn_NewTemp: PRE: SaveOurShip2.NoDuplicatingFormgels.Prefix
Apparel.get_DesiredColor: (no patches)
Apparel.set_DesiredColor: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelHolographic.get_DrawColor: (no patches)
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.ApparelLayerDef_IsUtilityLayer_Patches.ApparelLayerDef_IsUtilityLayer_Postfix
Apparel_Shield.ExposeData: (no patches)
Apparel_Shield.get_CompShield: (no patches)
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches)
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
ArmorUtilityCE.GetAfterArmorDamage: (no patches)
ArmorUtilityCE.GetAmbientPostArmorDamage: (no patches)
ArtilleryMarker.AttachTo: (no patches)
AssignableUtility.GetAssignedPawn: (no patches)
AssignableUtility.GetAssignedPawns: (no patches)
AttachableThing.Destroy: (no patches)
AttachmentUtility.GetAttachment: (no patches)
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: (no patches)
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AttackTargetFinder.IsAutoTargetable: (no patches)
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: SaveOurShip2.NoRoofInSpace.Prefix
AutoWorkPriorities.DoCell: (no patches)
AutoWorkSchedule.DoCell: (no patches)
Autolinks.ProcessThing: (no patches)
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.DoAutosave: post: aRandomKiwi.RimThemes.Autosaver_DoAutosave_Patch.Postfix
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
Autotests_ColonyMaker.MakeColony: (no patches)
Autotests_ColonyMakerCustom.DebugSpawnAndReturn: (no patches)
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibility.BackCompatibleDefName: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.BackCompatibility_BackCompatibleDefName_Patches.BackCompatibility_BackCompatibleDefName_Postfix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches)
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches)
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeamDraw.Setup: (no patches)
BeamProjectile.get_DamageAmount: (no patches)
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BetterResearchTabs_MainTabWindow_Research_Patches.DoBeginResearch.Prefix: (no patches)
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_ConstructorWithArguments_Patch.Postfix
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_EmptyConstructor_Patch.Postfix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_PawnAllowedToStartAnew_Patches.Postfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.AddBill: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_BillStack_AddBill.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Patch_BillStack_DoListing_Patches.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Medical.Notify_IterationCompleted: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_Medical_Notify_IterationCompleted_Patches.Postfix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Bill_ProductionWithUft.get_BoundWorker: PRE: NoJobAuthors.Mod_NoJobAuthors+Patch_Bill_ProductionWithUft.Prefix
BiomeDef.get_DrawMaterial: PRE: Universum.Utilities.BiomeDef_DrawMaterial.Prefix
BipodComp.AssignVerbProps: (no patches)
BipodComp.CopyVerbPropsFromThing: (no patches)
BipodComp.get_ShouldSetUp: (no patches)
Bipod_Recoil_StatPart.ExplanationPart: (no patches)
Bipod_Recoil_StatPart.TransformValue: (no patches)
Bipod_Sway_StatPart.ExplanationPart: (no patches)
Bipod_Sway_StatPart.TransformValue: (no patches)
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Blueprint_TryReplaceWithSolidThing_Patches.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.MakeSolidThing: post: VFECore.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Storage.Destroy: PRE: LWM.DeepStorage.Patch_Blueprint_Storage_Destroy.Prefix
Blueprint_Storage.GetGizmos: post: LWM.DeepStorage.Patch_Blueprint_storage_GetGizmos.Postfix
Blueprint_Storage.MakeSolidThing: post: LWM.DeepStorage.Patch_Blueprint_Storage_MakeSolidThing.Postfix
Bombardment.StartRandomFire: (no patches)
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BonusYieldList.GetBonusYield: (no patches)
Book.GenerateBook: (no patches)
Book.get_BookComp: (no patches)
BookOutcomeDoer.get_CompQuality: (no patches)
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BookUtility.MakeBook: (no patches)
BreakdownableUtility.IsBrokenDown: (no patches)
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BroadshieldPack.NearbyActiveBroadshield: (no patches)
BroadshieldPack.Notify_BulletImpactNearby: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
Building.<GetGizmos>d__27.MoveNext: (no patches)
Building.ClaimableBy: post: SaveOurShip2.NoClaimingEnemyShip.Postfix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix, SaveOurShip2.DoPreDeSpawn.PreDeSpawn
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building.DoDestroyEffects: (no patches)
Building.PreApplyDamage: (no patches)
Building.SpawnSetup: post: SaveOurShip2.DoSpawn.OnSpawn
Building.get_MaxItemsInCell: PRE: LWM.DeepStorage.Patch_Building_MaxItemsInCell.Prefix post: SaveOurShip2.DisableForMoveShelf.Postfix
Building.get_PowerComp: (no patches)
BuildingProperties.get_IsMortar: post: SaveOurShip2.TorpedoesCanBeLoaded.Postfix
BuildingReviver.<>c.<.cctor>b__1_1: (no patches)
BuildingReviver.<>c.<.cctor>b__1_2: (no patches)
Building_AdvancedStorageUnitIOPort.DeSpawn: (no patches)
Building_AdvancedStorageUnitIOPort.SpawnSetup: (no patches)
Building_ArchotechPillar.UnlockThis: (no patches)
Building_ArchotechSpore.<>c.<PlayPrank>b__36_1: (no patches)
Building_ArchotechSpore.<>c__DisplayClass39_5.<GetGizmos>b__16: (no patches)
Building_ArchotechSpore.PlayPrank: (no patches)
Building_ArchotechSpore.get_ConsciousnessComp: (no patches)
Building_Artillery.ExtractShell: (no patches)
Building_Artillery.get_CanExtractShell: (no patches)
Building_AtomicReconstructor.PostMake: (no patches)
Building_AtomicReconstructor.SpawnSetup: (no patches)
Building_AutoloaderCE.DeSpawn: (no patches)
Building_AutoloaderCE.SpawnSetup: (no patches)
Building_Battery.DrawAt: (no patches)
Building_Battery.PostApplyDamage: (no patches)
Building_Battery.Tick: (no patches)
Building_Bed.DeSpawn: PRE: SaveOurShip2.DisableForMoveBedTwo.Prefix
Building_Bed.FacilityChanged: (no patches)
Building_Bed.IsOwner: (no patches)
Building_Bed.SpawnSetup: PRE: SaveOurShip2.DisableForMoveBed.Prefix
Building_Bed.get_CompAssignableToPawn: (no patches)
Building_BedMachine.get_occupant: (no patches)
Building_BioferriteGenerator.get_HeatPusher: (no patches)
Building_BioferriteHarvester.get_CableConnection: (no patches)
Building_BioferriteHarvester.get_FacilityComp: (no patches)
Building_BioferriteHarvester.get_Power: (no patches)
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches)
Building_BlastingCharge.Command_Detonate: (no patches)
Building_Bookcase.DeSpawn: PRE: SaveOurShip2.DisableForMoveBookCase.Prefix
Building_Bunker.SpawnSetup: (no patches)
Building_Bunker.get_CompPowerTrader: (no patches)
Building_CIWS_CE.DeSpawn: (no patches)
Building_CIWS_CE.SpawnSetup: (no patches)
Building_CMCSniperTurret.get_PowerTraderComp: (no patches)
Building_CMCTurretGun.<GetGizmos>d__14.MoveNext: (no patches)
Building_CMCTurretGun.<SpecialDisplayStats>d__2.MoveNext: (no patches)
Building_CMCTurretGun.ExtractShell: (no patches)
Building_CMCTurretGun.GetInspectString: (no patches)
Building_CMCTurretGun.SpawnSetup: (no patches)
Building_CMCTurretGun.Tick: (no patches)
Building_CMCTurretGun.UpdateGunVerbs: (no patches)
Building_CMCTurretGun.get_CanExtractShell: (no patches)
Building_CMCTurretGun.get_CanSetForcedTarget: (no patches)
Building_CMCTurretGun.get_GunCompEq: (no patches)
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Prefix
Building_CellIterator.get_Fueled: (no patches)
Building_CellIterator.get_Powered: (no patches)
Building_ColdStoragePowered.<AllPowered>d__24.MoveNext: (no patches)
Building_ColdStoragePowered.ExposeData: (no patches)
Building_ColdStoragePowered.PostMapInit: (no patches)
Building_ColdStoragePowered.UpdatePowerConsumption: (no patches)
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_CommsConsole.GetFailureReason: post: SaveOurShip2.NoCommsWhenCloaked.Postfix
Building_CommsConsole.SpawnSetup: (no patches)
Building_CompHarvester.TickRare: (no patches)
Building_CompHarvester.get_RangePowerSupplyMachine: (no patches)
Building_CompHarvester.get_ScannerCells: (no patches)
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Crate.get_CanOpen: (no patches)
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.Postfix
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.Prefix post: SaveOurShip2.AllowCrittersleepCaskets.Postfix
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Prefix post: SaveOurShip2.CantEnterCryptonest.Postfix
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.Postfix
Building_Cultivator.PostMake: (no patches)
Building_Cultivator.SpawnSetup: (no patches)
Building_CustomBattery.DynamicDrawPhaseAt: (no patches)
Building_CustomBattery.PostApplyDamage: (no patches)
Building_CustomBattery.Tick: (no patches)
Building_DeepQuarry.GenerateChunk: (no patches)
Building_DeepQuarry.SpawnSetup: (no patches)
Building_Destroy_Patch.Prefix: (no patches)
Building_Door.PostMake: (no patches)
Building_Door.SpawnSetup: (no patches)
Building_DroneStation.ExposeData: (no patches)
Building_DroneStation.PostMake: (no patches)
Building_DroneStation.SpawnSetup: (no patches)
Building_DroneStation.get_RangePowerSupplyMachine: (no patches)
Building_DroneStation.get_compRefuelable: (no patches)
Building_DynamicBillGiver.get_IngredientStackCells: (no patches)
Building_Electroharvester.get_CableConnection: (no patches)
Building_Electroharvester.get_Electroharvester: (no patches)
Building_Electroharvester.get_PowerTrader: (no patches)
Building_FRShield.SpawnSetup: (no patches)
Building_FRShield.Tick: (no patches)
Building_FRShield.get_CompFullProjectileInterceptor: (no patches)
Building_FermentingBarrel.AddWort: (no patches)
Building_FermentingBarrel.GetInspectString: (no patches)
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_FleshmassHeart.get_BiosignatureComp: (no patches)
Building_FleshmassHeart.get_Comp: (no patches)
Building_FrenzyInducer.get_PowerTraderComp: (no patches)
Building_FuelingMachine.Refuel: (no patches)
Building_GeneAssembler.CheckAllContainersValid: (no patches)
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches)
Building_GeneAssembler.GetGenepacks: (no patches)
Building_GeneAssembler.MaxComplexity: (no patches)
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches)
Building_GeneAssembler.get_ConnectedFacilities: (no patches)
Building_GeneAssembler.get_PowerTraderComp: (no patches)
Building_GeneAssembler.get_UsedFacilities: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GeneExtractor.get_PowerTraderComp: (no patches)
Building_Grave.Notify_HauledTo: (no patches)
Building_Grave.get_CompAssignableToPawn: (no patches)
Building_GrowthVat.get_PowerTraderComp: (no patches)
Building_HexCapacitor.PostMake: (no patches)
Building_HexCapacitor.SpawnSetup: (no patches)
Building_HoldingPlatform.EjectContents: PRE: SaveOurShip2.EntitiesTravelWithShip.Prefix
Building_HoldingPlatform.Tick: (no patches)
Building_HoldingPlatform.get_AttachPointsComp: (no patches)
Building_HoldingPlatform.get_FacilitiesComp: (no patches)
Building_HoldingPlatform.get_HasAttachedElectroharvester: (no patches)
Building_HoldingPlatform.get_PlatformProps: (no patches)
Building_HoldingPlatform.get_TargetPawnAttachPoints: (no patches)
Building_ItemProcessor.SpawnSetup: (no patches)
Building_ItemProcessor.removeProductOperation: (no patches)
Building_ItemTeleporter.SpawnSetup: (no patches)
Building_LaserGun.SpawnSetup: (no patches)
Building_MassStorageUnit.DeSpawn: (no patches)
Building_MassStorageUnit.SpawnSetup: (no patches)
Building_MassStorageUnitPowered.ExposeData: (no patches)
Building_MassStorageUnitPowered.PostMapInit: (no patches)
Building_MassStorageUnitPowered.UpdatePowerConsumption: (no patches)
Building_MechCharger.DeSpawn: PRE: SaveOurShip2.DisableForMoveCharger.Prefix
Building_MechCharger.IsCompatibleWithCharger: (no patches)
Building_MechCharger.get_Container: (no patches)
Building_MechCharger.get_Power: (no patches)
Building_MechCharger.get_WasteProducer: (no patches)
Building_MechGestator.EjectContents: PRE: SaveOurShip2.DisableForMoveGestator.Prefix
Building_MechGestator.get_Power: (no patches)
Building_MechGestator.get_WasteProducer: (no patches)
Building_NutrientPasteDispenser.SpawnSetup: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches)
Building_PaperclipDuplicator.PostMake: (no patches)
Building_PaperclipDuplicator.SpawnSetup: (no patches)
Building_PaperclipSpawner.PostMake: (no patches)
Building_PaperclipSpawner.SpawnSetup: (no patches)
Building_PlantGrower.DeSpawn: PRE: SaveOurShip2.DisableForMoveGrower.Prefix
Building_PlantGrower.SpawnSetup: (no patches)
Building_PowerSwitch.ExposeData: (no patches)
Building_PowerSwitch.SpawnSetup: (no patches)
Building_ProgrammableAssembler.DrawExtraSelectionOverlays: (no patches)
Building_ProgrammableAssembler.SpawnSetup: (no patches)
Building_ProgrammableAssembler.Tick: (no patches)
Building_ProgrammableAssembler.get_RangePowerSupplyMachine: (no patches)
Building_ProximityDetector.get_Glower: (no patches)
Building_ProximityDetector.get_PowerTraderComp: (no patches)
Building_RecipeHolder.Tick: (no patches)
Building_RecipeHolder.get_Tables: (no patches)
Building_RecoiledTurret.NotifyTargetInRange: (no patches)
Building_ResearchBench.GetInspectString: post: Leoltron.StoredResearch.Building_ResearchBench_Patch+GetInspectString.Postfix
Building_ShipAirlock.DeSpawnDock: (no patches)
Building_ShipAirlock.HasDocking: (no patches)
Building_ShipAirlock.SpawnDock: (no patches)
Building_ShipAirlock.SpawnSetup: (no patches)
Building_ShipBridge.<>c__DisplayClass27_0.<GetGizmos>b__2: (no patches)
Building_ShipBridge.<GetGizmos>d__27.MoveNext: (no patches)
Building_ShipBridge.DeSpawn: (no patches)
Building_ShipBridge.SpawnSetup: (no patches)
Building_ShipCapacitor.DrawAt: (no patches)
Building_ShipCloakingDevice.SpawnSetup: (no patches)
Building_ShipForceField.SpawnSetup: (no patches)
Building_ShipSensor.GetGizmos: (no patches)
Building_ShipTurret.SpawnSetup: (no patches)
Building_ShipTurret.SpinalRecalc: (no patches)
Building_ShipTurret.UpdateGunVerbs: (no patches)
Building_ShipTurret.get_GunCompEq: (no patches)
Building_ShipTurretCE.SpawnSetup: (no patches)
Building_ShipTurretTorpedo.DeSpawn: (no patches)
Building_ShipVent.<GetGizmos>d__6.MoveNext: (no patches)
Building_ShipVent.SpawnSetup: (no patches)
Building_SleepSuppressor.get_NoiseSourceComp: (no patches)
Building_SleepSuppressor.get_PowerTraderComp: (no patches)
Building_SmartAssembler.GetAllRecipes: (no patches)
Building_SmartHopper.SpawnSetup: (no patches)
Building_SmartHopper.Tick: (no patches)
Building_SmartHopper.get_RangePowerSupplyMachine: (no patches)
Building_SpaceCrib.SpawnSetup: (no patches)
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_Building_Storage_GetGizmos.Transpiler, LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_Storage.Notify_LostThing: post: LWM.DeepStorage.Patch_Building_Storage_Notify_LostThing.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix, LWM.DeepStorage.Patch_Building_Storage_Notify_ReceivedThing.Postfix
Building_Storage.SpaceRemainingFor: PRE: LWM.DeepStorage.Patch_Building_Storage_SpaceRemainingFor.Prefix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_StorageUnitIOBase.PostMake: (no patches)
Building_StorageUnitIOBase.SpawnSetup: (no patches)
Building_SubcoreScanner.KillOccupant: PRE: SaveOurShip2.DisableForMoveSubcoreRipscanner.Prefix
Building_SubcoreScanner.get_PowerOn: (no patches)
Building_TempControl.SpawnSetup: (no patches)
Building_Throne.get_CompAssignableToPawn: (no patches)
Building_TrapExplosive.SpringSub: (no patches)
Building_Turret.PreApplyDamage: PRE: SaveOurShip2.HardpointsHelpTurrets.Prefix
Building_Turret.ThreatDisabled: (no patches)
Building_Turret.get_IsStunned: (no patches)
Building_TurretGun.<GetGizmos>d__70.MoveNext: (no patches)
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.ExtractShell: (no patches)
Building_TurretGun.GetInspectString: (no patches)
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.SpawnSetup: (no patches)
Building_TurretGun.Tick: (no patches)
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.UpdateGunVerbs: (no patches)
Building_TurretGun.get_CanExtractShell: (no patches)
Building_TurretGun.get_GunCompEq: (no patches)
Building_TurretGunCE.DeSpawn: (no patches)
Building_TurretGunCE.InitGun: (no patches)
Building_TurretGunCE.MakeGun: (no patches)
Building_TurretGunCE.SpawnSetup: (no patches)
Building_TurretGunCE.get_CompAmmo: (no patches)
Building_TurretGunCE.get_CompChangeable: (no patches)
Building_TurretGunCE.get_CompFireModes: (no patches)
Building_TurretGunCE.get_GunCompEq: (no patches)
Building_Turret_MultiVerbs.<GetGizmos>d__12.MoveNext: (no patches)
Building_Vent.SpawnSetup: (no patches)
Building_VoidMonolith.<>c__DisplayClass79_0.<GetFloatMenuOptions>b__0: (no patches)
Building_VoidMonolith.Activate: (no patches)
Building_VoidMonolith.AutoActivate: (no patches)
Building_VoidMonolith.OrderForceTarget: (no patches)
Building_VoidMonolith.Reset: (no patches)
Building_VoidMonolith.SetLevel: (no patches)
Building_VoidMonolith.SpawnSetup: (no patches)
Building_VoidMonolith.UpdateAttachments: (no patches)
Building_WastepackAtomizer.get_Atomizer: (no patches)
Building_WastepackAtomizer.get_PowerTrader: (no patches)
Building_WorkTable.SpawnSetup: (no patches)
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
BuildingsArePeopleToo.Postfix: (no patches)
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
BulletCE.Impact: TRANS: SmartPistol.Projectile_SmartBullet+BulletCEBeforeTakeDamage.Transpiler
CEAccess.getCompInventory: (no patches)
CE_DebugUtility.Heal: (no patches)
CE_ThingSetMakerUtility.GenerateAmmoForWeapon: (no patches)
CE_Utility.CanBeStabilized: (no patches)
CE_Utility.GetDangerTracker: (no patches)
CE_Utility.GetLightingTracker: (no patches)
CE_Utility.GetProjectile: (no patches)
CE_Utility.GetStrengthTracker: (no patches)
CE_Utility.HasAmmo: (no patches)
CE_Utility.TryGetAllWeaponsInInventory: (no patches)
CE_Utility.TryGetTurretOperator: (no patches)
CE_Utility.TryUpdateInventory: (no patches)
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: (no patches)
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches)
CameraDriver.Expose: PRE: aRandomKiwi.RimThemes.CameraDriver_Expose_Patch.Prefix
CameraDriver.Update: PRE: AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches)
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitImpactSite.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitInsectPillarSite.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanArrivalAction_VisitTribalPillarSite.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.GetEnterCell: PRE: Cities.CaravanEnterMapUtility_GetEnterCell.Prefix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanHelper.<>c__DisplayClass9_2.<AvailableExitTilesAt>b__2: (no patches)
CaravanHelper.BestExitTileToGoTo: (no patches)
CaravanHelper.OpportunistcallyCreatedAerialVehicle: (no patches)
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed_NewTemp: (no patches)
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanPawnsNeedsUtility.GetFoodScore: (no patches)
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot, Universum.World.Patch.CaravanTweenerUtility_PatherTweenedPosRoot.Prefix
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.ExposeData: post: VFECore.Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTick: PRE: VFECore.Caravan_PathFollower_PatherTick_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: VFECore.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix
CategorySetting.ProcessThing: (no patches)
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
ChoiceLetter_GrowthMoment.ConfigureGrowthLetter: post: EnhancedVatLearning.HarmonyPatches+ChoiceLetter_GrowthMoment_ConfigureGrowthLetter_Patch.Postfix
City.<GetCaravanGizmos>d__23.MoveNext: (no patches)
City.FindQuests: (no patches)
City.PostMapGenerate: (no patches)
City.get_QuestsHere: (no patches)
Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix: (no patches)
CocoonSpawner.Spawn: (no patches)
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: post: SaveOurShip2.ShipCombatOnGUI.Postfix
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.ShipIconOnPawnBar.Postfix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Combat.OverriddenHitFlags: (no patches)
Combat.ProjectileMapToWorld: (no patches)
Combat.StartingTicksFromTurret: (no patches)
Combat.TurretHitFlags: (no patches)
CombatLandingRestictions.<>c.<Postfix>b__0_0: (no patches)
CombatLandingRestictions.Postfix: (no patches)
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_ArtilleryTarget.<>c__DisplayClass6_0.<ProcessInput>b__3: (no patches)
Command_SelectShipMap.<>c__DisplayClass5_2.<ProcessInput>b__1: (no patches)
Command_SelectShipMap.ProcessInput: (no patches)
Command_SetFirstItemList.ProcessInput: (no patches)
Command_SetFourthItemList.ProcessInput: (no patches)
Command_SetSecondItemList.ProcessInput: (no patches)
Command_SetThirdItemList.ProcessInput: (no patches)
Command_TargetShipCombat.ProcessInput: (no patches)
Command_TargetShipCombatCE.ProcessInput: (no patches)
Command_TargetShipRemove.<>c__DisplayClass4_0.<FindRocksAttached>b__0: (no patches)
Command_TargetShipRemove.AfterTarget: (no patches)
Command_TargetWreck.AfterTarget: (no patches)
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches)
CompAbilityEffect_AntiInv.<>c.<Spot>b__7_0: (no patches)
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_StartAnimaLinking.Valid: (no patches)
CompAbilityEffect_Teleport.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompActivity.Deactivate: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches)
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.GetStatOffset: (no patches)
CompAffectedByFacilities.GetStatsExplanation: (no patches)
CompAffectedByFacilities.IsFacilityActive: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches)
CompAffectedByFacilities.Notify_NewLink: (no patches)
CompAffectedByFacilities.UnlinkAll: (no patches)
CompAmbientSound.PostSpawnSetup: (no patches)
CompAmmoGiver.<>c__DisplayClass5_0.<CompFloatMenuOptions>b__0: (no patches)
CompAmmoGiver.get_user: (no patches)
CompAmmoResupplyOnWakeup.TickRareWorker: (no patches)
CompAmmoResupplyOnWakeup.get_IsActive: (no patches)
CompAmmoUser.DoOutOfAmmoAction: (no patches)
CompAmmoUser.LoadAmmo: (no patches)
CompAmmoUser.TryUnload: (no patches)
CompAmmoUser.get_CompEquippable: (no patches)
CompAmmoUser.get_CompInventory: (no patches)
CompAnalyzable.OrderForceTarget: (no patches)
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompArchoHullConversion.CompTick: (no patches)
CompArchoHullConversion.ConvertHullTile: (no patches)
CompArchoHullConversion.PostSpawnSetup: (no patches)
CompArt.GenerateImageDescription: PRE: ProjectRimFactory.CompArt_GenerateImageDescription.Prefix
CompArt_GenerateImageDescription.Prefix: (no patches)
CompAssignableToPawn.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveAssignableOff.Prefix
CompAssignableToPawn.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveAssignableOn.Prefix
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches)
CompAtomizer.PostSpawnSetup: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches)
CompBandNode.get_PowerTrader: (no patches)
CompBiocodable.IsBiocoded: (no patches)
CompBiocodable.IsBiocodedFor: (no patches)
CompBiosculpterPod.<>c.<FindPodFor>b__142_0: (no patches)
CompBiosculpterPod.<>c__DisplayClass142_0.<FindPodFor>g__Validator|1: (no patches)
CompBiosculpterPod.AddCarryToPodJobs: (no patches)
CompBiosculpterPod.SetPower: (no patches)
CompBiosculpterPod.WasLoadingCanceled: (no patches)
CompBiosculpterPod.get_PowerOn: (no patches)
CompBlackBoxAI.CompTick: (no patches)
CompBlackBoxConsole.CriticalFailure: (no patches)
CompBlackBoxConsole.Success: (no patches)
CompBouncingArrow.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompBuildPeriodically.TryCreateBuilding: (no patches)
CompBuildingConsciousness.CompGetGizmosExtra: (no patches)
CompBuildingConsciousness.InstallConsciousness: (no patches)
CompBuildingConsciousness.PostDeSpawn: (no patches)
CompBuildingConsciousness.PostSpawnSetup: (no patches)
CompBuildingConsciousness.ReceiveCompSignal: (no patches)
CompCableConnection.GetTargetConnectionPt: (no patches)
CompCableConnection.RebuildCables: (no patches)
CompCauseGameCondition.CacheComps: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.CompTick: (no patches)
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_AoE.get_PowerTrader: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompColorableUtility.SetColor: (no patches)
CompConfigurableSpawner.TickInterval: (no patches)
CompConfigurableSpawner.get_FuelOn: (no patches)
CompConfigurableSpawner.get_PowerOn: (no patches)
CompCorpseDecayer.CompTick: (no patches)
CompCreatesInfestations.get_CanCreateInfestationNow: PRE: ProjectRimFactory.Industry.Patch_CanCreateInfestationNow.Prefix
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches)
CompCustomizableGraphic.<>c.<SelectGraphicMenu>b__6_0: (no patches)
CompCustomizableGraphic.SelectGraphic: (no patches)
CompDamagedReactor.CompTick: (no patches)
CompDarklightOverlay.PostSpawnSetup: (no patches)
CompDeathrestBindable.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveDeathOff.Prefix
CompDeathrestBindable.PostSpawnSetup: PRE: SaveOurShip2.DisableForMoveDeathOn.Prefix
CompDeathrestBindable.get_CanIncreasePresence: (no patches)
CompDeathrestBindable.get_PowerTraderComp: (no patches)
CompDeathrestBindable.get_RefuelableComp: (no patches)
CompDeepDrill.PostSpawnSetup: (no patches)
CompDeepDrill.TryProducePortion: (no patches)
CompDeepStorage.CapacityAt: (no patches)
CompDeepStorage.CapacityToStoreThingAt: (no patches)
CompDeepStorage.DirtyMapCache: (no patches)
CompDeepStorage.ExposeData: (no patches)
CompDeepStorage.StackableAt: (no patches)
CompDependsOnBuilding.CompTick: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDisruptorFlare.PostSpawnSetup: (no patches)
CompDockExtender.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompDryadHolder.TryAcceptPawn: (no patches)
CompDryadHolder.get_TreeComp: (no patches)
CompEffecter.PostDeSpawn: (no patches)
CompEffecter.PostSpawnSetup: (no patches)
CompEffecter.get_ShouldBeEffectNow: (no patches)
CompEggContainer.CompInspectStringExtra: (no patches)
CompEggContainer.get_EggsRuined: (no patches)
CompEggLayer.ProduceEgg: (no patches)
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches)
CompEngineTrail.PostDeSpawn: (no patches)
CompEngineTrail.PostSpawnSetup: (no patches)
CompExplodingEggLayer.ProduceEgg: (no patches)
CompExplodingHatcher.PostSplitOff: (no patches)
CompExplodingHatcher.PreAbsorbStack: (no patches)
CompExplodingHatcher.get_FreezerComp: (no patches)
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompExplosive.ExplosiveRadius: (no patches)
CompExplosivePowered.get_CanEverExplodeFromDamage: (no patches)
CompFacility.AmIActiveForAnyone: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFacility.LinkToNearbyBuildings: (no patches)
CompFacility.PostDeSpawn: (no patches)
CompFacility.PostDrawExtraSelectionOverlays: (no patches)
CompFacility.UnlinkAll: (no patches)
CompFacility.get_CanBeActive: (no patches)
CompFacilityInUse.DoTick: (no patches)
CompFireBurst.get_CompExplosive: (no patches)
CompFireModes.get_HandLing: (no patches)
CompFireModes.get_Verb: (no patches)
CompFireOverlay.PostSpawnSetup: (no patches)
CompFireOverlayRotatable.PostSpawnSetup: (no patches)
CompFireSelection.OnStartCastSuccess: (no patches)
CompFirefoamPack.UsePack: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleshmass.CompInspectStringExtra: (no patches)
CompFleshmass.Notify_Killed: (no patches)
CompFleshmass.PostDestroy: (no patches)
CompFleshmassHeart.PostDestroy: (no patches)
CompFleshmassHeart.TrySpawnSpecialMass: (no patches)
CompFleshmassHeartChild.get_HeartComp: (no patches)
CompFleshmassNucleus.get_Activity: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFoodPoisonable.PostSplitOff: (no patches)
CompFoodPoisonable.PreAbsorbStack: (no patches)
CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFueledTravel.TryConnectPower: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompFullProjectileInterceptor.PostSpawnSetup: (no patches)
CompGenepackContainer.EjectContents: PRE: SaveOurShip2.DisableForMoveGene.Prefix
CompGenepackContainer.get_PowerOn: (no patches)
CompGeneratedNames.TransformLabel: (no patches)
CompGiveHediffSeverity.CompTick: (no patches)
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches)
CompGlowerExtended.get_ShouldBeLitNow: (no patches)
CompGlowerPulse.PostDeSpawn: (no patches)
CompGlowerPulse.PostSpawnSetup: (no patches)
CompGlower_ColorPick.ChangeColorAllSelected: (no patches)
CompGoldenCube.get_StudyUnlocks: (no patches)
CompGraphicByTerrain.PostSpawnSetup: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGrowsFleshmassTendrils.Grow: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHasPawnSources.AllowStackWith: (no patches)
CompHasPawnSources.PostSplitOff: (no patches)
CompHasSources.PostSplitOff: (no patches)
CompHasSources.PreAbsorbStack: (no patches)
CompHatcher.AllowStackWith: (no patches)
CompHatcher.PostSplitOff: (no patches)
CompHatcher.PreAbsorbStack: (no patches)
CompHatcher.get_FreezerComp: (no patches)
CompHeatPusherEffecter.PostSpawnSetup: (no patches)
CompHeatPusherPowered.PostSpawnSetup: (no patches)
CompHibernatable.CompTick: (no patches)
CompHoldingPlatformTarget.Escape: (no patches)
CompHoldingPlatformTarget.Notify_HeldOnPlatform: (no patches)
CompHoldingPlatformTarget.get_CanBeCaptured: (no patches)
CompHoldingPlatformTarget.get_CompStudiable: (no patches)
CompHoldingPlatformTarget.get_EntityHolder: (no patches)
CompHoverMode.<CompGetGizmosExtra>d__3.MoveNext: (no patches)
CompHullFoamDistributor.PostSpawnSetup: (no patches)
CompHumanHatcher.PostSplitOff: (no patches)
CompHumanHatcher.PreAbsorbStack: (no patches)
CompHumanHatcher.get_FreezerComp: (no patches)
CompIngestedThoughtFromQuality.PostIngested: (no patches)
CompIngredients.PostSplitOff: (no patches)
CompIngredients.PreAbsorbStack: (no patches)
CompIngredients_CanStackWith_CommonSensePatch.Postfix: (no patches)
CompInteractable.PostSpawnSetup: (no patches)
CompInventory.SwitchToNextViableWeapon: (no patches)
CompInventory.TryFindFlare: (no patches)
CompInventory.TryFindRandomAOEWeapon: (no patches)
CompInventory.TryFindSmokeWeapon: (no patches)
CompInventory.TryFindViableWeapon: (no patches)
CompInventory.UpdateInventory: (no patches)
CompItemProcessor.PostDeSpawn: (no patches)
CompItemProcessor.PostDestroy: (no patches)
CompItemProcessor.PostSpawnSetup: (no patches)
CompLabelByIngredients.PostSpawnSetup: (no patches)
CompLaserCapacitor.get_equippable: (no patches)
CompLaunchable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPods.Postfix
CompLaunchable.TryLaunch: (no patches)
CompLaunchable.get_AnyInGroupIsUnderRoof: post: RimNauts2.Things.Patch.CompLaunchable_AnyInGroupIsUnderRoof.Postfix
CompLaunchable.get_FuelingPortSourceFuel: (no patches)
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchable.get_Transporter: (no patches)
CompLightball.CompTick: (no patches)
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches)
CompLoudspeaker.CompTick: (no patches)
CompMachine.<>c__DisplayClass18_0.<GetGizmos>b__3: (no patches)
CompMachine.IsTurretAllowed: (no patches)
CompMachine.get_StationProps: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches)
CompMachineChargingStation.CompTickRare: (no patches)
CompMachineChargingStation.SpawnMyPawn: (no patches)
CompMachineChargingStation.get_PowerComp: (no patches)
CompMaturingAlcohol.PostSplitOff: (no patches)
CompMaturingAlcohol.PreAbsorbStack: (no patches)
CompMaturingAlcohol.get_Active: (no patches)
CompMechAmmo.SetMagCount: (no patches)
CompMechAmmo.TryMakeAmmoJob: (no patches)
CompMechAmmo.get_AmmoUser: (no patches)
CompMechSettings.<>c__DisplayClass8_0.<CompGetGizmosExtra>b__2: (no patches)
CompMechSettings.<CompGetGizmosExtra>b__8_4: (no patches)
CompMechSettings.PostSpawnSetup: (no patches)
CompMetalhorror.get_DormantComp: (no patches)
CompMetalhorrorInfectible.PostSplitOff: (no patches)
CompMetalhorrorInfectible.PreAbsorbStack: (no patches)
CompMoteEmitter.CompTick: (no patches)
CompMoteEmitterProximityScan.get_ProximityComp: (no patches)
CompNerveBundle.Notify_Killed: (no patches)
CompNociosphere.CompInspectStringExtra: (no patches)
CompNociosphere.OnActivityActivated: (no patches)
CompNociosphere.get_Activity: (no patches)
CompNociosphere.get_AoEComp: (no patches)
CompNociosphere.get_Pushable: (no patches)
CompNociosphere.get_StudyUnlocks: (no patches)
CompNoiseSource.get_PowerComp: (no patches)
CompObelisk.get_ActivityComp: (no patches)
CompObelisk.get_StudyUnlocks: (no patches)
CompObeliskDeactivationInteractor.OnInteracted: (no patches)
CompObeliskDeactivationInteractor.get_ObeliskComp: (no patches)
CompObeliskTriggerInteractor.get_ObeliskComp: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Duplicator.TriggerInteractionEffect: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompOgAutoPowerSwitch.PostSpawnSetup: (no patches)
CompPaperclipPowerPlant.CompInspectStringExtra: (no patches)
CompPaperclipPowerPlant.CompTick: (no patches)
CompPawnDependsOn.PostDestroy: (no patches)
CompPawnDependsOn.SpawnMyPawn: (no patches)
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches)
CompPawnSpawnOnWakeup.CompTick: (no patches)
CompPawnSpawnOnWakeup.Spawn: (no patches)
CompPlantHarmRadius.PostSpawnSetup: (no patches)
CompPlantable.CanPlantAt: (no patches)
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompPlantable.PostSplitOff: (no patches)
CompPlantable.PreAbsorbStack: (no patches)
CompPollutionPump.PostSpawnSetup: (no patches)
CompPower.PostExposeData: (no patches)
CompPower.get_PowerNet: post: SaveOurShip2.FixPowerBug.Postfix
CompPowerBattery.PostSpawnSetup: (no patches)
CompPowerPlant.PostSpawnSetup: (no patches)
CompPowerPlantElectroharvester.get_FacilityComp: (no patches)
CompPowerPlantSolarShip.PostSpawnSetup: (no patches)
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches)
CompPowerPlantWater.RebuildCache: (no patches)
CompPowerTrader.PostSpawnSetup: (no patches)
CompPowerWorkSetting.PostSpawnSetup: (no patches)
CompProducesBioferrite.BioferritePerDay: (no patches)
CompProducesBioferrite.BioferriteStatDrawEntry: (no patches)
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompProjectileInterceptor.get_Active: (no patches)
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_PowerWorkSetting.<>c.<DrawGhost>b__10_4: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompProximityFuse.<CompGetGizmosExtra>b__3_0: (no patches)
CompProximityFuse.CompTickRare: (no patches)
CompPsylinkable.CanPsylink: (no patches)
CompPsylinkable.FinishLinkingRitual: (no patches)
CompPsylinkable.GetRequiredPlantCount: (no patches)
CompPsylinkable.OnGrassGrown: (no patches)
CompPsylinkable.get_CompSubplant: (no patches)
CompQuality.PostSplitOff: (no patches)
CompQuality.SetQuality: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRCSThruster.PostSpawnSetup: (no patches)
CompRadialPulse.get_ParentIsActive: (no patches)
CompRechargeable.CompTick: (no patches)
CompRefuelable.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyFuel.Postfix
CompRefuelable.CompTick: (no patches)
CompRefuelable.Initialize: (no patches)
CompRefuelableOverdrivable.Initialize: (no patches)
CompRefueling.CompTick: (no patches)
CompRefuelingPump.PostSpawnSetup: (no patches)
CompReload.StartCastChecks: (no patches)
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompRevenant.get_Invisibility: (no patches)
CompRevenantSpine.OnInteracted: (no patches)
CompRitualEffect_Lightball.SpawnFleck: (no patches)
CompRockSpawner.TickInterval: (no patches)
CompRockSpawner.get_FuelOn: (no patches)
CompRockSpawner.get_PowerOn: (no patches)
CompRottable.PostSplitOff: (no patches)
CompRottable.PreAbsorbStack: (no patches)
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix, ItemTeleporter.Active_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompSanguophageMeetingFire.PostDraw: (no patches)
CompScanner.PostSpawnSetup: (no patches)
CompScanner.get_CanUseNow: post: SaveOurShip2.NoUseInSpace.Postfix
CompSecondaryVerb.get_EquipmentSource: (no patches)
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostExposeData: (no patches)
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompShield.PostSpawnSetup: (no patches)
CompShield.get_ShieldState: (no patches)
CompShieldField.SpawnSetup_Patch.Postfix: (no patches)
CompShieldField.get_PowerTraderComp: (no patches)
CompShipBay.PostSpawnSetup: (no patches)
CompShipBay.ReCacheDockedShuttles: (no patches)
CompShipBaySalvage.<CompGetGizmosExtra>d__4.MoveNext: (no patches)
CompShipBaySalvage.PostSpawnSetup: (no patches)
CompShipBaySalvageAdvanced.<CompGetGizmosExtra>d__1.MoveNext: (no patches)
CompShipBlueprint.SpawnShipDefBlueprint: (no patches)
CompShipCachePart.PostDeSpawn: (no patches)
CompShipCachePart.PostDraw: (no patches)
CompShipCachePart.PostSpawnSetup: (no patches)
CompShipHeat.PostDeSpawn: (no patches)
CompShipHeat.PostSpawnSetup: (no patches)
CompShipHeatPurge.PostSpawnSetup: (no patches)
CompShipHeatShield.HitShield: (no patches)
CompShipHeatShield.PostDeSpawn: (no patches)
CompShipHeatShield.PostSpawnSetup: (no patches)
CompShipHeatSink.PostSpawnSetup: (no patches)
CompShipHeatSource.Initialize: (no patches)
CompShipHeatTacCon.<>c__DisplayClass3_0.<CompGetGizmosExtra>b__0: (no patches)
CompShipHeatTacCon.<CompGetGizmosExtra>d__3.MoveNext: (no patches)
CompShipLandingBeacon.EstablishConnections: (no patches)
CompShipLandingBeacon.PostDeSpawn: (no patches)
CompShipLandingBeacon.PostSpawnSetup: (no patches)
CompShipLandingBeacon.get_Active: (no patches)
CompShipLifeSupport.PostSpawnSetup: (no patches)
CompShipLifeSupport.ReceiveCompSignal: (no patches)
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.Prefix post: SaveOurShip2.NoGizmoInSpace.Postfix
CompShipScanner.FoundMinerals: (no patches)
CompShipScanner.PostSpawnSetup: (no patches)
CompShuttle.get_Transporter: (no patches)
CompShuttleLauncher.<>c.<PostSpawnSetup>b__9_0: (no patches)
CompShuttleLauncher.<CompGetGizmosExtra>d__3.MoveNext: (no patches)
CompShuttleLauncher.PostExposeData: (no patches)
CompShuttleLauncher.PostSpawnSetup: (no patches)
CompSightstealer.get_Invisibility: (no patches)
CompSmartWeapon.get_EquipmentSource: (no patches)
CompSmokeCloudMaker.CompTick: (no patches)
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches)
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches)
CompSpawner.TickInterval: (no patches)
CompSpawner.get_PowerOn: (no patches)
CompSpawnerHives.CompTick: (no patches)
CompSpawnerItems.get_Active: (no patches)
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches)
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.SpaceCreaturesAreHungry.Postfix
CompSpawnerPawn.get_DormancyComp: (no patches)
CompSpawnsRevenant.CompTickRare: (no patches)
CompSpinalEnginePowerTrader.SetUpPowerVars: (no patches)
CompSpinalEngineTrail.EngineFromSpinal: (no patches)
CompSpinalEngineTrail.SpinalRecalc: (no patches)
CompSpinalEngineTrail.calc: (no patches)
CompSpinalEngineTrail.get_FuelUse: (no patches)
CompSpinalEngineTrail.get_PowerUse: (no patches)
CompSpinalEngineTrail.get_SupportWeight: (no patches)
CompSpinalEngineTrail.get_Thrust: (no patches)
CompSpinalMount.SetColor: (no patches)
CompStackByQuality.AllowStackWith: (no patches)
CompStripChecker.<>c.<TryDropMarked>b__5_0: (no patches)
CompStripChecker.<>c.<TryDropMarked>b__5_1: (no patches)
CompStripChecker.<>c.<TryDropMarked>b__5_2: (no patches)
CompStripChecker.<>c.<getFirstMarked>b__4_0: (no patches)
CompStripChecker.<>c.<getFirstMarked>b__4_1: (no patches)
CompStripChecker.<>c.<getFirstMarked>b__4_2: (no patches)
CompStripChecker.GetChecker: (no patches)
CompStudiable.AdjustedAnomalyKnowledge: (no patches)
CompStudiable.CurrentlyStudiable: (no patches)
CompStudiable.GetInspectStringExtraFor: (no patches)
CompStudiable.PostSpawnSetup: (no patches)
CompStudiable.get_CompActivity: (no patches)
CompStudyUnlocks.get_StudyComp: (no patches)
CompSuppressable.get_CompInventory: (no patches)
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches)
CompTacticalManager.get_CompInventory: (no patches)
CompTacticalManager.get_CompSuppressable: (no patches)
CompTempControl.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyRadiators.Postfix
CompTempTransforms.AllowStackWith: (no patches)
CompTempTransforms.DoTicks: (no patches)
CompTempTransforms.PostSplitOff: (no patches)
CompTempTransforms.PreAbsorbStack: (no patches)
CompTemperatureRuinable.AllowStackWith: (no patches)
CompTemperatureRuinable.PostSplitOff: (no patches)
CompTemperatureRuinable.PreAbsorbStack: (no patches)
CompTerrainPump.PostSpawnSetup: (no patches)
CompThingContainer.PostDeSpawn: PRE: SaveOurShip2.DisableForMoveContainer.Prefix
CompThrowMote.CompTick: (no patches)
CompThrownFleckEmitter.get_IsOn: (no patches)
CompThrownMoteEmitter.get_IsOn: (no patches)
CompToxPack.UsePack: (no patches)
CompTransmitsPower.PostSpawnSetup: (no patches)
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches)
CompTransporter.CompGetGizmosExtra: post: SaveOurShip2.CannotControlEnemyPodsB.Postfix
CompTransporter.SubtractFromToLoadList: (no patches)
CompTransporter.get_Launchable: (no patches)
CompTransporter.get_Shuttle: (no patches)
CompTurretGun.UpdateGunVerbs: (no patches)
CompTurretGun.get_CanShoot: (no patches)
CompTurretGun.get_GunCompEq: (no patches)
CompUnderBarrel.PostExposeData: (no patches)
CompUnderBarrel.SwitchToUB: (no patches)
CompUnderBarrel.SwithToB: (no patches)
CompUnderBarrel.get_CompAmmo: (no patches)
CompUnderBarrel.get_CompEq: (no patches)
CompUnderBarrel.get_CompFireModes: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_0: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_1: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_2: (no patches)
CompUnloadChecker.GetChecker: (no patches)
CompUpgradeTree.Disabled: post: SaveOurShip2.RestrictHardpointNumberAndCargoCapacity.Postfix
CompUpgradeTree.ValidateListers: PRE: SaveOurShip2.DisableValidateListersOffMap.Prefix
CompUrgentWeaponPickup.CheckPrimaryEquipment: (no patches)
CompUsableImplant.FloatMenuOptionLabel: (no patches)
CompUsableImplant.TryStartUseJob: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_CallBossgroup.PostSpawnSetup: PRE: SaveOurShip2.DisableMechSpawnAvailableLetter.Prefix
CompUseEffect_CallTradeShip.LandShip: (no patches)
CompUseEffect_CallTradeShip.MakeTraderShip: (no patches)
CompUseEffect_GainAbility.AllowStackWith: (no patches)
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches)
CompUseEffect_GiveAbility.DoEffect: (no patches)
CompUseEffect_LearnSkill.AllowStackWith: (no patches)
CompUseEffect_SpawnFleshbeastFromTargetPawns.Initialize: (no patches)
CompUseEffect_StartWick.DoEffect: (no patches)
CompVehicleLauncher.CanLaunchWithCargoCapacity: post: SaveOurShip2.VFShuttleBayLaunch.Postfix, SaveOurShip2.RotatedLaunchWarningFix.Postfix
CompVerbDisabler.<CompGetGizmosExtra>d__0.MoveNext: (no patches)
CompVoidStructure.OnInteracted: (no patches)
CompWakeUpDormant.Activate: (no patches)
CompWakeUpDormant.get_DormantComp: (no patches)
CompWasteProducer.ProduceWaste: PRE: SaveOurShip2.DisableForMoveWaste.Prefix
Comp_AtmosphericHeater.CompTick: (no patches)
Comp_AtmosphericHeater.PostSpawnSetup: (no patches)
Comp_CMCShield.Break: (no patches)
Comp_CMCShield.get_ShieldState: (no patches)
Comp_FCradar.get_Active: (no patches)
Comp_LaserData_Instant.get_QualityNum: (no patches)
Comp_LaserData_Sustain.get_QualityNum: (no patches)
Comp_PrismTowerTop.get_Active: (no patches)
Comp_ResearchKit.GetRemotableBenches: (no patches)
Comp_ShowBuildingShieldGizmos.<CompGetGizmosExtra>d__2.MoveNext: (no patches)
Comp_UAV.Notify_Equipped: (no patches)
Comp_UAV.UpdateGunVerbs: (no patches)
Comp_UAV.get_GunCompEq: (no patches)
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches)
ComplexThreatWorker_FuelNode.ResolveInt: (no patches)
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches)
ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: PRE: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Prefix post: SaveOurShip2.NoArchoSpiderSpawnInComplexes.Postfix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix, LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.CanParticipateInEscape: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.InitiateEscapeMtbDays: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
ContainmentUtility.SafelyContains: (no patches)
ContainmentUtility.ShowContainmentStats: (no patches)
ContentsITab.DrawForbidToggle: (no patches)
ContentsITab.DrawRotLabel: (no patches)
Corpse.Kill: (no patches)
Corpse.PostCorpseDestroy: post: SaveOurShip2.PreserveSoul.Postfix
Corpse.get_CurRotDrawMode: (no patches)
CreepJoinerUtility.GenerateAndSpawn: post: SaveOurShip2.CreepsInSpace.Postfix
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.RimThemes.Notify_LoadedSceneChanged_Patch.Listener, aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
CustomButtonTextPatch.Prefix: (no patches)
CustomCursor.Activate: PRE: aRandomKiwi.RimThemes.Activate_Patch.Prefix
CustomSiegeUtility.AcceptsShell: (no patches)
CustomizableGraphicsPatches.InjectImpliedDefComps.Postfix: (no patches)
CustomizableGraphicsPatches.UseUiIconForCustomizableGraphicGhosts.IsCustomizableGraphic: (no patches)
DSStorageGroupUtility.<GetDSCompsFromGroup>d__6.MoveNext: (no patches)
DSStorageGroupUtility.GetCompFor: (no patches)
DSStorageGroupUtility.GetOrTryMakeCompFrom: (no patches)
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: SaveOurShip2.KimTweakInstakill.Prefix post: SaveOurShip2.KimTweakInstakill.Postfix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches)
DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches)
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DangerWatcher.AffectsStoryDanger: (no patches)
DangerWatcher.CalculateDangerRating: post: SaveOurShip2.TransitIsDanger.Postfix
DateNotifier.AnyPlayerHomeSeasonsAreMeaningful: post: SaveOurShip2.NoSeasonSpam.Postfix
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches)
DeathActionWorker_Divide.SpawnPawn: (no patches)
DeathActionWorker_DropOnDeath.PawnDied: (no patches)
Debug.DebugRegenerateWorldPathGrid: (no patches)
DebugActionsMapManagement.SetTerrainRect: TRANS: DevL10N.Harmonize.DebugActionsMapManagement+SetTerrainRect.Transpiler
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler
DebugTabMenu_Settings.LegibleFieldName: PRE: DevL10N.Harmonize.Dialog_DebugSettingsMenu+LegibleFieldName.Prefix
DebugThingPlaceHelper.DebugSpawn: (no patches)
DebugThingPlaceHelper.SpawnOptions: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+SpawnOptions.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryAbandonOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForBaseMarketValue.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsUnminified.Transpiler
DebugToolsGeneral.BreakDown: (no patches)
DebugToolsGeneral.ForceSleep: (no patches)
DebugToolsGeneral.Rot1Day: (no patches)
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches)
DebugToolsMisc.DrawAttachPoints: (no patches)
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsSpawning.<>c__DisplayClass24_0.<CreateMealWithSpecifics>b__3: (no patches)
DebugToolsSpawning.<>c__DisplayClass44_1.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.<>c__DisplayClass50_0.<SpawnFlare>b__0: (no patches)
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevL10N.Harmonize.DebugToolsSpawning+CreateMealWithSpecifics.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnApparel.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnAtDevelopmentalStages.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawn.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawnWithLifestage.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSite.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSiteWithPoints.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWeapon.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWorldObject.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevL10N.Harmonize.DebugToolsSpawning+TryPlaceNearThingWithStyle.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevL10N.Harmonize.DebugToolsSpawning+WaterEmergePawn.Transpiler
DebugTools_Health.AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+AddHediff.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+Options_AddHediff.Transpiler
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches)
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches)
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PostResolve_Patches.Postfix, RTMadSkills.ModSettingsDefJockey.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PreResolve_Patches.Prefix post: WorkManager.Patches.DefGeneratorPatch.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DefUtility.ProcessWeapons: (no patches)
DeliveryCannon.get_Charger: (no patches)
DeliveryCannon.get_Mode: (no patches)
DeliveryCannon.get_Power: (no patches)
DeliveryCannon.get_Targeter: (no patches)
Designation.Notify_Removing: PRE: NonUnoPinata.Patches.Designation_Notify_Removing_NonUnoPinataPatch.Prefix
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VanillaFurnitureExpanded.VanillaFurnitureExpanded_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
DesignationCategoryDef.get_Visible: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.DesignationCategoryDef_Visible_Patches.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prot.DesignationCategoryDef_Visible_Patches.Postfix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix, [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
DesignatorContextMenuController.RegisterReverseDesignatorPair: (no patches)
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Adopt.DesignateThing: (no patches)
Designator_Allow.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Allow_CanDesignateThing_Prefix
Designator_AllowAll.AllowAllTheThings: (no patches)
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_GizmoOnGUI_Patches.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix, SaveOurShip2.UnlockBuildings.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_Visible_Patches.Transpiler
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle, SaveOurShip2.ChangeReason.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GetDesignatorCost: post: SaveOurShip2.FixDropdownDisplay.Postfix
Designator_Dropdown.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Dropdown_GizmoOnGUI_Patches.Postfix
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Forbid.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Forbid_CanDesignateThing_Prefix
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.DesignateSingleCell: post: SaveOurShip2.ProcessInputShipMove.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PaintGun.CanDesignateThing: (no patches)
Designator_PaintGun.DesignateThing: (no patches)
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_Unforbid.CanDesignateThing: (no patches)
DestroyedBuildings.RemoveAt: (no patches)
DestroyedBuildings.ReviveBuilding: (no patches)
DestroyedBuildings.SaveBuilding: (no patches)
DetachedShipPart.SpawnSetup: (no patches)
DevGUI.Label: PRE: DevL10N.Harmonize.DevGUI+Label.Prefix
DialogApparel.SelectApparel: (no patches)
DialogApparel.SelectColor: (no patches)
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch.Transpiler
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseGraphic.<>c__DisplayClass10_1.<DoWindowContents>b__0: (no patches)
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_DS_Settings.Dialog_DSU_Settings.AreTempVarsDefaults: (no patches)
Dialog_DS_Settings.Dialog_DSU_Settings.DoWindowContents: (no patches)
Dialog_DS_Settings.Dialog_DSU_Settings.SetTempVars: (no patches)
Dialog_DS_Settings.ExposeDSUSettings: (no patches)
Dialog_DS_Settings.ResetDSUToDefaults: (no patches)
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FormCaravan.GetFoodScore: (no patches)
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_FormVehicleCaravan.<DebugTryFormCaravanInstantly>b__89_1: (no patches)
Dialog_FormVehicleCaravan.<DoBottomButtons>b__87_10: (no patches)
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_GraphicCustomization.GetScrollHeight: (no patches)
Dialog_GraphicCustomization.Init: (no patches)
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard.Close: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Close.Postfix
Dialog_InfoCard.DoWindowContents: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_DoWindowContents.Prefix, Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Postfix TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Transpiler
Dialog_InfoCard.Notify_CommonSearchChanged: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Notify_CommonSearchChanged.Transpiler
Dialog_InfoCard.PushCurrentToHistoryAndClose: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_PushCurrentToHistoryAndClose.Prefix
Dialog_InfoCard.Setup: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Setup.Postfix
Dialog_InfoCard.get_CommonSearchWidget: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_get_CommonSearchWidget.Transpiler
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ManageLoadouts.DrawSlot: (no patches)
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_ModSettings.PreClose: post: RWLayout.alpha2.CModHelper.DestroyCModUI
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Pirate.PostClose: (no patches)
Dialog_Recycle.CountAllBuildingCost: (no patches)
Dialog_Recycle.SendTransferablesAndRemoveSalvages: (no patches)
Dialog_Recycle.get_PowerNet: (no patches)
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_Scoop.AddItemsToTransferables: (no patches)
Dialog_Scoop.SendTransferablesAndRemoveSalvages: (no patches)
Dialog_StashVehicle.TransferPawns: (no patches)
Dialog_StylingStation.Reset: (no patches)
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: aRandomKiwi.RimThemes.DirectXmlLoader_DefFromNode_Patch.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DisableForMoveShelf.Postfix: TRANS: AdaptiveStorage.ModCompatibility.SaveOurShip2.Transpiler
DistressCallUtility.SpawnCorpses: (no patches)
District.OpenRoofCountStopAt: post: Universum.Utilities.District_OpenRoofCountStopAt.Postfix
District.get_Map: PRE: SaveOurShip2.FixMapIssue.Prefix post: SaveOurShip2.FixMapIssue.Postfix
DoPreDeSpawn.PreDeSpawn: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DoSpawn.OnSpawn: (no patches)
DontBreakBayRoofs.<>c.<Prefix>b__0_0: (no patches)
DontDrawFogOnShips.Prefix: (no patches)
DoorsDebugDrawer.DrawDebug: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DoorsDebugDrawer_DrawDebug_Patch.AddictionalDebugDrawingInjection
DrawHelmetsInUnbreathable.Prefix: (no patches)
DrawRenderEX.DrawREX: (no patches)
DrawShips.Postfix: (no patches)
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches)
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches)
DropCellFinder.CanPhysicallyDropInto: (no patches)
DropCellFinder.TradeDropSpot: post: SaveOurShip2.DropTradeOnSalvageBay.Postfix
DropQuestPodsOnShuttleBay.Postfix: (no patches)
DropTradeOnSalvageBay.Postfix: (no patches)
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DyingRevenant.Complete: (no patches)
DyingRevenant.InitWith: (no patches)
DynamicGraphicPatches.DrawEquipmentAimingPrefix: (no patches)
EditWindow_DebugInspector.CurrentDebugString: (no patches)
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log.DoWindowContents: PRE: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PrefixPatch.PrefixListener post: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PostfixPatch.PostfixListener
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentDatabase.<>c.<UpdateLoadingPhase>b__69_1: (no patches)
EquipmentDatabase.ClassifyThingDef: (no patches)
EquipmentUtility.AlreadyBondedToWeapon: (no patches)
EquipmentUtility.CanEquip: (no patches)
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches)
EquipmentUtility.IsBondedTo: (no patches)
ExecutionUtility.DoExecutionByCut: post: SaveOurShip2.ArchotechSporesAbsorbBrains.Postfix
ExitMapGrid.get_Color: post: Universum.Utilities.ExitMapGrid_Color.Postfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.Postfix
ExpandableProjectile.GetMaxRange: (no patches)
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Explosion.TrySpawnExplosionThing: (no patches)
ExportUtils.CreateCorpseSymbol: (no patches)
Ext_Vehicles.IsRoofRestricted: post: SaveOurShip2.VFShuttleBayLanding.Postfix
ExtendedBillData_ExposeData.Postfix: (no patches)
Extensions.IsPowerRequirementFulfilled: (no patches)
ExtensionsThing.GetColor: (no patches)
ExtensionsThing.GetQuality: (no patches)
ExtensionsThing.SetQuality: (no patches)
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches)
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_RelationKindChanged: (no patches)
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionDialogMaker.FactionDialogFor: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Social.FactionDialogMaker_FactionDialogFor_Patches.Postfix, SaveOurShip2.AddArchoDialogOption.Postfix
FactionGenerator.NewGeneratedFaction: post: VFECore.FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionLectureManager.get_Instance: (no patches)
FactionRelationKindUtility.GetColor: PRE: aRandomKiwi.RimThemes.FactionRelationKindUtility_GetColor_Patch.Prefix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: (no patches)
FastRepairOnShuttleBay.Prefix: (no patches)
FieldResearchHelper.<>c.<BestRemoteResearchKit>b__2_0: (no patches)
FieldResearchHelper.<>c.<GetResearchEffect>b__3_0: (no patches)
FieldResearchHelper.<>c.<GetResearchEffect>b__3_1: (no patches)
FieldResearchHelper.<>c.<GetValidResearchKits>b__0_0: (no patches)
FieldResearchHelper.<>c__DisplayClass0_0.<GetValidResearchKits>b__1: (no patches)
FieldResearchHelper.<>c__DisplayClass2_0.<BestRemoteResearchKit>b__1: (no patches)
FieldResearchHelper.GetFieldResearchSpeedFactor: (no patches)
FieldResearchHelper.GetResearchEffect: (no patches)
FilthGrayFleshNoticeable.SendLetter: (no patches)
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
FilthRevenantSmear.SendLetter: (no patches)
FilthRevenantSmear.Tick: (no patches)
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
FindAllTheShipParts.Postfix: (no patches)
Fire.DoComplexCalcs: PRE: SaveOurShip2.ComplexFlammability.Prefix post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix, SaveOurShip2.CannotBurnInSpace.Postfix, SaveOurShip2.ComplexFlammability.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: PRE: SaveOurShip2.FixFireBugF.Prefix post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: PRE: SaveOurShip2.SpreadMechanites.Prefix post: SaveOurShip2.SpreadMechanites.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.CanEverAttachFire: (no patches)
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.NumFiresAt: (no patches)
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FixPowerBug.Postfix: (no patches)
FlamethrowProjectile.DoDamage: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.SpawnFleshbeastFromPawn: (no patches)
FleshmassMapComponent.DestroyFleshmass: (no patches)
FlickUtility.WantsToBeOn: (no patches)
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__12_27: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_10.<AddHumanlikeOrders>b__11: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_11.<AddHumanlikeOrders>b__15: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__CarryToShuttleAct|18: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__IsValidShuttle|17: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, SaveOurShip2.EggFix.Postfix, DressPatient.Order_DressPatientOrCorpse.DressPatientFloatMenuOption, FirstAid.FloatMenuMakerCarryAdder.Postfix, CapturedPersons.AddHumanlikeOrdersPatch.Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: (no patches)
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.ForceWearInventoryCheck: (no patches)
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__1: (no patches)
FloorEtchingRambling.PostMake: (no patches)
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches)
FocusStrengthOffset_Lit.CanApply: (no patches)
FogGrid.NotifyAreaRevealed: PRE: Cities.FogGrid_NotifyAreaRevealed.Prefix
FogGrid.Notify_PawnEnteringDoor: PRE: SaveOurShip2.UnFogOnDoorEnterSpaceVersion.Prefix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GenerateGoodIngredients: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKindForStacking: (no patches)
FoodUtility.GetFoodPoisonChanceFactor: post: SaveOurShip2.KimTweakFoodPoison.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches)
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches)
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches)
FoodUtility.SpawnedFoodSearchInnerScan: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_FoodUtility_SpawnedFoodSearchInnerScan.Transpiler
FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
FoodUtility.TryFindBestFoodSourceFor: (no patches)
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: (no patches)
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.SetForbidden: (no patches)
ForcedWork.get_Instance: (no patches)
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
FormCaravanGizmoUtility.TryGetGizmo: (no patches)
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Prefix TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_CompleteConstruction_Patches.FullTranspiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix, LWM.DeepStorage.Patch_Frame_Destroy.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix, LWM.DeepStorage.Patch_Frame_FailConstruction.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_FailConstruction_Patches.Frame_FailConstruction_Postfix TRANS: LWM.DeepStorage.Patch_Frame_FailConstruction.Transpiler
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_WorkToBuild_Patches.Postfix, Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
FuelingPortUtility.GetFuelingPortCell: PRE: RimNauts2.Things.Patch.FuelingPortUtility_GetFuelingPortCell.Prefix
FuelingPortUtility.LaunchableAt: (no patches)
GUI.DrawTexture: PRE: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Prefix post: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Postfix
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix, Universum.Utilities.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: PRE: aRandomKiwi.RimThemes.GameFinalizeInitPatch.Prefix post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, aRandomKiwi.RimThemes.Background_FinalizeInitPatch.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix, SaveOurShip2.FinalizeInitHelper.Postfix, Universum.Utilities.Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, Universum.Utilities.Game_GameInitData.Prefix post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, SaveOurShip2.GameLoadHelper.Postfix, Universum.Utilities.Game_LoadGame.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.SectionThreadManager.Prefix, Universum.Utilities.Game_UpdatePlay.Prefix post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, AchtungMod.Game_UpdatePlay_Patch.Postfix, SaveOurShip2.SectionThreadManager.Postfix, Universum.Utilities.Game_UpdatePlay.Postfix
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameConditionManager.ConditionIsActive: post: SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Postfix
GameConditionManager.ElectricityDisabled: post: SaveOurShip2.SpacecraftAreAlsoHardenedInOnePointOne.Postfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_SpaceDebris.End: (no patches)
GameCondition_SpaceDebris.Init: (no patches)
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches)
GameCondition_UnnaturalHeat.get_TargetTempOffset: (no patches)
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: aRandomKiwi.RimThemes.ScribeSaver_FinalizeSaving_Patch.Postfix
GameEnder.CheckOrUpdateGameOver: post: SaveOurShip2.BuildingsArePeopleToo.Postfix
GameInitData.PrepForMapGen: PRE: SaveOurShip2.FixPawnGen.Prefix
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GarageDoor.SpawnSetup: (no patches)
GasUtility.PawnGasEffectsTick: (no patches)
GatherThingsUtility.InputCells: (no patches)
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GauranlenTreeModeDef.get_Description: (no patches)
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches)
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CelestialSunGlow: PRE: Universum.Utilities.GenCelestial_CelestialSunGlow.Prefix
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCity.<>c__DisplayClass0_0.<RandomCityFaction>b__0: post: VFECore.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
GenCity.IsOwnedByCity: (no patches)
GenCity.SetOwnedByCity: (no patches)
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, SaveOurShip2.ReplaceWrecksAndFoam.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix, SaveOurShip2.DisableForMoveMinify.Prefix post: SaveOurShip2.DisableForMoveMinify.Postfix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix, NonUnoPinata.Patches.GenPlace_TryPlaceThing_NonUnoPinataPatch.Postfix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGeneric.MethodOnGenericType: PRE: aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch.Prefix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenHostility.AnyHostileActiveThreatTo: (no patches)
GenHostility.HostileTo: (no patches)
GenHostility.HostileTo: (no patches)
GenHostility.IsPotentialThreat: (no patches)
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DoLeavingsFor: (no patches)
GenOption.RotAllThing: (no patches)
GenPlace.TryPlaceDirect: post: LWM.DeepStorage.Patch_GenPlace_TryPlaceDirect.Postfix
GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix: (no patches)
GenPlace_TryPlaceThing_NonUnoPinataPatch.Postfix: (no patches)
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_MakeRecipeProducts_foodPoisoning.Transpiler, CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: ProjectRimFactory.Common.Patch_GenRecipe_MakeRecipeProducts_BonusYield.Postfix
GenRecipe.PostProcessProduct: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Transpiler
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund_NewTemp: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix, Cities.GenSpawn_Spawn.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: BuryOnTheSpot.Patches.Patch_SpawningWipes.Postfix, Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, SaveOurShip2.ConduitWipe.Postfix
GenStep_Abandoned_Post.ShouldDestroy: (no patches)
GenStep_AncientComplex.ScatterAt: (no patches)
GenStep_Attrition.Generate: (no patches)
GenStep_CaveHives.TrySpawnHive: (no patches)
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_FindPlayerStartSpot.Generate: post: Cities.GenStep_FindPlayerStartSpot_Generate.Postfix
GenStep_Fog.Generate: post: SaveOurShip2.UnfogVaultAndLandedShip.Postfix
GenStep_InsectPillarCaves.Dig: (no patches)
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_Monolith.GenerateMonolith: (no patches)
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches)
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches)
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches)
GenStep_Power.EnsurePowerUsersConnected: (no patches)
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Power.IsPowerGenerator: (no patches)
GenStep_Power.IsPowerUser: (no patches)
GenStep_Power.TrySpawnBatteryNear: (no patches)
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches)
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches)
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterCaveDebris.ScatterAt: (no patches)
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_SleepingMechanoids.Generate: (no patches)
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches)
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStep_UndercaveInterest.GenerateCorpseGear: (no patches)
GenStep_UndercaveInterest.GenerateCorpsePile: (no patches)
GenStep_UndercaveInterest.GenerateHive: (no patches)
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: SaveOurShip2.NoVentingToSpace.Prefix
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
GenTypes.get_AllActiveAssemblies: post: RWLayout.alpha2.GetTypesAllActiveAssembliesFix.GenTypes_AllActiveAssemblies_postfix
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUtility.ExtractXenogerm: post: Universum.Utilities.GeneUtility_ExtractXenogerm.Postfix
GeneUtility.ImplantXenogermItem: post: Universum.Utilities.GeneUtility_ImplantXenogermItem.Postfix
GeneUtility.ReimplantXenogerm: post: Universum.Utilities.GeneUtility_ReimplantXenogerm.Postfix
GeneUtility.UpdateXenogermReplication: post: Universum.Utilities.GeneUtility_UpdateXenogermReplication.Postfix
Gene_ChemicalDependency.Notify_IngestedThing: (no patches)
Gene_Deathrest.CanUseBindableNow: (no patches)
Gene_Deathrest.Notify_DeathrestEnded: (no patches)
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches)
Gene_Deathrest.get_BoundComps: (no patches)
Gene_Deathrest.get_CurrentCapacity: (no patches)
Generator.SendLetter: post: RimNauts2.Patch.Generator_SendLetter.Postfix
GetOrGenerateMapUtility.GetOrGenerateMap: post: Universum.World.Patch.GetOrGenerateMapUtility_GetOrGenerateMap.Postfix
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VFECore.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler, Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveMeRaidsPlease.Postfix: (no patches)
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.Postfix, Universum.Utilities.GlobalControls_TemperatureString.Postfix
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GourmetMeal.CanStackWith: (no patches)
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VFECore.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_ActivityMask.DrawWorker: (no patches)
Graphic_ActivityMaskRandom.DrawWorker: (no patches)
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Graphic_FadesInOut.DrawWorker: (no patches)
Graphic_Flicker.DrawWorker: (no patches)
Graphic_MultiOnOff.MatAt: (no patches)
Graphic_ShipHeat_Overlay.ShouldLinkWith: (no patches)
Graphic_SingleOnOff.MatAt: (no patches)
Graphic_SingleOnOffEmpty.MatAt: (no patches)
Graphic_StackCountByIngredient.GetGraphicNumberOffset: (no patches)
GridsUtility.GetFirstBlight: PRE: SaveOurShip2.DisableForMoveBlight.Prefix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
HKJ_CompAutoResearch.CompTickRare: (no patches)
HKJ_CompCallQuestItemStash.<CompGetGizmosExtra>b__3_0: (no patches)
HKJ_CompCallQuestItemStash.<CompGetGizmosExtra>b__3_4: (no patches)
HKJ_CompCallQuestItemStash.CompTick: (no patches)
HKJ_CompControlDoor.<CompGetGizmosExtra>b__1_0: (no patches)
HKJ_CompDismantlingThing.CompTick: (no patches)
HKJ_CompDismantlingThing.SpawnThing: (no patches)
HKJ_CompMaterialToEnergyConverter.<CompGetGizmosExtra>b__3_0: (no patches)
HKJ_CompMaterialToEnergyConverter.AddEnergy: (no patches)
HKJ_CompMaterialToEnergyConverter.CompTick: (no patches)
HKJ_CompMaterialToEnergyConverter.Explosionit: (no patches)
HKJ_CompMaterialToEnergyConverter.PostPostApplyDamage: (no patches)
HKJ_CompMiaoQuanTu.<CompGetGizmosExtra>b__5_0: (no patches)
HKJ_CompMiaoQuanTu.<CompGetGizmosExtra>b__5_1: (no patches)
HKJ_CompMiaoQuanTu.<CompGetGizmosExtra>b__5_6: (no patches)
HKJ_CompMiaoQuanTu.<CompGetGizmosExtra>b__5_7: (no patches)
HKJ_CompNanoPack.<CompGetGizmosExtra>b__9_1: (no patches)
HKJ_CompQualityChanger_Needpower.CompInspectStringExtra: (no patches)
HKJ_CompQualityChanger_Needpower.CompTick: (no patches)
HKJ_CompQualityChanger_Needpower.StopUpgrade: (no patches)
HKJ_CompQualityChanger_Needpower.UpQuality: (no patches)
HKJ_CompQualityChanger_Needpower.UpdatePower: (no patches)
HKJ_CompRemoveDropPod.<CompGetGizmosExtra>b__3_0: (no patches)
HKJ_CompRemoveDropPod.<CompGetGizmosExtra>b__3_1: (no patches)
HKJ_CompRemoveDropPod.<CompGetGizmosExtra>b__3_2: (no patches)
HKJ_CompRemoveDropPod.CompTick: (no patches)
HKJ_CompRemoveFilth_Needpower.<CompGetGizmosExtra>b__3_0: (no patches)
HKJ_CompRemoveFilth_Needpower.<CompGetGizmosExtra>b__3_1: (no patches)
HKJ_CompRemoveFilth_Needpower.<CompGetGizmosExtra>b__3_2: (no patches)
HKJ_CompRemoveFire_Needpower.<CompGetGizmosExtra>b__4_0: (no patches)
HKJ_CompRemoveFire_Needpower.<CompGetGizmosExtra>b__4_1: (no patches)
HKJ_CompRemoveFire_Needpower.CompTick: (no patches)
HKJ_CompRemoveFire_Needpower.PostSpawnSetup: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_0: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_1: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_2: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_3: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_4: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_5: (no patches)
HKJ_CompRepairBreakdown.<CompGetGizmosExtra>b__8_6: (no patches)
HKJ_CompRepairBreakdown.CompTick: (no patches)
HKJ_CompRepairBreakdown.PostExposeData: (no patches)
HKJ_CompRepairOthers_Needpower.CompTick: (no patches)
HKJ_CompRepairOthers_Needpower.IsRepairThingsInStorage: (no patches)
HKJ_CompRepairOthers_Needpower.RepairOtherThings: (no patches)
HKJ_CompRepairOthers_Needpower.TryRepairThings: (no patches)
HKJ_CompSpawner_Biology.<CompGetGizmosExtra>b__9_0: (no patches)
HKJ_CompSpawner_Biology.<CompGetGizmosExtra>b__9_8: (no patches)
HKJ_CompSpawner_Biology.CompTickRare: (no patches)
HKJ_CompTargetEffect_ItemCopy.CopyItem: (no patches)
HKJ_CompTargetEffect_TransferThings.Transfer: (no patches)
HKJ_CompTargetEffect_UpQuality.<CompGetGizmosExtra>b__2_1: (no patches)
HKJ_CompTargetEffect_UpQuality.DoEffectOn: (no patches)
HKJ_CompTargetEffect_Xinao.CompTick: (no patches)
HKJ_CompTraitFinder.<CompGetGizmosExtra>b__2_6: (no patches)
HKJ_CompTraitFinder.<CompGetGizmosExtra>b__2_7: (no patches)
HKJ_CompTraitFinder.<CompGetGizmosExtra>b__2_8: (no patches)
HKJ_CompTrapExplosive_StartWick.<CompGetGizmosExtra>b__0_0: (no patches)
HKJ_CompUseEffect_Buy.<CompGetGizmosExtra>b__19_1: (no patches)
HKJ_CompUseEffect_Buy.DoEffect: (no patches)
HKJ_CompUseEffect_Buy.SpawnFavThings: (no patches)
HKJ_CompUseEffect_Buy.TryPurchase: (no patches)
HKJ_CompUseEffect_InfResurrectBeacon.AddInfResurrectHediff: (no patches)
HKJ_CompUseEffect_InfResurrectBeacon.CompTick: (no patches)
HKJ_CompUseEffect_LearnPassioninMachine.CompTickRare: (no patches)
HKJ_CompUseEffect_LearnPassioninMachine.DoEffect: (no patches)
HKJ_CompUseEffect_LearnSkillinMachine.CompTickRare: (no patches)
HKJ_CompUseEffect_LearnSkillinMachine.DoEffect: (no patches)
HKJ_CompUseEffect_PrizeDraw.DoEffect: (no patches)
HKJ_CompUseEffect_RecycleThings.CompTickRare: (no patches)
HKJ_CompUseEffect_RecycleThings.DoEffect: (no patches)
HKJ_HediffComp_InfResurrect.Notify_PawnDied: (no patches)
HKJ_Helper.CostPower: (no patches)
HKJ_ITab_Pawn_Health.get_PawnForHealth: (no patches)
HackUtility.IsHackable: (no patches)
HackUtility.IsHacked: (no patches)
HardpointsHelpTurrets.Prefix: (no patches)
HarmonyPatches.Drop_Prefix: (no patches)
HarmonyPatches.GetColorForHauled: (no patches)
HarmonyPatches.HarmonyPatch_PawnWeaponRenderer.Prefix: (no patches)
HarmonyPatches.Harmony_CheckForFreeInterceptBetween.Prefix: (no patches)
HarmonyPatches.Hediff_VatLearning_Learn_Patch.Postfix: (no patches)
HarmonyPatches.JobDriver_HaulToCell_PostFix: (no patches)
HarmonyPatches.Pawn_InventoryTracker_PostFix: (no patches)
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
Harmony_AlphaMechs.Harmony_CompSwapWeapons_Apply.Prefix: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_BestAttackTarget.<>c.<Prefix>b__3_0: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix: (no patches)
Harmony_Compat_RunAndGun.CanBeFiredNow: (no patches)
Harmony_Compatibility_SaveOurShip.Postfix: (no patches)
Harmony_Fire_DoComplexCalcs.GetWindGrowthAdjust: (no patches)
Harmony_Fire_SpreadInterval.Prefix: (no patches)
Harmony_Fire_TrySpread.GetRandWindShift: (no patches)
Harmony_Fire_TrySpread.GetWindMult: (no patches)
Harmony_GlobalControls.Postfix: (no patches)
Harmony_HediffTendPriority.Postfix: (no patches)
Harmony_HediffWithComps_BleedRate_Patch.Postfix: (no patches)
Harmony_JobGiver_ConfigurableHostilityResponse.Postfix: (no patches)
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
Harmony_MechClusterGenerator_GetBuildingDefsForCluster.<>c.<PostFix>b__0_0: (no patches)
Harmony_PathFinder_FindPath.Prefix: (no patches)
Harmony_PawnRenderer_DrawEquipmentAiming.DrawMesh: (no patches)
Harmony_ThingDef.Postfix: (no patches)
Harmony_Thing_SmeltProducts.Postfix: (no patches)
Harmony_TurretGunUtility.<>c.<Prefix>b__0_3: (no patches)
Harmony_VOID.Harmony_Utils_Patch.ReplaceTurret: (no patches)
Harmony_Verb_TryStartCastOn.CheckReload: (no patches)
Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix: (no patches)
Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_Destroy.Prefix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_SpawnSetup.Postfix: (no patches)
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulAIUtility_HaulToCellStorageJob.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthComp.<>c.<Notify_PreDestroyed>b__38_0: (no patches)
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
Hediff.TendableNow: (no patches)
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
Hediff.get_TipStringExtra: (no patches)
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffComp_AutoHeal.TryHealInjury: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_AutoStopMentalState.CompPostTick: (no patches)
HediffComp_CorpseDecayer.CompPostTick: (no patches)
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_DisappearsAndKills_Shambler.get_compHoldingPlatformTarget: (no patches)
HediffComp_EnhancedLearning.Learn: (no patches)
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_FleshbeastEmerge.TentacleAttack: (no patches)
HediffComp_GetsPermanent.PreFinalizeInjury: post: JustAFleshWound.Patch.PatchHediffComp_GetsPermanent_PreFinalizeInjury.Postfix
HediffComp_GiveHediffsInRange.CompPostTick: (no patches)
HediffComp_HumanEggLayer.ProduceEgg: (no patches)
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: PRE: SaveOurShip2.KimTweakInfection.Prefix
HediffComp_Infecter.get_Props: post: JustAFleshWound.Patch.PatchHediffComp_Infecter_GetProps.Postfix
HediffComp_InfecterCE.CheckMakeInfection: (no patches)
HediffComp_InfecterCE.CompPostTick: (no patches)
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_Invisibility.get_PlatformTarget: (no patches)
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches)
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffPawnIsHologram.Notify_PawnKilled: (no patches)
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, VFECore.DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.GetPartHealth: post: JustAFleshWound.Patch.PatchHeDiffSet.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches)
Hediff_AcidBuildup.get_Immunity: (no patches)
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_BandNode.RecacheBandNodes: (no patches)
Hediff_Injury.Heal: PRE: JustAFleshWound.Patch.PatchHediff_Injury_Heal.Prefix
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, JustAFleshWound.Patch.PatchHediff_Injury_GetBleedRate.Postfix
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: post: JustAFleshWound.Patch.PatchHediff_Injury_GetPainOffset.Postfix
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, JustAFleshWound.Patch.PatchHediff_MissingPart_GetBleedRate.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_MissingPart.get_PainOffset: post: JustAFleshWound.Patch.PatchHediff_MissingPart_GetPainOffset.Postfix
Hediff_PainField.get_Description: (no patches)
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Sandevistan_Implant.PostAdd: (no patches)
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
Hediff_VatLearning.Learn: post: EnhancedVatLearning.HarmonyPatches+Hediff_VatLearning_Learn_Patch.Postfix
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
Hive.PostApplyDamage: (no patches)
Hive.ThreatDisabled: (no patches)
Hive.get_CompDormant: (no patches)
Hive.get_PawnSpawner: (no patches)
HostilitySheller.HealthMultiplier: (no patches)
HumanEmbryo.Notify_DebugSpawned: (no patches)
HumanEmbryo.get_Father: (no patches)
HumanEmbryo.get_Mother: (no patches)
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches)
HumanOvum.ProduceEmbryo: (no patches)
HydroponicsBay.SpawnSetup: (no patches)
ICompTactics.get_CompInventory: (no patches)
ICompTactics.get_CompSuppressable: (no patches)
ICompTactics.get_CurrentWeaponCompAmmo: (no patches)
IJobDriver_Tactical.get_CompInventory: (no patches)
IJobDriver_Tactical.get_CompSuppressable: (no patches)
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Art.get_SelectedCompArt: (no patches)
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches)
ITab_ContentsTransporter.get_Transporter: (no patches)
ITab_DeepStorage_Inventory.DrawThingRow: (no patches)
ITab_DeepStorage_Inventory.FillTab: (no patches)
ITab_Entity.DoKnowledgeGainListing: (no patches)
ITab_Entity.FillTab: (no patches)
ITab_Inventory.DrawThingRowCE: (no patches)
ITab_Inventory.FillTab: (no patches)
ITab_Items.ChoicesForThing: (no patches)
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix, NonUnoPinata.Patches.ITab_Pawn_Gear_DrawThingRow_NonUnoPinataPatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear_CanControl.Postfix: (no patches)
ITab_Pawn_Needs.get_IsVisible: (no patches)
ITab_Pawn_Visitor.DoPrisonerTab: (no patches)
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches)
ITab_ProductionSettings.get_compPropertiesPowerWork: (no patches)
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.TorpedoesHaveShellTab.Postfix
ITab_StudyNotes.DrawTitle: (no patches)
ITab_StudyNotes.get_Studiable: (no patches)
ITab_StudyNotes.get_StudyUnlocks: (no patches)
ITab_Vehicle_Cargo.DrawHeader: (no patches)
ITab_Vehicle_Upgrades.DrawButtons: PRE: SaveOurShip2.TEMPVerboseUpgradeFailure.Prefix
ITab_WindTurbineAutoCut.get_AutoCut: (no patches)
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix post: SaveOurShip2.ArchotechSporesCountAsAltars.Postfix
IdeoBuildingPresenceDemand.RequirementsSatisfied: post: SaveOurShip2.ArchotechSporesCountAsAltarsToo.Postfix
IdeoManager.CanRemoveIdeo: post: SaveOurShip2.IdeosDoNotDisappear.Postfix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: post: SaveOurShip2.KimTweakImmunity.Postfix
IncidentWorker.CanFireNow: post: RimNauts2.Biome.Patch.IncidentWorker_CanFireNow.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: SaveOurShip2.KimTweakDisease.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryFindRandomPawnKind: post: SaveOurShip2.NoArchoCritters.Postfix
IncidentWorker_GiveQuest.TryExecuteWorker: PRE: SaveOurShip2.NoRoyaltyEndingForSpaceMap.Prefix
IncidentWorker_MetalhorrorImplantation.GetPossiblePawns: post: SaveOurShip2.KimTweakMetalhorror.Postfix
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches)
IncidentWorker_PsychicEmanation.TryExecuteWorker: post: SaveOurShip2.TogglePsychicAmplifierQuest.Postfix
IncidentWorker_Raid.ResolveRaidArriveMode: PRE: RimNauts2.Biome.Patch.IncidentWorker_Raid_ResolveRaidArriveMode.Prefix post: SaveOurShip2.RaidsInspace.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches)
IncidentWorker_RevenantEmergence.<>c.<TryExecuteWorker>b__2_0: (no patches)
IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_ShipCombat.CanFireNowSub: (no patches)
IncidentWorker_ShipCombat.TryExecuteWorker: (no patches)
IncidentWorker_SpaceDebris.CanFireNowSub: (no patches)
IncidentWorker_SpacePirates.CanFireNowSub: (no patches)
IncidentWorker_SpacePirates.TryExecuteWorker: (no patches)
IncidentWorker_SpacePod.<>c.<CanFireNowSub>b__0_0: (no patches)
IncidentWorker_SpacePod.CanFireNowSub: (no patches)
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
IngestionOutcomeDoer_UseThing.DoIngestionOutcomeSpecial: (no patches)
IngredientPriority.FoodUtility_FoodOptimality.Postfix: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.<>c.<DoSort>b__1_0: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.PreProcess: (no patches)
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectPaneUtility.ToggleTab: PRE: aRandomKiwi.RimThemes.InspectPaneUtility_ToggleTab_Patch.Prefix
InspectTabBase.DoTabGUI: PRE: aRandomKiwi.RimThemes.InspectTabBase_DoTabGUI_Patch.Prefix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_ActivityGoPassive.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__1: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__2: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__4: (no patches)
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__2: (no patches)
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__3: (no patches)
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__6: (no patches)
JobDriver_AnalyzeItem.get_AnalyzableComp: (no patches)
JobDriver_AnimalResource.GetComp: (no patches)
JobDriver_AnimalResource.GetSpecificComp: (no patches)
JobDriver_ApplyTechprint.get_TechprintComp: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_AttackOpportunistic.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_BuildCubeSculpture.PlaceAndFinish: (no patches)
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches)
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches)
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.Prefix post: SaveOurShip2.JobDriverFix.Postfix
JobDriver_CarryToEntityHolder.<>c__DisplayClass9_0.<ChainTakeeToPlatformToils>b__0: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_1: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_2: (no patches)
JobDriver_CarryToEntityHolder.get_DestHolder: (no patches)
JobDriver_CarryToEntityHolderAlreadyHolding.get_DestHolder: (no patches)
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches)
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches)
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.JobDriver_ConstructFinishFrame_MakeNewToils_Patches.JobDriver_ConstructFinishFrame_MakeNewToils_initAction_Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches)
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches)
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches)
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches)
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DevourerDigest.get_Comp: (no patches)
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_1.<DoMakeToils>b__7: (no patches)
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_4.<DoMakeToils>b__18: (no patches)
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_1: (no patches)
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches)
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches)
JobDriver_EnterTransporter.get_Shuttle: (no patches)
JobDriver_EnterTransporter.get_Transporter: (no patches)
JobDriver_EquipFromInventory.get_CompInventory: (no patches)
JobDriver_ExecuteEntity.<MakeNewToils>b__7_0: (no patches)
JobDriver_ExtractBioferrite.<MakeNewToils>b__9_0: (no patches)
JobDriver_ExtractSkull.<MakeNewToils>b__5_2: (no patches)
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches)
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches)
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches)
JobDriver_GiveAmmo.<MakeNewToils>b__1_0: (no patches)
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.get_CompHacking: (no patches)
JobDriver_HackLabConsole.<MakeNewToils>b__2_3: (no patches)
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches)
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToInventory.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_HaulToTransporter.Notify_Starting: post: ProjectRimFactory.Common.HarmonyPatches.Patch_JobDriver_HaulToTransporter_Notify_Starting.Postfix
JobDriver_HaulToTransporter.get_Transporter: (no patches)
JobDriver_Holodeck.<MakeNewToils>b__0_0: (no patches)
JobDriver_Holodeck.<MakeNewToils>b__0_1: (no patches)
JobDriver_Holodeck.<MakeNewToils>b__0_3: (no patches)
JobDriver_Holodeck.<MakeNewToils>b__0_6: (no patches)
JobDriver_Holodeck.WatchTickAction: (no patches)
JobDriver_HunkerDown.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_Hunt.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_ImprisonInPlace.CheckMakeTakeePrisoner: (no patches)
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches)
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches)
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InstallConsciousness.<MakeNewToils>b__2_0: (no patches)
JobDriver_InstallConsciousness.TryMakePreToilReservations: (no patches)
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InteractThing.get_Interactable: (no patches)
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches)
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches)
JobDriver_LayEgg.get_EggBoxComp: (no patches)
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches)
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches)
JobDriver_LoadShipBuilding.get_RefuelableComp: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManShipBridge.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches)
JobDriver_ManTurret.FindAmmoForTurret: (no patches)
JobDriver_ManTurret.FindFuelForTurret: (no patches)
JobDriver_ManTurret.GunNeedsLoading: (no patches)
JobDriver_ManTurret.GunNeedsRefueling: (no patches)
JobDriver_Meditate.<MakeNewToils>b__16_3: (no patches)
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix, SaveOurShip2.MeditateToArchotechs.Postfix
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches)
JobDriver_MergeWithSpore.<MakeNewToils>b__2_0: (no patches)
JobDriver_MergeWithSpore.TryMakePreToilReservations: (no patches)
JobDriver_Milk.GetComp: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__2: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_OperateScannerSpace.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_PersuadeAI.<MakeNewToils>b__2_3: (no patches)
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches)
JobDriver_PlantSeed.get_PlantableComp: (no patches)
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches)
JobDriver_Recharge.get_BedCompPowerTrader: (no patches)
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches)
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches)
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches)
JobDriver_Refuel.get_RefuelableComp: (no patches)
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches)
JobDriver_ReleaseEntity.<MakeNewToils>b__10_1: (no patches)
JobDriver_ReleaseEntity.get_EntityShouldBeReleased: (no patches)
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches)
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_Reload.get_compReloader: (no patches)
JobDriver_ReloadTurret.GetReport: (no patches)
JobDriver_ReloadTurret.TryFindAmmo: (no patches)
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_RepairNaturalArmor.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RepairNaturalArmor.TryMakePreToilReservations: (no patches)
JobDriver_Research.MakeNewToils: post: Leoltron.StoredResearch.JobDriver_Research_Patch.Postfix
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__2: (no patches)
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__6: (no patches)
JobDriver_Research_Patch.<>c__DisplayClass5_0.<BuildResearchOrStoreResearchToil>b__0: (no patches)
JobDriver_Research_Patch.<>c__DisplayClass5_0.<BuildResearchOrStoreResearchToil>b__2: (no patches)
JobDriver_Research_Patch.BuildResearchOrStoreResearchToil: (no patches)
JobDriver_RestoreWreck.get_Comp: (no patches)
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches)
JobDriver_Resurrect.Resurrect: (no patches)
JobDriver_ResurrectHologram.<MakeNewToils>b__2_0: (no patches)
JobDriver_ResurrectHologram.TryMakePreToilReservations: (no patches)
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches)
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches)
JobDriver_RevenantAttack.<>c__DisplayClass15_0.<MakeNewToils>b__6: (no patches)
JobDriver_RevenantAttack.get_Comp: (no patches)
JobDriver_RevenantEscape.<MakeNewToils>b__7_2: (no patches)
JobDriver_RevenantEscape.get_Comp: (no patches)
JobDriver_RevenantSleep.get_Comp: (no patches)
JobDriver_RevenantWander.get_Comp: (no patches)
JobDriver_RopeToPen.get_DestinationMarker: (no patches)
JobDriver_Scarify.Scarify: (no patches)
JobDriver_SetUpBipod.get_Bipod: (no patches)
JobDriver_SetupToils.checkForAutoAttack: (no patches)
JobDriver_Shear.GetComp: (no patches)
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches)
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Stabilize.<MakeNewToils>b__7_2: (no patches)
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches)
JobDriver_Strip.MakeNewToils: post: NonUnoPinata.Patches.JobDriver_Strip_MakeNewToilsIterator_NonUnoPinataPatch.Postfix
JobDriver_StudyInteract.<MakeNewToils>b__13_3: (no patches)
JobDriver_StudyInteract.get_StudyComp: (no patches)
JobDriver_StudyItem.<GetStudyToils>d__10.MoveNext: (no patches)
JobDriver_StudyItem.get_CanStudyInPlace: (no patches)
JobDriver_TakeAmmo.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_TakeFromOther.<MakeNewToils>b__12_0: (no patches)
JobDriver_TendEntity.<MakeNewToils>b__15_0: (no patches)
JobDriver_TradewithCMCTS.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_TransferBetweenEntityHolders.<MakeNewToils>b__10_1: (no patches)
JobDriver_TransferBetweenEntityHolders.get_DestHolder: (no patches)
JobDriver_TransferBetweenEntityHolders.get_SourceHolder: (no patches)
JobDriver_UnloadAmmo.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_UnloadMarkedItems.<MakeNewToils>b__7_7: (no patches)
JobDriver_UnloadMarkedItems.StillUnloadable: (no patches)
JobDriver_UnloadYourHauledInventory.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches)
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches)
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches)
JobDriver_UseItem.Notify_Starting: (no patches)
JobDriver_UseItem.PrepareToUse: (no patches)
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches)
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobDriver_WatchTelevision.WatchTickAction: (no patches)
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
JobGiver_AnimaLinking.TryGiveJob: (no patches)
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches)
JobGiver_CheckReload.<>c.<DoReloadCheck>b__3_0: (no patches)
JobGiver_CheckReload.DoReloadCheck: (no patches)
JobGiver_CheckReload.TryGiveJob: (no patches)
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
JobGiver_DefenderReloadTurret.TryFindTurretWhichNeedsReloading: (no patches)
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_ExtinguishSelf.TryGiveJob: post: SaveOurShip2.FixFireBugD.Postfix
JobGiver_FightFiresNearPoint.TryGiveJob: post: SaveOurShip2.FixFireBugC.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches)
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: (no patches)
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches)
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches)
JobGiver_LayEgg.GetBestEggBox: (no patches)
JobGiver_LayEgg.TryGiveJob: (no patches)
JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
JobGiver_LoadShipBuilding.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_MaintainHives.TryGiveJob: (no patches)
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_ManTurretsNearPointCE.TryGiveJob: (no patches)
JobGiver_ManTurretsNearSelfCE.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
JobGiver_NociosphereDepart.TryGiveJob: (no patches)
JobGiver_NociosphereFight.GetRandomPossibleAbility: (no patches)
JobGiver_NociosphereFight.IsAnyAttackOnCooldown: (no patches)
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches)
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_PrisonerEscape.ShouldStartEscaping: post: CapturedPersons.ShouldStartEscapingPatch.Postfix
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: (no patches)
JobGiver_ReactToSuppression.TryGiveJob: (no patches)
JobGiver_Recharge.TryGiveJob: (no patches)
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_RepairShields.TryIssueJobPackage: (no patches)
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
JobGiver_ReturnToStation.TryGiveJob: (no patches)
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches)
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches)
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_0: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_1: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_9: (no patches)
JobGiver_TakeAndEquip.<>c.<hasWeaponInInventory>b__5_0: (no patches)
JobGiver_TakeAndEquip.<>c.<weaponInInventory>b__6_0: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__3: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__7: (no patches)
JobGiver_TakeAndEquip.GetPriorityWork: (no patches)
JobGiver_TakeAndEquip.TryGiveJob: (no patches)
JobGiver_TakeAndEquip.Unload: (no patches)
JobGiver_TakeAndEquip.hasWeaponInInventory: (no patches)
JobGiver_TakeAndEquip.weaponInInventory: (no patches)
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_UpdateLoadout.AllowedByBiocode: (no patches)
JobGiver_UpdateLoadout.GetPriority: (no patches)
JobGiver_UpdateLoadout.GetPrioritySlot: (no patches)
JobGiver_UpdateLoadout.GetUpdateLoadoutJob: (no patches)
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_InteractBuilding.CanInteractWith: (no patches)
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches)
JoyGiver_SocialRelax.TryFindChairNear: (no patches)
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches)
JoyUtility.EnjoyableOutsideNow: post: SaveOurShip2.NoNatureRunningInSpace.Postfix
KCSG_Skyfaller.SpawnThings: (no patches)
LabyrinthMapComponent.TeleportPawnsClosing: (no patches)
LandingTargeter.GetPosState: post: SaveOurShip2.CombatLandingRestictions.Postfix
LandingTargeter.ProcessInputEvents: PRE: SaveOurShip2.ReturnBoardingParty.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LaunchProtocol.get_CanLaunchNow: post: SaveOurShip2.VFShuttleBayLaunch2.Postfix
LayoutWorkerComplex_Mechanitor.TryPlaceDeceasedMechanitor: (no patches)
LearningUtility.ConnectedBlackboards: (no patches)
LearningUtility.SchoolDeskLearningRate: PRE: VFECore.Patch_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix, SaveOurShip2.TimerOnGUI.Prefix
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildings.Add: (no patches)
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
LoadedLanguage.LoadData: post: PawnName_ZH.PawnNameZH+Patch_LoadedLanguage_LoadData.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, aRandomKiwi.RimThemes.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.CombineIntoUnifiedXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_CombineIntoUnifiedXML_Patch.Prefix
LoadedModManager.LoadModXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_LoadModXmlPatch_Patch.Prefix
LoadedModManager.ParseAndProcessXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_ParseAndProcessXML_Patch.Prefix TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadoutGenericDef.<>c.<.cctor>b__8_0: (no patches)
LoadoutGenericDef.<>c.<.cctor>b__8_6: (no patches)
LoadoutGenericDef.<>c__DisplayClass8_1.<.cctor>b__8: (no patches)
LoadoutManager.FinalizeInit: (no patches)
LoadoutManager.GetUniqueLabel: (no patches)
LoadoutManager.GetUniqueLoadoutID: (no patches)
LoadoutManager.GetUniqueTrackerID: (no patches)
LoadoutManager.IsUniqueLabel: (no patches)
LoadoutPropertiesExtension.GenerateLoadoutFor: (no patches)
LoadoutPropertiesExtension.LoadWeaponWithRandAmmo: (no patches)
LoadoutPropertiesExtension.TryGenerateAmmoFor: (no patches)
LoadoutPropertiesExtension.TryGenerateWeaponWithAmmoFor: (no patches)
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, PerformanceOptimizer.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent2_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent3_Patch.Prefix
LootableBuilding.Open: (no patches)
LootableBuilding_Custom.Open: (no patches)
LootableBuilding_Custom.get_InteractablesMapComp: (no patches)
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordJob_BestowingCeremony.CreateGraph: (no patches)
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches)
LordJob_EscortPawn.CreateGraph: (no patches)
LordJob_ExitOnShuttle.InitializeLoading: (no patches)
LordJob_MechanoidDefendBase.OnDefeat: (no patches)
LordJob_Ritual.AddRelicInRoomThought: (no patches)
LordToil_AssaultColony.UpdateAllDuties: (no patches)
LordToil_DefendAndExpandHive.Notify_PawnAcquiredTarget: (no patches)
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
Machine.SpawnSetup: (no patches)
Main.WorldLoaded: (no patches)
MainButtonWorker_ToggleResearchTab.get_ButtonBarPercent: PRE: Leoltron.StoredResearch.MainButtonWorker_ToggleResearchTab__ButtonBarPercent__Patch.Prefix
MainButtonWorker_ToggleResearchTab__ButtonBarPercent__Patch.Prefix: (no patches)
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix post: aRandomKiwi.RimThemes.DoMainMenuControls_Patch.Postfix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler, RandomPlus.Patch_DoMainMenuControls.Transpiler
MainMenuDrawer.Init: post: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: PRE: aRandomKiwi.RimThemes.MainMenuOnGUI_Patch.Prefix
MainTabWindowWorkPatch.Postfix: (no patches)
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: BetterInfoCard.MainTabWindow_Inspect_Patch+Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix, SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_MiniMap.DrawAllPawns: PRE: PerformanceOptimizer.Optimization_Pawn_DrawPos.EnableCache post: PerformanceOptimizer.Optimization_Pawn_DrawPos.DisableCache
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix, Leoltron.StoredResearch.MainTabWindow_Research__DoBeginResearch__Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawCurrentTabInfo: PRE: Leoltron.StoredResearch.MainTabWindow_Research__DrawCurrentTabInfo__Patch.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: Leoltron.StoredResearch.MainTabWindow_Research__DrawLeftRect__Patch.Prefix
MainTabWindow_Research.DrawProjectProgress: PRE: Leoltron.StoredResearch.MainTabWindow_Research__DrawProjectProgress__Patch.Prefix
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches)
MainTabWindow_Research.DrawRightRect: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.Postfix TRANS: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_DrawRightRect.DrawRightRect
MainTabWindow_Research.DrawStartButton: PRE: Leoltron.StoredResearch.MainTabWindow_Research__DrawStartButton__Patch.Prefix post: Leoltron.StoredResearch.MainTabWindow_Research__DrawStartButton__Patch.Postfix TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.DrawUnlockableHyperlinks: post: SaveOurShip2.DrawArchotechGifts.Postfix
MainTabWindow_Research.GetLabel: post: Leoltron.StoredResearch.MainTabWindow_Research__GetLabel__Patch.Postfix
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches)
MainTabWindow_Research.ListProjects: PRE: Leoltron.StoredResearch.MainTabWindow_Research__ListProjects__Patch.Prefix post: Leoltron.StoredResearch.MainTabWindow_Research__ListProjects__Patch.Postfix
MainTabWindow_Research.PostOpen: post: SaveOurShip2.HideArchoStuff.Postfix
MainTabWindow_Research__DoBeginResearch__Patch.Prefix: (no patches)
MainTabWindow_Work.DoWindowContents: post: WorkManager.Patches.MainTabWindowWorkPatch.Postfix
ManagedVerbUtility.InitializeManaged: (no patches)
MannableUtility.MannedThing: (no patches)
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeComponents: PRE: aRandomKiwi.RimThemes.Map_ExposeComponents_Patch.Prefix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, aRandomKiwi.RimThemes.Map_ExposeData_Patch.Prefix, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas, CombatExtended.Compatibility.SOS2Compat.Harmony_TurretConversion.Postfix, PerformanceOptimizer.Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.FinalizeLoading: PRE: aRandomKiwi.RimThemes.MapFinalizeLoadPatch.Prefix post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.Prefix post: SaveOurShip2.SpaceBiomeGetter.Postfix
Map.get_PlayerWealthForStoryteller: post: SaveOurShip2.TechIsWealth.Postfix
MapComponentDS.CanStoreItemAt: (no patches)
MapComponentDS.CapacityToStoreItemAt: (no patches)
MapComponentDS.CellCache.Update: (no patches)
MapComponentDS.Debug: (no patches)
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapComponent_QuestTracker.MapGenerated: (no patches)
MapComponent_QuestTracker.MapRemoved: (no patches)
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps, SaveOurShip2.RemoveSpaceMap.Postfix, Universum.Utilities.MapParent_Deinit.Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.Prefix, Universum.Utilities.MapDrawer_DrawMapMesh.Prefix
MapFileCompressor.ExposeData: PRE: aRandomKiwi.RimThemes.MapLoadCompressedPatch.Prefix
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: PRE: Cities.MapGenerator_GenerateMap.Prefix, SaveOurShip2.GenerateSpaceMapInstead.Prefix, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix, SaveOurShip2.GenerateSpaceMapInstead.Postfix
MapGenerator_GenerateMap_Patch.CanSpawnAt: post: SaveOurShip2.Setup.WhatKindOfIdiotDrivesInSpace
MapGenerator_Patch.GenerateMap_Patch.Prefix: (no patches)
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions, SaveOurShip2.DrawShips.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SaveOurShip2.MapChangeHelper.Postfix, Universum.Utilities.MapInterface_Notify_SwitchedMap.Postfix
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches)
MapParent.DrawExtraSelectionOverlays: (no patches)
MapParent.GetInspectString: (no patches)
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.GiveMeRaidsPlease.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: PRE: SaveOurShip2.MapPawnRegisterPatch.Prefix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles post: TOT_DLL_test.HarmonyPatches+PlayerEjectablePodHolder_PostFix.PostFix
MapPawns.get_AllPawns: post: SaveOurShip2.FixCaravanThreading.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, SaveOurShip2.KeepMapAlive.Postfix
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.ForceOutdoorTempInSpace.Postfix, Universum.Utilities.MapTemperature_OutdoorTemp.Postfix
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.ForceSeasonalTempInSpace.Postfix, Universum.Utilities.MapTemperature_SeasonalTemp.Postfix
MapperPawnToCustomizations.MapApparel: (no patches)
MapperPawnToCustomizations.MapInjuriesAndImplants: (no patches)
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechClusterUtility.IsBuildingThreat: (no patches)
MechClusterUtility.SpawnCluster: (no patches)
MechRepairUtility.CanRepair: (no patches)
MechanitorControlGroup.SetWorkModeForPawn: (no patches)
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MechanitorUtility.IsMechanitor: post: SaveOurShip2.AICoreIsMechanitor.Postfix
MechanitorUtility.ShouldBeMechanitor: post: SaveOurShip2.AIControlsMechs.Postfix
MechanoidsAreCapable.Postfix: (no patches)
MedicalCareUtility.AllowsMedicine: PRE: ModMedicinePatch.AllowsMedicine._Prefix
MedicalCareUtility.GetLabel: PRE: ModMedicinePatch.GetLabel._Prefix post: ModMedicinePatch.GetLabel._Postfix
MedicalCareUtility.MedicalCareSelectButton: PRE: ModMedicinePatch.MedicalCareSelectButton._Prefix
MedicalCareUtility.MedicalCareSetter: PRE: ModMedicinePatch.MedicalCareSetter._Prefix post: ModMedicinePatch.MedicalCareSetter._Postfix
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MeditateToArchotechs.Postfix: (no patches)
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches)
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches)
MeditationUtility.BestFocusAt: (no patches)
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches)
MeditationUtility.DrawMeditationSpotOverlay: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MeleeVerbUtility.PrefersMelee: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, Universum.Patch.MemoryUtility_ClearAllMapsAndWorld.Prefix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateHandler_TryStartMentalState.Postfix: (no patches)
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MetalhorrorUtility.SpawnMetalhorror: (no patches)
Mineable.TrySpawnYield: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Prefix post: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Postfix TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
MinifiedThingShipMove.Tick: (no patches)
MinifyUtility.MakeMinified_NewTemp: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.AnyContentLoaded: post: aRandomKiwi.RimThemes.AnyContentLoaded_Patch.AnyContentLoaded
ModContentPack.LoadDefs: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadDefsPatch_Patch.Prefix
ModContentPack.LoadPatches: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadPatches_Patch.Prefix post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModContentPack.get_Patches: post: ProjectRimFactory.Common.HarmonyPatches.Patch_ModContentPack_Pathes.Postfix
ModExtension_ModifyProduct.EnsureProperQuality: (no patches)
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
Mod_SmartFarming.<>c.<WriteSettings>b__5_0: (no patches)
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoonBase.<>c.<ShouldRemoveMapNow>b__12_1: (no patches)
MoteProgressBar.AnyThingWithQualityHere: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: (no patches)
MoveColonyUtility.MoveColonyAndReset: (no patches)
MusicManagerPlay.UpdateMusicFadeout: (no patches)
MutantUtility.ResurrectAsShambler: (no patches)
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
NaturalRandomQuestChooser.ChooseNaturalRandomQuest: PRE: SaveOurShip2.QuestsInSpace.Prefix post: SaveOurShip2.QuestsInSpace.Postfix
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Food.FoodFallPerTickAssumingCategory: (no patches)
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_PlatformTarget: (no patches)
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Power.get_ChargingStationComp: (no patches)
NewFormgelImmortality.Postfix: (no patches)
NoClaimingEnemyShip.Postfix: (no patches)
NoCommsWhenCloaked.Postfix: (no patches)
NociosphereActivityWorker.GetChangeRatePerDay: (no patches)
NociosphereActivityWorker.GetSummary: (no patches)
NociosphereUtility.SkipTo: (no patches)
OF_CompProps.MakeFromFuel: (no patches)
ObeliskActivityWorker.GetChangeRatePerDay: (no patches)
ObeliskActivityWorker.GetSummary: (no patches)
ObjectHolder._AppendConditionCausersIfPresent: (no patches)
Open_DS_Tab_On_Select.Postfix: (no patches)
OpportunisticTasks.Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix: (no patches)
OpportunisticTasks.Pawn_JobTracker_StartJob_CommonSensePatch.Prefix: (no patches)
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.RimThemes.DrawOptionListing_Patch.Prefix, aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
OrbitalStrike.StartStrike: (no patches)
Outpost.OutpostHealthTick: (no patches)
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches)
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches)
OverlayDrawer.RenderOutOfFuelOverlay: (no patches)
PCT.SneakyMoveToInventory: (no patches)
PRFGameComponent.TryMakeProductSpecialScupture: (no patches)
Page_ChooseIdeoPreset.PostOpen: PRE: SaveOurShip2.DoNotRemoveMyIdeo.Prefix post: SaveOurShip2.DoNotRemoveMyIdeo.Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: PRE: SaveOurShip2.NoNeedForMorePawns.Prefix post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix, RandomPlus.Patch_InitRandomSettings.Postfix, SaveOurShip2.NoNeedForMorePawns.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.DoWindowContents: PRE: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPrefix post: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPostfix
Page_SelectScenario.PreOpen: PRE: ProjectRimFactory.Common.HarmonyPatches.PatchPage_SelectScenarioPreOpen.Prefix
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Prefix post: SaveOurShip2.LetMeLandOnMyOwnBase.Postfix
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_PassingShip_c__DisplayClass24_0.Transpiler
PatchCETakeDamage.Postfix: (no patches)
PatchDisplay_Notify_ReceivedThing.Postfix: (no patches)
PatchDisplay_SectionLayer_Things_Regenerate.ThingListToDisplay: (no patches)
PatchDisplay_SpawnSetup.Postfix: (no patches)
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches)
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches)
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
PatchSet_Inventory.Notify_ItemRemoved: (no patches)
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches)
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches)
PatchSet_Reloading.PostGenerate: (no patches)
PatchSpinalDeSpawn.Postfix: (no patches)
PatchSpinalSpawn.Prefix: (no patches)
PatchStorageUtil.GetPRFMapComponent: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches)
Patch_Blueprint_Storage_Destroy.Prefix: (no patches)
Patch_Blueprint_Storage_MakeSolidThing.Postfix: (no patches)
Patch_Building_DeSpawn_For_Building_Storage.Prefix: (no patches)
Patch_Building_MaxItemsInCell.Prefix: (no patches)
Patch_Building_Storage_Notify_LostThing.Postfix: (no patches)
Patch_Building_Storage_Notify_ReceivedThing.Postfix: (no patches)
Patch_Building_Storage_SpaceRemainingFor.Prefix: (no patches)
Patch_CanCreateInfestationNow.Prefix: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_CompRefrigerator_CompTickRare.Postfix: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix: (no patches)
Patch_Frame_CompleteConstruction.Prefix: (no patches)
Patch_Frame_CompleteConstruction.TransferCompData: (no patches)
Patch_Frame_Destroy.Prefix: (no patches)
Patch_Frame_FailConstruction.Prefix: (no patches)
Patch_Frame_FailConstruction.TransferCompOwnership: (no patches)
Patch_GameComponentUtility.LoadedGame.CollectPotentialFactionsToSpawn: (no patches)
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches)
Patch_GenPlace_TryPlaceDirect.Postfix: (no patches)
Patch_HaulAIUtility_HaulToCellStorageJob.GetDSSpace: (no patches)
Patch_HaulToCellStorageJob.NullOrLastThingAt: (no patches)
Patch_IsDefeated.Postfix: (no patches)
Patch_Kill.ShouldTriggerReinforcements: (no patches)
Patch_NoStorageBlockersIn.Prefix: (no patches)
Patch_NoStorageBlockersInXXX.Prefix: (no patches)
Patch_PlaceHauledThingInCell_Toil.<>c__DisplayClass0_0.<Postfix>b__0: (no patches)
Patch_RecipeWorkerCounter_CountProducts.Postfix: (no patches)
Patch_SkillRecordInterval.VanillaMultiplier: post: SlimeSenpai.EndlessGrowth.RTMadSkills_Patch_SkillRecordInterval_Patch.Postfix
Patch_StartCarryThing_Delegate.FillThisStackIfAble: (no patches)
Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash: (no patches)
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
Patch_Thing_SplitOff.Prefix: (no patches)
Patch_Thing_set_Position.Postfix: (no patches)
Patch_Thing_set_Position.Prefix: (no patches)
Patch_TickManager_DebugSetTicksGame.Prefix: (no patches)
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindBestBetterStoreCellFor.OverCapacity: (no patches)
Patch_TryPlaceDirect.Postfix: (no patches)
Patch_UpdateResourceCounts_AssemblerQueue.Postfix: (no patches)
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: VFECore.PhasingPatches.Despawn_Postfix, AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix, SaveOurShip2.PreserveSoul2.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.DropAndForbidEverything: PRE: Cities.Pawn_DropAndForbidEverything.Prefix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, SaveOurShip2.CorpseRemoval.Postfix, Universum.Utilities.Pawn_Kill.Postfix TRANS: NonUnoPinata.Patches.Pawn_Kill_NonUnoPinataPatch.Transpiler
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.Strip: PRE: NonUnoPinata.Patches.Pawn_Strip_NonUnoPinataPatch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_DrawPos: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_DrawPos.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_DrawPos.Postfix
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonist: post: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_IsColonist.Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_OverseerSubject: (no patches)
PawnActivityWorker.GetChangeRatePerDay: (no patches)
PawnActivityWorker.GetSummary: (no patches)
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PostProcessApparel: (no patches)
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: [600]RimPawnChineseName.Startup+PatchNameGiver.Prefix post: RimPawnChineseName.Startup+PatchNameGiver.Postfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: RimPawnChineseName.Startup+PatchNameGenerateor.Postfix
PawnCache.get_WorkManager: (no patches)
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: PRE: Wheelchairs.Wheelchairs+PawnCapacityUtilityPatch.Prefix post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorkerWorkPriorityPatch.DoHeaderPostfix: (no patches)
PawnColumnWorker_AutoRepair.DoCell: (no patches)
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_MassBulkBar.Compare: (no patches)
PawnColumnWorker_MassBulkBar.DoCell: (no patches)
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_WorkPriority.DoHeader: post: WorkManager.Patches.PawnColumnWorkerWorkPriorityPatch.DoHeaderPostfix
PawnColumnWorker_WorkPriority.GetMinHeaderHeight: post: WorkManager.Patches.PawnColumnWorkerWorkPriorityPatch.GetMinHeaderHeightPostfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnCustomizer.ApplyApparelCustomizationToPawn: (no patches)
PawnCustomizer.ApplyInjuryToPawn: (no patches)
PawnExtensions.GetOriginMap: (no patches)
PawnExtensions.HasOriginMap: (no patches)
PawnExtensions.SetOriginMap: (no patches)
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGen_Patch.Postfix: (no patches)
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: Cities.PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.PostProcessGeneratedGear: (no patches)
PawnGroupMakerUtility.GeneratePawns: post: RimNauts2.Biome.Patch.PawnGroupMakerUtility_GeneratePawns.Postfix
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches)
PawnKindDef.<ConfigErrors>d__144.MoveNext: (no patches)
PawnRelationWorker.CreateRelation: PRE: SaveOurShip2.PreventRelations.Prefix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: PRE: SaveOurShip2.DrawHelmetsInUnbreathable.Prefix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_UAV.CanDrawNow: (no patches)
PawnRenderNodeWorker_UAV.OffsetFor: (no patches)
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderUtility.CalculateCarriedDrawPos: (no patches)
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays
PawnRenderer.RenderCache: (no patches)
PawnRenderer.RenderPawnInternal: PRE: ItemTeleporter.PawnRenderer_RenderPawnInternal_Patch.Prefix
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnStatusEffecters.EffectersTick: (no patches)
PawnTechHediffsGenerator.InstallPart: (no patches)
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUnloadChecker.CheckIfPawnShouldUnloadInventory: (no patches)
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.FertileMateTarget: (no patches)
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: (no patches)
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches)
Pawn_ApparelTracker.ExposeData: (no patches)
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, Universum.Utilities.Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, Universum.Utilities.Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches)
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches)
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches)
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches)
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches)
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DraftController_GetGizmos_Patch.Postfix: (no patches)
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches)
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches)
Pawn_EquipmentTracker.ExposeData: (no patches)
Pawn_EquipmentTracker.Notify_EquipmentAdded: PRE: NonUnoPinata.Patches.Pawn_EquipmentTracker_Notify_EquipmentAdded_NonUnoPinataPatch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: NonUnoPinata.Patches.Pawn_EquipmentTracker_Notify_EquipmentRemoved_NonUnoPinataPatch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix
Pawn_EquipmentTracker.Notify_PawnDied: (no patches)
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: NonUnoPinata.Patches.Pawn_EquipmentTracker_Notify_PawnSpawned_NonUnoPinataPatch.Transpiler
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
Pawn_EquipmentTracker.get_PrimaryEq: (no patches)
Pawn_EquipmentTracker_AddEquipment.Postfix: (no patches)
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.RadioactiveAshIsRadioactive.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix
Pawn_GetGizmos_Patch.<Postfix>d__1.MoveNext: (no patches)
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs
Pawn_HealthTracker.CheckForStateChange: PRE: JustAFleshWound.Patch.PatchPawn_HealthTracker_CheckForStateChange.Prefix post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.ForceDeathrestOrComa: PRE: SaveOurShip2.NewFormgelImmortality2.Prefix
Pawn_HealthTracker.HealthTick: (no patches)
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned TRANS: NonUnoPinata.Patches.Pawn_HealthTracker_MakeDowned_NonUnoPinataPatch.Transpiler
Pawn_HealthTracker.Notify_Resurrected: (no patches)
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: JustAFleshWound.Patch.PatchPawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix
Pawn_HealthTracker.ShouldBeDeathrestingOrInComa: post: SaveOurShip2.NewFormgelImmortality.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches)
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches)
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches)
Pawn_InventoryTracker.GetGizmos: post: KB_Drop_Inventory.Pawn_InventoryTrackerPatches+Pawn_InventoryTracker_GetGizmos.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches)
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, ProjectRimFactory.Common.HarmonyPatches.Patch_EndCurrentJob_DroneJobs.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix post: [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle post: SaveOurShip2.FixFireBugB.Postfix
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_JobTracker_StartJob.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, ItemTeleporter.Pawn_JobTracker_StartJob_Patch.Prefix
Pawn_LearningTracker.AddNewLearningDesire: PRE: SaveOurShip2.ProperLearningNeedsInSpace.Prefix
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: (no patches)
Pawn_MindState.Notify_DamageTaken: PRE: SaveOurShip2.ShipTurretIsNull.Prefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.<SpecialDisplayStats>d__51.MoveNext: (no patches)
Pawn_MutantTracker.Notify_Died: (no patches)
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_Ownership.ClaimMeditationSpot: (no patches)
Pawn_Ownership.ExposeData: (no patches)
Pawn_Ownership.UnclaimMeditationSpot: (no patches)
Pawn_PathFollower.AtDestinationPosition: PRE: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Prefix post: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Postfix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.EVAMovesFastInSpace.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Cities.Pawn_PathFollower_StartPath.Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PsychicEntropyTracker.GainPsyfocus: (no patches)
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RopeTracker.RopeToSpot: (no patches)
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches)
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StoryTracker.get_SkinColor: post: [0]SaveOurShip2.SkinColorPostfixPostfix.Postfix
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.get_Comp: (no patches)
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches)
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix, Cities.Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: RimNauts2.Biome.Patch.PawnsArrivalModeWorker_CanUseWith.Postfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: PRE: TOT_DLL_test.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Prefix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnsFinder.get_Temporary: (no patches)
PenFoodCalculator.ProcessTerrain: PRE: SaveOurShip2.SpaceHasNoWildPlants.Prefix
PerformanceTesting.ComponentCacheProfile: (no patches)
PirateShip.Depart: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches)
PlaceWorker_FuelingPort.DrawGhost: PRE: RimNauts2.Things.Patch.PlaceWorker_FuelingPort_DrawGhost.Prefix
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_NeedsSpinalEngineMount.DrawGhost: (no patches)
PlaceWorker_NeedsSpinalMountPort.DrawGhost: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_NotUnderRoof.AllowsPlacing: PRE: RimNauts2.Things.Patch.PlaceWorker_NotUnderRoof_AllowsPlacing.Prefix
PlaceWorker_OnShipHull.AllowsPlacing: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches)
PlaceWorker_ShipBay.AllowsPlacing: (no patches)
PlaceWorker_ShipBlueprint.DrawGhost: (no patches)
PlaceWorker_ShipEngine.AllowsPlacing: (no patches)
PlaceWorker_ShipHeatConduit.AllowsPlacing: (no patches)
PlaceWorker_ShipHull.AllowsPlacing: (no patches)
PlaceWorker_ShipPlating.AllowsPlacing: (no patches)
PlaceWorker_ShipShieldRadius.DrawGhost: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix, ARY_AutomaticStumpChopping.Patch_Plant_CropBlighted.Postfix
Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix, SaveOurShip2.DoNotKillPlantsOnMove.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: SaveOurShip2.KillPlantsInSpace.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.TrySpawnStump: post: ARY_AutomaticStumpChopping.Patch_Plant_TrySpawnStump.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.GrowthSeasonNow: PRE: [0]SmartFarming.Patch_GrowthSeasonNow.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionGrid.SetPolluted: PRE: SaveOurShip2.DoNotPolluteSpace.Prefix, Universum.Utilities.PollutionGrid_SetPolluted.Prefix
PollutionInfo.MapRemoved: (no patches)
PostSpawnNewComponents.Postfix: (no patches)
PowerNet.DeregisterAllComponentsOf: (no patches)
PowerNet.RegisterAllComponentsOf: (no patches)
PreceptComp_Apparel.GiveApparelToPawn: PRE: SaveOurShip2.PreventIdeoApparel.Prefix
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches)
Precept_Relic.GenerateNameRaw: (no patches)
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix, SaveOurShip2.DisableForMoveRoleRecalc.Prefix
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PreregRebuilder.IsFireBased: (no patches)
PreserveSoul.Postfix: (no patches)
PreserveSoul2.Postfix: (no patches)
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: PRE: TOT_DLL_test.HarmonyPatches+Harmony_CheckForFreeInterceptBetween.Prefix post: SaveOurShip2.ShieldsWithoutDLC.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, SaveOurShip2.TransferAmplifyBonus.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
ProjectileCE.ApplySuppression: (no patches)
ProjectileCE.CheckForCollisionBetween: (no patches)
ProjectileCE.Impact: (no patches)
ProjectileCE_CIWS.CanCollideWith: (no patches)
ProjectileCE_CIWS.Impact: (no patches)
Projectile_ChargedNormal.CheckForFreeInterceptBetween: (no patches)
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Projectile_ExplosiveShip.<>c.<Tick>b__1_0: (no patches)
Projectile_ExplosiveShip.Impact: (no patches)
Projectile_ExplosiveShipLaser.Impact: (no patches)
Projectile_FakeBulletLaser.get_EquipmentVerbs: (no patches)
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
Projectile_Launch_Patch.IsHomingProjectile: (no patches)
Projectile_PoiBullet.Impact: (no patches)
Projectile_SmartBullet.<get_Verbs>d__5.MoveNext: (no patches)
PrototypeKeeper.GetMapPrototypeTerrainGrid: (no patches)
PrototypeKeeper.get_Instance: (no patches)
PrototypeUtilities.DoPrototypeBadComps: (no patches)
ProviderHealthOptions.InitializeImplantRecipes: (no patches)
ProviderHealthOptions.InitializeInjuryOptions: (no patches)
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
PsychicRitualUtility.<GetPsychicRitualSpotsAffectedByThing>d__0.MoveNext: (no patches)
QualityBuilder.getCompQualityBuilder: (no patches)
QualityBuilder.getPawnConstructionSkill: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_QualityBuilder_getPawnConstructionSkill.Prefix
QualityBuilder.pawnCanConstruct: post: ProjectRimFactory.Common.HarmonyPatches.Patch_QualityBuilder_pawnCanConstruct.Postfix
QualityBuilder_MapComponent.getAndEnsure: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_GenerateQualityCreatedByPawn.Prefix TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_GenerateQualityCreatedByPawn.Transpiler
QualityUtility.GenerateQualityCreatedByPawn: TRANS: SlimeSenpai.EndlessGrowth.QualityUtility_GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.SendCraftNotification: PRE: SlimeSenpai.EndlessGrowth.QualityUtility_SendCraftNotification_Patch.Prefix
QualityUtility.TryGetQuality: (no patches)
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
Quest.Start: (no patches)
QuestChainsDevWindow.DoWindowContents: (no patches)
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Get.GetMap: post: SaveOurShip2.PreferGroundMapsForQuests.Postfix
QuestGen_Shuttle.GenerateShuttle: (no patches)
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GenerateMonumentMarker.TestRunInt: post: NotGenerateBuildMonument.NotGenerateMonument.Postfix
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GenerateShuttle.RunInt: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.IsAcceptableMapNotInspace.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
QuestNode_GetNearbySettlement.RandomNearbyTradeableSettlement: post: Cities.QuestNode_GetNearbySettlement_RandomNearbyTradeableSettlement.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_Root_BestowingCeremony.RunInt: (no patches)
QuestNode_Root_Hack_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_MechanitorShip.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_PollutionRaid.TestRunInt: post: SaveOurShip2.NoPollutionRaidsInspace.Postfix
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches)
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches)
QuestPart_ActivateStructuresAlert.<>c.<get_AlertLabel>b__4_0: (no patches)
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_DropPods.GetRandomDropSpot: post: SaveOurShip2.DropQuestPodsOnShuttleBay.Postfix
QuestPart_EndGame.Notify_QuestSignalReceived: PRE: SaveOurShip2.ReplaceEndGame.Prefix
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches)
QuestPart_Filter_AnyOnTransporter.Pass: (no patches)
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches)
QuestPart_Filter_Hacked.Pass: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_LendColonistsToFaction.Enable: (no patches)
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches)
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches)
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches)
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches)
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches)
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches)
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches)
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
RCellFinder.CanSelfShutdown: PRE: SaveOurShip2.AllowMechSleepShipFloor.Prefix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.NoPrisonBreaksInSpace.Postfix
RCellFinder.TryFindRandomPawnEntryCell: PRE: Cities.RCellFinder_TryFindRandomPawnEntryCell.Prefix
RPG_CEPatch.RPG_CEPatches.DropDownThingMenu: (no patches)
RR_UniqueIDsManager.get_instance: (no patches)
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RaidsInspace.Postfix: (no patches)
RaidsStartEarly.Postfix: (no patches)
RandomOutcomeComp.CompTick: (no patches)
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoer.Initialize: (no patches)
ReadingOutcomeDoerGainResearch.DoesProvidesOutcome: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Patches.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Prefix
ReadingOutcomeDoerGainResearch.GetBenefitsString: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_GetBenefitsString_Patches.ReadingOutcomeDoerGainResearch_GetBenefitsString_Prefix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_OnReadingTick_Patches.ReadingOutcomeDoerGainResearch_OnReadingTick_Prefix, VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RebuildShipRoof.Prefix: (no patches)
RecipeDef.WorkAmountTotal: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.RecipeDef_WorkAmountTotal_Patches.Postfix
RecipeWorkerCounter.CountProducts: post: ProjectRimFactory.Common.HarmonyPatches.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
RecipeWorkerCounter.CountValidThing: (no patches)
Recipe_AdministerIngestible.ApplyOnPawn: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Recipe_AdministerIngestible_Patches.Recipe_AdministerIngestible_ApplyOnPawn_Prefix
Recipe_BloodTransfusion.AvailableOnNow: post: SaveOurShip2.FormgelsHaveNoBlood.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: SaveOurShip2.FormgelsStillHaveNoBlood.Postfix
Recipe_ExtractOvum.OnSurgerySuccess: (no patches)
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: SaveOurShip2.FormgelsHaveNoOrgans.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
RecreateShipTile.Postfix: (no patches)
RefuelWorkGiverUtility.CanRefuel: (no patches)
RefuelWorkGiverUtility.FindAllFuel: (no patches)
RefuelWorkGiverUtility.FindBestFuel: (no patches)
RefuelWorkGiverUtility.RefuelJob: (no patches)
RegisterTorpedoTubesAsRefuelable.FindCompNeedsShells: (no patches)
RegisterVanillaMortarsAsRefuelable.FindCompNeedsShells: (no patches)
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches)
ReliquaryUtility.IsRelic: (no patches)
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches)
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches)
ReloadableUtility.FindSomeReloadableComponent: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches)
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches)
RenderPlanetBehindMap.Prefix: (no patches)
ReplaceCommsIfPirate.Postfix: (no patches)
ReplaceEndGame.Prefix: (no patches)
ReplaceFrame.FinalizeReplace: (no patches)
ResearchManager.ApplyKnowledge: PRE: Leoltron.StoredResearch.ResearchManager_Patch+ResearchManager_ApplyKnowledge__Patch.Prefix
ResearchManager.FinishProject: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_FinishProject_Patches.Postfix, SaveOurShip2.TriggerPillarMissions.Postfix, Leoltron.StoredResearch.ResearchManager_Patch+ResearchManager_FinishProject__Patch.Postfix
ResearchManager.ResetAllProgress: PRE: Leoltron.StoredResearch.ResearchManager_Patch+ResearchManager_ResetAllProgress__Patch.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_ResetAllProgress_Patches.Postfix
ResearchManager.SetCurrentProject: post: Leoltron.StoredResearch.ResearchManager_Patch+ResearchManager_SetCurrentProject__Patch.Postfix
ResearchManager.StopProject: post: Leoltron.StoredResearch.ResearchManager_Patch+ResearchManager_StopProject__Patch.Postfix
ResearchMod_Notify.Apply: (no patches)
ResearchOpportunityManager.get_Instance: (no patches)
ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix
ResearchProjectDef.<get_Techprint>b__71_0: (no patches)
ResearchProjectDef.CanBeResearchedAt: (no patches)
ResearchProjectDef.ClampInCoordinateLimits: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_ClampDisable.ClampInCoordinateLimits, PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ClampInCoordinateLimits_Patches.Prefix
ResearchProjectDef.ConfigErrors: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.ResearchProjectDef_ConfigErrors_Patches.Postfix
ResearchProjectDef.GetTip: post: Leoltron.StoredResearch.ResearchProjectDef_GetTip_Patch.Postfix TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_ResearchViewX: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_X.ResearchViewX
ResearchProjectDef.get_ResearchViewY: post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.MainTabWindow_Research_OffsetHack_Y.ResearchViewY
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ResearchProjectDef_GetTip_Patch.Postfix: (no patches)
ResearchProjectUtility.AutoAssignRules: (no patches)
ResearchReinvented_PostInit.AssociateKitsWithResearchProjects: (no patches)
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Reservation_Reservation_IO.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationUtility.CanReserve: post: ProjectRimFactory.Common.HarmonyPatches.Patch_CanReserve_SAL.Postfix
ResourceCounter.UpdateResourceCounts: post: ProjectRimFactory.Common.HarmonyPatches.Patch_UpdateResourceCounts_AssemblerQueue.Postfix
ResourceReadout.DoReadoutCategorized: PRE: [600]Leoltron.StoredResearch.ResourceReadout_Patch.Prefix post: [600]Leoltron.StoredResearch.ResourceReadout_Patch.Postfix
ResourceReadout.DoReadoutSimple: PRE: [600]Leoltron.StoredResearch.ResourceReadout_Patch.Prefix post: [600]Leoltron.StoredResearch.ResourceReadout_Patch.Postfix
ResourceReadout.ResourceReadoutOnGUI: PRE: [2147483647]PerformanceOptimizer.Optimization_ResourceReadoutOnGUI.Prefix
RestUtility.FindBedFor: (no patches)
RestUtility.IsActivityDormant: (no patches)
RestUtility.WakeUp: (no patches)
ResurrectionUtility.TryResurrectWithSideEffects: (no patches)
ReturnBoardingParty.<>c__DisplayClass1_0.<Prefix>b__0: (no patches)
RevenantUtility.CreateRevenantSmear: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, SaveOurShip2.AddRestoreDesignator.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualAttachableOutcomeEffectWorker_FarmAnimalsWanderIn.Apply: PRE: SaveOurShip2.DisableFarmAnimalsReward.Prefix
RitualAttachableOutcomeEffectWorker_RandomRecruit.Apply: PRE: SaveOurShip2.DisableRecruitReward.Prefix
RitualBehaviorWorker_DancePartyTech.Tick: (no patches)
RitualObligationTargetWorker_Altar.GetTargetsWorker: post: SaveOurShip2.ArchotechSporesAreHoly.Postfix
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_GraveWithTarget.LabelExtraPart: PRE: SaveOurShip2.NoDeathSpam.Prefix
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.GetQualityFactor: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches)
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches)
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches)
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches)
RitualOutcomeEffectWorker_Skylantern.ApplyExtraOutcome: PRE: SaveOurShip2.DisableSkylanternsRecruit.Prefix
RitualPosition_AnimaLinkingSpot.GetCell: (no patches)
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RocketMod.<>c__DisplayClass16_0.<DoSettings>b__0: (no patches)
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: post: SaveOurShip2.NoRoofCollapseInSpace2.Postfix
RoofCollapserImmediate.DropRoofInCellPhaseOne: PRE: RimNauts2.Things.Patch.RoofCollapserImmediate_DropRoofInCellPhaseOne.Prefix
RoofCollapserImmediate.DropRoofInCellPhaseTwo: PRE: RimNauts2.Things.Patch.RoofCollapserImmediate_DropRoofInCellPhaseTwo.Prefix
RoofCollapserImmediate.DropRoofInCells: post: SaveOurShip2.SealHole.Postfix
RoofGrid.GetCellExtraColor: PRE: RimNauts2.Things.Patch.RoofGrid_GetCellExtraColor.Prefix post: SaveOurShip2.ShowHullTilesOnRoofGrid.Postfix
RoofGrid.SetRoof: PRE: SaveOurShip2.RebuildShipRoof.Prefix
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: Cities.Room_Notify_ContainedThingSpawnedOrDespawned.Prefix, SaveOurShip2.AirlockBugFix.Prefix
Room.Notify_TerrainChanged: post: Universum.Utilities.Room_Notify_TerrainChanged.Postfix
Room.get_OpenRoofCount: PRE: SaveOurShip2.SpaceRoomCheck.Prefix post: SaveOurShip2.SpaceRoomCheck.Postfix
RoomContentsAnimalCorpses.SpawnCorpse: (no patches)
RoomContentsDeadBody.SpawnCorpse: (no patches)
RoomContentsObelisk.FillRoom: (no patches)
RoomDecorator_Batteries.Decorate: (no patches)
RoomDecorator_FrozenStorage.Decorate: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.Met: (no patches)
RoomRequirement_ThingCount.Count: post: ProjectRimFactory.Common.HarmonyPatches.Patch_DroneColumn_Royalty.Postfix
RoomRoleWorker_DeathrestChamber.GetScore: (no patches)
RoomRoleWorker_WorshipRoom.DominatingIdeo: (no patches)
RoomRoleWorker_WorshipRoom.GetScore: (no patches)
RoomTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.Postfix, Universum.Utilities.RoomTempTracker_EqualizeTemperature.Postfix
RoomTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.Postfix, Universum.Utilities.RoomTempTracker_ThinRoofEqualizationTempChangePerInterval.Postfix
RoomTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.Postfix, Universum.Utilities.RoomTempTracker_WallEqualizationTempChangePerInterval.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
RottableUtility.GetRotStage: (no patches)
RottableUtility.IsDessicated: (no patches)
RottableUtility.IsNotFresh: (no patches)
RoyalTitlePermitWorker.AidDisabled: post: SaveOurShip2.RoyalTitlePermitWorkerInSpace.Postfix
RoyalTitlePermitWorker_CallAid.CallAid: PRE: SaveOurShip2.CallAidInSpace.Prefix
RoyalTitlePermitWorker_CallLaborers.CallLaborers: PRE: SaveOurShip2.CallLaborersInSpace.Prefix
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches)
RoyaltyShuttlesLandOnBays.Postfix: (no patches)
RuntimeHelpers.RunClassConstructor: PRE: [800]aRandomKiwi.RimThemes.RuntimeHelpers_RunClassConstructor_Patch.Prefix
SOS2Compat.CheckCollision: (no patches)
SOS2Compat.refreshShields: (no patches)
Sandy_Detailed_RPG_GearTab.DrawInventory: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawInventoryPrefix
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix, NonUnoPinata.Patches.RPGStyleInventory_DrawSlotIcons_NonUnoPinataPatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawStats: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStatsPrefix
Sandy_Detailed_RPG_GearTab.DrawStats1: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStats1Prefix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix, NonUnoPinata.Patches.ITab_Pawn_Gear_DrawThingRow_NonUnoPinataPatch.Prefix post: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawThingRowPostfix
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: CEPatches.RPG_CEPatch+RPG_CEPatches.FillTabTranspiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.InterfaceDropPrefix
Sandy_Detailed_RPG_GearTab.PopupMenu: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.PopupMenuPrefix post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix, NonUnoPinata.Patches.RPGStyleInventory_PopupMenu_NonUnoPinataPatch.Postfix
Sandy_Detailed_RPG_GearTab.ThingDetailedTip: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.ThingDetailedTipPrefix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SappersUtility.HasBuildingDestroyerWeapon: (no patches)
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_AfterlifeVault.PutInCasket: (no patches)
ScenPart_LoadShip.<>c.<PostGameStart>b__43_0: (no patches)
ScenPart_LoadShip.GenerateShipSpaceMap: (no patches)
ScenPart_LoadShip.PostGameStart: (no patches)
ScenPart_StartInSpace.GetSpawnCells: (no patches)
ScenPart_StartingAnimal.RandomPets: post: SaveOurShip2.NoArchotechPets.Postfix
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
Scenario.GetFirstConfigPage: post: SaveOurShip2.LoadTheUniqueIDs.Postfix
Scenario.GetFullInformationText: PRE: SaveOurShip2.RemoveUnwantedScenPartText.Prefix post: SaveOurShip2.RemoveUnwantedScenPartText.Postfix
Scenario.PostIdeoChosen: PRE: SaveOurShip2.NotNowIdeology.Prefix
Scenario.PostWorldGenerate: PRE: Universum.Utilities.Scenario_PostWorldGenerate.Prefix
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.Prefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
ScribeLoader.FinalizeLoading: PRE: aRandomKiwi.RimThemes.ScribeLoader_FinalizeLoading_Patch.Prefix
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: ModDiff.HarmonyPatches.TryCreateDialogsForVersionMismatchWarnings_Prefix
SealHole.Postfix: (no patches)
Section..ctor: post: SaveOurShip2.SectionConstructorPatch.Postfix, Universum.Utilities.Section_Constructor.Postfix
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.Prefix, Universum.Utilities.SectionLayer_FinalizeMesh.Prefix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: PRE: RimNauts2.Things.Patch.SectionLayer_BridgeProps_ShouldDrawPropsBelow.Prefix
SectionLayer_BuildingsDamage.PrintDamageVisualsFrom: PRE: SaveOurShip2.FixBuildingDraw.Prefix
SectionLayer_FogOfWar.Regenerate: PRE: SaveOurShip2.DontDrawFogOnShips.Prefix post: SaveOurShip2.DontDrawFogOnShips.Postfix TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_ShipHeat.TakePrintFrom: (no patches)
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix, Universum.Utilities.SectionLayer_Terrain_Regenerate.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, Vehicles.Extra.MultiSelectFloatMenu, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix, ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: (no patches)
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
SemiRandomResearch_ResearchTrackerPatch.Postfix: (no patches)
SendShuttleAwayQuestPartUtility.SendAway: (no patches)
Settings.DefsLoaded: (no patches)
SettleInEmptyTileUtility.Settle: PRE: Universum.World.Patch.SettleInEmptyTileUtility_Settle.Prefix
SettleInEmptyTileUtility.SettleCommand: PRE: Universum.World.Patch.SettleInEmptyTileUtility_SettleCommand.Prefix
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.NoSpaceSettle.Postfix
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches)
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.PostMapGenerate: (no patches)
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, SaveOurShip2.NoInstaWin.Postfix
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches)
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches)
SettlementUtility.Attack: PRE: Cities.SettlementUtility_Attack.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
Settlement_TraderTracker.get_TraderKind: PRE: Cities.Settlement_TraderTracker_TraderKind.Prefix
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShieldsWithoutDLC.Postfix: (no patches)
ShipCombatOnGUI.DrawShuttleHeat: (no patches)
ShipCombatOnGUI.Postfix: (no patches)
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.LaunchShipToSpace.Prefix
ShipHeatNet.<>c.<AnyCloakOn>b__44_0: (no patches)
ShipIconOnPawnBar.Postfix: (no patches)
ShipInteriorMod2.<>c.<CanLaunchUnderRoof>b__81_0: (no patches)
ShipInteriorMod2.<>c.<MakeHoles>b__55_2: (no patches)
ShipInteriorMod2.<>c__DisplayClass52_1.<PostGenerateShipDef>b__0: (no patches)
ShipInteriorMod2.AddPawnToLord: (no patches)
ShipInteriorMod2.CanLaunchUnderRoof: (no patches)
ShipInteriorMod2.CanShipLandOnMap: (no patches)
ShipInteriorMod2.GenerateFleet: (no patches)
ShipInteriorMod2.GenerateShip: (no patches)
ShipInteriorMod2.GenerateShipDef: (no patches)
ShipInteriorMod2.LaunchShip: (no patches)
ShipInteriorMod2.MakeHoles: (no patches)
ShipInteriorMod2.MoveShip: (no patches)
ShipInteriorMod2.PostGenerateShipDef: (no patches)
ShipInteriorMod2.RemoveShipOrArea: (no patches)
ShipInteriorMod2.SaveShip: (no patches)
ShipInteriorMod2.SaveShipToFile: (no patches)
ShipInteriorMod2.SpawnShuttleUpgrades: (no patches)
ShipLandingArea.RecalculateBlockingThing: PRE: SaveOurShip2.ShipLandingAreaUnderShipRoof.Prefix
ShipLandingAreaUnderShipRoof.Prefix: (no patches)
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipLandingBeaconUtility.GetLandingZones: post: SaveOurShip2.RoyaltyShuttlesLandOnBays.Postfix
ShipMapComp.<>c.<DeRegisterShuttleMission>b__148_3: (no patches)
ShipMapComp.<>c.<DeRegisterShuttleMission>b__148_4: (no patches)
ShipMapComp.<>c.<DetermineInitialRange>b__128_1: (no patches)
ShipMapComp.<>c.<DetermineInitialRange>b__128_2: (no patches)
ShipMapComp.<>c.<RecacheMap>b__115_0: (no patches)
ShipMapComp.<>c__DisplayClass148_1.<DeRegisterShuttleMission>b__0: (no patches)
ShipMapComp.<>c__DisplayClass148_1.<DeRegisterShuttleMission>b__1: (no patches)
ShipMapComp.<DetermineInitialRange>b__128_0: (no patches)
ShipMapComp.AccumulateToNetNew: (no patches)
ShipMapComp.CanClaimNow: (no patches)
ShipMapComp.DeRegisterShuttleMission: (no patches)
ShipMapComp.EndBattle: (no patches)
ShipMapComp.FindClosestEdgeCell: (no patches)
ShipMapComp.FindTargetForPod: (no patches)
ShipMapComp.IsShuttleCombatReady: (no patches)
ShipMapComp.MapComponentTick: (no patches)
ShipMapComp.RegisterShuttleMission: (no patches)
ShipMapComp.RemoveShipFromBattle: (no patches)
ShipMapComp.ShipBuildingsOff: (no patches)
ShipMapComp.SlowTick: (no patches)
ShipMapComp.SpawnEnemyShipMap: (no patches)
ShipMapComp.SpawnGraveyard: (no patches)
ShipMapComp.get_GraveComp: (no patches)
ShipMapComp.get_IsGraveOriginInCombat: (no patches)
ShipMapComp.get_OriginMapComp: (no patches)
ShipMapComp.get_TargetMapComp: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches)
ShipUtility.HasHibernatingParts: (no patches)
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.Prefix post: SaveOurShip2.FindLaunchFailReasons.Postfix
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.Prefix post: SaveOurShip2.FindAllTheShipParts.Postfix
ShipUtility.StartupHibernatingParts: (no patches)
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.NoShortCircuitCapacitors.Prefix post: SaveOurShip2.NoShortCircuitCapacitors.Postfix
ShortCircuitUtility.TryShortCircuitInRain: (no patches)
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
ShouldStartEscapingPatch.Postfix: (no patches)
ShowBreathability.Postfix: (no patches)
ShutdownUtility.MechZoneRestricted: (no patches)
ShuttleAutodocUpgrade.Refund: (no patches)
ShuttleAutodocUpgrade.Unlock: (no patches)
ShuttleHeatsinkUpgrade.Refund: (no patches)
ShuttleHeatsinkUpgrade.Unlock: (no patches)
ShuttleShieldUpgrade.Refund: (no patches)
ShuttleShieldUpgrade.Unlock: (no patches)
ShuttleTakeoff.<GetFloatMenuOptionsAt>d__3.MoveNext: (no patches)
ShuttleTakeoff.LaunchShuttleToCombatManager: (no patches)
SignalAction_StartWick.Complete: (no patches)
SignalAction_StartWick.get_ShouldRemoveNow: (no patches)
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches)
Site.PostMapGenerate: post: SaveOurShip2.RaidsStartEarly.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.Init: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_DistressCall_Fleshbeasts.PostMapGenerate: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
SketchThing.Instantiate: (no patches)
SketchThing.SetDormant: (no patches)
SkillRecord.ExposeData: post: SlimeSenpai.EndlessGrowth.SkillRecord_ExposeData_Patch.Postfix
SkillRecord.GetLevel: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevel_Patch.Transpiler
SkillRecord.GetLevelForUI: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevelForUI_Patch.Transpiler
SkillRecord.Interval: PRE: [500]RTMadSkills.Patch_SkillRecordInterval.Prefix, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, SaveOurShip2.MachineHologramsPerfectMemory.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, SlimeSenpai.EndlessGrowth.SkillRecord_Interval_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Learn_Patch.Transpiler
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.XpRequiredToLevelUpFrom: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_XpRequiredToLevelUpFrom_Patch.Transpiler
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillRecord.get_LevelDescriptor: post: SlimeSenpai.EndlessGrowth.SkillRecord_LevelDescriptor_Patch.Postfix
SkillRecord.set_Level: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Level_Patch.Transpiler
SkillUI.GetSkillDescription: TRANS: RTMadSkills.Patch_LearningSaturationUI.Transpiler
SkyManager.CurrentSkyTarget: (no patches)
SkyManager.GetOverridenShadowVector: (no patches)
SkyManager.SkyManagerUpdate: post: SaveOurShip2.FixLightingColors.Postfix, Universum.Utilities.SkyManager_SkyManagerUpdate.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.DontBreakBayRoofs.Prefix
Skyfaller.PostPostMake: (no patches)
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
Skyfaller_TSShip.get_Ship: (no patches)
SmallExtensions.CanUseNow: (no patches)
SmartEscortUtility.GetAssignedPawnOnMap: (no patches)
Smoke.ApplyHediffs: (no patches)
Smoke.CanMoveTo: (no patches)
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SoS2TurretUpgrade.Unlock: (no patches)
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SolidBioDatabase.LoadAllBios: post: PawnName_ZH.PawnNameZH+Patch_SolidBioDatabase.Postfix
SpaceRoomCheck.Postfix: (no patches)
SpaceShipCache.<>c.<Detach>b__102_0: (no patches)
SpaceShipCache.<>c.<FoamFill>b__82_1: (no patches)
SpaceShipCache.<>c.<FoamFill>b__82_2: (no patches)
SpaceShipCache.<>c.<GetFaction>b__32_0: (no patches)
SpaceShipCache.<>c.<GetFaction>b__32_1: (no patches)
SpaceShipCache.AddToCache: PRE: TheCafFiend.PatchSpinalSpawn.Prefix
SpaceShipCache.FloatAndDestroy: (no patches)
SpaceShipCache.FoamFill: (no patches)
SpaceShipCache.RemoveFromCache: post: TheCafFiend.PatchSpinalDeSpawn.Postfix
SpaceShipCache.set_Map: (no patches)
SpaceSite.<>c.<ShouldRemoveMapNow>b__11_1: (no patches)
SpecialSculpture.MakeItemSpecial: (no patches)
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Fresh.Matches: (no patches)
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.Matches: (no patches)
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches)
StageFailTrigger_TargetNotLit.Failed: (no patches)
StageFailTrigger_TargetUnpowered.Failed: (no patches)
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_WarmupStanceDraw_Patch.Postfix: (no patches)
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StartingPawnUtility.GenerateStartingPossession: (no patches)
StartingPawnUtility.RandomizePawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix
StartingPawnUtility_GenerateAmmo.Postfix: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatDrawEntry.Draw: PRE: BetterInfoCard.StatDrawEntry_Patch+Patch_StatDrawEntry_Draw.Prefix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Bulk.inv: (no patches)
StatPart_HasRelic.ActiveFor: (no patches)
StatPart_LoadedAmmo.TryGetValue: (no patches)
StatPart_NaturalArmorDurability.ExplanationPart: (no patches)
StatPart_NaturalArmorDurability.TransformValue: (no patches)
StatPart_NearHarbingerTree.ActiveFor: (no patches)
StatPart_ReloadMarketValue.TransformAndExplain: (no patches)
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches)
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
StatPart_WorkTableUnpowered.Applies: (no patches)
StatWorker.GearHasCompsThatAffectStat: (no patches)
StatWorker.GetBaseValueFor: post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.StatOffsetFromGear: (no patches)
StatWorker_AmmoCaliber.<>c__DisplayClass2_2.<GetExplanationUnfinalized>b__0: (no patches)
StatWorker_AmmoConsumedPerShotCount.GetValueUnfinalized: (no patches)
StatWorker_AmmoConsumedPerShotCount.ShouldShowFor: (no patches)
StatWorker_BipodDisplay.bipodComp: (no patches)
StatWorker_BipodDisplay.verbPropsCE: (no patches)
StatWorker_Caliber.<GetInfoCardHyperlinks>d__3.MoveNext: (no patches)
StatWorker_Caliber.GetExplanationUnfinalized: (no patches)
StatWorker_Caliber.GetStatDrawEntryLabel: (no patches)
StatWorker_Caliber.ShouldShowFor: (no patches)
StatWorker_Flammability.GetPrecipitationFactorFor: (no patches)
StatWorker_Magazine.GetExplanationUnfinalized: (no patches)
StatWorker_Magazine.GetMagSize: (no patches)
StatWorker_Magazine.GetStatDrawEntryLabel: (no patches)
StatWorker_Magazine.GetValueUnfinalized: (no patches)
StatWorker_Magazine.ShouldShowFor: (no patches)
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_MoveSpeed.GetExplanationUnfinalized: (no patches)
StatWorker_MoveSpeed.GetStatFactor: (no patches)
StatWorker_MoveSpeed.GetValueUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches)
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches)
StatWorker_UBGLStats.GetExplanationUnfinalized: (no patches)
StatWorker_UBGLStats.ShouldShowFor: (no patches)
StatWorker_WeaponToughness.FinalizeValue: (no patches)
StatWorker_WeaponToughness.GetExplanationFinalizePart: (no patches)
StatWorker_WorkSpeedGlobal.GetExplanationUnfinalized: (no patches)
StatWorker_WorkSpeedGlobal.GetValueUnfinalized: (no patches)
StaticConstructorOnStartupUtility.CallAll: PRE: [800]aRandomKiwi.RimThemes.StaticConstructorOnStartupUtility_CallAll_Patch.Prefix post: PerformanceOptimizer.InitializeMod.Postfix, NonUnoPinata.Patches.StaticConstructorOnStartupUtility_CallAll_NonUnoPinataPatch.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: ItemTeleporter.TryDoDeteriorate_Patch.Prefix
StorageGroupUtility.SetStorageGroup: PRE: LWM.DeepStorage.Patch_StorageGroupUtility_SetStorageGroup+Patch_IStorageGroupMember_SetStorageGroup.Prefix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
StoredResearchMod.DoSettingsWindowContents: (no patches)
StoredResearchWorldComponent.Find: (no patches)
StoredResearchWorldComponent.StoredResearchForResearchBench: (no patches)
Storyteller.InitializeStorytellerComps: post: SaveOurShip2.RandyLikeTargetSpaceHome.Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StudiableBuilding.get_InteractablesMapComp: (no patches)
StudyManager.ExposeData: (no patches)
StudyManager.Study: (no patches)
StudyManager.UpdateStudiableCache: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__2: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__4: (no patches)
StudyUtility.<>c__DisplayClass1_0.<TryFindResearchBench>b__0: (no patches)
StudyUtility.AlreadyReserved: (no patches)
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
SuppressionUtility.<InterceptorZonesFor>d__13.MoveNext: (no patches)
SuppressionUtility.GetRunForCoverJob: (no patches)
SuppressionUtility.TryGetSmokeScreeningJob: (no patches)
SuppressionUtility.TryRequestHelp: (no patches)
SurgeryOutcomeComp_MedicineQuality.XGetter: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.SurgeryOutcomeComp_MedicineQuality_Patches.Recipe_Surgery_CheckSurgeryFail_Prefix
SurgeryOutcomeSuccess.Apply: post: SaveOurShip2.FormgelsCanTotallyUseBionics.Postfix
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
SymbolResolver_AncientAltar.Resolve: (no patches)
SymbolResolver_Archonexus.Resolve: (no patches)
SymbolResolver_ChargeBatteries.Resolve: (no patches)
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches)
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches)
SymbolResolver_Hives.Resolve: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches)
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches)
SymbolResolver_OutdoorLighting.Resolve: (no patches)
SymbolResolver_Refuel.Resolve: (no patches)
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches)
SymbolResolver_Ship_Pregen.Resolve: (no patches)
SymbolResolver_Ship_Pregen_New.Resolve: (no patches)
SymbolResolver_SingleThing.Resolve: (no patches)
SymbolUtils.GenerateBuildingAt: (no patches)
SymbolUtils.GenerateItemAt: (no patches)
SymbolUtils.PreparePawnCorpse: (no patches)
TaleData_Thing.GenerateFrom: (no patches)
TaleData_Thing.GenerateRandom: (no patches)
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
TargetLockManager.EstimateAverageShotsHead: PRE: SmartPistol.LockManagerPatches+EstimateAverageShotsHead_Patch.Prefix
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__48_0: (no patches)
TargetingParameters.<>c.<ForEntityCapture>b__68_0: (no patches)
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TendUtility.CalculateBaseTendQuality: post: FirstAid.CalculateBaseTendQuality_Patch.Postfix
TendUtility.DoTend: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.TendUtility_Patches.TendUtility_DoTend_Prefix
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainComp_PowerTrader.PostExposeData: (no patches)
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: SaveOurShip2.RecreateShipTile.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
TeslaProjectile.Impact: (no patches)
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: aRandomKiwi.RimThemes.CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: aRandomKiwi.RimThemes.CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_LineHeight: PRE: aRandomKiwi.RimThemes.LineHeight_Patch.Prefix
Text.get_SpaceBetweenLines: PRE: aRandomKiwi.RimThemes.SpaceBetweenLines_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: aRandomKiwi.RimThemes.setFont_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.<SmeltProducts>d__223.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_Thing_SmeltProducts.Transpiler
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix, ItemTeleporter.Thing_DrawGUIOverlay_Patch.Prefix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
Thing.PrePostIngested: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Thing_PrePostIngested_Patches.Thing_PrePostIngested_Postfix
Thing.Print: PRE: ItemTeleporter.Thing_Print_Patch.Prefix
Thing.SmeltProducts: PRE: SaveOurShip2.PerfectEfficiency.Prefix post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix, SaveOurShip2.PerfectEfficiency.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SplitOff: PRE: LWM.DeepStorage.Patch_Thing_SplitOff.Prefix post: Cities.Thing_SplitOff.Postfix TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, JustAFleshWound.Patch.PatchThing.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix, LWM.DeepStorage.Patch_Thing_set_Position.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix, Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions, LWM.DeepStorage.Patch_Thing_set_Position.Postfix TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingClass.InitializeTemperatureControlConditions: (no patches)
ThingClass.Notify_DefsHotReloaded: (no patches)
ThingClass.PostInitialize: (no patches)
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage, AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches)
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingListGroupHelper.Includes: post: SaveOurShip2.ReactorsCanBeRefueled.Postfix
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingMakerUtility.EjectFromStorage: (no patches)
ThingMaker_MakeThing_CommonSensePatch.Postfix: (no patches)
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix, SaveOurShip2.FixFireBugA.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwner.TryDropAll: PRE: SaveOurShip2.DisableForMoveThingOwner.Prefix
ThingOwnerUtility.TryGetFixedTemperature: (no patches)
ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingSetMakerUtility.AssignQuality: (no patches)
ThingSetMaker_Pawn.Generate: (no patches)
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingStuffPairWithQuality.MakeThing: (no patches)
ThingStyleHelper.GetEverSeenByPlayer: (no patches)
ThingStyleHelper.GetStyleDef: (no patches)
ThingStyleHelper.GetStyleSourcePrecept: (no patches)
ThingStyleHelper.SetEverSeenByPlayer: (no patches)
ThingStyleHelper.SetStyleDef: (no patches)
ThingStyleHelper.SetStyleSourcePrecept: (no patches)
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix, NonUnoPinata.Patches.ThingWithComps_ExposeData_NonUnoPinataPatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.GetGizmos: post: BuryOnTheSpot.Patches.Bury_Gizmo.Postfix
ThingWithComps.Notify_Explosion: (no patches)
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThingWithComps.get_DrawColor: (no patches)
Thing_DefaultGraphic_Patch.Prefix: (no patches)
Thing_SplitOff_CommonSensePatch.ClearIngs: (no patches)
ThingsTracker.GetCachedTracker: (no patches)
ThinkNodeConditional_EscapingHoldingPlatform.Satisfied: (no patches)
ThinkNode_ActivityModeActive.Satisfied: (no patches)
ThinkNode_ActivityModePassive.Satisfied: (no patches)
ThinkNode_ConditionalBurning.Satisfied: post: SaveOurShip2.FixFireBugE.Postfix
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches)
ThinkNode_ConditionalHunkering.Satisfied: (no patches)
ThinkNode_ConditionalRevenantState.Satisfied: (no patches)
ThinkNode_ConditionalSuppressed.Satisfied: (no patches)
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority: (no patches)
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority2: (no patches)
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: post: SaveOurShip2.NoHologramAgeReversal.Postfix
ThoughtWorker_BioferriteGenerator.CurrentStateInternal: (no patches)
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches)
ThoughtWorker_CMC_DECO_WIFI.CurrentStateInternal: (no patches)
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches)
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches)
ThoughtWorker_PsychicDrone.CurrentStateInternal: (no patches)
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: (no patches)
ThoughtWorker_SleepSuppressor.CurrentStateInternal: (no patches)
ThoughtWorker_Suppressed.CurrentStateInternal: (no patches)
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches)
ThoughtWorker_VoidFascination.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.WeaponName: (no patches)
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches)
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches)
Thought_FoodEaten.SetFood: (no patches)
Thought_MemoryObservation_Chimera.set_Target: (no patches)
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
Thought_WeaponTrait.get_Name: (no patches)
TickManager.DebugSetTicksGame: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_TickManager_DebugSetTicksGame.Prefix
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.IsValidTileForNewSettlement: post: Universum.World.Patch.TileFinder_IsValidTileForNewSettlement.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
TimedDetectionRaids.CompTick: TRANS: SaveOurShip2.NoScanRaids.Transpiler
TimedForcedExitShip.ForceReform: (no patches)
TimedForcedExitShip.ResetForceExitAndRemoveMapCountdown: (no patches)
TimerOnGUI.Prefix: (no patches)
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_CombatCE.<>c__DisplayClass0_0.<ReloadEquipedWeapon>b__0: (no patches)
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__1: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__2: (no patches)
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: (no patches)
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches)
Toils_Recipe.CalculateIngredients: TRANS: NonUnoPinata.Patches.Toils_Recipe_CalculateIngredients_NonUnoPinataPatch.Transpiler
Toils_Recipe.DoRecipeWork: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_DoRecipeWork_Patches.Toils_Recipe_DoRecipeWork_Postfix
Toils_Recipe.MakeUnfinishedThingIfNeeded: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_MakeUnfinishedThingIfNeeded_Patches.Toils_Recipe_MakeUnfinishedThingIfNeeded
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches)
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
Tornado.Tick: (no patches)
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.InSellablePosition: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_TradeDeal_InSellablePosition.Prefix, Cities.TradeDeal_InSellablePosition.Prefix
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeRequestComp.PlayerCanGive: (no patches)
TradeShip.TryOpenComms: PRE: SaveOurShip2.ReplaceCommsIfPirate.Prefix post: SaveOurShip2.ReplaceCommsIfPirate.Postfix
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches)
TradeUtility.AllLaunchableThingsForTrade: post: ProjectRimFactory.Common.HarmonyPatches.Patch_TradeUtility_AllLaunchableThingsForTrade.Postfix
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
Tradeable.InitPriceDataIfNeeded: TRANS: SlimeSenpai.EndlessGrowth.Tradeable_InitPriceDataIfNeeded_Patch.Transpiler
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TrainableUtility.CanBeMaster: (no patches)
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainingCardUtility.TryDrawTrainableRow: PRE: aRandomKiwi.RimThemes.TrainingCardUtility_FinalizeSaving_Patch.Prefix
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix
TransferableOneWayWidget.DrawDaysUntilRot: (no patches)
TransferableUIUtility.<>c__DisplayClass26_0.<DrawTransferableInfo>b__0: (no patches)
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransferableUtility.TransferAsOne: (no patches)
TransferableVehicleWidget.AddSection: (no patches)
TransferableVehicleWidget.DrawDaysUntilRot: (no patches)
TransitIsDanger.Postfix: (no patches)
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransitionAction_WakeAll.DoAction: (no patches)
TransportPod.get_FuelingPortSourceFuel: (no patches)
TransportPod.get_Transporter: (no patches)
TransportPod.launch: (no patches)
TransportPodsArrivalActionUtility.DropShuttle: (no patches)
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches)
TransportShip.get_ShuttleComp: (no patches)
TransportShip.get_TransporterComp: (no patches)
TransportShipMaker.MakeTransportShip: (no patches)
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches)
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches)
TransporterUtility.AllSendableItems: post: Cities.TransporterUtility_AllSendableItems.Postfix
TransporterUtility.GetTransportersInGroup: (no patches)
TransporterUtility.WasLoadingCanceled: (no patches)
TransporterUtility_AllSendableItems.<>c__DisplayClass0_0.<Postfix>b__0: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TravelingShell.TryShell: (no patches)
TravelingTransportPods.get_End: PRE: Universum.World.Patch.TravelingTransportPods_End.Prefix
TravelingTransportPods.get_Start: PRE: Universum.World.Patch.TravelingTransportPods_Start.Prefix
TriggerContainerEmptied.Tick: (no patches)
TryDropEquipment_Patch.Postfix: (no patches)
TryGetAttackVerb_Patch.Postfix: (no patches)
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretRegistry.GetAmmo: (no patches)
TurretRegistry.GetMannable: (no patches)
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
TurretTop_Artillery.get_DrawLayer: (no patches)
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: PRE: RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_prefix post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, RWLayout.alpha2.WindowStackAddPatches.UIRoot_UIRootOnGUI_postfix, SmashTools.ProjectSetup.ValidateGUIState, aRandomKiwi.RimThemes.UIRoot_Patch.OnGUIHook
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs post: RocketMan.KeyBinder.OnGUI
UI_BackgroundMain.BackgroundOnGUI: PRE: aRandomKiwi.RimThemes.UI_BackgroundMain_Patch.Prefix
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches)
UnfinishedThing.get_Creator: PRE: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_GetCreator_Patch.Creator
UnfinishedThing.set_Creator: post: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_SetCreator_Patch.Creator
UnfogVaultAndLandedShip.Postfix: (no patches)
UnlockBuildings.Postfix: (no patches)
UnnaturalCorpse.PostMake: (no patches)
UnnaturalCorpse.get_Forbiddable: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
UpgradeInProgress.ExposeData: (no patches)
UtilityApparel.ColorForApparel: (no patches)
Utility_HoldTracker.GetExcessThing: (no patches)
Utility_HoldTracker.GetMagazineAwareStackCount: (no patches)
Utility_HoldTracker.GetStorageByThingDef: (no patches)
Utility_HoldTracker.HoldTrackerCleanUp: (no patches)
Utility_Loadouts.GetBulkTip: (no patches)
Utility_Loadouts.GetWeightTip: (no patches)
Utils.CanStoreMoreThanOneThingAt: (no patches)
Utils.CanStoreMoreThanOneThingIn: (no patches)
Utils.IsDisabled: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VFShuttleBayLanding.<>c.<Postfix>b__0_0: (no patches)
VFShuttleBayLanding.Postfix: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleComponent.HealComponent: PRE: SaveOurShip2.FastRepairOnShuttleBay.Prefix
VehicleDef.CreateRole: (no patches)
VehicleDef.ResolveReferences: (no patches)
VehicleEventMethods.ShuttleLanded: (no patches)
VehicleEventMethods.ShuttleLaunched: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehicleOrientationController.ConfirmOrientation: (no patches)
VehiclePawn.<TryGetDrugToSatisfyNeed>g__CheckInventory|97_0: (no patches)
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix, SaveOurShip2.VehicleBoarded.Postfix
VehiclePawn.PostLoad: PRE: SaveOurShip2.PostLoadNewComponents.Prefix post: SaveOurShip2.PostLoadNewComponents.Postfix
VehiclePawn.SpawnSetup: PRE: SaveOurShip2.PostSpawnNewComponents.Prefix post: SaveOurShip2.PostSpawnNewComponents.Postfix, SaveOurShip2.ShuttlesDontStartDrafted.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.<ConfigErrors>d__264.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
VehicleTurret.Init: post: SaveOurShip2.MatchTurretToHardpoint.Postfix
VehicleTurret.RecacheRootDrawPos: PRE: SaveOurShip2.DisableRecacheTurretDrawSoICanDoItManually.Prefix
VehicleTurret.get_ProjectileDef: post: SaveOurShip2.UseRightTorpedo.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_EquipmentSource: post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, MeleeWeaponSpeedAndDamage.AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: MeleeWeaponSpeedAndDamage.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.get_CausesExplosion: (no patches)
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches)
VerbUtility.GetConcreteExampleVerbs: (no patches)
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_AntiInv.<>c.<TryCastShot>b__2_0: (no patches)
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_DeployDeadlifePack.TryCastShot: (no patches)
Verb_DeployToxPack.TryCastShot: (no patches)
Verb_FirefoamPop.get_Explosive: (no patches)
Verb_FirefoamPop.get_Reloadable: (no patches)
Verb_Invisible.TryCastShot: (no patches)
Verb_LaserShoot.TryCastShot: (no patches)
Verb_Laser_Instant.TryCastShot: (no patches)
Verb_Laser_Sustain.TryCastShot: (no patches)
Verb_Laser_Sustain.WarmupComplete: (no patches)
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
Verb_LaunchProjectile.get_Projectile: (no patches)
Verb_LaunchProjectileCE.CanHitTargetFrom: (no patches)
Verb_LaunchProjectileCE.TryCastShot: TRANS: SmartPistol.Verb_LaunchProjectileSmart+InsertBeforeProjectileLaunch.Transpiler
Verb_LaunchProjectileCE.get_CompAmmo: (no patches)
Verb_LaunchProjectileCE.get_CompChangeable: (no patches)
Verb_LaunchProjectileCE.get_CompCharges: (no patches)
Verb_LaunchProjectileCE.get_CompFireModes: (no patches)
Verb_LaunchProjectileCE.get_CompReloadable: (no patches)
Verb_LaunchProjectileCE.get_ShootingAccuracy: (no patches)
Verb_LaunchProjectileShip.PointDefense: (no patches)
Verb_LaunchProjectileShip.RegisterProjectile: (no patches)
Verb_LaunchProjectileShip.TryCastShot: (no patches)
Verb_LaunchProjectileShip.get_Projectile: (no patches)
Verb_LauncherProjectileSwitchFire.TryCastShot: (no patches)
Verb_LauncherProjectileSwitchFire.get_Projectile: (no patches)
Verb_MarkForArtillery.MarkingConditionsMet: (no patches)
Verb_MarkForArtillery.TryCastShot: (no patches)
Verb_MeleeAttackCE.CanDoParry: (no patches)
Verb_MeleeAttackCE.DoParry: (no patches)
Verb_MeleeAttackCE.get_CompMeleeTargettingGizmo: (no patches)
Verb_RocketShoot.TryCastShot: (no patches)
Verb_ShootBeam.TryCastShot: (no patches)
Verb_ShootCE.ShotsPerBurstFor: (no patches)
Verb_ShootCE.VerbTickCE: (no patches)
Verb_ShootCE.get_IsSuppressed: (no patches)
Verb_ShootCE.get_isBipodGun: (no patches)
Verb_ShootCEOneUse.SelfConsume: (no patches)
Verb_ShootMultiTarget.TryCastShot: (no patches)
Verb_ShootRealistic.TryCastShotInternal: (no patches)
Verb_ShootShipCE.PointDefense: (no patches)
Verb_ShootShipCE.RegisterProjectile: (no patches)
Verb_ShootShipCE.TryCastShot: (no patches)
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches)
Verb_SmokePop.Pop: (no patches)
Verb_SpewFire.TryCastShot: (no patches)
Verb_Spray.TryCastShot: (no patches)
Verb_ThrowGrenade.SelfConsume: (no patches)
Verb_TryCastNextBurstShot.SetStanceRunAndGun: TRANS: VFECore.Patch_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler
Verb_TryStartCastOn.Prefix: TRANS: CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_RunAndGun.Transpiler
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VoidAwakeningUtility.KillAllFreeEntities: (no patches)
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WallLightMod.ChangeDefs: (no patches)
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeaponPlatform.get_CompEquippable: (no patches)
WeatherDecider.CurrentWeatherCommonality: post: Universum.Utilities.WeatherDecider_CurrentWeatherCommonality.Postfix
WeatherDecider.StartNextWeather: PRE: SaveOurShip2.SpaceWeatherStaysTwo.Prefix
WeatherEvent_VacuumDamage.FireEvent: (no patches)
WeatherManager.TransitionTo: PRE: SaveOurShip2.SpaceWeatherStays.Prefix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherOverlay_Effects.DoThingDamage: (no patches)
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonImage: PRE: aRandomKiwi.RimThemes.Widgets_ButtonImage_Patch.Prefix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Widgets.ButtonText: PRE: Leoltron.StoredResearch.ButtonTextPatch.Prefix
Widgets.ButtonTextSubtle: PRE: aRandomKiwi.RimThemes.ButtonTextSubtle_Patch.Prefix
Widgets.ButtonTextWorker: PRE: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Prefix post: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Postfix
Widgets.CustomButtonText: PRE: Leoltron.StoredResearch.CustomButtonTextPatch.Prefix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground_Patch.Prefix
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground2_Patch.Prefix
Widgets.FillableBar: PRE: Leoltron.StoredResearch.Compatibility_SRR_FillableBarPatch.Prefix
Widgets.InfoCardButtonWorker: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Widgets_InfoCardButtonWorker.Postfix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label1_Patch.Prefix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Prefix, Leoltron.StoredResearch.LabelPatch.Prefix post: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Postfix
Widgets.RadioButtonLabeled: PRE: SaveOurShip2.HideArchoStuffToo.Prefix
Widgets.TextArea: PRE: aRandomKiwi.RimThemes.Widgets_TextArea_Patch.Prefix
Widgets.TextField: PRE: aRandomKiwi.RimThemes.Widgets_TextField_Patch.Prefix
WidgetsWork.DrawWorkBoxFor: PRE: WorkManager.Patches.WidgetsWorkPatch.DrawWorkBoxForPrefix post: WorkManager.Patches.WidgetsWorkPatch.DrawWorkBoxForPostfix TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber
WidgetsWorkPatch.DrawWorkBoxForPostfix: (no patches)
WidgetsWorkPatch.DrawWorkBoxForPrefix: (no patches)
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
Window.Close: post: aRandomKiwi.RimThemes.Window_Close_Patch.Listener
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix, SaveOurShip2.CreditsAreTheRealEnd.Postfix
Window.SetInitialSizeAndPosition: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Window_SetInitialSizeAndPosition.Postfix
Window.WindowOnGUI: PRE: aRandomKiwi.RimThemes.WindowStackOnGUI_Patch.Prefix
WindowResizer.DoResizeControl: PRE: RWLayout.alpha2.RWLayoutResizerPatches.DoResizeControl_prefix
WindowStack.Add: PRE: RWLayout.alpha2.WindowStackAddPatches.WindowStack_Add_prefix, aRandomKiwi.RimThemes.WindowsStack_Add_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: PRE: aRandomKiwi.RimThemes.WindowStack_TryRemove_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiverUtility.HaulStuffOffBillGiverJob: TRANS: NeatStorageFix.HarmonyPatch_WorkGiverUtility_HaulStuffOffBillGiverJob.Transpiler
WorkGiver_Analyse.GetBestResearchBench: (no patches)
WorkGiver_AnimalResource.GetComp: (no patches)
WorkGiver_AttachTurret.HasJobOnThing: (no patches)
WorkGiver_AttachTurret.JobOnThing: (no patches)
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches)
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.DontRemoveShipFloors.Postfix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DarkStudyInteract.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.ShouldSkip: (no patches)
WorkGiver_DestroyItem.HasJobOnThing: (no patches)
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill
WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob
WorkGiver_DoBill.JobOnThing: (no patches)
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches)
WorkGiver_EmptyEggBox.JobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches)
WorkGiver_ExecuteEntity.GetEntity: (no patches)
WorkGiver_ExtractBioferrite.GetEntity: (no patches)
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: SmartFarming.AllowHarvest.Prefix
WorkGiver_GrowerSow.JobOnCell: post: SmartFarming.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches)
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches)
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches)
WorkGiver_HaulToAtomizer.JobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HaulToInventory.JobOnThing: (no patches)
WorkGiver_HaulToInventory.ShouldSkip: (no patches)
WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix, TOT_DLL_test.Patch_HasHuntingWeapon.Postfix
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InstallConsciousness.HasJobOnThing: (no patches)
WorkGiver_InstallConsciousness.JobOnThing: (no patches)
WorkGiver_InstallConsciousness.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_LoadTorpedoTube.FindAmmo: post: CombatExtended.Compatibility.SOS2Compat.Harmony_Compatibility_SaveOurShip.Postfix
WorkGiver_LoadTorpedoTube.PotentialWorkThingsGlobal: (no patches)
WorkGiver_LoadTransporters.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.JobOnThing: (no patches)
WorkGiver_Loot.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Loot.ShouldSkip: (no patches)
WorkGiver_Milk.GetComp: (no patches)
WorkGiver_OperateScanner.HasJobOnThing: (no patches)
WorkGiver_OperateScannerSpace.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.JobOnThing: (no patches)
WorkGiver_PruneGauranlenTree.GetPriority: (no patches)
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches)
WorkGiver_ReleaseEntity.GetEntity: (no patches)
WorkGiver_ReloadAutoLoader.PotentialWorkThingsGlobal: (no patches)
WorkGiver_ReloadTurret.PotentialWorkThingsGlobal: (no patches)
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: ProjectRimFactory.Common.HarmonyPatches.Patch_PotentialWorkThingsGlobal_DronesRenoveOwnBase.Postfix
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_RepairMachine.JobOnThing: (no patches)
WorkGiver_RepairMech.HasJobOnThing: (no patches)
WorkGiver_Researcher.HasJobOnThing: PRE: Leoltron.StoredResearch.WorkGiver_Researcher__HasJobOnThing__Patch.Prefix
WorkGiver_Researcher.ShouldSkip: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.WorkGiver_Researcher_Patches.Prefix, Leoltron.StoredResearch.WorkGiver_Researcher__ShouldSkip__Patch.Prefix
WorkGiver_Researcher.get_PotentialWorkThingRequest: PRE: Leoltron.StoredResearch.WorkGiver_Researcher__PotentialWorkThingRequest__Patch.Prefix
WorkGiver_Researcher__HasJobOnThing__Patch.Prefix: (no patches)
WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix
WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix
WorkGiver_Shear.GetComp: (no patches)
WorkGiver_StudyBase.GetPriority: (no patches)
WorkGiver_StudyBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_StudyBuilding.ShouldSkip: (no patches)
WorkGiver_StudyInteract.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.JobOnThing: (no patches)
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_TendEntity.GetTendableEnityFromPotentialPlatform: (no patches)
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_TransferEntity.GetEntity: (no patches)
WorkGiver_TransferEntity.HasJobOnThing: (no patches)
WorkGiver_TransferEntity.JobOnThing: (no patches)
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_Warden_SuppressActivity.GetPriority: (no patches)
WorkGiver_Warden_SuppressActivity.JobOnThing: (no patches)
WorkModeDrawer_SmartEscort.GetTargetForMech: (no patches)
WorkTabPatch.DoHeaderPrefix: (no patches)
WorkTabPatch.DoWindowContentsPostfix: (no patches)
WorkTabPatch.DrawWorkTypeBoxForPostfix: (no patches)
WorkTabPatch.HandleInteractionsDetailedPrefix: (no patches)
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ExposeData: PRE: aRandomKiwi.RimThemes.World_ExposeData_Patch.Prefix
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: SmartFarming.Patch_LoadGame.Prefix, aRandomKiwi.RimThemes.World_FinalizeInit_Patch.Prefix, AchtungMod.World_FinalizeInit_Patch.Prefix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldCameraDriver.Update: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_Update.Prefix
WorldCameraDriver.WorldCameraDriverOnGUI: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_WorldCameraDriverOnGUI.Prefix
WorldCameraDriver.get_AltitudePercent: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_AltitudePercent.Prefix
WorldCameraDriver.get_CurrentZoom: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_CurrentZoom.Prefix
WorldCameraDriver.get_MinAltitude: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_MinAltitude.Prefix
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldFactionsUIUtility.DoRow: post: VFECore.WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VFECore.WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Components.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateFromScribe_Patch.Prefix
WorldGenStep_Components.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateWithoutWorldData_Patch.Prefix
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateFromScribe_Patch.Prefix, aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateWithoutWorldData_Patch.Prefix
WorldGenerator.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateFromScribe_Patch.Prefix
WorldGenerator.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateWithoutWorldData_Patch.Prefix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldGrid.TraversalDistanceBetween: post: Universum.World.Patch.WorldGrid_TraversalDistanceBetween.Postfix
WorldHandling.AllAerialVehicles_AliveOrDead: PRE: SaveOurShip2.AllAerialVehiclesOnLoad.Prefix
WorldHealthGUIUtility.DrawHealthBar: (no patches)
WorldHealthGUIUtility.OnGUIWorldObjectHealth: (no patches)
WorldHealthGUIUtility.Visible: (no patches)
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldLayer_CurrentMapTile.get_Tile: post: Universum.Utilities.WorldLayer_CurrentMapTile_Tile.Postfix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectDamageWorker.FragmentsPotentialDamage: (no patches)
WorldObjectDamageWorker.ProcessFragmentsComp: (no patches)
WorldObjectOrbitingShip.get_mapComp: (no patches)
WorldObjectSelectionUtility.HiddenBehindTerrainNow: PRE: Universum.World.Patch.WorldObjectSelectionUtility_HiddenBehindTerrainNow.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: PRE: Universum.World.Patch.WorldObjectsHolder_AddToCache.Prefix post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache, Universum.World.Patch.WorldObjectsHolder_Recache.Prefix
WorldObjectsHolder.RemoveFromCache: PRE: Universum.World.Patch.WorldObjectsHolder_RemoveFromCache.Prefix post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldRenderer.RegenerateDirtyLayersNow_Async: PRE: aRandomKiwi.RimThemes.WorldRenderer_RegenerateDirtyLayersNow_Async_Patch.Prefix
WorldRendererUtility.HiddenBehindTerrainNow: PRE: Universum.World.Patch.WorldRendererUtility_HiddenBehindTerrainNow.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
WorldVehiclePathGrid.WorldComponentTick: (no patches)
Xenogerm.SetTargetPawn: (no patches)
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches)
XmlInheritance.TryRegister: PRE: aRandomKiwi.RimThemes.XmlInheritance_TryRegister_Patch.Prefix
Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix
Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix
Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix
Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix
Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix
Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix
Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix
Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix
Zone_Growing.get_PlantDefToGrow: PRE: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Prefix post: PeteTimesSix.ResearchReinvented_SteppingStones.Patches.Zone_Growing_Patches.Get_PlantDefToGrow_Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_TerrainGrid.Postfix: (no patches)
_TerrainGrid.Prefix: (no patches)
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
__TerrainGrid.Prefix: (no patches)
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, Krkr.RocketMan, rwlayout.alpha2.internal, SmashPhil.SmashTools, latta.devl10n, PerformanceOptimizer.Main, net.pardeike.rimworld.mods.achtung, RimHUD, ShipInteriorMod2, sindre0830.universum, CombatExtended.Compatibility.SOS2Compat, Cabbage.RimCities, SmashPhil.VehicleFramework, roolo.RunAndGun, CombatExtended.HarmonyCE, adaptive.storage.framework, bs.defnamelink, io.github.ratysz.madskills, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, eagle0600.dressPatients, CP.FirstAid, ChickenPlucker.CapturedPersonsPatches, mehni.rimworld.pickupandhaul.main, TOT.CMC.Weaponry, fr.slimesenpai.rimworld.endlessgrowth, Uuugggg.rimworld.Replace_Stuff.main, ac.mwsad.patch, owlchemist.smartfarming, smashphil.updatelog, EdB.PrepareCarefully, com.spdskatr.projectrimfactory, ItemTeleporter.Mod, name.krypt.rimworld.moddiff, Arylice.Harmony.AutomaticStumpChopping, BuryOnTheSpot, SmashPhil.VehicleFramework_preload, LordKuper.WorkManager, fed1s.rimworld.PawnTargetFix, CombatExtended.Compatibility.VehiclesCompat, VanillaVehiclesExpanded.Mod, Doug.NoJobAuthors, PeteTimesSix.ResearchReinvented_SteppingStones, KB_Drop_Inventory, Telardo.DragSelect, brrainz.lib.dynamicworktypes, Allow_Tool_Fixed_Patch.HarmonyPatch, sindre0830.rimnauts2, rimworld.rimpawnchinesename.patch, net.avilmask.rimworld.mod.RPG_CEPatches, ModMedicinePatch, TheCafFiend.SOS2ExpSpinal, rimworld.smartkar.enhancedvatlearning.main, NeatStorageFix, SmartPistolCE; 2.3.2.0: OskarPotocki.VFECore, brrainz.mod.features, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, ModSettingsFrameworkMod, brrainz-crosspromotion, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, Kikohi.PipeSystem, Leoltron.StoredResearch, OskarPotocki.VanillaHairExpanded, Dubwise.DubsMintMinimap, Kikohi.KCSG; 2.3.1.1: BetterInfoCard, de.hatti.rimworld.mod.qualitybuilder, com.smartspeed; 2.2.2.0: UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, UnlimitedHugs.AllowTool, net.avilmask.rimworld.mod.NonUnoPinata, net.littlewhitemouse.LWM.DeepStorage, PeteTimesSix.ResearchReinvented, net.avilmask.rimworld.mod.CommonSense, falconne.BWM, kittahkhan.justafleshwound, kapa.PawnNameZH, net.avilmask.rimworld.mod.CommonSense.RPGInventory, net.avilmask.rimworld.mod.NonUnoPinata.RPGStyleInventory, com.l11byzz.notgenequest; 2.1.1.0: Wheelchairs.patch; 2.0.0.8: rimworld.aRandomKiwi.RimTheme, rimworld.randomKiwi.FFM; 2.0.0.6: RandomPlus
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4409 rev1120
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\2537590749
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: jecrell.doorsexpanded. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2195733555
D:\SteamLibrary\steamapps\workshop\content\294100\1316188771
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: DerekBickley.PrisonWalls. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2566693272
D:\SteamLibrary\steamapps\workshop\content\294100\3235623894
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableOverlays. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2608654598
D:\SteamLibrary\steamapps\workshop\content\294100\3261316725
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: syrchalis.processor.framework. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2633514537
D:\SteamLibrary\steamapps\workshop\content\294100\3210544395
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableReadouts. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2661792499
D:\SteamLibrary\steamapps\workshop\content\294100\3261317086
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableShields. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2690413766
D:\SteamLibrary\steamapps\workshop\content\294100\3261317430
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: kikohi.BetterGroundPenetratingScanner. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2809972387
D:\SteamLibrary\steamapps\workshop\content\294100\3203274131
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.GiddyUp. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2934245647
D:\SteamLibrary\steamapps\workshop\content\294100\3246108162
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.SmartFarming. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2619652663
D:\SteamLibrary\steamapps\workshop\content\294100\3220129183
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Work Manager-zh dependency (LordKuper.WorkManager) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Almostthere1.5 _zh dependency (Chad.Almostthere1.5) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod UI Not Included -zh dependency (GonDragon.UINotIncluded) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\2537590749
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: jecrell.doorsexpanded. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2195733555
D:\SteamLibrary\steamapps\workshop\content\294100\1316188771
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: DerekBickley.PrisonWalls. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2566693272
D:\SteamLibrary\steamapps\workshop\content\294100\3235623894
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableOverlays. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2608654598
D:\SteamLibrary\steamapps\workshop\content\294100\3261316725
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: syrchalis.processor.framework. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2633514537
D:\SteamLibrary\steamapps\workshop\content\294100\3210544395
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableReadouts. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2661792499
D:\SteamLibrary\steamapps\workshop\content\294100\3261317086
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.ToggleableShields. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2690413766
D:\SteamLibrary\steamapps\workshop\content\294100\3261317430
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: kikohi.BetterGroundPenetratingScanner. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2809972387
D:\SteamLibrary\steamapps\workshop\content\294100\3203274131
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech Expansion - Mammalia简体中文汉化包 dependency (biotexpans.core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.GiddyUp. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2934245647
D:\SteamLibrary\steamapps\workshop\content\294100\3246108162
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: Owlchemist.SmartFarming. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2619652663
D:\SteamLibrary\steamapps\workshop\content\294100\3220129183
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech Expansion - Mythic简体中文汉化包 dependency (biotexpans.core) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.5
[HugsLib] early-initializing AllowTool
Project RimFactory Core 1.0.0.0 - Harmony patches successful
Project Rimfactory - Added Support for QualityBuilder
[RimHUD v1.15.3] Initialized
Loading Combat Extended 15.6.3.1 (e5edce736e-rel):
Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
CombatExtended :: Applying compatibility patch for RunAndGun, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
CE: Loading Mod Part
CE: Loading Mod Part
Combat Extended :: initialized
ROCKETMAN: loading plugin failed Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'.:[Ref EA15812E]
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x28affc1af60 + 0x0040a> <unknown method>
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RocketMan.RocketPluginsLoader+<LoadDirectory>d__3.MoveNext () [0x00021] in <949351c33af947369af199f234821cd7>:0
at <0x28affc1d4b0 + 0x002c9> <unknown method>
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RocketMan.RocketPluginsLoader.LoadAll () [0x00035] in <949351c33af947369af199f234821cd7>:0
at <0x28b2db6b4b0 + 0x0037a> <unknown method>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading plugins failed with error System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'.
[Ref EA15812E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>...
I hope you're fucking satisfied.
QualityBuilder successfully patched Replace Stuff
RimSaves NX
RimThemes NX
PawnNameZH载入
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\1.5\Languages\ChineseSimplified
载入Trans43768
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\Languages\ChineseSimplified
[1.3]Graphics Setter - Loaded
Work Manager: Initializing (v.1.5.0.0)...
[MadSkills]: settings initialized, multiplier is 1, tiered, daily XP threshold is 1, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 1, tiered, daily XP threshold is 1, saturated XP multiplier is 99.99, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 1, tiered, daily XP threshold is 1, saturated XP multiplier is 99.99, Great Memory trait is altered.
LWM Deep Storage: activated compatibility patch for Combat Extended
XML error: Could not register node named "20x105mmChargedBase" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Base20x105mmChargedBullet" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Ammo40x311mmRBase" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Base40x311mmRBullet" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Base5x50mmCaselessBullet" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "6x24mmChargedBase" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Base6x24mmChargedBullet" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "8x50mmChargedBase" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "Base8x50mmChargedBullet" in mod TOT.CeleTech.MKIII because this name is already used in this mod.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnColonistBar>true</showOnColonistBar> doesn't correspond to any field in type MutantDef. Context: <MutantDef><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showLabel>true</showLabel><canBleed>false</canBleed><isImmuneToInfections>true</isImmuneToInfections><showJobReport>true</showJobReport><canWearApparel>false</canWearApparel><canBeDrafted>true</canBeDrafted><canLearn>true</canLearn><relativeTurnedThought>BecameGhoul</relativeTurnedThought><showOnColonistBar>true</showOnColonistBar><canTravelInCaravan>true</canTravelInCaravan><respectsAllowedArea>true</respectsAllowedArea><hasHostilityResponse>true</hasHostilityResponse><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><enabledNeeds><li>Food</li></enabledNeeds><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removeChronicIllnesses>true</removeChronicIllnesses><removePermanentInjuries>true</removePermanentInjuries><removeAddictions>true</removeAddictions><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><removesHediffs><li>LuciferiumHigh</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li></disablesGenes><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><producesBioferrite>true</producesBioferrite><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li Class="CombatExtended.ToolCE"><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss><armorPenetrationSharp>1.0</armorPenetrationSharp><armorPenetrationBlunt>3.0</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li Class="CombatExtended.ToolCE"><label>right claw</label><capacities><li>Scratch</li></capacities><power>7</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>3.6</armorPenetrationBlunt><armorPenetrationSharp>1.2</armorPenetrationSharp><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Wood</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><stuffAdjective>carbon fiber</stuffAdjective><categories><li>Fabric</li><li>Metallic_Weapon</li><li>Steeled</li></categories><commonality>0.3</commonality><constructEffect>ConstructWood</constructEffect><color>(50,50,50)</color><soundImpactStuff>BulletImpact_Wood</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Wood</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Wood</soundMeleeHitBlunt><statOffsets><Cleanliness>0.4</Cleanliness></statOffsets><statFactors><Flammability>1.4</Flammability><MaxHitPoints>2.0</MaxHitPoints><Beauty>6.3</Beauty><Mass>0.4</Mass><MeleePenetrationFactor>0.8</MeleePenetrationFactor></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Wood</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><stuffAdjective>carbon kevlar</stuffAdjective><categories><li>Fabric</li></categories><commonality>0.3</commonality><constructEffect>ConstructWood</constructEffect><color>(100,100,100)</color><soundImpactStuff>BulletImpact_Wood</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Wood</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Wood</soundMeleeHitBlunt><statOffsets><Cleanliness>0.4</Cleanliness></statOffsets><statFactors><Flammability>0.5</Flammability><MaxHitPoints>2.3</MaxHitPoints><Beauty>5.9</Beauty></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li><li>Woody</li><li>Stony</li></categories><commonality>0.02</commonality><constructEffect>ConstructMetal</constructEffect><color>(75,75,75)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>carbon plate</stuffAdjective><appearance>FiberAM</appearance><statOffsets><Cleanliness>-0.5</Cleanliness></statOffsets><statFactors><MaxHitPoints>5.5</MaxHitPoints><Beauty>1.2</Beauty><Flammability>0.05</Flammability><WorkToMake>2.0</WorkToMake><WorkToBuild>2.3</WorkToBuild><MeleeWeapon_CooldownMultiplier>0.9</MeleeWeapon_CooldownMultiplier><DoorOpenSpeed>1.6</DoorOpenSpeed><Mass>0.05</Mass></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><commonality>0.02</commonality><color>(148,176,180)</color><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statOffsets><Beauty>10</Beauty><Cleanliness>0.2</Cleanliness></statOffsets><statFactors><MaxHitPoints>12</MaxHitPoints><Flammability>0.01</Flammability><DeteriorationRate>0.0</DeteriorationRate></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li><li>Stony</li></categories><commonality>0.05</commonality><color>(148,176,180)</color><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>diamond</stuffAdjective><appearance>GlassAM</appearance><statOffsets><Beauty>10</Beauty><Cleanliness>0.2</Cleanliness></statOffsets><statFactors><MaxHitPoints>12</MaxHitPoints><WorkToMake>3.5</WorkToMake><WorkToBuild>7.0</WorkToBuild><Beauty>1.5</Beauty><Flammability>0.01</Flammability><MeleeWeapon_CooldownMultiplier>1.1</MeleeWeapon_CooldownMultiplier><DeteriorationRate>0.0</DeteriorationRate></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(230,245,236)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>glass</stuffAdjective><appearance>GlassAM</appearance><statFactors><MaxHitPoints>0.60</MaxHitPoints><Beauty>1.75</Beauty><Flammability>0</Flammability><WorkToMake>1.25</WorkToMake><WorkToBuild>1.25</WorkToBuild></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(175,238,238)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>reinforced glass</stuffAdjective><appearance>ReinforceAM</appearance><statFactors><MaxHitPoints>1.5</MaxHitPoints><Beauty>1.15</Beauty><Flammability>0</Flammability><WorkToMake>2</WorkToMake><WorkToBuild>2</WorkToBuild></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li><li>Unused</li></categories><commonality>0.20</commonality><appearance>BricksAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.4</MarketValue><MaxHitPoints>1.8</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>7.0</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.45</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>0.9</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(119,79,57)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>brick</stuffAdjective></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li></categories><commonality>0.20</commonality><appearance>SmoothAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.5</MarketValue><MaxHitPoints>2.35</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>6.5</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.35</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>1</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(120,120,120)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>concrete</stuffAdjective></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Ground</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Stony</li></categories><commonality>0.20</commonality><appearance>RefConcreteAM</appearance><statOffsets><WorkToBuild>160</WorkToBuild></statOffsets><statFactors><MarketValue>0.8</MarketValue><MaxHitPoints>3.6</MaxHitPoints><Flammability>0</Flammability><WorkToBuild>6.5</WorkToBuild><WorkToMake>1.4</WorkToMake><DoorOpenSpeed>0.25</DoorOpenSpeed><BedRestEffectiveness>0.9</BedRestEffectiveness><MeleeWeapon_CooldownMultiplier>1.30</MeleeWeapon_CooldownMultiplier><Beauty>0.9</Beauty></statFactors><canSuggestUseDefaultStuff>true</canSuggestUseDefaultStuff><color>(140,140,160)</color><soundImpactStuff>BulletImpact_Ground</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Stone</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Stone</soundMeleeHitBlunt><stuffAdjective>reinforced concrete</stuffAdjective></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li><li>Metallic_Weapon</li><li>Steeled</li></categories><commonality>1.00</commonality><constructEffect>ConstructMetal</constructEffect><color>(200, 183, 183)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><appearance>RustyAM</appearance><statFactors><MaxHitPoints>0.9</MaxHitPoints><Beauty>1</Beauty><Flammability>0</Flammability></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><color>(175, 73, 27)</color><commonality>0.12</commonality><constructEffect>ConstructMetal</constructEffect><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><appearance>CopperAM</appearance><statOffsets><Beauty>0</Beauty></statOffsets><statFactors><MaxHitPoints>0.5</MaxHitPoints><Flammability>0</Flammability><Beauty>1</Beauty></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li><li>Metallic_Weapon</li><li>Steeled</li></categories><commonality>0.08</commonality><constructEffect>ConstructMetal</constructEffect><color>(221,211,210)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statOffsets><Beauty>6</Beauty></statOffsets><statFactors><MaxHitPoints>1.1</MaxHitPoints><Beauty>2</Beauty><Flammability>0</Flammability><MeleePenetrationFactor>1.1</MeleePenetrationFactor></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Woody</li></categories><commonality>0.001</commonality><constructEffect>ConstructMetal</constructEffect><color>(180,180,180)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>plastic</stuffAdjective><appearance>Smooth</appearance><statFactors><MaxHitPoints>0.65</MaxHitPoints><Beauty>1</Beauty><Flammability>1</Flammability><WorkToMake>0.6</WorkToMake><WorkToBuild>0.6</WorkToBuild><DoorOpenSpeed>1.3</DoorOpenSpeed></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>PRF_Glassy</li></categories><commonality>0</commonality><constructEffect>ConstructMetal</constructEffect><color>(175,238,238)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><stuffAdjective>quartz</stuffAdjective><appearance>QuartzAM</appearance><statFactors><MaxHitPoints>1.5</MaxHitPoints><Beauty>1.15</Beauty><Flammability>0</Flammability><WorkToMake>2</WorkToMake><WorkToBuild>2</WorkToBuild></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type TOT_DLL_test.CompProperties_LaserData_Instant
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Project RimFactory - Materials] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[@Name = "StandingLampBase"]/costList) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2340181629\Patches\Patches that Alters Vanilla\Buildings_Construction.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[魔力土壤] Patch operation Verse.PatchOperationRemove(/Defs/ThingDef[defName="Plant_TreeGauranlen"]/minifiedDef) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\3238076349\1.5\Patches\ZeroPatch.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Names/Animal_Female 392
Names/Animal_Male 442
Names/Animal_Unisex 1542
Names/Business 588
Names/Celestial 357
Names/CelestialPrefix 13
Names/CelestialSuffix 29
Names/EmpireTown 153
Names/Imperial_First_Female 99
Names/Imperial_First_Male 135
Names/Imperial_Last 73
Names/Nick_Unisex_Pig 167
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 136
Words/Nouns/BusinessTypes 40
Names/Mech_Unisex 60
Names/Creepjoiner_Last 83
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_5x50mmCaseless_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.RecipeDefs named MakeAmmo_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_5x50mmCaseless_Sabot_LV. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Ammo_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.BuildableDefs named Bullet_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingCategoryDefs named Ammo20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingCategoryDefs named Ammo40x311mmR. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingCategoryDefs named Ammo6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingCategoryDefs named Ammo8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoDefs named Ammo_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_20x105mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_20x105mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_40x311mmR_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_40x311mmR_Incendiary. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_40x311mmR_HE. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_40x311mmR_Sabot. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_5x50mmCaseless_Sabot_LV. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_6x24mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_6x24mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Ammo_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_8x50mmCharged_AP. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple Verse.ThingDefs named Bullet_8x50mmCharged_Ion. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoSetDefs named AmmoSet_20x105mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoSetDefs named AmmoSet_40x311mmR. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoSetDefs named AmmoSet_6x24mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod TOT.CeleTech.MKIII has multiple CombatExtended.AmmoSetDefs named AmmoSet_8x50mmCharged. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named LeavesRustle found to give to Verse.SubEffecterDef Verse.SubEffecterDef (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SoS2_Shuttle] Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Names/Animal_Female 214
Names/Animal_Male 235
Names/Animal_Unisex 1538
Names/Business 100
Names/Celestial 357
Names/CelestialPrefix 6
Names/CelestialSuffix 22
Names/EmpireTown 103
Names/Imperial_First_Female 71
Names/Imperial_First_Male 75
Names/Imperial_Last 55
Names/Nick_Unisex_Pig 152
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 136
Words/Nouns/BusinessTypes 18
Names/Mech_Unisex 30
Names/Creepjoiner_Last 83
Could not resolve cross-reference: No Verse.ShaderTypeDef named MoteBouncingRotating found to give to Verse.GraphicData Verse.GraphicData
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named HackingSpeed found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named BiosculpterOccupantSpeed found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named HackingSpeed found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named CMCBullet_5x15mmCaseless_Sabot found to give to CombatExtended.AmmoLink (CMCAmmo_5x15mmCaseless_Sabot -> null)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named HackingSpeed found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named HackingSpeed found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[MadSkills]: changed behavior of Great Memory trait.
Config error in PRF_Fossil: is smeltable but does not give anything for smelting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in PRF_Fossil: is smeltable but does not give anything for smelting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
d3d11: failed to create 2D texture id=8865 width=128 height=511 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=8865 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=8883 width=511 height=128 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=8883 [D3D error was 80070057]
(Filename: Line: 537)
Could not load UnityEngine.Texture2D at Things/Mote/RitualEffects/SemiCircleGradient in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load UnityEngine.Texture2D at Things/Mote/RitualEffects/RotationSlightlyIrregular in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
LoadAllBios
Translation data for language Simplified Chinese has 1709 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimNauts 2</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color>
<color=orange>[VehicleFramework]</color> version 1.5.1704
<color=orange>[VehicleFramework]</color> <color=#008000FF>181 patches successfully applied.</color>
SOS2 SteamV2.7.4 active
[SoS2] Vanilla Expanded framework detected - disabling vehicle wrecks in space
Wall Light: v1.5.8874.26767
LWM Update: stable(ish) 1.5.0.4
LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, ASNeolithicBasketWoody, ASNeolithicBasketFabric, ASNeolithicHayPile, ASNeolithicLargePot, ASNeolithicMealShelf, ASNeolithicPlinthWoody, ASNeolithicTextileBundleFabric, ASNeolithicTextileBundleLeather, ASNeolithicWoodPile, HKJ_RepairOthers, HKJ_Dismantling, HKJ_QualityChanger, HKJ_Tran, HKJ_TranBig, HKJ_MaterialToEnergyConverter, IT_ItemTeleporter, sbz_Fridge, sbz_LargeFridge, sbz_SingleChestFridge, sbz_DoubleChestFridge, sbz_SingleWallFridge, sbz_DoubleWallFridge, sbz_ShortWorkbenchShelf, sbz_MidWorkbenchShelf, sbz_WorkbenchShelf, RimNauts2_DeliveryCannon, ASNeolithicChunkStorageChunkSandstone, ASNeolithicChunkStorageChunkGranite, ASNeolithicChunkStorageChunkLimestone, ASNeolithicChunkStorageChunkSlate, ASNeolithicChunkStorageChunkMarble, ASNeolithicLargePotChunkSandstone, ASNeolithicLargePotChunkGranite, ASNeolithicLargePotChunkLimestone, ASNeolithicLargePotChunkSlate, ASNeolithicLargePotChunkMarble, ASNeolithicPlinthChunkSandstone, ASNeolithicPlinthChunkGranite, ASNeolithicPlinthChunkLimestone, ASNeolithicPlinthChunkSlate, ASNeolithicPlinthChunkMarble into Deep Storage
MMP: Smart Medicine not detected
Adding Basegame medsList
Adding mod medicines
Setting up textures
Sorted meds list:
草药
医药
闪耀世界医药
Patching Mod Medicines...
MMP: Pharmacist not detected
Note: No modded medicines found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
Universum (ṽ2.4.0) ĥàș șùççèșșƑùſſý ſòàðèð.
已找到65个defs
13 ùṭìſìṭìèș Ƒòùƞð
21 þìòṁèș Ƒòùƞð, 14 çòƞƑìğùṟàṭìòƞș Ƒòùƞð
300 ṭèṟṟàìƞș Ƒòùƞð, 3 çòƞƑìğùṟàṭìòƞș Ƒòùƞð
230 ğèƞèș Ƒòùƞð, 0 çòƞƑìğùṟàṭìòƞș Ƒòùƞð
AssetBundle加载完成,已找到windows个platform
RimNauts 2(v5.4.0)已成功加载。
>-CeleTech Arsenal MKIII-<
projectileinterceptor patched
GunRender patched
MVCF successfully applied 0 patches
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Apparel_ArmorHelmetRecon
Apparel_ArmorHelmetReconPrestige
Apparel_AirwireHeadset
Apparel_ArrayHeadset
Apparel_IntegratorHeadset
Apparel_ArmorHelmetMechCommander
Apparel_ArmorHelmetMechlordHelmet
Apparel_PackBandwidth
CE_Apparel_RadioPack
Combat Extended :: Checking Better Turrets
Vanilla Psycasts Expanded loaded: False
Combat Extended :: Checking Misc Turrets
Checking Multiplayer Compat
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Installing Vehicle Framework
Combat Extended :: Checking SOS2
Combat Extended :: Installing SOS2
Combat Extended :: Checking SRTS Expanded
[Advanced Hydroponics] (玉米, 干草, 恶魔菇)
[HugsLib] initializing ImprovedWorkbenches, RunAndGun
[ImprovedWorkbenches] Adding support for ProjectRimFactory
[OgreStack]: Modify Stack Sizes Complete
Starting patches: 2558 - 6/3/2025 6:46:24 PM
Finished transpiling 2558 methods - 6/3/2025 6:46:55 PM
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