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@HugsLibRecordKeeper
Created March 13, 2026 18:46
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Rimworld output log published using HugsLib
Log uploaded on Saturday, March 14, 2026, 3:46:25 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
[Rimwaldo] Korean CRIBAO(Milsu.Rimwaldo.Vanilla)[mv:20.1.15]: (no assemblies)
Smart Speed(sarg.smartspeed): 0Harmony(av:2.4.1,fv:2.3.6), SmartSpeed(1.0.0)
[Og] Repair Your Gear(Og.Repair.Your.Gear): OgRepairGear(1.0.0)
Gene Trader(tac.genetrader): (no assemblies)
Rimsenal: Murder diversified(rimsenal.core): (no assemblies)
Rimsenal - Augmented Vanilla Pack(rimsenal.EVP): (no assemblies)
Minimal Light Control(kapitanoczywisty.minimallightcontrol): MinimalLightControl(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.4.1,fv:2.3.6), AlienRace(1.0.0)
Rimsenal Xenotype Pack - Zohar(Rimsenal.Zohar): (no assemblies)
Rimsenal Xenotype Pack - Harana(Rimsenal.Harana): (no assemblies)
Rimsenal Xenotype Pack - Askbarn(Rimsenal.Askbarn): (no assemblies)
Rimsenal Faction Pack - Spacer(Rimsenal.Spacer): (no assemblies)
Rimsenal Faction Pack - Feral(rimsenal.feral): (no assemblies)
Rimsenal Faction Pack - Federation(rimsenal.federation): CrucibleCorrosion(1.0.0)
[RH2] Rimdeed® - Pawn Recruitment(CP.Rimdeed): Rimdeed(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
[Patch]Rebalance Ratkin Life Stage Ages(Teiwaz.rrlsa): (no assemblies)
Automatic Night Owl(ben.automaticnightowl): AutomaticNightOwl(1.0.0)
NewRatkinPlus[1.6](fxz.Solaris.RatkinRaceMod.odyssey): NewRatkin(1.0.0), SYS(1.0.0.1)
Orca Shuttle(smallmine.HeavyShuttle): (no assemblies)
[CAT] Show Hair With Hats or Hide All Hats(cat2002.showhair): ShowHair(0.0.0)
Transport Food Policy Manager(zeek3000.transportfoodpolicymanager): TransportFoodPolicy(1.0.0)
Dev In Your Language(latta.devl10n): DevInYourLanguage(1.0.0)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
Hide Cryptosleep Pawn(louze.hiddencryptosleep): HideCryptoSleep(1.0.7237.40439)
Stack XXL(Indeed.StackXXL)[ov:1.0.0]: StackXXL(1.0.0)
More Trade Ships(Versengt.MoreTradeShips): (no assemblies)
Trade UI Revised(hobtook.tradeui)[mv:1.5]: TradeUI(1.0.0)
Traders Have Money(captaingeorge.TradersHaveMoney): (no assemblies)
AutoBlink(rabiosus.autoblink): AutoBlink(1.0.0)
JumpLifter(rabiosus.jumplifter): (no assemblies)
Better Map Sizes (Continued)(snowdrop.custommapsizescontinued): 0Harmony(av:2.4.1,fv:2.3.6), CustomMapSizes(1.0.0)
World Pawn Cleaner(cedaro.worldpawncleaner): WorldPawnCleaner(1.0.0)
Float Sub-Menus(kathanon.FloatSubMenu): FloatSubMenu(av:1.0.0,fv:1.0.0)
More Gene Information(kathanon.MoreGeneInfo): MoreGeneInfo(1.0.0)
[sbz] Mini Mech Recharger(sbz.MiniMechRecharger): (no assemblies)
Microtools Alpha(alx.microtools): Microtools(1.0.0)
easy visible restock timer(Gaeulnoeul.easyvisiblerestocktimer): EasyVisibleRestockTimer(1.0.0)
[FM] Gene Banks Expanded(Farxmai2.GeneBanksExapnded): (no assemblies)
[777] Favourites!(XeoNovaDan.RimworldFavourites): RimworldFavourites(1.6.1.1)
Useful Marks(Andromeda.UsefulMarks): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), FloatSubMenu(av:1.0.0,fv:1.0.0), UsefulColonistBar(1.0.0)
Active Harmony patches:
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelProperties.PawnCanWear: post: AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
BiostatsTable.Draw: PRE: MoreGeneInfo.Patch_ForPawn.DrawBiostats_Pre post: MoreGeneInfo.Patch_ForPawn.DrawBiostats_Post
BiostatsTable.MaxLabelWidth: post: MoreGeneInfo.Patch_ForPawn.MaxLabelWidth
BiostatsTable.MetabolismDescAt: post: MoreGeneInfo.Patch_ForPawn.MetabolismDescAt
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_CommsConsole.GetFloatMenuOptions: post: Rimdeed.Building_CommsConsole_Patch.Postfix
Building_GeneAssembler.GetInspectString: post: MoreGeneInfo.Patch_AssemblerInspect.GetInspectString
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_GrowthVat.GetGizmos: post: MoreGeneInfo.Patch_EmbryoList.Building_GrowthVat_Gizmos
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix TRANS: AlienRace.HarmonyPatches.OutfitStandDrawAtTranspiler
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_OutfitStand.HeadOffsetAt: post: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.OutfitStandHeadOffsetAtTranspiler
Building_OutfitStand.RecacheGraphics: PRE: AlienRace.HarmonyPatches.OutfitStandEnableOverride post: AlienRace.HarmonyPatches.OutfitStandDisableOverride TRANS: AlienRace.HarmonyPatches.OutfindStandRecacheGraphicsTranspiler
Building_OutfitStand.RimWorld.IHaulDestination.Accepts: post: AlienRace.HarmonyPatches.OutfitStandAcceptsPostfix
Building_OutfitStand.get_BodyTypeDefForRendering: post: AlienRace.HarmonyPatches.OutfitStandBodyTypeDefForRenderingPostfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Caravan.AddPawn: post: TransportFoodPolicyManager.Caravan_AddPawn_Patch.Postfix
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix
Caravan.Notify_PawnRemoved: post: TransportFoodPolicyManager.Caravan_Notify_PawnRemoved_Patch.Postfix
Caravan.PostRemove: post: TransportFoodPolicyManager.Caravan_PostRemove_Patch.Postfix
Caravan.RemoveAllPawns: PRE: TransportFoodPolicyManager.Caravan_RemoveAllPawns_Patch.Prefix
Caravan.RemovePawn: post: TransportFoodPolicyManager.Caravan_RemovePawn_Patch.Postfix
CaravanFormingUtility.FormAndCreateCaravan: post: TransportFoodPolicyManager.CaravanFormingUtility_FormAndCreateCaravan_Patch.Postfix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CharacterCardUtility.DrawCharacterCard: TRANS: AlienRace.HarmonyPatches.DrawCharacterCardTranspiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
ChoiceLetter.OpenLetter: PRE: Rimdeed.OpenLetter_Patch.Prefix
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler
ColonistBar.CheckRecacheEntries: TRANS: ColonistBar_CheckRecacheEntries.Transpiler
ColonistBar.ColonistBarOnGUI: TRANS: UsefulMarks.ColonistBar_DrawWeapon_Patch.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Prefix post: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix
Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix
CompAffectedByFacilities.Notify_FacilityDespawned: post: PipeSystem.PipeSystem_CompAffectedByFacilities_Notify_FacilityDespawned_Patch.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompBreakdownable.CheckForBreakdown: TRANS: VEF.Buildings.VanillaExpandedFramework_CompBreakdownable_CheckForBreakdown_Patch.Transpiler
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompPorcupine.PostPostApplyDamage: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompStatue.CreateSnapshotOfPawn_HookForMods: post: AlienRace.HarmonyPatches.StatueSnapshotHookPostfix
CompStatue.InitFakePawn: TRANS: AlienRace.HarmonyPatches.StatueInitFakePawnTranspiler
CompStatue.InitFakePawn_HookForMods: post: AlienRace.HarmonyPatches.StatueFakePawnHookPostfix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTransporter.CleanUpLoadingVars: PRE: TransportFoodPolicyManager.CompTransporter_CleanUpLoadingVars_Patch.Prefix
CompTransporter.Notify_ThingAdded: post: TransportFoodPolicyManager.CompTransporter_Notify_ThingAdded_Patch.Postfix
CompTransporter.Notify_ThingRemoved: post: TransportFoodPolicyManager.CompTransporter_Notify_ThingRemoved_Patch.Postfix
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompressibilityDecider.DetermineReferences: post: Microtools.Features.DirectHaul.Harmony.Patch_CompressibilityDecider_DetermineReferences.Postfix
Corpse.DeSpawn: post: ShowHair.HarmonyPatches.Corpse_DeSpawn_Patch.Postfix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugActionsIncidents.<IncidentsYielder>d__6.MoveNext: TRANS: DevInYourLanguage.H_DebugActionsIncidents.IncidentsYielderTranspiler
DebugActionsIncidents.GetIncidentWithPointsDebugAction: TRANS: DevInYourLanguage.H_DebugActionsIncidents.GetIncidentWithPointsDebugActionTranspiler
DebugActionsMapManagement.SetTerrainRect: TRANS: DevInYourLanguage.H_DebugActionsMapManagement.SetTerrainRect
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevInYourLanguage.H_DebugTabMenu_Actions.GenerateCacheForMethod
DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post
DebugTabMenu_Settings.LegibleFieldName: PRE: DevInYourLanguage.H_DebugTabMenu_Settings.LegibleFieldName
DebugThingPlaceHelper.SpawnOptions: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.PawnGearDevOptions: TRANS: DevInYourLanguage.H_DebugToolsPawns.Transpiler
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnPawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugTools_Health.AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, DevInYourLanguage.H_DebugWindowsOpener.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_Def_ResolveReferences_Patch.Prefix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: post: ShowHair.HarmonyPatches.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
DevGUI.Label: PRE: DevInYourLanguage.H_DevGUI.Label
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider TRANS: CustomMapSizes.HarmonyPatches.Patch_Dialog_AdvancedGameConfig_DoWindowContents.Transpiler
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenogerm..ctor: post: MoreGeneInfo.Patch_ForPawn.Reset
Dialog_CreateXenogerm.DoBottomButtons: PRE: MoreGeneInfo.Patch_ForPawn.DoBottomButtons
Dialog_CreateXenogerm.DrawGenepack: TRANS: MoreGeneInfo.Patch_StatsFilter.DrawGenepack_Xenogerm_Transpiler
Dialog_CreateXenogerm.DrawGenes: TRANS: MoreGeneInfo.Patch_ForPawn.DrawGenes_Transpiler
Dialog_CreateXenogerm.DrawSection: TRANS: MoreGeneInfo.Patch_StatsFilter.DrawSection_Xenogerm_Transpiler
Dialog_CreateXenogerm.UpdateSearchResults: TRANS: MoreGeneInfo.Patch_StatsFilter.UpdateSearchResults_Xenogerm_Transpiler
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_CreateXenotype.DrawSection: TRANS: MoreGeneInfo.Patch_StatsFilter.DrawSection_Xenotype_Transpiler
Dialog_CreateXenotype.UpdateSearchResults: TRANS: MoreGeneInfo.Patch_StatsFilter.UpdateSearchResults_Xenotype_Transpiler
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TransportFoodPolicyManager.Dialog_FormCaravan_CalculateAndRecacheTransferables_Patch.Postfix
Dialog_FormCaravan.PostClose: post: TransportFoodPolicyManager.Dialog_FormCaravan_PostClose_Patch.Postfix
Dialog_FormCaravan.PostOpen: post: TransportFoodPolicyManager.Dialog_FormCaravan_PostOpen_Patch.Postfix
Dialog_InfoCard.DoWindowContents: post: MoreGeneInfo.Patch_GeneDisplay.InfoCard_DoWindowContents_Post
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.CalculateAndRecacheTransferables: post: TransportFoodPolicyManager.Dialog_LoadTransporters_CalculateAndRecacheTransferables_Patch.Postfix
Dialog_LoadTransporters.PostOpen: post: TransportFoodPolicyManager.Dialog_LoadTransporters_PostOpen_Patch.Postfix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NamePawn.DoWindowContents: post: UsefulMarks.Dialog_NamePawn_DoWindowContents_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_Trade.DoWindowContents: TRANS: TradeUI.TradeUIRework.DoWindowContentsTranspiler
Dialog_Trade.FillMainRect: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect.Prefix TRANS: TradeUI.TradeUIRework.FillMainRectTranspiler
Dialog_Trade.PostOpen: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_PostOpen.Prefix
Dialog_Trade.get_InitialSize: post: TradeUI.TradeUIRework+Harmony_DialogTrade_InitialSize.Postfix
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix, ShowHair.HarmonyPatches.DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, AlienRace.HarmonyPatches.CanEquipPostfix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
Frame.CompleteConstruction: TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.ExposeData: post: TransportFoodPolicyManager.Game_ExposeData_Patch.Postfix
Game.ExposeSmallComponents: post: MoreGeneInfo.Patch_SaveLoad.SaveLoad
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: TRANS: CustomMapSizes.HarmonyPatches.Patch_Game_InitNewGame.Transpiler
Game.LoadGame: post: CharacterEditor.CEditor.OnSavegameLoaded
GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix
GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre
GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenMapUI.DrawPawnLabel: post: UsefulMarks.NamePlatePatches+GenMapUI_DrawPawnLabel_Patch.Postfix
GenRadial.NumCellsInRadius: TRANS: VEF.GenRadialPatches.IncreaseNumCellsInRadiusCount
GenRecipe.PostProcessProduct: PRE: NewRatkin.ProductFinishGenColorHook.Prefix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneCreationDialogBase..ctor: post: MoreGeneInfo.Patch_StatsFilter.Reset
GeneCreationDialogBase.DoWindowContents: PRE: MoreGeneInfo.Patch_ForPawn.DoWindowContents_Pre post: MoreGeneInfo.Patch_ForPawn.DoWindowContents_Post
GeneCreationDialogBase.DrawSearchRect: post: MoreGeneInfo.Patch_StatsFilter.ActivateDrawSearchRect
GeneCreationDialogBase.OnGenesChanged: post: MoreGeneInfo.Patch_ForPawn.OnGenesChanged
GeneSetHolderBase.GetInspectString: post: MoreGeneInfo.Patch_Xenogerm.GetInspectString
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: post: MoreGeneInfo.Patch_GeneDisplay.DrawGeneBasics_Post TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawSection: PRE: MoreGeneInfo.Patch_GeneDisplay.DrawSection_Pre
GeneUtility.GenerateXenotypeNameFromGenes: PRE: MoreGeneInfo.Patch_ForPawn.GenerateXenotypeNameFromGenes
GeneUtility.NonOverriddenGenes: post: MoreGeneInfo.Patch_MetabolismPrediction.NonOverriddenGenes
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
GuestUtility.IsSellingToSlavery: PRE: Rimdeed.GuestUtility_IsSellingToSlavery_Patch.Prefix
HairDef.GraphicFor: post: ShowHair.HarmonyPatches.HairDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DoDebugOptions: TRANS: DevInYourLanguage.H_HealthCardUtility.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.GetPawnCapacityTip: TRANS: VEF.Apparels.VanillaExpandedFramework_HealthCardUtility_GetPawnCapacityTip_Patch.Transpiler
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.TickInterval: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_HediffDef_ResolveReferences_Patch.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__18_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__88.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_Injury.PostAdd: PRE: NewRatkin.Hediff_InjuryPatch.Prefix
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix
HumanEmbryo.GetGizmos: post: MoreGeneInfo.Patch_EmbryoList.HumanEmbryo_Gizmos
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
InteractionWorker_EnslaveAttempt.Interacted: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_EnslaveAttempt.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_RecruitAttempt.Postfix
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_ForceTargetWear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_ForceTargetWear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_InstallImplant.Install: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler, AlienRace.HarmonyPatches.JobDriverLovinFinishTranspiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler
JobDriver_ManTurret.<>c__DisplayClass11_0.<FindFuelForTurret>g__FuelValidator|0: PRE: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Prefix post: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Postfix
JobDriver_UseOutfitStand.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: TRANS: AlienRace.HarmonyPatches.IngestibleToNurseTranspiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler, MoreGeneInfo.Patch_DoTooltipGUI.Transpiler
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: UsefulMarks.Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix
MapGenerator.GenerateMap: post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.Capacity: TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: TRANS: AlienRace.HarmonyPatches.PawnCanUseMeditationFocusTranspiler
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: post: ShowHair.HarmonyPatches.MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
NegativeInteractionUtility.NegativeInteractionChanceFactor: PRE: NewRatkin.NegativeInteractionUtilityPatch.Prefix
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_SelectStartingSite.PostOpen: post: CustomMapSizes.Patch_Page_SelectStartingSite_PostOpen.Postfix
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.DeSpawn: post: ShowHair.HarmonyPatches.Pawn_Removed_Patch.Postfix, UsefulMarks.PawnDead_Patch.Postfix, VEF.Hediffs.PhasingPatches.Despawn_Postfix
Pawn.Destroy: post: ShowHair.HarmonyPatches.Pawn_Removed_Patch.Postfix
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix
Pawn.Kill: PRE: VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Postfix, Rimdeed.Pawn_Kill_Patch.Postfix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing
Pawn.TryGetAttackVerb: post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, NewRatkin.PawnGenColorHook.Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: AlienRace.HarmonyPatches.GeneratePawnPostfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: AlienRace.HarmonyPatches.GenerateSkillsPrefix post: AlienRace.HarmonyPatches.GenerateSkillsPostfix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix
PawnGenerator.GenerateTraitsFor: TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.TryGenerateNewPawnInternal: PRE: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix post: NewRatkin.PawnGeneratorPatch.Postfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnKindDef.<ConfigErrors>d__156.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnNameColorUtility.PawnNameColorOf: PRE: UsefulMarks.PawnNameColorUtility_Patch.Prefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AdjustParms: PRE: ShowHair.HarmonyPatches.PawnRenderTree_AdjustParms_Patch.Prefix TRANS: ShowHair.HarmonyPatches.PawnRenderTree_AdjustParms_Patch.Transpiler
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentAndApparelExtrasPrifix
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix
PawnRenderer.GetDrawParms: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix, UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: post: AlienRace.HarmonyPatches.CanTakeDrugPostfix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForCleanup TRANS: AlienRace.HarmonyPatches.TryGenerateWeaponForTranspiler
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.ExposeData: post: NewRatkin.Pawn_AbilityTrackerPatch.Postfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.DestroyAll: PRE: NewRatkin.DestroyGearOnDropPatch.Prefix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, Microtools.Features.DirectHaul.Harmony.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_CarryTracker.TryStartCarry: post: Microtools.Features.DirectHaul.Harmony.Patch_Pawn_CarryTracker_TryStartCarry.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix
Pawn_DraftController.set_Drafted: post: AlienRace.HarmonyPatches.DraftedPostfix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix, Microtools.Features.DirectHaul.Harmony.Patch_Pawn_EquipmentTracker_Notify_EquipmentAdded.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.AddictionChanceFactor: PRE: AlienRace.HarmonyPatches.AddictionChanceFactorPrefix
Pawn_GeneTracker.Notify_GenesChanged: post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix
Pawn_HealthTracker.AddHediff: post: AlienRace.HarmonyPatches.AddHediffPostfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.Notify_HediffChanged: post: AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: post: NewRatkin.PawnNeedPatch.Postfix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StoryTracker.get_SkinColor: TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
PlantUtility.CanSowOnGrower: TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: [800]MinimalLightControl.MinimalLightControlHarmony+DoPlaySettingsGlobalControlsPatch.Postfix, RimworldFavourites.Patch_PlaySettings+Patch_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: post: RimworldFavourites.Patch_PlaySettings+Patch_ExposeData.Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_Apparel_DesiredStrong.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
PregnancyUtility.ApplyBirthOutcome: TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_CheckForFreeIntercept_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
QualityUtility.SendCraftNotification: post: RimworldFavourites.Patch_QualityUtility+Patch_SendCraftNotification.Postfix
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
Recipe_AdministerIngestible.AvailableOnNow: post: AlienRace.HarmonyPatches.IngestibleAvailableOnNowPostfix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: VEF.Buildings.VanillaExpandedFramework_ResearchProjectDef_UnlockedDefs_Patch.Postfix, PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
Reward.Notify_Used: post: RimworldFavourites.Patch_Reward+Patch_Notify_Used.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShotReport.GetTextReadout: TRANS: VEF.Pawns.ShotReport_GetTextReadout_Patch.Transpiler
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix
SkyManager.CurrentSkyTarget: post: MinimalLightControl.MinimalLightControlHarmony+CurrentSkyTargetPatch.Postfix
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_FertilityByGenderAge.AgeFactor: TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.<RelevantGear>d__23.MoveNext: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_RelevantGear_Transpiler.Transpiler
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetOffsetsAndFactorsExplanation_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: PRE: Microtools.Features.DirectHaul.Harmony.Patch_StoreUtility_TryFindBestBetterStoreCellFor.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_StorytellerDef_ResolveReferences_Patch.Prefix
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
Thing.Destroy: PRE: Microtools.Features.DirectHaul.Harmony.Patch_Thing_Destroy.Prefix post: Microtools.Features.DirectHaul.Harmony.Patch_Thing_Destroy.Postfix
Thing.GetGizmos: post: Microtools.Features.DirectHaul.Harmony.Patch_Thing_GetGizmos.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix, AlienRace.HarmonyPatches.IngestedPrefix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.PostMapInit: PRE: PipeSystem.PipeSystem_Thing_PostMapInit_Patch.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: post: AutomaticNightOwl.AutomaticNightOwl+Patch_Thing_SpawnSetup.Postfix TRANS: PipeSystem.PipeSystem_Thing_SpawnSetup_Patch.Transpiler
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix
Thing.TryAbsorbStack: PRE: Microtools.Features.DirectHaul.Harmony.Patch_Thing_TryAbsorbStack.Prefix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
ThingDef.<ConfigErrors>d__401.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_ThingDef_ResolveReferences_Patch.Prefix
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_DescriptionDetailed_Transpiler.Transpiler
ThingDef.get_IsShieldThatBlocksRanged: post: NewRatkin.ShieldPatch.IsShieldBlocksRangedPostifx
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingMaker.MakeThing: post: NewRatkin.ThingMakeColorHook.Postfix
ThingOwner.NotifyAdded: post: MoreGeneInfo.Patch_EmbryoList.Added
ThingOwner.NotifyRemoved: post: MoreGeneInfo.Patch_EmbryoList.Removed
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix
TradeUI.DrawTradeableRow: TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
Tradeable_Pawn.ResolveTrade: TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect+Harmony_TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix
TransferableUIUtility.DoExtraIcons: post: RimworldFavourites.Patch_TransferableUIUtility+Patch_TransferableUIUtility_DoExtraIcons.Postfix
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: Rimdeed.TransferableUIUtility_Patch.Prefix
TransferableUIUtility.DrawTransferableInfo: TRANS: UsefulMarks.TransferableOneWayWidget_Patch.Transpiler
TransferableUtility.TransferAsOne: post: RimworldFavourites.Patch_TransferableUtility+Patch_TransferableUtility_TransferAsOne.Postfix
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
Translator.PseudoTranslated: PRE: DevInYourLanguage.H_Translator.PseudoTranslated
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler, MoreGeneInfo.Patch_DoTooltipGUI.Transpiler
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
VerbProperties.<ConfigErrors>d__162.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonText: post: MoreGeneInfo.Patch_ForPawn.GrabLastButton
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
Window.Close: PRE: TransportFoodPolicyManager.Window_Close_Patch.Prefix
Window.LateWindowOnGUI: post: MoreGeneInfo.Patch_StatsFilter.DrawSearchRect
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldObjectDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_WorldObjectDef_ResolveReferences_Patch.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
Harmony versions present: 2.4.1.0: net.pardeike.rimworld.lib.harmony, ModSettingsFrameworkMod, OskarPotocki.VEF, kathanon.MoreGeneInfo, Alx.Microtools; 2.3.7.0: Andromeda.UsefulMarks; 2.3.6.0: UnlimitedHugs.HugsLib, ChickenPlucker.RimDeed, rimworld.erdelf.alien_race.main, rimworld.mod.charactereditor, cat2002.showhair, CustomMapSizes.CustomMapSizesMain, com.smartspeed, rimworld.kapitanoczywisty.minimallightcontrol, XeoNovaDan.RimworldFavourites, com.SYS.rimworld.mod, TransportFoodPolicyManager.Patches; 2.3.3.0: latta.diyl, com.github.rimworld.mod.HideCryptoSleep, rimworld.hobtook.tradeui; 2.3.2.0: Kikohi.PipeSystem, Kikohi.KCSG; 2.2.2.0: kathanon.FloatSubMenu, com.NewRatkin.rimworld.mod; 2.0.0.9: AutomaticNightOwl_Ben
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 4.345 seconds
- Finished resetting the current domain, in 0.001 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4633 rev1261
[HugsLib] version 12.0.0
Transport Food Policy Manager Mod Loaded
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
Translation data for language Korean has 146 errors. Generate translation report for more info.
Alien race successfully completed 278 patches (50 pre, 82 post, 146 trans) with harmony.
Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
MVCF successfully applied 0 patches
Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 30137.
Total: 186.131000 ms (FindLiveObjects: 1.283700 ms CreateObjectMapping: 2.263300 ms MarkObjects: 182.208000 ms DeleteObjects: 0.375700 ms)
CharacterEditor v1.6.3 initializing...
updating labels for korean...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[HugsLib] initializing StackXXL
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
[StackXXL] Loaded
CE is trying to create default parameter lists ...
creating default parameter list for genes...
287 default entities for genes created
creating default parameter list for objects...
1992 default entities for objects created
creating default parameter list for turrets...
18 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
RK_FlechetteSniperRifle modification loaded
RK_MaskB modification loaded
RK_Mask modification loaded
RK_BattleSuit modification loaded
Apparel_PackBroadshield modification loaded
Gun_SmartMinigun modification loaded
no modifications for lifestages
...done
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 30342.
Total: 187.491000 ms (FindLiveObjects: 1.225200 ms CreateObjectMapping: 0.734200 ms MarkObjects: 185.489500 ms DeleteObjects: 0.041900 ms)
Loading game from file 에아움 7 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- Milsu.Rimwaldo.Vanilla
- sarg.smartspeed
- Og.Repair.Your.Gear
- tac.genetrader
- rimsenal.core
- rimsenal.EVP
- kapitanoczywisty.minimallightcontrol
- OskarPotocki.VanillaFactionsExpanded.Core
- erdelf.HumanoidAlienRaces
- Rimsenal.Zohar
- Rimsenal.Harana
- Rimsenal.Askbarn
- Rimsenal.Spacer
- rimsenal.feral
- rimsenal.federation
- CP.Rimdeed
- UnlimitedHugs.HugsLib
- Teiwaz.rrlsa
- ben.automaticnightowl
- fxz.Solaris.RatkinRaceMod.odyssey
- smallmine.HeavyShuttle
- cat2002.showhair
- zeek3000.transportfoodpolicymanager
- latta.devl10n
- void.charactereditor
- louze.hiddencryptosleep (incompatible version)
- Indeed.StackXXL
- Versengt.MoreTradeShips
- hobtook.tradeui
- captaingeorge.TradersHaveMoney
- rabiosus.autoblink
- rabiosus.jumplifter
- snowdrop.custommapsizescontinued
- cedaro.worldpawncleaner
- kathanon.FloatSubMenu
- kathanon.MoreGeneInfo
- sbz.MiniMechRecharger
- alx.microtools
- Gaeulnoeul.easyvisiblerestocktimer
- Farxmai2.GeneBanksExapnded
- XeoNovaDan.RimworldFavourites
- Andromeda.UsefulMarks
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
Could not resolve reference to object with loadID Thing_Human24407486 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9]
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, Verse.ThingDef pawnDef, System.Boolean& visible, Verse.Pawn pawn) [0x0018d] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td, System.Boolean& visible) [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Pawn_TrainingTracker.CanAssignToTrain (RimWorld.TrainableDef td) [0x00000] in <46372f5dadbf4af8939e608076251180>:0
at Verse.BackCompatibility.PawnTrainingTrackerPostLoadInit (RimWorld.Pawn_TrainingTracker tracker, Verse.DefMap`2[RimWorld.TrainableDef,System.Boolean]& wantedTrainables, Verse.DefMap`2[RimWorld.TrainableDef,System.Int32]& steps, Verse.DefMap`2[RimWorld.TrainableDef,System.Boolean]& learned) [0x00082] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.Pawn_TrainingTracker.ExposeData () [0x0006a] in <46372f5dadbf4af8939e608076251180>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <46372f5dadbf4af8939e608076251180>:0
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 69E22AB9] Duplicate stacktrace, see ref for original
Spawned HemogenPack18737207 with stackCount 500 but stackLimit is 400. Truncating.
Spawned CrucibleCore21294203 with stackCount 420 but stackLimit is 400. Truncating.
Spawned WoodLog22707110 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Steel21294645 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Cloth23725521 with stackCount 3358 but stackLimit is 3000. Truncating.
Spawned Kibble23836135 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Kibble23836138 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Kibble23836139 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Kibble23998324 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned RawRice24248140 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Silver24376657 with stackCount 23140 but stackLimit is 20000. Truncating.
Spawned Silver24376663 with stackCount 25000 but stackLimit is 20000. Truncating.
checking editor settings...
bodysizes genes are active
Spawned Steel19279653 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned Steel19279767 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned WoodLog19280401 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned BlocksSlate19831545 with stackCount 3750 but stackLimit is 3000. Truncating.
Spawned MealLavish_Meat24052104 with stackCount 410 but stackLimit is 400. Truncating.
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
Unloading 1 Unused Serialized files (Serialized files now loaded: 8)
Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 55587.
Total: 422.527700 ms (FindLiveObjects: 2.269700 ms CreateObjectMapping: 2.995200 ms MarkObjects: 417.103300 ms DeleteObjects: 0.159200 ms)
checking editor settings...
bodysizes genes are active
Opened: Verse.StandardLetter
다포딜튕김 확률:76%
다포딜튕김 확률:76%
실버실드튕김 확률:63%
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 60704.
Total: 375.623900 ms (FindLiveObjects: 2.985900 ms CreateObjectMapping: 3.390300 ms MarkObjects: 369.083800 ms DeleteObjects: 0.163600 ms)
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
checking editor settings...
bodysizes genes are active
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
Unloading 1079 unused Assets to reduce memory usage. Loaded Objects now: 73695.
Total: 350.896000 ms (FindLiveObjects: 4.026200 ms CreateObjectMapping: 4.223100 ms MarkObjects: 341.233100 ms DeleteObjects: 1.413400 ms)
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: RimWorld.ChoiceLetter_BabyToChild
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Failed to generate subquest for quest RelicHunt
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Could not reserve (149, 0, 121) (layer: null) for Macintyre for job Meditate (Job_158155936) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null] (now doing job Meditate (Job_158155936) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] LabradorRetriever24306912 (job: LayDown (Job_158146861) A = (149, 0, 121) Giver = JobGiver_GetRest [workGiverDef: null], toil: 1, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = Macintyre, curJob = Meditate (Job_158155936) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null]
Opened: Verse.StandardLetter
Opened: Verse.StandardLetter
실버실드튕김 확률:63%
다포딜튕김 확률:76%
실버실드튕김 확률:65%
다포딜튕김 확률:78%
실버실드튕김 확률:65%
다포딜튕김 확률:78%
실버실드튕김 확률:65%
실버실드튕김 확률:65%
실버실드튕김 확률:65%
다포딜튕김 확률:78%
다포딜튕김 확률:78%
실버실드튕김 확률:65%
다포딜튕김 확률:78%
다포딜튕김 확률:78%
다포딜튕김 확률:78%
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
다포딜튕김 확률:78%
실버실드튕김 확률:65%
다포딜튕김 확률:78%
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Could not reserve (149, 0, 121) (layer: null) for Macintyre for job Meditate (Job_158335396) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null] (now doing job Meditate (Job_158335396) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] LabradorRetriever24236166 (job: LayDown (Job_158325201) A = (149, 0, 121) Giver = JobGiver_GetRest [workGiverDef: null], toil: 1, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = Macintyre, curJob = Meditate (Job_158335396) A = (149, 0, 121) B = Thing_DoubleBed15214518 C = Thing_Wall5408613 Giver = JobGiver_MeditateInBed [workGiverDef: null]
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
실버실드튕김 확률:65%
실버실드튕김 확률:65%
실버실드튕김 확률:65%
실버실드튕김 확률:65%
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1DAE45E]
at RimWorld.IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader (System.Collections.Generic.List`1[T] pawns, RimWorld.Faction faction, Verse.Map map) [0x00095] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.IncidentWorker_VisitorGroup.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00073] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x0005f] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch:Prefix(IncidentWorker __instance, IncidentParms parms)
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi, System.Boolean queued) [0x00047] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Boolean VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch:Prefix(FiringIncident fi)
at RimWorld.Storyteller.StorytellerTick () [0x0003a] in <46372f5dadbf4af8939e608076251180>:0
at Verse.TickManager.DoSingleTick () [0x0019b] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX OskarPotocki.VEF: Void VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch:Prefix(Stopwatch& __state)
- POSTFIX OskarPotocki.VEF: Void VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch:Postfix(Stopwatch __state)
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Failed to generate subquest for quest RelicHunt
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Object with load ID Thing_Human24543685 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Thing_Human24532850 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3934 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3945 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_168 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20130 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20131 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20132 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20133 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20134 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20153 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20154 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20155 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20156 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20157 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20172 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20173 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20174 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Letter_20176 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
실버실드튕김 확률:65%
다포딜튕김 확률:78%
실버실드튕김 확률:50%
실버실드튕김 확률:48%
다포딜튕김 확률:58%
다포딜튕김 확률:55%
실버실드튕김 확률:48%
다포딜튕김 확률:55%
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
Unloading 1090 unused Assets to reduce memory usage. Loaded Objects now: 59326.
Total: 508.833800 ms (FindLiveObjects: 13.495700 ms CreateObjectMapping: 4.204900 ms MarkObjects: 489.780200 ms DeleteObjects: 1.352600 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 59324.
Total: 419.597500 ms (FindLiveObjects: 2.720000 ms CreateObjectMapping: 3.541000 ms MarkObjects: 413.244000 ms DeleteObjects: 0.092100 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59324.
Total: 470.244100 ms (FindLiveObjects: 3.144200 ms CreateObjectMapping: 3.457900 ms MarkObjects: 463.566100 ms DeleteObjects: 0.075400 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 59324.
Total: 514.691600 ms (FindLiveObjects: 2.769800 ms CreateObjectMapping: 3.382300 ms MarkObjects: 508.464200 ms DeleteObjects: 0.074500 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 55870.
Total: 475.142900 ms (FindLiveObjects: 2.484400 ms CreateObjectMapping: 3.214500 ms MarkObjects: 469.310000 ms DeleteObjects: 0.133800 ms)
Loading game from file Autosave-4 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- Milsu.Rimwaldo.Vanilla
- sarg.smartspeed
- Og.Repair.Your.Gear
- tac.genetrader
- rimsenal.core
- rimsenal.EVP
- kapitanoczywisty.minimallightcontrol
- OskarPotocki.VanillaFactionsExpanded.Core
- erdelf.HumanoidAlienRaces
- Rimsenal.Zohar
- Rimsenal.Harana
- Rimsenal.Askbarn
- Rimsenal.Spacer
- rimsenal.feral
- rimsenal.federation
- CP.Rimdeed
- UnlimitedHugs.HugsLib
- Teiwaz.rrlsa
- ben.automaticnightowl
- fxz.Solaris.RatkinRaceMod.odyssey
- smallmine.HeavyShuttle
- cat2002.showhair
- zeek3000.transportfoodpolicymanager
- latta.devl10n
- void.charactereditor
- louze.hiddencryptosleep (incompatible version)
- Indeed.StackXXL
- Versengt.MoreTradeShips
- hobtook.tradeui
- captaingeorge.TradersHaveMoney
- rabiosus.autoblink
- rabiosus.jumplifter
- snowdrop.custommapsizescontinued
- cedaro.worldpawncleaner
- kathanon.FloatSubMenu
- kathanon.MoreGeneInfo
- sbz.MiniMechRecharger
- alx.microtools
- Gaeulnoeul.easyvisiblerestocktimer
- Farxmai2.GeneBanksExapnded
- XeoNovaDan.RimworldFavourites
- Andromeda.UsefulMarks
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
Could not resolve reference to object with loadID Thing_Human24543685 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not resolve reference to object with loadID Thing_Human24543685 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not resolve reference to object with loadID Thing_Human24532850 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not resolve reference to object with loadID Thing_Human24532850 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
Could not resolve reference to object with loadID Lord_3934 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3943 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3934 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3943 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3936 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3936 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3936 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3936 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3936 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3945 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Faction_168 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=
Could not resolve reference to object with loadID Letter_20130 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20131 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20132 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20133 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20134 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20153 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20154 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20155 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20156 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20157 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20172 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20173 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20174 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20175 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Could not resolve reference to object with loadID Letter_20176 of type Verse.Letter. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Rimdeed.RimdeedManager curPathRelToParent=/lettersWithApplicants/keys
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Null key while loading dictionary of Verse.Letter and Rimdeed.Applicants. label=lettersWithApplicants
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 79178.
Total: 470.889500 ms (FindLiveObjects: 3.605300 ms CreateObjectMapping: 4.619000 ms MarkObjects: 462.451700 ms DeleteObjects: 0.213000 ms)
Object with load ID Lord_3953 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Opened: Verse.StandardLetter
Object with load ID Lord_3953 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Lord_3953 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Could not generate a pawn after 70 tries. Last error: Generated pawn incapable of violence. Ignoring scenario requirements.
Could not generate a pawn after 100 tries. Last error: Generated pawn incapable of violence. Ignoring validator.
Pawn generation error: Generated pawn incapable of violence. Too many tries (120), returning null. Generation request: kindDef=RatkinPriest, context=NonPlayer, faction=땅콩의 왕국, tile=32655,0, forceGenerateNewPawn=False, allowedDevelopmentalStages=Adult, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=True, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, prohibitedTraits=, allowFood=True, allowAddictions=True, inhabitant=False, certainlyBeenInCryptosleep=False, biocodeWeaponChance=0, validatorPreGear=, validatorPostGear=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedLastName=, fixedBirthName=
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref ABA56BDC]
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x0013d] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPrefix(PawnGenerationRequest& request)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPostfix(Pawn __result)
Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 11DBC3CD]
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x001d6] in <46372f5dadbf4af8939e608076251180>:0
- PREFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPrefix(PawnGenerationRequest& request)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPostfix(Pawn __result)
at RimWorld.PawnGroupKindWorker_Normal.GeneratePawns (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker, System.Collections.Generic.List`1[T] outPawns, System.Boolean errorOnZeroResults) [0x002d1] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.PawnGroupKindWorker.GeneratePawns (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker, System.Boolean errorOnZeroResults) [0x00011] in <46372f5dadbf4af8939e608076251180>:0
Unloading 1 Unused Serialized files (Serialized files now loaded: 8)
Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 60338.
Total: 508.170900 ms (FindLiveObjects: 3.749900 ms CreateObjectMapping: 3.604400 ms MarkObjects: 500.561100 ms DeleteObjects: 0.255100 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 60336.
Total: 498.560200 ms (FindLiveObjects: 2.950000 ms CreateObjectMapping: 3.578000 ms MarkObjects: 491.946900 ms DeleteObjects: 0.084900 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 60336.
Total: 489.494700 ms (FindLiveObjects: 3.503700 ms CreateObjectMapping: 3.999100 ms MarkObjects: 481.920400 ms DeleteObjects: 0.071100 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 60336.
Total: 495.207400 ms (FindLiveObjects: 2.824900 ms CreateObjectMapping: 3.653800 ms MarkObjects: 488.656600 ms DeleteObjects: 0.071700 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 59228.
Total: 485.418400 ms (FindLiveObjects: 2.772200 ms CreateObjectMapping: 3.182100 ms MarkObjects: 479.352100 ms DeleteObjects: 0.111700 ms)
Loading game from file Autosave-4 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- Milsu.Rimwaldo.Vanilla
- sarg.smartspeed
- Og.Repair.Your.Gear
- tac.genetrader
- rimsenal.core
- rimsenal.EVP
- kapitanoczywisty.minimallightcontrol
- OskarPotocki.VanillaFactionsExpanded.Core
- erdelf.HumanoidAlienRaces
- Rimsenal.Zohar
- Rimsenal.Harana
- Rimsenal.Askbarn
- Rimsenal.Spacer
- rimsenal.feral
- rimsenal.federation
- CP.Rimdeed
- UnlimitedHugs.HugsLib
- Teiwaz.rrlsa
- ben.automaticnightowl
- fxz.Solaris.RatkinRaceMod.odyssey
- smallmine.HeavyShuttle
- cat2002.showhair
- zeek3000.transportfoodpolicymanager
- latta.devl10n
- void.charactereditor
- louze.hiddencryptosleep (incompatible version)
- Indeed.StackXXL
- Versengt.MoreTradeShips
- hobtook.tradeui
- captaingeorge.TradersHaveMoney
- rabiosus.autoblink
- rabiosus.jumplifter
- snowdrop.custommapsizescontinued
- cedaro.worldpawncleaner
- kathanon.FloatSubMenu
- kathanon.MoreGeneInfo
- sbz.MiniMechRecharger
- alx.microtools
- Gaeulnoeul.easyvisiblerestocktimer
- Farxmai2.GeneBanksExapnded
- XeoNovaDan.RimworldFavourites
- Andromeda.UsefulMarks
Tried to register the same load ID twice: null, pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
Could not resolve reference to object with loadID Lord_3953 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3953 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3953 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3953 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not resolve reference to object with loadID Lord_3953 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VEF.Storyteller.RaidGroup curPathRelToParent=/lords
Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=Apparel_ArmorHelmetMechCommander12438987
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 82474.
Total: 563.092400 ms (FindLiveObjects: 4.311600 ms CreateObjectMapping: 4.651900 ms MarkObjects: 553.963000 ms DeleteObjects: 0.165300 ms)
Failed to generate subquest for quest RelicHunt
Failed to find NewRatkin.CustomThingDef named Leather_Human. There are 47 defs of this type loaded.
Opened: Verse.StandardLetter
실버실드튕김 확률:30%
다포딜튕김 확률:28%
Opened: Verse.StandardLetter
Opened: Verse.StandardLetter
Opened: Verse.StandardLetter
NullReferenceException: Object reference not set to an instance of an object
[Ref 539BAF3B] Duplicate stacktrace, see ref for original
Could not generate a pawn after 70 tries. Last error: Generated pawn incapable of violence. Ignoring scenario requirements.
Could not generate a pawn after 100 tries. Last error: Generated pawn incapable of violence. Ignoring validator.
Pawn generation error: Generated pawn incapable of violence. Too many tries (120), returning null. Generation request: kindDef=RatkinPriest, context=NonPlayer, faction=땅콩의 왕국, tile=3222,0, forceGenerateNewPawn=False, allowedDevelopmentalStages=Adult, allowDead=False, allowDowned=False, canGeneratePawnRelations=True, mustBeCapableOfViolence=True, colonistRelationChanceFactor=1, forceAddFreeWarmLayerIfNeeded=False, allowGay=True, prohibitedTraits=, allowFood=True, allowAddictions=True, inhabitant=False, certainlyBeenInCryptosleep=False, biocodeWeaponChance=0, validatorPreGear=, validatorPostGear=, fixedBiologicalAge=, fixedChronologicalAge=, fixedGender=, fixedLastName=, fixedBirthName=
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref ABA56BDC] Duplicate stacktrace, see ref for original
Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 11DBC3CD] Duplicate stacktrace, see ref for original
Failed to generate subquest for quest RelicHunt
Opened: Verse.StandardLetter
Curl error 42: Callback aborted
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