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| #define compareBoxes(box1, box2, box3) ((board[box1] == board[box2]) && (board[box2] == board[box3]) && (board[box1] != 0)) //Checkes if three items are the same, and makes sure they're not 0's. | |
| #define numberToLetter(x) ((x > 0) ? (x == 1) ? 'X' : 'O' : ' ') //Takes the number and turns it into the letter or space. | |
| int getWinner(int board[9]) { | |
| //Finds winner of game, if there is no winner, returns 0. | |
| int winner = 0; | |
| for (int x = 0; x < 3; x++) { | |
| if (compareBoxes(3*x, 3*x+1, 3*x+2)) { //Chekcs rows. | |
| winner = board[3*x]; | |
| break; | |
| } else if (compareBoxes(x, x+3, x+6)) { //Checks columns. | |
| winner = board[x]; | |
| break; | |
| } else if (compareBoxes(2*x, 4, 8-2*x) && (x < 2)) { //Checks diagonals. Doesn't check if x == 2. | |
| winner = board[4]; | |
| break; | |
| } | |
| } | |
| return winner; | |
| } | |
| bool gameOver(int board[9]){ | |
| //Checks if game is over, and announces who won, or if it was a tie. | |
| int properPorts[2][9] = {{2,4,6,13,11,8,19,17,15}, {3,5,7,12,10,9,18,16,14}}; | |
| int winner = getWinner(board); | |
| if (winner > 0) { | |
| for (int x = 0; x < 9; x ++) { | |
| digitalWrite(properPorts[winner-1][x], HIGH); | |
| digitalWrite(properPorts[winner % 2][x], LOW); | |
| } | |
| Serial.print(numberToLetter(winner)); | |
| Serial.println(" wins!\n"); | |
| return true; | |
| } | |
| for (int x = 0; x < 9; x++) { | |
| if (board[x] == 0) return false; | |
| } | |
| for(int x = 2; x < 20; x++) digitalWrite(x, HIGH); | |
| Serial.println("Tie!\n"); | |
| return true; | |
| } | |
| int willWin(int board[9], int player) { | |
| //Checks if a given player could win in the next plank. | |
| for (int x = 0; x < 9; x++) { | |
| int tempBoard[9]; | |
| memcpy(tempBoard, board, 36); | |
| if (board[x] > 0) continue; | |
| tempBoard[x] = player; | |
| if(getWinner(tempBoard) == player) return x; | |
| } | |
| return -1; | |
| } | |
| int exceptionalCase(int board[9]) { | |
| //Finds bords that are exceptions to how the algorithm works. | |
| int cases[2][9] = {{1,0,0,0,2,0,0,0,1}, {0,1,0,1,2,0,0,0,0}}; //Boards that don't work with algorithm. | |
| int answers[2][4] = {{3,3,3,3}, {2,8,6,0}}; | |
| int rotatedBoard[9] = {6,3,0,7,4,1,8,5,2}; | |
| int newBoard[9]; | |
| int tempBoard[9]; | |
| for(int x = 0; x < 9; x++) { | |
| newBoard[x] = board[x]; | |
| } | |
| for (int caseIndex = 0; caseIndex < 2; caseIndex++) { | |
| for(int rotation = 0; rotation < 4; rotation++) { | |
| for (int x = 0; x < 9; x++) | |
| tempBoard[x] = newBoard[x]; | |
| int match = 0; | |
| //Rotates board so it works with different versions of the same board. | |
| for (int box = 0; box < 9; box++) { | |
| newBoard[box] = tempBoard[rotatedBoard[box]]; | |
| } | |
| for (int x = 0; x < 9; x++) { | |
| if (newBoard[x] == cases[caseIndex][x]) match++; | |
| else break; | |
| } | |
| if (match == 9) return answers[caseIndex][rotation]; | |
| } | |
| } | |
| return -1; | |
| } | |
| int getSpace(int board[9], int spaces[4]) { | |
| //Gets a random corner or side that's not taken. | |
| bool isSpaceEmpty = false; | |
| int y; | |
| for (int x = 0; x < 4; x++) { | |
| if (board[spaces[x]] == 0) { | |
| isSpaceEmpty = true; | |
| break; | |
| } | |
| } | |
| if (isSpaceEmpty) { | |
| do { | |
| y = random(4); | |
| } while (board[spaces[y]] != 0); | |
| return spaces[y]; | |
| } | |
| return -1; | |
| } | |
| void outputBoard(int board[9]) { | |
| int properPorts[2][9] = {{2,4,6,13,11,8,19,17,15}, {3,5,7,12,10,9,18,16,14}}; | |
| for(int line = 0; line < 3; line++){ | |
| for (int box = 0; box < 3; box++) { | |
| Serial.print(numberToLetter(board[3*line+box])); | |
| Serial.print((box < 2) ? '|' : '\n'); | |
| } | |
| Serial.print((line < 2) ? "-----\n" : "\n"); | |
| } | |
| for (int port = 0; port < 9; port++) { | |
| if (board[port] != 0) { | |
| digitalWrite(properPorts[board[port]-1][port], HIGH); //Turns on LED on board. Port is different deppending on colour. | |
| } | |
| } | |
| } | |
| int playerMove(int board[9], bool player) { | |
| int play; | |
| char playString; | |
| do { | |
| Serial.print((player) ? "X: " : "O: "); | |
| Serial.flush(); | |
| while (!Serial.available()); | |
| playString = Serial.readString()[0]; | |
| Serial.println(playString); | |
| Serial.println(); | |
| play = (int) (playString - '1'); | |
| } while ((play < 0) || (play > 8) || (board[play] != 0)); | |
| return play; | |
| } | |
| void setup() { | |
| Serial.begin(9600); | |
| Serial.println("1|2|3\n-----\n4|5|6\n-----\n7|8|9\n"); | |
| for (int port = 0; port < 20; port++) pinMode(port, OUTPUT); | |
| } | |
| int possibleWinner; | |
| int corners[4] = {0,2,6,8}; | |
| int sides[4] = {1,3,5,7}; | |
| int isNon; | |
| bool isInvalid; | |
| bool fightingPlayer; | |
| void loop() { | |
| int board[9] = {0,0,0,0,0,0,0,0,0}; //Starts empty board. | |
| do { | |
| Serial.flush(); | |
| Serial.print("Jouer contre un joueur (O/N): "); | |
| while (!Serial.available()); | |
| isNon = Serial.read(); | |
| Serial.println((char) isNon); | |
| if (isNon == 79) fightingPlayer = true; | |
| else if (isNon == 78) fightingPlayer = false; | |
| //else Serial.println("Invalid input"); | |
| } while ((isNon != 79) && (isNon != 78)); | |
| randomSeed(millis()); | |
| while (true) { | |
| //Player X decides what play they'll do. | |
| board[playerMove(board, true)] = 1; | |
| if (fightingPlayer) outputBoard(board); | |
| //Decides whether or not the game continues. | |
| if (gameOver(board) > 0) { | |
| outputBoard(board); | |
| gameOver(board); | |
| delay(2000); | |
| for (int x = 0; x < 20; x++) digitalWrite(x, LOW); | |
| break; | |
| } | |
| //Player O decides which move they'll do. | |
| if (fightingPlayer) board[playerMove(board, false)] = 2; | |
| else { | |
| bool good = false; | |
| for (int x = 2; x > 0; x--){ | |
| possibleWinner = willWin(board, x); | |
| if (possibleWinner != -1) { | |
| board[possibleWinner] = 2; | |
| good = true; | |
| break; | |
| } | |
| } | |
| if (good); | |
| else if (board[4] == 0) board[4] = 2; //Middle. | |
| else if (exceptionalCase(board) > -1) board[exceptionalCase(board)] = 2; //Exception boards. | |
| else if (getSpace(board, corners) != -1) board[getSpace(board, corners)] = 2; //Corners | |
| else board[getSpace(board, sides)] = 2; //Sides | |
| } | |
| //Prints the board to the screen. | |
| outputBoard(board); | |
| //Decides whether or not the game continues. | |
| if(gameOver(board)) { | |
| delay(2000); | |
| for (int x = 0; x < 20; x++) digitalWrite(x, LOW); | |
| break; | |
| } | |
| } | |
| } |
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