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| Replay_2021-04-04_09-49-09.db | |
| Home: Boil-ton Wanderers (Nurgle) | |
| ① - Joe the Indisposed | |
| ② - Abaddon the Despoiler | |
| ③ - Karl the infected | |
| ④ - Ewan Thorn | |
| ⑤ - Reyan Rotleg | |
| ⑥ - Kardel the Putrefier | |
| ⑦ - Ebola-Gorz | |
| ⑧ - Lord Ogloth Lornosis | |
| ⑨ - Lord Morgus Plague | |
| ⑩ - Lord Tekithotei the Devourer | |
| ⑪ - Toxiak the Unclean | |
| ⑫ - Mras-nogors | |
| ⑬ - Athamme Tubercu | |
| Away: Naggarothi Nightmares (DarkElf) | |
| ⑴ - Yrmair | |
| ⑵ - Elthlaen | |
| ⑶ - Gesmal | |
| ⑷ - Lilthrin | |
| ⑸ - Mesnil | |
| ⑹ - Inddror | |
| ⑺ - Indfil | |
| ⑻ - Yvfil | |
| ⑼ - Yvtain | |
| ⑽ - Meseorl | |
| ⑾ - Erslaine | |
| ⑿ - Ciris | |
| ⒀ - Anasfynn | |
| Setup | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ⑹ ┆ ┆ ┇ ┆ ⑽ ┆ ┆ ┆ ┆ ⑸ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ┆ ┆ ┆ ⑶ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑻ ┆ ⑼ ┆ ⑺ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ⑪ ┆ ⑩ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ⑨ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ⑥ ┇ ┆ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ① ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ⑫ ┆ ┆ ┆ ┆ ┆ ┆ ⑦ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Kickoff | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ⑹ ┆ ┆ ┇ ┆ ⑽ ┆ ┆ ┆ ┆ ⑸ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ┆ ┆ ┆ ⑶ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑻ ┆ ⑼ ┆ ⑺ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ⑪ ┆ ⑩ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ⑨ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ⑥ ┇ ┆ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ① ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ● ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ⑫ ┆ ┆ ┆ ┆ ┆ ┆ ⑦ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 1 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ⑹ ┆ ┆ ┇ ┆ ⑽ ┆ ┆ ┆ ┆ ⑸ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑷ ┆ ⑻ ┆ ┆ ┆⤓⑼ ┆ ⑺ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑨ ┆ ┆ ┇ ┆ ┆ ┆ ⑪ ┆ ┆ ┆ ┇ ⑫ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ① ┆ ┇ ④ ┆ ┆ ⑧ ┆ ┆ ⑩ ┆ ┆ ⑥ ┇ ┆ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇●⑦ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 1 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ⑹ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ⑶ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑷ ┆ ⑻ ┆ ┆ ┆ ⑼ ┆ ┆ ⑺ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑨ ┆ ┆ ┇ ┆ ┆ ┆ ⑪ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ① ┆ ┇ ④ ┆ ┆ ⑧ ┆ ┆ ⑩ ┆ ┆ ⑥ ┇ ┆⤓⑫ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇●⑦ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 2 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ⑹ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ⑶ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆⤓⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑨ ┆ ① ┆ ┇ ⑷ ┆ ⑻ ┆ ┆ ┆ ┆ ┆ ⑺ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ┆ ⑫ ┆ ┆ ⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ③ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 2 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆⤓⑴ ┆ ┆ ⑹ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑨ ┆ ① ┆ ┇ ⑷ ┆ ⑻ ┆ ┆ ┆ ┆ ┆ ⑺ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ┆ ⑫ ┆ ┆ ⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ③ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 3 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆⤓⑴ ┆ ┆ ⑹ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑨ ┆ ① ┆ ┇ ⑷ ┆ ⑻ ┆ ┆ ┆ ┆ ┆⤓⑺ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ┆ ⑫ ┆ ┆⤓⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ③ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 3 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ⑹ ┇ ┆ ⑻ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑨ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ┆ ┆ ┆ ⑺ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆⤓① ┆ ┆ ┇ ┆ ┆ ⑧ ┆ ┆ ⑫ ┆ ┆⤓⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ③ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 4 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ① ┆ ⑨ ┆ ⑹ ┇ ┆ ⑻ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ┆ ③ ┆ ┆ ┇⤓⑺ ┆ ┆⤓⑫ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ④ ┇ ┆ ┆ ⑧ ┆ ┆ ┆ ┆⤓⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 4 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ⑴ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ① ┆ ⑨ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆⤓③ ┆ ┇ ⑺ ┆ ┆⤓⑫ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆⤓④ ┆ ⑷ ┇ ┆ ┆ ⑧ ┆ ┆ ┆ ┆⤓⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑹ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 5 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑶ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ⑴ ┆ ┆ ⑸ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ① ┆ ⑨ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆⤓⑪ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ③ ┆ ┇ ⑺ ┆ ┆⤓⑫ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆⤓④ ┆ ⑷ ┇ ┆ ┆ ⑧ ┆ ┆ ┆ ┆⤓⑥ ┇ ⑩ ┆ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑹ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 5 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑴ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ① ┆ ⑨ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆⤓⑪ ┆ ┇ ⑶ ┆ ⑽ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑸ ┆ ┆ ┇⤓⑩ ┆ ┆⤓⑫ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆⤓④ ┆ ┇ ┆ ┆ ⑧ ┆ ┆ ┆ ┆⤓⑥ ┇ ┆⤓⑦ ┆ ⑬ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑷ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑻ ┆ ┆ ⑹ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆●⑺ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 6 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ⑴ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑼ ┆ ⑪ ┆ ┇ ⑶ ┆ ⑽ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑸ ┆ ┆ ┇ ⑩ ┆ ┆ ⑫ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆⤓⑦ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑷ ┆ ┇ ┆ ⑥ ┆ ● ┆ ⑬ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑻ ┆⤓⑺ ┆ ⑹ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑧ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 6 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ⑴ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑪ ┆ ┇ ⑶ ┆ ┆ ⑵ ┆ ⒀ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑸ ┆ ┆ ┇⤓⑩ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑷ ┇ ┆⤓⑦ ┆ ┆ ⑫ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑼ ┆⤓⑥ ┆ ⑬ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑻ ┆ ⑺ ┆ ┆ ● ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ┆ ┆⤓⑹ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑧ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 7 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ⑴ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑪ ┆ ┇ ⑶ ┆ ┆ ⑵ ┆ ⒀ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑸ ┆ ┆ ┇⤓⑩ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ● ┆ ⑷ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑻ ┇ ┆ ⑦ ┆⤓⑥ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ┆ ┆ ┆ ┇⤓⑺ ┆⤓⑼ ┆ ⑬ ┆ ⑫ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ⑧ ┆ ┆⤓⑹ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 7 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑪ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑸ ┆ ┆ ┇⤓⑩ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑵ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆⤓⑥ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑴ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑺ ┆⤓⑼ ┆ ⑬ ┆ ⑫ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆⤓④ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑽ ┆ ⑧ ┆ ┆ ⑹ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑷ ┆ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆●⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 8 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ① ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆⤓⑪ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆⤓⑸ ┆ ┆ ┇⤓⑩ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑵ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆⤓⑥ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑴ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑺ ┆⤓⑼ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆⤓④ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ⑽ ┆ ⑧ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑷ ┆ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆●⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 8 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ① ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆⤓⑪ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆⤓⑸ ┆ ┆ ┇⤓⑩ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑵ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆⤓⑥ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑴ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑺ ┆⤓⑼ ┆ ⑬ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆⤓④ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ⑽ ┆ ⑧ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑷ ┆ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆●⑻ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Setup | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ⑦ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑬ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ④ ┇ ┆ ┆ ⑨ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑩ ┆ ⑪ ┆ ⑧ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ⑺ ┆ ┆ ┆ ⑼ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⒀ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ⑹ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑾ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑸ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Kickoff | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ⑦ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑬ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ④ ┇ ┆ ┆ ⑨ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑩ ┆ ⑪ ┆ ⑧ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ⑺ ┆ ┆ ┆ ⑼ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⒀ ┆ ● ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ⑹ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑾ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑸ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 9 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ⑦ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆⤓④ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑬ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑨ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑩ ┆ ⑪ ┆ ⑧ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆ ┆ ⑼ ┆ ┆ ⑾ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑺ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ⑹ ┆ ┇ ┆ ┆ ┆ ⒀ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆●⑸ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 9 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ④ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑬ ┆ ┆ ┇ ┆ ⑩ ┆ ┆ ┆⤓⑪ ┆ ┆ ⑻ ┇ ┆ ┆ ⑨ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆⤓⑼ ┆ ⑧ ┆ ┆⤓⑾ ┆ ┇ ┆ ┆ ⑵ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑺ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ⑹ ┆ ┇ ┆ ┆ ┆ ⒀ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆●⑸ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 10 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑫ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇⤓④ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║⤓⑬ ┆ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ┇ ┆ ⑩ ┆ ┆ ┆⤓⑪ ┆ ┆ ┇ ⑾ ┆ ┆ ⑨ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ⑹ ┆ ⑴ ┆ ⒀ ┆ ┇ ⑶ ┆ ┆ ⑼ ┆ ⑧ ┆ ┆ ┆ ⑵ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆●⑸ ┆ ┆ ⑺ ┇ ┆ ┆ ┆ ┆ ⑷ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 10 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ③ ┆ ┆ ┇ ⑦ ┆ ┆ ┆ ┆ ⑫ ┆ ┆ ⑻ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑬ ┆ ┆ ⑥ ┇ ┆ ┆ ┆ ┆ ┆ ⑪ ┆⤓⑾ ┇ ┆ ⑨ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ⑹ ┆ ⑴ ┆ ⒀ ┆ ┇ ⑩ ┆ ┆⤓⑼ ┆ ⑧ ┆ ┆ ┆ ⑵ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇⤓⑶ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆●⑸ ┆ ┆ ⑺ ┇ ┆ ┆ ┆ ┆ ⑷ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 11 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ⑬ ┆ ③ ┆ ┆⤓⑥ ┇ ⑦ ┆ ┆ ┆ ┆ ⑫ ┆ ┆ ⑻ ┇ ┆ ┆ ① ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ┆ ┆ ⒀ ┇⤓⑩ ┆ ┆ ┆ ┆ ┆ ⑪ ┆ ⑾ ┇ ┆ ⑨ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ⑹ ┆ ⑴ ┆ ┆ ┇ ⑷ ┆ ┆ ⑼ ┆ ⑧ ┆ ┆ ┆ ⑵ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆●⑸ ┆ ⑺ ┇ ⑶ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 11 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ⑥ ┇ ⑦ ┆ ┆ ③ ┆ ┆ ┆⤓⑻ ┆ ④ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑬ ┆ ┆ ┇ ⑩ ┆ ┆ ┆ ┆ ┆ ┆ ⑪ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ⑹ ┆ ⑴ ┆ ┆⤓⑸ ┇ ⑷ ┆ ┆ ┆ ⑧ ┆ ┆ ┆ ⑵ ┇⤓⑾ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ● ┆ ┆ ⑺ ┇ ⑶ ┆⤓⑼ ┆ ┆ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ┆ ⑫ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 12 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑻ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ⑥ ┇ ⑦ ┆ ┆ ③ ┆ ┆ ┆ ┆ ④ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆⤓⑬ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑪ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑴ ┆ ⑶ ┆⤓⑸ ┇⤓⑩ ┆ ┆ ┆ ⑧ ┆ ┆ ┆ ⑵ ┇⤓⑾ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆●⑺ ┆ ┆ ┇⤓⑷ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ① ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑼ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆⤓⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 12 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ④ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑬ ┆ ┆ ┇ ⑩ ┆ ┆ ┆ ┆ ┆ ③ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑴ ┆ ⑶ ┆⤓⑸ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑪ ┇⤓⑾ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆●⑺ ┆ ┆ ┇⤓⑷ ┆ ┆ ┆ ┆ ┆ ┆⤓⑵ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑼ ┆ ⑧ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 13 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ④ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑬ ┆ ┆ ┇ ⑩ ┆ ┆ ┆ ┆ ┆ ③ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑴ ┆ ⑶ ┆ ⑸ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑪ ┇ ⑾ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆●⑺ ┆ ┆ ┇ ⑷ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑼ ┆ ⑧ ┇ ┆ ┆ ⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 13 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ● ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑻ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ⑦ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ⑬ ┆ ⑶ ┆ ⑩ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑪ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ⑴ ┆ ⑼ ┆⤓⑸ ┆ ┇ ⑷ ┆ ⑨ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑾ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑧ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 14 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ● ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ④ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║⤓⑦ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆⤓⑬ ┆ ┆ ⑩ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑪ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ⑴ ┆ ┆ ⑸ ┆ ┇ ⑷ ┆ ┆ ⑾ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑧ ┆ ┇ ┆ ┆⤓⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 14 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ● ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆⤓④ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║⤓⑦ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆⤓⑬ ┆ ┆ ⑩ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑪ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ⑴ ┆ ┆ ⑸ ┆ ┇ ⑷ ┆ ┆ ⑾ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑧ ┆ ┇ ┆ ┆⤓⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 15 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆●⑻ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆⤓④ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ⑥ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║⤓⑦ ┆ ⑶ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ③ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆⤓⑬ ┆ ┆ ⑩ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑪ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ⑴ ┆ ┆ ⑸ ┆ ┇ ⑷ ┆ ┆ ⑾ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑹ ┆ ⑧ ┆ ┇ ┆ ┆⤓⑨ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ⑫ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑵ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ① ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Setup | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ① ┇ ┆ ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ⑪ ┆ ┇ ⑩ ┆ ┆ ⑫ ┆ ⑬ ┆ ⑧ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ⑾ ┆ ┆ ┆ ⑹ ┆ ┆ ┆ ⑿ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆ ┆ ⑽ ┆ ┆ ┆ ⒀ ┇ ┆ ┆ ⑷ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ⑻ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑸ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Kickoff | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ● ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ① ┇ ┆ ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ⑪ ┆ ┇ ⑩ ┆ ┆ ⑫ ┆ ⑬ ┆ ⑧ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ⑾ ┆ ┆ ┆ ⑹ ┆ ┆ ┆ ⑿ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ⑶ ┆ ┆ ┆ ⑽ ┆ ┆ ┆ ⒀ ┇ ┆ ┆ ⑷ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ⑻ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⑸ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| Setup | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ● ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ⑦ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ⑥ ┆ ┆ ┆ ┆ ┆ ┆ ① ┇ ┆ ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ⑪ ┆ ┇ ⑩ ┆ ┆ ⑫ ┆ ⑬ ┆ ⑧ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑾ ┆ ⑹ ┆ ⑿ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ┇ ⑶ ┆ ⑽ ┆ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑸ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 15 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑧ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║ ┆ ┆ ┆ ┇ ┆ ┆ ⑬ ┆ ┆ ⑿ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ⑥ ┆ ┆ ⑪ ┇ ⑶ ┆ ⑩ ┆⤓⑾ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ① ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ┆ ⑴ ┆ ┆ ┇ ⑽ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ⑻ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ⑸ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑫ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 16 - Naggarothi Nightmares | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑧ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║⤓⑥ ┆ ┆ ┆ ┇ ┆ ┆ ⑬ ┆ ┆ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ⑪ ┇ ⑶ ┆ ⑩ ┆⤓⑾ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ① ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ⑻ ┆ ⑴ ┆ ┆ ┇ ⑽ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ● ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑿ ┆ ┇ ⑸ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑫ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
| End of Turn 16 - Boil-ton Wanderers | |
| ╔═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╤═══╗ | |
| 25 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 24 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 23 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 22 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 21 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ⑦ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 20 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 19 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 18 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 17 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 16 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 15 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 14 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 13 ║ ┆ ③ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ⑧ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━┿━━━┿━━━┿━━━╋━━━┿━━━┿━━━┿━━━╢ | |
| 12 ║⤓⑥ ┆ ┆ ┆ ┇ ┆ ┆ ⑬ ┆ ┆ ┆ ┆ ⑨ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 11 ║ ┆ ┆ ┆ ⑪ ┇ ⑶ ┆⤓⑩ ┆⤓⑾ ┆ ┆ ┆ ┆ ⑷ ┇ ┆ ① ┆ ④ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 10 ║ ⑻ ┆ ⑴ ┆ ┆ ┇ ⑽ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ⒀ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 9 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ● ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 8 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ⑿ ┆ ┇ ⑸ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 7 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 6 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆⤓⑫ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 5 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 4 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 3 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 2 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╂╌╌╌┼╌╌╌┼╌╌╌┼╌╌╌╢ | |
| 1 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╟╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╋╍╍╍┿╍╍╍┿╍╍╍┿╍╍╍╢ | |
| 0 ║ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ┆ ┆ ┆ ┇ ┆ ┆ ┆ ║ | |
| ╚═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╧═══╝ | |
| 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | |
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| Replay_2021-04-04_09-49-09.db | |
| Home: Boil-ton Wanderers (Nurgle) | |
| 1 - Joe the Indisposed | |
| Decay, Nurgles Rot | |
| 2 - Abaddon the Despoiler | |
| Decay, Nurgles Rot | |
| 3 - Karl the infected | |
| Decay, Nurgles Rot | |
| 4 - Ewan Thorn | |
| Decay, Nurgles Rot | |
| 5 - Reyan Rotleg | |
| Decay, Nurgles Rot | |
| 6 - Kardel the Putrefier | |
| Decay, Nurgles Rot | |
| 7 - Ebola-Gorz | |
| Horns, Nurgles Rot, Regeneration | |
| 8 - Lord Ogloth Lornosis | |
| Disturbing Presence, Foul Appearance, Nurgles Rot, Regeneration, Block | |
| 9 - Lord Morgus Plague | |
| Disturbing Presence, Foul Appearance, Nurgles Rot, Regeneration | |
| 10 - Lord Tekithotei the Devourer | |
| Disturbing Presence, Foul Appearance, Nurgles Rot, Regeneration, Diving Tackle, Plus 1 Ma | |
| 11 - Toxiak the Unclean | |
| Loner, Disturbing Presence, Foul Appearance, Mighty Blow, Nurgles Rot, Really Stupid, Regeneration, Tentacles, Pro, Guard | |
| 12 - Mras-nogors | |
| Horns, Nurgles Rot, Regeneration, Plus 1 Ma | |
| 13 - Athamme Tubercu | |
| Disturbing Presence, Foul Appearance, Nurgles Rot, Regeneration | |
| Away: Naggarothi Nightmares (DarkElf) | |
| 1 - Yrmair | |
| Block | |
| 2 - Elthlaen | |
| Block | |
| 3 - Gesmal | |
| Block, Plus 1 Ma, Dodge | |
| 4 - Lilthrin | |
| Block, Dodge | |
| 5 - Mesnil | |
| Dump Off, Leader | |
| 6 - Inddror | |
| 7 - Indfil | |
| 8 - Yvfil | |
| 9 - Yvtain | |
| Dodge | |
| 10 - Meseorl | |
| Kick | |
| 11 - Erslaine | |
| 12 - Ciris | |
| 13 - Anasfynn | |
| Frenzy, Dodge, Jump Up | |
| +++ Commands | |
| UnknownCommand(id=1, turn=19, team=TeamType.HOME, cmd_type=3, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=3, turn=19, team=TeamType.HOME, cmd_type=4, data=[173, 214, 128, 144, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=4, turn=19, team=TeamType.AWAY, cmd_type=3, data=[2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0]) | |
| CoinToss(team=TeamType.HOME, choice=CoinToss.HEADS, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Role(team=TeamType.AWAY, choice=Role.KICK, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=14, turn=86, team=TeamType.HOME, cmd_type=88, data=[255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=3,25, data=[1, 3, 3, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=11, pos=11,25, data=[1, 11, 11, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=10, pos=10,19, data=[1, 10, 10, 19, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=4,19, data=[1, 2, 4, 19, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=6, pos=7,13, data=[1, 6, 7, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=6,13, data=[1, 7, 6, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=4, pos=8,13, data=[1, 4, 8, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=13,15, data=[1, 12, 13, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=0, pos=1,15, data=[1, 0, 1, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=1, pos=13,17, data=[1, 1, 13, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=1,17, data=[1, 5, 1, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=10,15, data=[1, 8, 10, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=4,15, data=[1, 9, 4, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=8,25, data=[1, 8, 8, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=10,15, data=[1, 3, 10, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=1, pos=13,15, data=[1, 1, 13, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,19, data=[1, 7, 7, 19, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=10, pos=10,15, data=[1, 10, 10, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=4,15, data=[1, 2, 4, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=6,13, data=[1, 5, 6, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,16, data=[1, 7, 7, 16, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=1,17, data=[1, 9, 1, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=7,19, data=[1, 3, 7, 19, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=4,14, data=[1, 2, 4, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=10, pos=10,14, data=[1, 10, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=9,17, data=[1, 3, 9, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=5,17, data=[1, 7, 5, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.AWAY, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=8, pos=8,0, data=[0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=10, pos=10,0, data=[0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=9, pos=4,6, data=[0, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=12, pos=10,6, data=[0, 12, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=7, pos=7,12, data=[0, 7, 7, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=5, pos=8,12, data=[0, 5, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=3, pos=6,12, data=[0, 3, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=4, pos=1,10, data=[0, 4, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=11, pos=13,10, data=[0, 11, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=0, pos=1,8, data=[0, 0, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=1, pos=13,8, data=[0, 1, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=2, pos=4,10, data=[0, 2, 4, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=6, pos=10,10, data=[0, 6, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=4, pos=1,11, data=[0, 4, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=2, pos=4,11, data=[0, 2, 4, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=0, pos=1,9, data=[0, 0, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=6, pos=10,11, data=[0, 6, 10, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=11, pos=13,11, data=[0, 11, 13, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=1, pos=13,9, data=[0, 1, 13, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Kickoff(team=TeamType.AWAY, pos=7,4, data=[7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=188, turn=1402, team=TeamType.HOME, cmd_type=88, data=[1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=189, turn=1402, team=TeamType.AWAY, cmd_type=88, data=[1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.AWAY, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=5, data=[0, 3, 1, 5, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=6,13, data=[0, 3, 0, 0, 26, 0, 0, 0, 6, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=5,14, data=[0, 3, 5, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=5, target_team=TeamType.AWAY, target_player=4, data=[0, 5, 1, 4, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=5, sequence=0, target=8,13, data=[0, 5, 0, 0, 26, 0, 0, 0, 8, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=5, dice_idx=1, data=[0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=5, push_destination=9,14, data=[0, 5, 9, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=6, data=[0, 7, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=7,13, data=[0, 7, 0, 0, 26, 0, 0, 0, 7, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=7, push_destination=8,14, data=[0, 7, 8, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=9, target_team=TeamType.AWAY, target_player=10, data=[0, 9, 1, 10, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=5,7, data=[0, 9, 0, 0, 25, 0, 0, 0, 5, 7, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=6,8, data=[0, 9, 1, 0, 25, 0, 0, 0, 6, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=7,9, data=[0, 9, 2, 0, 25, 0, 0, 0, 7, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=8,10, data=[0, 9, 3, 0, 25, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=9,11, data=[0, 9, 4, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=5, move_to=10,12, data=[0, 9, 5, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=6, move_to=11,13, data=[0, 9, 6, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Block(team=TeamType.HOME, player=9, sequence=7, target=10,14, data=[0, 9, 7, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=9, dice_idx=1, data=[0, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=9, push_destination=9,15, data=[0, 9, 9, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=0, move_to=9,6, data=[0, 12, 0, 0, 24, 0, 0, 0, 9, 6, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=10,7, data=[0, 12, 0, 0, 25, 0, 0, 0, 10, 7, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=11,8, data=[0, 12, 1, 0, 25, 0, 0, 0, 11, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=2, move_to=11,9, data=[0, 12, 2, 0, 25, 0, 0, 0, 11, 9, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=3, move_to=11,10, data=[0, 12, 3, 0, 24, 0, 0, 0, 11, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=0, move_to=11,11, data=[0, 12, 0, 0, 24, 0, 0, 0, 11, 11, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=0, move_to=10,12, data=[0, 6, 0, 0, 24, 0, 0, 0, 10, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=13,12, data=[0, 11, 0, 0, 24, 0, 0, 0, 13, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=0, move_to=13,10, data=[0, 1, 0, 0, 24, 0, 0, 0, 13, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=0, move_to=4,12, data=[0, 2, 0, 0, 24, 0, 0, 0, 4, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=0, move_to=1,12, data=[0, 4, 0, 0, 25, 0, 0, 0, 1, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=1, move_to=1,13, data=[0, 4, 1, 0, 24, 0, 0, 0, 1, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=2,10, data=[0, 0, 0, 0, 25, 0, 0, 0, 2, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=2,11, data=[0, 0, 1, 0, 25, 0, 0, 0, 2, 11, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=2, move_to=2,12, data=[0, 0, 2, 0, 24, 0, 0, 0, 2, 12, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=10,14, data=[1, 4, 0, 0, 24, 0, 0, 0, 10, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=0, move_to=6,16, data=[1, 7, 0, 0, 25, 0, 0, 0, 6, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=1, move_to=7,16, data=[1, 7, 1, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=2, move_to=8,16, data=[1, 7, 2, 0, 25, 0, 0, 0, 8, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=3, move_to=9,16, data=[1, 7, 3, 0, 25, 0, 0, 0, 9, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=4, move_to=10,16, data=[1, 7, 4, 0, 25, 0, 0, 0, 10, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=7, sequence=5, move_to=11,16, data=[1, 7, 5, 0, 24, 0, 0, 0, 11, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=0, move_to=8,16, data=[1, 3, 0, 0, 25, 0, 0, 0, 8, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=1, move_to=7,16, data=[1, 3, 1, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=2, move_to=6,16, data=[1, 3, 2, 0, 24, 0, 0, 0, 6, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=2,16, data=[1, 9, 0, 0, 25, 0, 0, 0, 2, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=1, move_to=3,16, data=[1, 9, 1, 0, 24, 0, 0, 0, 3, 16, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=10, target_team=TeamType.HOME, target_player=9, data=[1, 10, 0, 9, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=10,15, data=[1, 10, 0, 0, 25, 0, 0, 0, 10, 15, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=1, move_to=11,14, data=[1, 10, 1, 0, 25, 0, 0, 0, 11, 14, 0, 0]) | |
| Block(team=TeamType.AWAY, player=10, sequence=2, target=11,13, data=[1, 10, 2, 0, 26, 0, 0, 0, 11, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=10, dice_idx=1, data=[1, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=10, push_destination=12,12, data=[1, 10, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=10,15, data=[1, 10, 0, 0, 25, 0, 0, 0, 10, 15, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=1, move_to=9,16, data=[1, 10, 1, 0, 24, 0, 0, 0, 9, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=0, move_to=13,14, data=[1, 1, 0, 0, 24, 0, 0, 0, 13, 14, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=12, sequence=0, move_to=13,16, data=[1, 12, 0, 0, 24, 0, 0, 0, 13, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=8,14, data=[1, 6, 0, 0, 24, 0, 0, 0, 8, 14, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=9, target_team=TeamType.AWAY, target_player=6, data=[0, 9, 1, 6, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=11,12, data=[0, 9, 0, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=10,11, data=[0, 9, 1, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=9,12, data=[0, 9, 2, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=8,13, data=[0, 9, 3, 0, 25, 0, 0, 0, 8, 13, 0, 0]) | |
| Block(team=TeamType.HOME, player=9, sequence=4, target=8,14, data=[0, 9, 4, 0, 26, 0, 0, 0, 8, 14, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=9, dice_idx=0, data=[0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=9, push_destination=8,15, data=[0, 9, 8, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=7, sequence=0, move_to=8,14, data=[0, 7, 0, 0, 25, 0, 0, 0, 8, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=7, sequence=1, move_to=9,15, data=[0, 7, 1, 0, 24, 0, 0, 0, 9, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=13,13, data=[0, 11, 0, 0, 24, 0, 0, 0, 13, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=0, move_to=12,12, data=[0, 12, 0, 0, 24, 0, 0, 0, 12, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=5, sequence=0, move_to=9,12, data=[0, 5, 0, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=5, sequence=1, move_to=10,11, data=[0, 5, 1, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=5, sequence=2, move_to=11,12, data=[0, 5, 2, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=5, sequence=3, move_to=11,13, data=[0, 5, 3, 0, 24, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=12,11, data=[0, 1, 0, 0, 25, 0, 0, 0, 12, 11, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=1, move_to=11,11, data=[0, 1, 1, 0, 24, 0, 0, 0, 11, 11, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=0, move_to=10,13, data=[0, 6, 0, 0, 24, 0, 0, 0, 10, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=3, sequence=0, move_to=6,13, data=[0, 3, 0, 0, 24, 0, 0, 0, 6, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=0, move_to=1,14, data=[0, 4, 0, 0, 24, 0, 0, 0, 1, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=2,13, data=[0, 0, 0, 0, 25, 0, 0, 0, 2, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=1, move_to=2,14, data=[0, 0, 1, 0, 24, 0, 0, 0, 2, 14, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=0, move_to=7,16, data=[1, 6, 0, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=1, move_to=8,17, data=[1, 6, 1, 0, 24, 0, 0, 0, 8, 17, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=0, move_to=9,17, data=[1, 10, 0, 0, 24, 0, 0, 0, 9, 17, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=0, move_to=13,15, data=[1, 1, 0, 0, 24, 0, 0, 0, 13, 15, 0, 0]) | |
| Reroll(team=TeamType.AWAY, data=[0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=0, sequence=0, move_to=1,16, data=[1, 0, 0, 0, 24, 0, 0, 0, 1, 16, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=6, target_team=TeamType.AWAY, target_player=4, data=[0, 6, 1, 4, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=6, sequence=0, target=10,14, data=[0, 6, 0, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=6, dice_idx=1, data=[0, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=10,14, data=[1, 4, 0, 0, 24, 0, 0, 0, 10, 14, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=0, move_to=3,15, data=[1, 9, 0, 0, 24, 0, 0, 0, 3, 15, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=0, sequence=0, move_to=1,16, data=[1, 0, 0, 0, 24, 0, 0, 0, 1, 16, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=0, data=[1, 2, 0, 0, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=3,14, data=[1, 2, 0, 0, 25, 0, 0, 0, 3, 14, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=1, target=2,14, data=[1, 2, 1, 0, 26, 0, 0, 0, 2, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=1, data=[1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=1,13, data=[1, 2, 1, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=0, move_to=4,14, data=[1, 2, 0, 0, 24, 0, 0, 0, 4, 14, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=0, move_to=5,15, data=[1, 5, 0, 0, 24, 0, 0, 0, 5, 15, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=7,15, data=[1, 6, 0, 0, 24, 0, 0, 0, 7, 15, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=0, move_to=2,15, data=[0, 4, 0, 0, 24, 0, 0, 0, 2, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=1,14, data=[0, 0, 0, 0, 25, 0, 0, 0, 1, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=1, move_to=1,15, data=[0, 0, 1, 0, 24, 0, 0, 0, 1, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=0, move_to=3,13, data=[0, 2, 0, 0, 24, 0, 0, 0, 3, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=10,12, data=[0, 1, 0, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=1, move_to=9,12, data=[0, 1, 1, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=2, move_to=8,12, data=[0, 1, 2, 0, 25, 0, 0, 0, 8, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=3, move_to=7,13, data=[0, 1, 3, 0, 25, 0, 0, 0, 7, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=4, move_to=8,14, data=[0, 1, 4, 0, 24, 0, 0, 0, 8, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=4, data=[0, 7, 1, 4, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=10,14, data=[0, 7, 0, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| ProReroll(team=TeamType.HOME, player=7, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=9, target_team=TeamType.AWAY, target_player=1, data=[0, 9, 1, 1, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=9,13, data=[0, 9, 0, 0, 25, 0, 0, 0, 9, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=10,12, data=[0, 9, 1, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=11,12, data=[0, 9, 2, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=12,13, data=[0, 9, 3, 0, 25, 0, 0, 0, 12, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=13,14, data=[0, 9, 4, 0, 25, 0, 0, 0, 13, 14, 0, 0]) | |
| Block(team=TeamType.HOME, player=9, sequence=5, target=13,15, data=[0, 9, 5, 0, 26, 0, 0, 0, 13, 15, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=9, dice_idx=0, data=[0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=11,14, data=[1, 4, 0, 0, 24, 0, 0, 0, 11, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=2, data=[1, 2, 0, 2, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=0, target=3,13, data=[1, 2, 0, 0, 26, 0, 0, 0, 3, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=0, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=2,13, data=[1, 2, 2, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=4,14, data=[1, 5, 0, 0, 25, 0, 0, 0, 4, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=4,13, data=[1, 5, 1, 0, 25, 0, 0, 0, 4, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=4,12, data=[1, 5, 2, 0, 25, 0, 0, 0, 4, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=5,11, data=[1, 5, 3, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=4, move_to=6,11, data=[1, 5, 4, 0, 25, 0, 0, 0, 6, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=5, move_to=7,11, data=[1, 5, 5, 0, 24, 0, 0, 0, 7, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=0, move_to=2,17, data=[1, 0, 0, 0, 25, 0, 0, 0, 2, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=1, move_to=3,17, data=[1, 0, 1, 0, 25, 0, 0, 0, 3, 17, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=0, sequence=2, move_to=4,16, data=[1, 0, 2, 0, 24, 0, 0, 0, 4, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=4,14, data=[1, 9, 0, 0, 25, 0, 0, 0, 4, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=1, move_to=4,13, data=[1, 9, 1, 0, 25, 0, 0, 0, 4, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=2, move_to=4,12, data=[1, 9, 2, 0, 25, 0, 0, 0, 4, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=3, move_to=5,11, data=[1, 9, 3, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=4, move_to=6,11, data=[1, 9, 4, 0, 25, 0, 0, 0, 6, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=5, move_to=7,10, data=[1, 9, 5, 0, 24, 0, 0, 0, 7, 10, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=10, target_team=TeamType.HOME, target_player=1, data=[1, 10, 0, 1, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=8,17, data=[1, 10, 0, 0, 25, 0, 0, 0, 8, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=1, move_to=7,16, data=[1, 10, 1, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=2, move_to=7,15, data=[1, 10, 2, 0, 25, 0, 0, 0, 7, 15, 0, 0]) | |
| Block(team=TeamType.AWAY, player=10, sequence=3, target=8,14, data=[1, 10, 3, 0, 26, 0, 0, 0, 8, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=10, dice_idx=0, data=[1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=10, push_destination=9,14, data=[1, 10, 9, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=7,16, data=[1, 10, 0, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=1, move_to=8,17, data=[1, 10, 1, 0, 25, 0, 0, 0, 8, 17, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=2, move_to=9,17, data=[1, 10, 2, 0, 24, 0, 0, 0, 9, 17, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=7,15, data=[1, 6, 0, 0, 24, 0, 0, 0, 7, 15, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=0, move_to=9,14, data=[0, 1, 0, 0, 24, 0, 0, 0, 9, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=6, data=[0, 7, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=8,15, data=[0, 7, 0, 0, 26, 0, 0, 0, 8, 15, 0, 0]) | |
| ProReroll(team=TeamType.HOME, player=7, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=1, data=[0, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=8,10, data=[1, 9, 0, 0, 25, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=1, move_to=9,10, data=[1, 9, 1, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=2, move_to=10,10, data=[1, 9, 2, 0, 25, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=3, move_to=11,10, data=[1, 9, 3, 0, 25, 0, 0, 0, 11, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=4, move_to=12,10, data=[1, 9, 4, 0, 25, 0, 0, 0, 12, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=5, move_to=13,11, data=[1, 9, 5, 0, 24, 0, 0, 0, 13, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=5, target_team=TeamType.HOME, target_player=12, data=[1, 5, 0, 12, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=8,11, data=[1, 5, 0, 0, 25, 0, 0, 0, 8, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=9,11, data=[1, 5, 1, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=10,11, data=[1, 5, 2, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=11,11, data=[1, 5, 3, 0, 25, 0, 0, 0, 11, 11, 0, 0]) | |
| Block(team=TeamType.AWAY, player=5, sequence=4, target=12,12, data=[1, 5, 4, 0, 26, 0, 0, 0, 12, 12, 0, 0]) | |
| Reroll(team=TeamType.AWAY, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=5, dice_idx=0, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=5, push_destination=12,13, data=[1, 5, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=7, sequence=0, move_to=12,15, data=[1, 7, 0, 0, 24, 0, 0, 0, 12, 15, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=10,16, data=[1, 10, 0, 0, 25, 0, 0, 0, 10, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=1, move_to=11,15, data=[1, 10, 1, 0, 24, 0, 0, 0, 11, 15, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=0, move_to=7,15, data=[1, 3, 0, 0, 25, 0, 0, 0, 7, 15, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=1, move_to=8,14, data=[1, 3, 1, 0, 24, 0, 0, 0, 8, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=6, target_team=TeamType.HOME, target_player=1, data=[1, 6, 0, 1, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=6, sequence=0, target=9,14, data=[1, 6, 0, 0, 26, 0, 0, 0, 9, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=6, dice_idx=1, data=[1, 6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=6, push_destination=9,13, data=[1, 6, 9, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Apothecary(team=TeamType.HOME, player=1, used=False, data=[0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=0, move_to=5,17, data=[1, 0, 0, 0, 25, 0, 0, 0, 5, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=1, move_to=6,17, data=[1, 0, 1, 0, 25, 0, 0, 0, 6, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=2, move_to=7,17, data=[1, 0, 2, 0, 25, 0, 0, 0, 7, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=3, move_to=8,17, data=[1, 0, 3, 0, 25, 0, 0, 0, 8, 17, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=0, sequence=4, move_to=9,17, data=[1, 0, 4, 0, 24, 0, 0, 0, 9, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=4,12, data=[1, 2, 0, 0, 25, 0, 0, 0, 4, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=5,11, data=[1, 2, 1, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=2, move_to=6,11, data=[1, 2, 2, 0, 25, 0, 0, 0, 6, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=3, move_to=7,11, data=[1, 2, 3, 0, 25, 0, 0, 0, 7, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=4, move_to=8,12, data=[1, 2, 4, 0, 25, 0, 0, 0, 8, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=5, move_to=9,12, data=[1, 2, 5, 0, 24, 0, 0, 0, 9, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=10,15, data=[1, 4, 0, 0, 24, 0, 0, 0, 10, 15, 0, 0]) | |
| UnknownCommand(id=1520, turn=12159, team=TeamType.HOME, cmd_type=54, data=[0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=0, move_to=10,14, data=[1, 4, 0, 0, 25, 0, 0, 0, 10, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=1, move_to=11,13, data=[1, 4, 1, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=2, move_to=12,14, data=[1, 4, 2, 0, 25, 0, 0, 0, 12, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=3, move_to=11,13, data=[1, 4, 3, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=4, move_to=11,12, data=[1, 4, 4, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=5, move_to=12,11, data=[1, 4, 5, 0, 25, 0, 0, 0, 12, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=6, move_to=12,10, data=[1, 4, 6, 0, 24, 0, 0, 0, 12, 10, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=4, data=[0, 3, 1, 4, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=0, move_to=7,12, data=[0, 3, 0, 0, 25, 0, 0, 0, 7, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=1, move_to=8,11, data=[0, 3, 1, 0, 25, 0, 0, 0, 8, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=2, move_to=9,10, data=[0, 3, 2, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=3, move_to=10,9, data=[0, 3, 3, 0, 25, 0, 0, 0, 10, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=4, move_to=11,9, data=[0, 3, 4, 0, 25, 0, 0, 0, 11, 9, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=5, target=12,10, data=[0, 3, 5, 0, 26, 0, 0, 0, 12, 10, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=12,11, data=[0, 3, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=14,12, data=[0, 11, 0, 0, 24, 0, 0, 0, 14, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=0, move_to=13,14, data=[0, 9, 0, 0, 24, 0, 0, 0, 13, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=5, sequence=0, move_to=11,14, data=[0, 5, 0, 0, 24, 0, 0, 0, 11, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=7, sequence=0, move_to=9,15, data=[0, 7, 0, 0, 24, 0, 0, 0, 9, 15, 0, 0]) | |
| ProReroll(team=TeamType.HOME, player=7, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=0, move_to=3,12, data=[0, 2, 0, 0, 25, 0, 0, 0, 3, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=1, move_to=4,11, data=[0, 2, 1, 0, 24, 0, 0, 0, 4, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=0, move_to=3,15, data=[0, 4, 0, 0, 25, 0, 0, 0, 3, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=1, move_to=4,15, data=[0, 4, 1, 0, 25, 0, 0, 0, 4, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=2, move_to=5,16, data=[0, 4, 2, 0, 25, 0, 0, 0, 5, 16, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=3, move_to=6,17, data=[0, 4, 3, 0, 24, 0, 0, 0, 6, 17, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=1,16, data=[0, 0, 0, 0, 25, 0, 0, 0, 1, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=2,17, data=[0, 0, 1, 0, 25, 0, 0, 0, 2, 17, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=2, move_to=3,18, data=[0, 0, 2, 0, 25, 0, 0, 0, 3, 18, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=3, move_to=4,19, data=[0, 0, 3, 0, 25, 0, 0, 0, 4, 19, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=4, move_to=4,20, data=[0, 0, 4, 0, 24, 0, 0, 0, 4, 20, 0, 0]) | |
| Movement(team=TeamType.HOME, player=6, sequence=0, move_to=11,13, data=[0, 6, 0, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=1, move_to=12,12, data=[0, 6, 1, 0, 24, 0, 0, 0, 12, 12, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=12,11, data=[1, 4, 0, 0, 24, 0, 0, 0, 12, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=12, sequence=0, move_to=14,15, data=[1, 12, 0, 0, 24, 0, 0, 0, 14, 15, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=1, target_team=TeamType.HOME, target_player=9, data=[1, 1, 0, 9, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=1, sequence=0, target=13,14, data=[1, 1, 0, 0, 26, 0, 0, 0, 13, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=1, dice_idx=0, data=[1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=1, push_destination=14,13, data=[1, 1, 14, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=6, data=[1, 2, 0, 6, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=10,12, data=[1, 2, 0, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=11,12, data=[1, 2, 1, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=2, target=12,12, data=[1, 2, 2, 0, 26, 0, 0, 0, 12, 12, 0, 0]) | |
| Reroll(team=TeamType.AWAY, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=0, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=13,12, data=[1, 2, 13, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=0, move_to=10,13, data=[1, 2, 0, 0, 24, 0, 0, 0, 10, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=10, target_team=TeamType.HOME, target_player=5, data=[1, 10, 0, 5, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=10, sequence=0, target=11,14, data=[1, 10, 0, 0, 26, 0, 0, 0, 11, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=10, dice_idx=0, data=[1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=0, move_to=12,14, data=[1, 7, 0, 0, 25, 0, 0, 0, 12, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=1, move_to=11,13, data=[1, 7, 1, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=2, move_to=11,12, data=[1, 7, 2, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=7, sequence=3, move_to=10,11, data=[1, 7, 3, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=7, sequence=4, move_to=11,10, data=[1, 7, 4, 0, 24, 0, 0, 0, 11, 10, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=5, target_team=TeamType.HOME, target_player=3, data=[1, 5, 0, 3, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=5, sequence=0, target=12,10, data=[1, 5, 0, 0, 26, 0, 0, 0, 12, 10, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=5, dice_idx=1, data=[1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=5, push_destination=12,9, data=[1, 5, 12, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=0, move_to=7,14, data=[1, 6, 0, 0, 25, 0, 0, 0, 7, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=1, move_to=8,13, data=[1, 6, 1, 0, 25, 0, 0, 0, 8, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=2, move_to=9,12, data=[1, 6, 2, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=3, move_to=10,12, data=[1, 6, 3, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=4, move_to=11,12, data=[1, 6, 4, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=5, move_to=12,12, data=[1, 6, 5, 0, 24, 0, 0, 0, 12, 12, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=0, move_to=14,10, data=[1, 9, 0, 0, 24, 0, 0, 0, 14, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=13,11, data=[0, 11, 0, 0, 24, 0, 0, 0, 13, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=12, target_team=TeamType.AWAY, target_player=6, data=[0, 12, 1, 6, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=12, sequence=0, target=12,12, data=[0, 12, 0, 0, 26, 0, 0, 0, 12, 12, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=12, dice_idx=1, data=[0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=12, push_destination=12,11, data=[0, 12, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=12, push_destination=12,10, data=[0, 12, 12, 10, 1, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=4, data=[0, 3, 1, 4, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=12,10, data=[0, 3, 0, 0, 26, 0, 0, 0, 12, 10, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=11,11, data=[0, 3, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=10,12, data=[0, 3, 10, 12, 1, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=14,12, data=[0, 9, 0, 0, 25, 0, 0, 0, 14, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=14,11, data=[0, 9, 1, 0, 25, 0, 0, 0, 14, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=13,10, data=[0, 9, 2, 0, 25, 0, 0, 0, 13, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=13,9, data=[0, 9, 3, 0, 25, 0, 0, 0, 13, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=12,8, data=[0, 9, 4, 0, 25, 0, 0, 0, 12, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=5, move_to=11,8, data=[0, 9, 5, 0, 25, 0, 0, 0, 11, 8, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=6, move_to=10,8, data=[0, 9, 6, 0, 24, 0, 0, 0, 10, 8, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=11,11, data=[1, 4, 0, 0, 24, 0, 0, 0, 11, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=0, move_to=14,10, data=[1, 9, 0, 0, 24, 0, 0, 0, 14, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=0, move_to=9,13, data=[1, 3, 0, 0, 25, 0, 0, 0, 9, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=1, move_to=9,12, data=[1, 3, 1, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=2, move_to=9,11, data=[1, 3, 2, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=3, move_to=9,10, data=[1, 3, 3, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=4, move_to=8,9, data=[1, 3, 4, 0, 25, 0, 0, 0, 8, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=5, move_to=7,8, data=[1, 3, 5, 0, 25, 0, 0, 0, 7, 8, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=6, move_to=6,7, data=[1, 3, 6, 0, 24, 0, 0, 0, 6, 7, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=10,11, data=[1, 5, 0, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=10,10, data=[1, 5, 1, 0, 25, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=10,9, data=[1, 5, 2, 0, 25, 0, 0, 0, 10, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=9,8, data=[1, 5, 3, 0, 25, 0, 0, 0, 9, 8, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=4, move_to=8,7, data=[1, 5, 4, 0, 25, 0, 0, 0, 8, 7, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=5, move_to=7,6, data=[1, 5, 5, 0, 24, 0, 0, 0, 7, 6, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.AWAY, target_player=5, data=[1, 2, 1, 5, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=9,13, data=[1, 2, 0, 0, 25, 0, 0, 0, 9, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=9,12, data=[1, 2, 1, 0, 25, 0, 0, 0, 9, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=2, move_to=9,11, data=[1, 2, 2, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=3, move_to=9,10, data=[1, 2, 3, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=4, move_to=8,9, data=[1, 2, 4, 0, 25, 0, 0, 0, 8, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=5, move_to=7,8, data=[1, 2, 5, 0, 25, 0, 0, 0, 7, 8, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=6, move_to=6,7, data=[1, 2, 6, 0, 25, 0, 0, 0, 6, 7, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=7, target=7,6, data=[1, 2, 7, 0, 26, 0, 0, 0, 7, 6, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=12,14, data=[1, 10, 0, 0, 25, 0, 0, 0, 12, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=1, move_to=11,13, data=[1, 10, 1, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=2, move_to=10,12, data=[1, 10, 2, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=3, move_to=9,11, data=[1, 10, 3, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=4, move_to=8,10, data=[1, 10, 4, 0, 25, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=5, move_to=8,9, data=[1, 10, 5, 0, 25, 0, 0, 0, 8, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=6, move_to=8,8, data=[1, 10, 6, 0, 25, 0, 0, 0, 8, 8, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=7, move_to=8,7, data=[1, 10, 7, 0, 24, 0, 0, 0, 8, 7, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=0, move_to=12,14, data=[1, 1, 0, 0, 25, 0, 0, 0, 12, 14, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=1, move_to=12,13, data=[1, 1, 1, 0, 24, 0, 0, 0, 12, 13, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=12, sequence=0, move_to=13,14, data=[1, 12, 0, 0, 24, 0, 0, 0, 13, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=0, target_team=TeamType.HOME, target_player=2, data=[1, 0, 0, 2, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=0, move_to=8,17, data=[1, 0, 0, 0, 25, 0, 0, 0, 8, 17, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=1, move_to=7,16, data=[1, 0, 1, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=2, move_to=7,15, data=[1, 0, 2, 0, 25, 0, 0, 0, 7, 15, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=3, move_to=6,14, data=[1, 0, 3, 0, 25, 0, 0, 0, 6, 14, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=4, move_to=5,13, data=[1, 0, 4, 0, 25, 0, 0, 0, 5, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=5, move_to=4,12, data=[1, 0, 5, 0, 25, 0, 0, 0, 4, 12, 0, 0]) | |
| Block(team=TeamType.AWAY, player=0, sequence=6, target=4,11, data=[1, 0, 6, 0, 26, 0, 0, 0, 4, 11, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=0, dice_idx=0, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=0, push_destination=3,10, data=[1, 0, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=11, target_team=TeamType.AWAY, target_player=9, data=[0, 11, 1, 9, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=11, sequence=0, target=14,10, data=[0, 11, 0, 0, 26, 0, 0, 0, 14, 10, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=11, dice_idx=1, data=[0, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Apothecary(team=TeamType.AWAY, player=9, used=False, data=[1, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=13,10, data=[0, 9, 0, 0, 25, 0, 0, 0, 13, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=13,9, data=[0, 9, 1, 0, 25, 0, 0, 0, 13, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=12,8, data=[0, 9, 2, 0, 25, 0, 0, 0, 12, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=11,8, data=[0, 9, 3, 0, 25, 0, 0, 0, 11, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=10,8, data=[0, 9, 4, 0, 25, 0, 0, 0, 10, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=5, move_to=9,9, data=[0, 9, 5, 0, 25, 0, 0, 0, 9, 9, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=6, move_to=10,10, data=[0, 9, 6, 0, 24, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=5,19, data=[0, 0, 0, 0, 25, 0, 0, 0, 5, 19, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=6,18, data=[0, 0, 1, 0, 25, 0, 0, 0, 6, 18, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=2, move_to=7,17, data=[0, 0, 2, 0, 25, 0, 0, 0, 7, 17, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=3, move_to=8,16, data=[0, 0, 3, 0, 24, 0, 0, 0, 8, 16, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=3, data=[0, 7, 1, 3, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=8,14, data=[0, 7, 0, 0, 26, 0, 0, 0, 8, 14, 0, 0]) | |
| ProReroll(team=TeamType.HOME, player=7, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=6,5, data=[1, 5, 0, 0, 25, 0, 0, 0, 6, 5, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=5,4, data=[1, 5, 1, 0, 25, 0, 0, 0, 5, 4, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=4,3, data=[1, 5, 2, 0, 25, 0, 0, 0, 4, 3, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=3,2, data=[1, 5, 3, 0, 25, 0, 0, 0, 3, 2, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=4, move_to=2,1, data=[1, 5, 4, 0, 25, 0, 0, 0, 2, 1, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=5, move_to=1,0, data=[1, 5, 5, 0, 24, 0, 0, 0, 1, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=8, pos=8,25, data=[0, 8, 8, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=10, pos=10,25, data=[0, 10, 10, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=1, pos=1,16, data=[0, 1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=9,0, data=[1, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=11, pos=11,0, data=[1, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=1,8, data=[1, 3, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=13,10, data=[1, 12, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=0, pos=1,10, data=[1, 0, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=1, pos=8,12, data=[1, 1, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=5,8, data=[1, 5, 5, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=13,8, data=[1, 8, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=4, pos=4,12, data=[1, 4, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=10,12, data=[1, 5, 10, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,0, data=[1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=9,8, data=[1, 9, 9, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=10, pos=4,10, data=[1, 10, 4, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=10,10, data=[1, 2, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=1, pos=13,10, data=[1, 1, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=7,10, data=[1, 12, 7, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=7,8, data=[1, 3, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=1,8, data=[1, 9, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=7,4, data=[1, 3, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=7,8, data=[1, 12, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=7,9, data=[1, 12, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.AWAY, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Kickoff(team=TeamType.HOME, pos=7,9, data=[7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.AWAY, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| UnknownCommand(id=2623, turn=21268, team=TeamType.AWAY, cmd_type=15, data=[1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=0, move_to=10,13, data=[1, 5, 0, 0, 24, 0, 0, 0, 10, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=0, move_to=12,9, data=[1, 8, 0, 0, 25, 0, 0, 0, 12, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=1, move_to=11,10, data=[1, 8, 1, 0, 25, 0, 0, 0, 11, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=2, move_to=10,11, data=[1, 8, 2, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=8, sequence=3, move_to=9,12, data=[1, 8, 3, 0, 24, 0, 0, 0, 9, 12, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=2, data=[1, 2, 0, 2, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=10,11, data=[1, 2, 0, 0, 25, 0, 0, 0, 10, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=10,12, data=[1, 2, 1, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=2, move_to=11,13, data=[1, 2, 2, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=3, target=10,14, data=[1, 2, 3, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=0, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=9,15, data=[1, 2, 9, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=11,12, data=[1, 2, 0, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=1, move_to=11,11, data=[1, 2, 1, 0, 24, 0, 0, 0, 11, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=0, sequence=0, move_to=1,11, data=[1, 0, 0, 0, 25, 0, 0, 0, 1, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=0, sequence=1, move_to=1,12, data=[1, 0, 1, 0, 24, 0, 0, 0, 1, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=2,9, data=[1, 9, 0, 0, 25, 0, 0, 0, 2, 9, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=1, move_to=2,10, data=[1, 9, 1, 0, 24, 0, 0, 0, 2, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=4,11, data=[1, 4, 0, 0, 24, 0, 0, 0, 4, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=5,11, data=[1, 10, 0, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=1, move_to=4,12, data=[1, 10, 1, 0, 24, 0, 0, 0, 4, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=12, sequence=0, move_to=7,10, data=[1, 12, 0, 0, 24, 0, 0, 0, 7, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=0, move_to=13,11, data=[1, 1, 0, 0, 25, 0, 0, 0, 13, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=1, move_to=13,12, data=[1, 1, 1, 0, 24, 0, 0, 0, 13, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=0, move_to=7,9, data=[1, 3, 0, 0, 25, 0, 0, 0, 7, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=1, move_to=6,8, data=[1, 3, 1, 0, 25, 0, 0, 0, 6, 8, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=2, move_to=5,7, data=[1, 3, 2, 0, 24, 0, 0, 0, 5, 7, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=7,11, data=[1, 6, 0, 0, 24, 0, 0, 0, 7, 11, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=6, data=[0, 3, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=7,12, data=[0, 3, 0, 0, 26, 0, 0, 0, 7, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=6,12, data=[0, 3, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=0, move_to=10,14, data=[0, 2, 0, 0, 24, 0, 0, 0, 10, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=10,18, data=[0, 9, 0, 0, 25, 0, 0, 0, 10, 18, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=10,17, data=[0, 9, 1, 0, 25, 0, 0, 0, 10, 17, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=2, move_to=10,16, data=[0, 9, 2, 0, 24, 0, 0, 0, 10, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=4,18, data=[0, 12, 0, 0, 25, 0, 0, 0, 4, 18, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=4,17, data=[0, 12, 1, 0, 25, 0, 0, 0, 4, 17, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=2, move_to=5,16, data=[0, 12, 2, 0, 25, 0, 0, 0, 5, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=3, move_to=6,15, data=[0, 12, 3, 0, 25, 0, 0, 0, 6, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=4, move_to=7,14, data=[0, 12, 4, 0, 24, 0, 0, 0, 7, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=5, sequence=0, move_to=5,13, data=[0, 5, 0, 0, 24, 0, 0, 0, 5, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=0, move_to=13,13, data=[0, 4, 0, 0, 24, 0, 0, 0, 13, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=1,13, data=[0, 11, 0, 0, 24, 0, 0, 0, 1, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=8, data=[0, 7, 1, 8, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=7, sequence=0, move_to=8,13, data=[0, 7, 0, 0, 25, 0, 0, 0, 8, 13, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=1, target=9,12, data=[0, 7, 1, 0, 26, 0, 0, 0, 9, 12, 0, 0]) | |
| ProReroll(team=TeamType.HOME, player=7, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=0, move_to=10,12, data=[1, 8, 0, 0, 25, 0, 0, 0, 10, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=8, sequence=1, move_to=11,13, data=[1, 8, 1, 0, 24, 0, 0, 0, 11, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=5, target_team=TeamType.HOME, target_player=2, data=[1, 5, 0, 2, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=5, sequence=0, target=10,14, data=[1, 5, 0, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=5, dice_idx=0, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=5, push_destination=11,15, data=[1, 5, 11, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=1,11, data=[1, 9, 0, 0, 25, 0, 0, 0, 1, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=1, move_to=0,12, data=[1, 9, 1, 0, 24, 0, 0, 0, 0, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=6,12, data=[1, 6, 0, 0, 24, 0, 0, 0, 6, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=10,10, data=[1, 2, 0, 0, 25, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=9,10, data=[1, 2, 1, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=2, move_to=8,10, data=[1, 2, 2, 0, 24, 0, 0, 0, 8, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=4,10, data=[1, 4, 0, 0, 24, 0, 0, 0, 4, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=3,10, data=[1, 4, 0, 0, 24, 0, 0, 0, 3, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=0, move_to=4,8, data=[1, 3, 0, 0, 25, 0, 0, 0, 4, 8, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=1, move_to=3,9, data=[1, 3, 1, 0, 25, 0, 0, 0, 3, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=3, sequence=2, move_to=2,10, data=[1, 3, 2, 0, 25, 0, 0, 0, 2, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=3, move_to=1,10, data=[1, 3, 3, 0, 24, 0, 0, 0, 1, 10, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=12, target_team=TeamType.HOME, target_player=11, data=[1, 12, 0, 11, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=12, sequence=0, move_to=6,10, data=[1, 12, 0, 0, 25, 0, 0, 0, 6, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=12, sequence=1, move_to=5,11, data=[1, 12, 1, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=12, sequence=2, move_to=4,11, data=[1, 12, 2, 0, 25, 0, 0, 0, 4, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=12, sequence=3, move_to=3,12, data=[1, 12, 3, 0, 25, 0, 0, 0, 3, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=12, sequence=4, move_to=2,13, data=[1, 12, 4, 0, 25, 0, 0, 0, 2, 13, 0, 0]) | |
| Block(team=TeamType.AWAY, player=12, sequence=5, target=1,13, data=[1, 12, 5, 0, 26, 0, 0, 0, 1, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=12, dice_idx=0, data=[1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=12, push_destination=0,14, data=[1, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=12, sequence=0, move_to=2,12, data=[1, 12, 0, 0, 24, 0, 0, 0, 2, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=0, move_to=12,11, data=[1, 1, 0, 0, 25, 0, 0, 0, 12, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=1, move_to=11,12, data=[1, 1, 1, 0, 25, 0, 0, 0, 11, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=2, move_to=10,12, data=[1, 1, 2, 0, 24, 0, 0, 0, 10, 12, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=0, move_to=11,15, data=[0, 2, 0, 0, 24, 0, 0, 0, 11, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=1,13, data=[0, 11, 0, 0, 24, 0, 0, 0, 1, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=1,15, data=[0, 1, 0, 0, 25, 0, 0, 0, 1, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=1, move_to=1,14, data=[0, 1, 1, 0, 24, 0, 0, 0, 1, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=9,16, data=[0, 9, 0, 0, 25, 0, 0, 0, 9, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=8,15, data=[0, 9, 1, 0, 25, 0, 0, 0, 8, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=2, move_to=8,14, data=[0, 9, 2, 0, 24, 0, 0, 0, 8, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=13,15, data=[0, 0, 0, 0, 25, 0, 0, 0, 13, 15, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=1, move_to=13,14, data=[0, 0, 1, 0, 24, 0, 0, 0, 13, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=4, target_team=TeamType.AWAY, target_player=8, data=[0, 4, 1, 8, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=0, move_to=12,13, data=[0, 4, 0, 0, 25, 0, 0, 0, 12, 13, 0, 0]) | |
| Block(team=TeamType.HOME, player=4, sequence=1, target=11,13, data=[0, 4, 1, 0, 26, 0, 0, 0, 11, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=4, dice_idx=0, data=[0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=7, sequence=0, move_to=9,13, data=[0, 7, 0, 0, 24, 0, 0, 0, 9, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=5, target_team=TeamType.AWAY, target_player=10, data=[0, 5, 1, 10, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=5, sequence=0, target=4,12, data=[0, 5, 0, 0, 26, 0, 0, 0, 4, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=5, dice_idx=1, data=[0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=5, push_destination=4,11, data=[0, 5, 4, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=0, move_to=3,13, data=[0, 6, 0, 0, 24, 0, 0, 0, 3, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=6, data=[0, 3, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=6,12, data=[0, 3, 0, 0, 26, 0, 0, 0, 6, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=1, data=[0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=6,14, data=[0, 12, 0, 0, 25, 0, 0, 0, 6, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=5,14, data=[0, 12, 1, 0, 25, 0, 0, 0, 5, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=2, move_to=4,14, data=[0, 12, 2, 0, 24, 0, 0, 0, 4, 14, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=0, move_to=6,12, data=[1, 6, 0, 0, 24, 0, 0, 0, 6, 12, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=0, move_to=4,11, data=[1, 10, 0, 0, 24, 0, 0, 0, 4, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=8, sequence=0, move_to=10,13, data=[1, 8, 0, 0, 24, 0, 0, 0, 10, 13, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=0, move_to=3,11, data=[1, 4, 0, 0, 24, 0, 0, 0, 3, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=5, data=[1, 2, 0, 5, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=0, move_to=7,10, data=[1, 2, 0, 0, 25, 0, 0, 0, 7, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=1, move_to=6,10, data=[1, 2, 1, 0, 25, 0, 0, 0, 6, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=2, sequence=2, move_to=5,11, data=[1, 2, 2, 0, 25, 0, 0, 0, 5, 11, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=3, target=4,12, data=[1, 2, 3, 0, 26, 0, 0, 0, 4, 12, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=1, data=[1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=4,13, data=[1, 2, 4, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=12, target_team=TeamType.HOME, target_player=6, data=[1, 12, 0, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=12, sequence=0, target=3,13, data=[1, 12, 0, 0, 26, 0, 0, 0, 3, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=12, dice_idx=1, data=[1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=0, move_to=9,11, data=[1, 1, 0, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=1, move_to=8,10, data=[1, 1, 1, 0, 25, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=2, move_to=7,10, data=[1, 1, 2, 0, 25, 0, 0, 0, 7, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=3, move_to=6,10, data=[1, 1, 3, 0, 25, 0, 0, 0, 6, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=4, move_to=5,10, data=[1, 1, 4, 0, 25, 0, 0, 0, 5, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=5, move_to=4,10, data=[1, 1, 5, 0, 25, 0, 0, 0, 4, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=6, move_to=3,10, data=[1, 1, 6, 0, 24, 0, 0, 0, 3, 10, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=0, target_team=TeamType.HOME, target_player=11, data=[1, 0, 0, 11, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=0, sequence=0, target=1,13, data=[1, 0, 0, 0, 26, 0, 0, 0, 1, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=0, dice_idx=0, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=0, push_destination=0,14, data=[1, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=0, move_to=2,11, data=[1, 3, 0, 0, 24, 0, 0, 0, 2, 11, 0, 0]) | |
| EndTurn(team=TeamType.AWAY, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=13,13, data=[0, 0, 0, 0, 25, 0, 0, 0, 13, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=12,12, data=[0, 0, 1, 0, 25, 0, 0, 0, 12, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=2, move_to=11,11, data=[0, 0, 2, 0, 24, 0, 0, 0, 11, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=6, data=[0, 3, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=6,12, data=[0, 3, 0, 0, 26, 0, 0, 0, 6, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=5,11, data=[0, 3, 5, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=9, target_team=TeamType.AWAY, target_player=3, data=[0, 9, 1, 3, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=7,13, data=[0, 9, 0, 0, 25, 0, 0, 0, 7, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=6,12, data=[0, 9, 1, 0, 25, 0, 0, 0, 6, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=6,11, data=[0, 9, 2, 0, 25, 0, 0, 0, 6, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=6,10, data=[0, 9, 3, 0, 25, 0, 0, 0, 6, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=5,9, data=[0, 9, 4, 0, 25, 0, 0, 0, 5, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=5, move_to=4,9, data=[0, 9, 5, 0, 25, 0, 0, 0, 4, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=6, move_to=3,9, data=[0, 9, 6, 0, 25, 0, 0, 0, 3, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=7, move_to=2,10, data=[0, 9, 7, 0, 25, 0, 0, 0, 2, 10, 0, 0]) | |
| Block(team=TeamType.HOME, player=9, sequence=8, target=2,11, data=[0, 9, 8, 0, 26, 0, 0, 0, 2, 11, 0, 0]) | |
| DumpOff(team=TeamType.AWAY, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Throw(team=TeamType.AWAY, player=3, position=4,12) | |
| UnknownCommand(id=3498, turn=28082, team=TeamType.HOME, cmd_type=13, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=9, dice_idx=0, data=[0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=9, push_destination=3,12, data=[0, 9, 3, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=0, move_to=3,14, data=[0, 6, 0, 0, 24, 0, 0, 0, 3, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=5, sequence=0, move_to=4,13, data=[0, 5, 0, 0, 24, 0, 0, 0, 4, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=12, target_team=TeamType.AWAY, target_player=12, data=[0, 12, 1, 12, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=12, sequence=0, target=3,13, data=[0, 12, 0, 0, 26, 0, 0, 0, 3, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=12, dice_idx=1, data=[0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=12, push_destination=2,13, data=[0, 12, 2, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Apothecary(team=TeamType.AWAY, player=12, used=True, data=[1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| ApothecaryChoice(team=TeamType.AWAY, player=12, result=CasualtyResult.BADLY_HURT, data=[1, 12, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=1,13, data=[0, 11, 0, 0, 24, 0, 0, 0, 1, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=2,14, data=[0, 1, 0, 0, 25, 0, 0, 0, 2, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=1, move_to=3,15, data=[0, 1, 1, 0, 25, 0, 0, 0, 3, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=2, move_to=4,15, data=[0, 1, 2, 0, 25, 0, 0, 0, 4, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=3, move_to=5,14, data=[0, 1, 3, 0, 25, 0, 0, 0, 5, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=4, move_to=6,14, data=[0, 1, 4, 0, 24, 0, 0, 0, 6, 14, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=2, target_team=TeamType.AWAY, target_player=5, data=[0, 2, 1, 5, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=2, sequence=0, target=10,14, data=[0, 2, 0, 0, 26, 0, 0, 0, 10, 14, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=2, dice_idx=0, data=[0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=8, data=[0, 7, 1, 8, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=10,13, data=[0, 7, 0, 0, 26, 0, 0, 0, 10, 13, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=1, data=[0, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=7, push_destination=11,12, data=[0, 7, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=0, move_to=12,12, data=[0, 4, 0, 0, 25, 0, 0, 0, 12, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=1, move_to=12,11, data=[0, 4, 1, 0, 25, 0, 0, 0, 12, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=2, move_to=11,10, data=[0, 4, 2, 0, 25, 0, 0, 0, 11, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=3, move_to=10,10, data=[0, 4, 3, 0, 24, 0, 0, 0, 10, 10, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=10, target_team=TeamType.HOME, target_player=9, data=[1, 10, 0, 9, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=3,10, data=[1, 10, 0, 0, 25, 0, 0, 0, 3, 10, 0, 0]) | |
| Block(team=TeamType.AWAY, player=10, sequence=1, target=2,10, data=[1, 10, 1, 0, 26, 0, 0, 0, 2, 10, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=10, dice_idx=0, data=[1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=10, push_destination=1,9, data=[1, 10, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=10, sequence=0, move_to=2,11, data=[1, 10, 0, 0, 25, 0, 0, 0, 2, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=10, sequence=1, move_to=2,12, data=[1, 10, 1, 0, 24, 0, 0, 0, 2, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=0, move_to=4,10, data=[1, 6, 0, 0, 25, 0, 0, 0, 4, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=6, sequence=1, move_to=3,10, data=[1, 6, 1, 0, 25, 0, 0, 0, 3, 10, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=6, sequence=2, move_to=2,10, data=[1, 6, 2, 0, 24, 0, 0, 0, 2, 10, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=0, target_team=TeamType.HOME, target_player=11, data=[1, 0, 0, 11, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=0, sequence=0, target=1,13, data=[1, 0, 0, 0, 26, 0, 0, 0, 1, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=0, dice_idx=0, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=9, sequence=0, move_to=0,11, data=[1, 9, 0, 0, 25, 0, 0, 0, 0, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=9, sequence=1, move_to=1,10, data=[1, 9, 1, 0, 24, 0, 0, 0, 1, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=8,15, data=[1, 5, 0, 0, 25, 0, 0, 0, 8, 15, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=7,16, data=[1, 5, 1, 0, 25, 0, 0, 0, 7, 16, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=2, move_to=6,17, data=[1, 5, 2, 0, 24, 0, 0, 0, 6, 17, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=4, sequence=0, move_to=2,11, data=[1, 4, 0, 0, 25, 0, 0, 0, 2, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=4, sequence=1, move_to=1,11, data=[1, 4, 1, 0, 24, 0, 0, 0, 1, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=0, move_to=4,11, data=[1, 2, 0, 0, 24, 0, 0, 0, 4, 11, 0, 0]) | |
| UnknownCommand(id=3817, turn=30322, team=TeamType.HOME, cmd_type=54, data=[0, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=11, sequence=0, move_to=1,13, data=[0, 11, 0, 0, 24, 0, 0, 0, 1, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=6, sequence=0, move_to=2,14, data=[0, 6, 0, 0, 25, 0, 0, 0, 2, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=1, move_to=1,14, data=[0, 6, 1, 0, 24, 0, 0, 0, 1, 14, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=5, sequence=0, move_to=4,13, data=[0, 5, 0, 0, 24, 0, 0, 0, 4, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=0, move_to=9,10, data=[0, 4, 0, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=1, move_to=8,10, data=[0, 4, 1, 0, 25, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=4, sequence=2, move_to=7,10, data=[0, 4, 2, 0, 25, 0, 0, 0, 7, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=3, move_to=6,10, data=[0, 4, 3, 0, 24, 0, 0, 0, 6, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=0, move_to=6,11, data=[0, 3, 0, 0, 25, 0, 0, 0, 6, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=1, move_to=5,10, data=[0, 3, 1, 0, 25, 0, 0, 0, 5, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=3, sequence=2, move_to=4,10, data=[0, 3, 2, 0, 25, 0, 0, 0, 4, 10, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=3, sequence=3, move_to=3,10, data=[0, 3, 3, 0, 24, 0, 0, 0, 3, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=0, move_to=10,15, data=[0, 2, 0, 0, 25, 0, 0, 0, 10, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=1, move_to=10,16, data=[0, 2, 1, 0, 25, 0, 0, 0, 10, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=2, move_to=9,17, data=[0, 2, 2, 0, 25, 0, 0, 0, 9, 17, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=3, move_to=8,18, data=[0, 2, 3, 0, 25, 0, 0, 0, 8, 18, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=4, move_to=7,18, data=[0, 2, 4, 0, 24, 0, 0, 0, 7, 18, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=12, target_team=TeamType.AWAY, target_player=5, data=[0, 12, 1, 5, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=5,15, data=[0, 12, 0, 0, 25, 0, 0, 0, 5, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=5,16, data=[0, 12, 1, 0, 25, 0, 0, 0, 5, 16, 0, 0]) | |
| Block(team=TeamType.HOME, player=12, sequence=2, target=6,17, data=[0, 12, 2, 0, 26, 0, 0, 0, 6, 17, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=12, dice_idx=0, data=[0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=12, push_destination=7,17, data=[0, 12, 7, 17, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=6,16, data=[0, 12, 0, 0, 25, 0, 0, 0, 6, 16, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=1, move_to=7,16, data=[0, 12, 1, 0, 24, 0, 0, 0, 7, 16, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=0, move_to=1,9, data=[0, 9, 0, 0, 24, 0, 0, 0, 1, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=7,13, data=[0, 1, 0, 0, 25, 0, 0, 0, 7, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=1, move_to=8,13, data=[0, 1, 1, 0, 25, 0, 0, 0, 8, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=2, move_to=9,13, data=[0, 1, 2, 0, 24, 0, 0, 0, 9, 13, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=1, data=[0, 7, 1, 1, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=10,12, data=[0, 7, 0, 0, 26, 0, 0, 0, 10, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=2, data=[0, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=7, push_destination=10,11, data=[0, 7, 10, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=10,10, data=[0, 0, 0, 0, 25, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=9,9, data=[0, 0, 1, 0, 25, 0, 0, 0, 9, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=2, move_to=8,8, data=[0, 0, 2, 0, 25, 0, 0, 0, 8, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=3, move_to=7,7, data=[0, 0, 3, 0, 25, 0, 0, 0, 7, 7, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=4, move_to=6,6, data=[0, 0, 4, 0, 24, 0, 0, 0, 6, 6, 0, 0]) | |
| EndTurn(team=TeamType.HOME, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=2, sequence=0, move_to=4,11, data=[1, 2, 0, 0, 24, 0, 0, 0, 4, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=0, move_to=3,12, data=[1, 3, 0, 0, 24, 0, 0, 0, 3, 12, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=0, move_to=12,13, data=[1, 8, 0, 0, 25, 0, 0, 0, 12, 13, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=1, move_to=11,14, data=[1, 8, 1, 0, 25, 0, 0, 0, 11, 14, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=8, sequence=2, move_to=10,15, data=[1, 8, 2, 0, 24, 0, 0, 0, 10, 15, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=0, move_to=9,10, data=[1, 1, 0, 0, 25, 0, 0, 0, 9, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=1, move_to=8,9, data=[1, 1, 1, 0, 25, 0, 0, 0, 8, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=1, sequence=2, move_to=7,8, data=[1, 1, 2, 0, 25, 0, 0, 0, 7, 8, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=1, sequence=3, move_to=6,7, data=[1, 1, 3, 0, 24, 0, 0, 0, 6, 7, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=5, target_team=TeamType.AWAY, target_player=3, data=[0, 5, 1, 3, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=5, sequence=0, target=3,12, data=[0, 5, 0, 0, 26, 0, 0, 0, 3, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=5, dice_idx=0, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=5, push_destination=2,11, data=[0, 5, 2, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=11, target_team=TeamType.AWAY, target_player=0, data=[0, 11, 1, 0, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=11, sequence=0, target=1,12, data=[0, 11, 0, 0, 26, 0, 0, 0, 1, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=11, dice_idx=1, data=[0, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=6, data=[0, 3, 1, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=2,10, data=[0, 3, 0, 0, 26, 0, 0, 0, 2, 10, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=1,11, data=[0, 3, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=3, push_destination=0,12, data=[0, 3, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=12, target_team=TeamType.AWAY, target_player=4, data=[0, 12, 1, 4, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=6,16, data=[0, 12, 0, 0, 25, 0, 0, 0, 6, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=5,16, data=[0, 12, 1, 0, 25, 0, 0, 0, 5, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=2, move_to=4,16, data=[0, 12, 2, 0, 25, 0, 0, 0, 4, 16, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=3, move_to=3,15, data=[0, 12, 3, 0, 25, 0, 0, 0, 3, 15, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=4, move_to=2,14, data=[0, 12, 4, 0, 25, 0, 0, 0, 2, 14, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=5, move_to=1,13, data=[0, 12, 5, 0, 25, 0, 0, 0, 1, 13, 0, 0]) | |
| Block(team=TeamType.HOME, player=12, sequence=6, target=0,12, data=[0, 12, 6, 0, 26, 0, 0, 0, 0, 12, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=12, dice_idx=0, data=[0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=7, target_team=TeamType.AWAY, target_player=8, data=[0, 7, 1, 8, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=7, sequence=0, target=11,12, data=[0, 7, 0, 0, 26, 0, 0, 0, 11, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=7, dice_idx=0, data=[0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=7, push_destination=12,11, data=[0, 7, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=0, move_to=10,13, data=[0, 1, 0, 0, 25, 0, 0, 0, 10, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=1, move_to=11,13, data=[0, 1, 1, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=1, sequence=2, move_to=12,13, data=[0, 1, 2, 0, 25, 0, 0, 0, 12, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=1, sequence=3, move_to=13,13, data=[0, 1, 3, 0, 24, 0, 0, 0, 13, 13, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=0, move_to=5,11, data=[0, 4, 0, 0, 24, 0, 0, 0, 5, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=0, move_to=8,19, data=[0, 2, 0, 0, 25, 0, 0, 0, 8, 19, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=1, move_to=9,20, data=[0, 2, 1, 0, 25, 0, 0, 0, 9, 20, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=2, move_to=10,21, data=[0, 2, 2, 0, 25, 0, 0, 0, 10, 21, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=3, move_to=11,22, data=[0, 2, 3, 0, 25, 0, 0, 0, 11, 22, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=4, move_to=11,23, data=[0, 2, 4, 0, 24, 0, 0, 0, 11, 23, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=3, sequence=0, move_to=2,11, data=[1, 3, 0, 0, 24, 0, 0, 0, 2, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=8,18, data=[1, 5, 0, 0, 25, 0, 0, 0, 8, 18, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=9,19, data=[1, 5, 1, 0, 25, 0, 0, 0, 9, 19, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=9,20, data=[1, 5, 2, 0, 25, 0, 0, 0, 9, 20, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=10,21, data=[1, 5, 3, 0, 25, 0, 0, 0, 10, 21, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=4, move_to=10,22, data=[1, 5, 4, 0, 24, 0, 0, 0, 10, 22, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=0, move_to=11,10, data=[1, 8, 0, 0, 25, 0, 0, 0, 11, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=1, move_to=10,10, data=[1, 8, 1, 0, 25, 0, 0, 0, 10, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=2, move_to=9,11, data=[1, 8, 2, 0, 25, 0, 0, 0, 9, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=3, move_to=8,11, data=[1, 8, 3, 0, 25, 0, 0, 0, 8, 11, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=8, sequence=4, move_to=7,11, data=[1, 8, 4, 0, 25, 0, 0, 0, 7, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=8, sequence=5, move_to=6,11, data=[1, 8, 5, 0, 24, 0, 0, 0, 6, 11, 0, 0]) | |
| DeclineReroll(data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=2, target_team=TeamType.HOME, target_player=4, data=[1, 2, 0, 4, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=2, sequence=0, target=5,11, data=[1, 2, 0, 0, 26, 0, 0, 0, 5, 11, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=2, dice_idx=0, data=[1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=2, push_destination=6,10, data=[1, 2, 6, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=10, target_team=TeamType.HOME, target_player=12, data=[1, 10, 0, 12, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=10, sequence=0, target=1,13, data=[1, 10, 0, 0, 26, 0, 0, 0, 1, 13, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=10, dice_idx=0, data=[1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=10, push_destination=0,13, data=[1, 10, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=6, target_team=TeamType.HOME, target_player=11, data=[1, 6, 0, 11, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=6, sequence=0, target=1,12, data=[1, 6, 0, 0, 26, 0, 0, 0, 1, 12, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=6, dice_idx=0, data=[1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Apothecary(team=TeamType.AWAY, player=6, used=False, data=[1, 6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=0, move_to=10,24, data=[0, 2, 0, 0, 24, 0, 0, 0, 10, 24, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=11,23, data=[1, 5, 0, 0, 25, 0, 0, 0, 11, 23, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=11,24, data=[1, 5, 1, 0, 25, 0, 0, 0, 11, 24, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=2, move_to=11,25, data=[1, 5, 2, 0, 25, 0, 0, 0, 11, 25, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=3, move_to=12,25, data=[1, 5, 3, 0, 25, 0, 0, 0, 12, 25, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=4, move_to=13,25, data=[1, 5, 4, 0, 25, 0, 0, 0, 13, 25, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=5, move_to=14,25, data=[1, 5, 5, 0, 24, 0, 0, 0, 14, 25, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,12, data=[1, 7, 7, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=1,8, data=[1, 5, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=4,12, data=[1, 8, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=7,9, data=[1, 12, 7, 9, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=9, pos=13,10, data=[1, 9, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=11, pos=10,12, data=[1, 11, 10, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=13,8, data=[1, 3, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=13,10, data=[1, 7, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,7, data=[1, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=13,10, data=[1, 2, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=10,10, data=[1, 12, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=7,10, data=[1, 7, 7, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.AWAY, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=8, pos=8,25, data=[0, 8, 8, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=10, pos=10,25, data=[0, 10, 10, 25, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=9, pos=4,14, data=[0, 9, 4, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=9, pos=6,13, data=[0, 9, 6, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=11, pos=7,13, data=[0, 11, 7, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=7, pos=2,13, data=[0, 7, 2, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=1, pos=1,13, data=[0, 1, 1, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=5, pos=4,13, data=[0, 5, 4, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=4, pos=10,14, data=[0, 4, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=4, pos=10,13, data=[0, 4, 10, 13, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=6, pos=4,15, data=[0, 6, 4, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=0, pos=10,15, data=[0, 0, 10, 15, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=6, pos=4,14, data=[0, 6, 4, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=0, pos=10,14, data=[0, 0, 10, 14, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=12, pos=8,18, data=[0, 12, 8, 18, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.HOME, player=12, pos=7,19, data=[0, 12, 7, 19, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Kickoff(team=TeamType.AWAY, pos=11,21, data=[11, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.AWAY, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| PreKickoffComplete(team=TeamType.HOME, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=13,8, data=[1, 8, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=13,8, data=[1, 3, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=8, pos=6,12, data=[1, 8, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=11, pos=8,12, data=[1, 11, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=10, pos=4,11, data=[1, 10, 4, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=7, pos=5,11, data=[1, 7, 5, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=2, pos=10,11, data=[1, 2, 10, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=12, pos=13,10, data=[1, 12, 13, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=5, pos=3,8, data=[1, 5, 3, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Setup(team=TeamType.AWAY, player=3, pos=11,8, data=[1, 3, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| SetupComplete(team=TeamType.AWAY, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=6, sequence=0, move_to=3,13, data=[0, 6, 0, 0, 25, 0, 0, 0, 3, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=6, sequence=1, move_to=2,12, data=[0, 6, 1, 0, 25, 0, 0, 0, 2, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=6, sequence=2, move_to=1,11, data=[0, 6, 2, 0, 24, 0, 0, 0, 1, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=11, target_team=TeamType.AWAY, target_player=8, data=[0, 11, 1, 8, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=11, sequence=0, target=6,12, data=[0, 11, 0, 0, 26, 0, 0, 0, 6, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=11, dice_idx=1, data=[0, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=11, push_destination=6,11, data=[0, 11, 6, 11, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=3, target_team=TeamType.AWAY, target_player=9, data=[0, 3, 1, 9, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=3, sequence=0, target=7,12, data=[0, 3, 0, 0, 26, 0, 0, 0, 7, 12, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=3, dice_idx=0, data=[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Apothecary(team=TeamType.AWAY, player=9, used=False, data=[1, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=7, sequence=0, move_to=2,12, data=[0, 7, 0, 0, 25, 0, 0, 0, 2, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=7, sequence=1, move_to=3,11, data=[0, 7, 1, 0, 24, 0, 0, 0, 3, 11, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=5, target_team=TeamType.AWAY, target_player=7, data=[0, 5, 1, 7, 255, 255, 0, 0, 1, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=5, sequence=0, move_to=5,12, data=[0, 5, 0, 0, 25, 0, 0, 0, 5, 12, 0, 0]) | |
| Block(team=TeamType.HOME, player=5, sequence=1, target=5,11, data=[0, 5, 1, 0, 26, 0, 0, 0, 5, 11, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=5, dice_idx=0, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.HOME, pushing_player=5, push_destination=4,10, data=[0, 5, 4, 10, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.HOME, choice=True, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=4, sequence=0, move_to=10,12, data=[0, 4, 0, 0, 24, 0, 0, 0, 10, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=0, move_to=11,13, data=[0, 0, 0, 0, 25, 0, 0, 0, 11, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=0, sequence=1, move_to=12,12, data=[0, 0, 1, 0, 25, 0, 0, 0, 12, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=0, sequence=2, move_to=12,11, data=[0, 0, 2, 0, 24, 0, 0, 0, 12, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=0, move_to=13,13, data=[0, 2, 0, 0, 25, 0, 0, 0, 13, 13, 0, 0]) | |
| Movement(team=TeamType.HOME, player=2, sequence=1, move_to=13,12, data=[0, 2, 1, 0, 25, 0, 0, 0, 13, 12, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=2, sequence=2, move_to=13,11, data=[0, 2, 2, 0, 24, 0, 0, 0, 13, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=0, move_to=8,19, data=[0, 12, 0, 0, 25, 0, 0, 0, 8, 19, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=1, move_to=9,19, data=[0, 12, 1, 0, 25, 0, 0, 0, 9, 19, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=2, move_to=10,19, data=[0, 12, 2, 0, 25, 0, 0, 0, 10, 19, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=3, move_to=11,20, data=[0, 12, 3, 0, 25, 0, 0, 0, 11, 20, 0, 0]) | |
| Movement(team=TeamType.HOME, player=12, sequence=4, move_to=12,21, data=[0, 12, 4, 0, 25, 0, 0, 0, 12, 21, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=5, move_to=13,22, data=[0, 12, 5, 0, 24, 0, 0, 0, 13, 22, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=12, sequence=0, move_to=12,21, data=[0, 12, 0, 0, 24, 0, 0, 0, 12, 21, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=12, target_team=TeamType.HOME, target_player=9, data=[0, 12, 0, 9, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=12, sequence=0, target=6,13, data=[0, 12, 0, 0, 26, 0, 0, 0, 6, 13, 0, 0]) | |
| UnknownCommand(id=5015, turn=39685, team=TeamType.AWAY, cmd_type=13, data=[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=0, move_to=7,12, data=[0, 9, 0, 0, 25, 0, 0, 0, 7, 12, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=1, move_to=7,11, data=[0, 9, 1, 0, 25, 0, 0, 0, 7, 11, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=2, move_to=7,10, data=[0, 9, 2, 0, 25, 0, 0, 0, 7, 10, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=3, move_to=7,9, data=[0, 9, 3, 0, 25, 0, 0, 0, 7, 9, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=4, move_to=7,8, data=[0, 9, 4, 0, 25, 0, 0, 0, 7, 8, 0, 0]) | |
| Movement(team=TeamType.HOME, player=9, sequence=5, move_to=7,7, data=[0, 9, 5, 0, 25, 0, 0, 0, 7, 7, 0, 0]) | |
| EndMovement(team=TeamType.HOME, player=9, sequence=6, move_to=7,6, data=[0, 9, 6, 0, 24, 0, 0, 0, 7, 6, 0, 0]) | |
| Reroll(team=TeamType.HOME, data=[1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=0, move_to=2,9, data=[1, 5, 0, 0, 25, 0, 0, 0, 2, 9, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=5, sequence=1, move_to=1,9, data=[1, 5, 1, 0, 25, 0, 0, 0, 1, 9, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=5, sequence=2, move_to=0,10, data=[1, 5, 2, 0, 24, 0, 0, 0, 0, 10, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=0, target_team=TeamType.HOME, target_player=6, data=[1, 0, 0, 6, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=0, sequence=0, target=1,11, data=[1, 0, 0, 0, 26, 0, 0, 0, 1, 11, 0, 0]) | |
| DiceChoice(team=TeamType.AWAY, player=0, dice_idx=1, data=[1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Pushback(team=TeamType.AWAY, pushing_player=0, push_destination=0,12, data=[1, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| FollowUp(team=TeamType.AWAY, choice=False, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=11, sequence=0, move_to=8,11, data=[1, 11, 0, 0, 25, 0, 0, 0, 8, 11, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=11, sequence=1, move_to=8,10, data=[1, 11, 1, 0, 24, 0, 0, 0, 8, 10, 0, 0]) | |
| Movement(team=TeamType.AWAY, player=11, sequence=0, move_to=9,9, data=[1, 11, 0, 0, 25, 0, 0, 0, 9, 9, 0, 0]) | |
| EndMovement(team=TeamType.AWAY, player=11, sequence=1, move_to=9,8, data=[1, 11, 1, 0, 24, 0, 0, 0, 9, 8, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.AWAY, player=11, target_team=TeamType.AWAY, target_player=3, data=[1, 11, 1, 3, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.AWAY, player=11, sequence=0, target=11,8, data=[1, 11, 0, 0, 26, 0, 0, 0, 11, 8, 0, 0]) | |
| UnknownCommand(id=5109, turn=40293, team=TeamType.HOME, cmd_type=13, data=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| Reroll(team=TeamType.AWAY, data=[1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| TargetPlayerCommand(team=TeamType.HOME, player=5, target_team=TeamType.AWAY, target_player=7, data=[0, 5, 1, 7, 255, 255, 0, 0, 0, 0, 0, 0]) | |
| Block(team=TeamType.HOME, player=5, sequence=0, target=4,10, data=[0, 5, 0, 0, 26, 0, 0, 0, 4, 10, 0, 0]) | |
| DiceChoice(team=TeamType.HOME, player=5, dice_idx=0, data=[0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]) | |
| +++ Log entries | |
| [TossRandomisation(team=TeamType.HOME, result=CoinToss.TAILS)] | |
| [MatchEntry(home=Boil-ton Wanderers (WAN), away=Naggarothi Nightmares (NAG)), CoinToss(team=TeamType.HOME, choice=CoinToss.HEADS)] | |
| [Role(team=TeamType.AWAY, choice=Role.KICK)] | |
| [Weather(result=Weather.NICE)] | |
| [KickDirection(team=TeamType.AWAY, player_num=10, direction=ScatterDirection.NE), KickDistance(team=TeamType.AWAY, player_num=10, distance=3)] | |
| [KickoffEvent(result=KickoffEvent.CHANGING_WEATHER)] | |
| [Weather(result=Weather.VERY_SUNNY), Weather(result=Weather.VERY_SUNNY)] | |
| [Bounce(direction=ScatterDirection.SW)] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>])] | |
| [Block(team=TeamType.HOME, player=10, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>])] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=4, result=ActionResult.FAILURE)] | |
| [GoingForIt(team=TeamType.HOME, player=12, required=2+, roll=3, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=12, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.DEFENDER_STUMBLES: 1>]), Skill(team=TeamType.AWAY, player=3, skill=Skills.DODGE)] | |
| [Pickup(team=TeamType.HOME, player=7, required=4+, roll=5, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.AWAY, player=3, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=12, required=9+, roll=5, result=ActionResult.FAILURE)] | |
| [GoingForIt(team=TeamType.HOME, player=12, required=2+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=12, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.BOTH_DOWN: 3>]), Reroll(team=TeamType.HOME), Block(team=TeamType.HOME, player=12, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=8, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=7, result=ActionResult.SUCCESS)] | |
| [Tentacled(team=TeamType.AWAY, player=9, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=5, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=3, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=10, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=3, required=3+, roll=5, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=2, required=3+, roll=1, result=ActionResult.FAILURE), LeaderReroll(team=TeamType.AWAY, player=5), Dodge(team=TeamType.AWAY, player=2, required=3+, roll=5, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=1, required=3+, roll=1, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=1, required=9+, roll=6, result=ActionResult.FAILURE), TurnOver(team=TeamType.AWAY, reason=Knocked Down!)] | |
| [Block(team=TeamType.HOME, player=6, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.BOTH_DOWN: 3>]), ArmourValueRoll(team=TeamType.HOME, player=6, required=9+, roll=8, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=7, required=9+, roll=8, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| [Block(team=TeamType.AWAY, player=4, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=1, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [Dodge(team=TeamType.AWAY, player=8, required=3+, roll=4, result=ActionResult.SUCCESS)] | |
| [Tentacled(team=TeamType.AWAY, player=9, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=5, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=8, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), ProReroll(team=TeamType.HOME, player=11, required=4+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), Block(team=TeamType.HOME, player=11, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.AWAY, player=7, required=9+, roll=7, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.HOME, player=12, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), Skill(team=TeamType.AWAY, player=2, skill=Skills.BLOCK), ArmourValueRoll(team=TeamType.HOME, player=12, required=9+, roll=8, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| [Block(team=TeamType.AWAY, player=4, results=[<BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.HOME, player=4, required=9+, roll=4, result=ActionResult.FAILURE)] | |
| [Dodge(team=TeamType.AWAY, player=1, required=3+, roll=6, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=6, required=3+, roll=4, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.AWAY, player=3, results=[<BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=3, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=9, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=3, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=4, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.ATTACKER_DOWN: 4>]), ProReroll(team=TeamType.HOME, player=11, required=4+, roll=1, result=ActionResult.FAILURE), Block(team=TeamType.HOME, player=11, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.HOME, player=11, required=10+, roll=4, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| [Block(team=TeamType.AWAY, player=8, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), Reroll(team=TeamType.AWAY), Block(team=TeamType.AWAY, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.HOME, player=7, required=9+, roll=10, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.HOME, player=7, roll=5, result=InjuryRollResult.STUNNED), Bounce(direction=ScatterDirection.N)] | |
| [Block(team=TeamType.AWAY, player=9, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.HOME, player=3, required=9+, roll=10, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.HOME, player=3, roll=9, result=InjuryRollResult.KO)] | |
| [Skill(team=TeamType.HOME, player=10, skill=Skills.DIVING_TACKLE), Dodge(team=TeamType.AWAY, player=7, required=3+, roll=4, result=ActionResult.SUCCESS)] | |
| [Pickup(team=TeamType.AWAY, player=7, required=3+, roll=6, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=7, required=3+, roll=4, result=ActionResult.SUCCESS), GoingForIt(team=TeamType.AWAY, player=7, required=2+, roll=6, result=ActionResult.SUCCESS), GoingForIt(team=TeamType.AWAY, player=7, required=2+, roll=3, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.HOME, player=8, required=5+, roll=1, result=ActionResult.FAILURE), Reroll(team=TeamType.HOME), Dodge(team=TeamType.HOME, player=8, required=5+, roll=5, result=ActionResult.SUCCESS), GoingForIt(team=TeamType.HOME, player=8, required=2+, roll=5, result=ActionResult.SUCCESS), GoingForIt(team=TeamType.HOME, player=8, required=2+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=8, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.AWAY, player=7, required=9+, roll=7, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.NE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=1, result=ActionResult.FAILURE), ProReroll(team=TeamType.HOME, player=11, required=4+, roll=4, result=ActionResult.SUCCESS), Stupid(team=TeamType.HOME, player=11, required=4+, roll=4, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.HOME, player=6, required=4+, roll=6, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.AWAY, player=2, results=[<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>])] | |
| [Block(team=TeamType.AWAY, player=4, results=[<BlockResult.ATTACKER_DOWN: 4>]), Reroll(team=TeamType.AWAY), Block(team=TeamType.AWAY, player=4, results=[<BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.HOME, player=6, required=9+, roll=4, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.S), Bounce(direction=ScatterDirection.SE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=3, required=2+, roll=2, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=3, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>]), Skill(team=TeamType.AWAY, player=3, skill=Skills.BLOCK), ArmourValueRoll(team=TeamType.HOME, player=10, required=10+, roll=6, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=8, required=2+, roll=4, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=8, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.PUSHED: 0>])] | |
| [Tentacled(team=TeamType.AWAY, player=9, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=7, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=9, required=3+, roll=6, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=6, required=3+, roll=1, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=6, required=9+, roll=3, result=ActionResult.FAILURE), TurnOver(team=TeamType.AWAY, reason=Knocked Down!)] | |
| [Block(team=TeamType.HOME, player=7, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.BOTH_DOWN: 3>]), Reroll(team=TeamType.HOME), Block(team=TeamType.HOME, player=7, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=9, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=9, roll=7, result=InjuryRollResult.STUNNED)] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.AWAY, player=7, required=9+, roll=4, result=ActionResult.FAILURE)] | |
| [Pickup(team=TeamType.HOME, player=12, required=4+, roll=1, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.NE), TurnOver(team=TeamType.HOME, reason=Pick-up failed!), ThrowInDirection(direction=ThrowInDirection.CENTER), ThrowInDistance(distance=5), Bounce(direction=ScatterDirection.N)] | |
| [Tentacled(team=TeamType.AWAY, player=5, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=4, result=ActionResult.FAILURE)] | |
| [Pickup(team=TeamType.AWAY, player=4, required=3+, roll=4, result=ActionResult.SUCCESS), Catch(team=TeamType.AWAY, player=8, required=3+, roll=5, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=3, required=3+, roll=4, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.AWAY, player=1, required=3+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=1, results=[<BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.HOME, player=4, required=9+, roll=8, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.HOME, player=13, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=6, required=9+, roll=10, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=6, roll=9, result=InjuryRollResult.KO)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=8, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), ProReroll(team=TeamType.HOME, player=11, required=4+, roll=2, result=ActionResult.FAILURE), Block(team=TeamType.HOME, player=11, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.HOME, player=11, required=10+, roll=8, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=5, required=8+, roll=2, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| [KORecovery(team=TeamType.HOME, player=3, required=4+, roll=4, result=ActionResult.SUCCESS), KORecovery(team=TeamType.AWAY, player=6, required=4+, roll=6, result=ActionResult.SUCCESS)] | |
| [KickDirection(team=TeamType.HOME, player_num=12, direction=ScatterDirection.E), KickDistance(team=TeamType.HOME, player_num=12, distance=1)] | |
| [KickoffEvent(result=KickoffEvent.HIGH_KICK)] | |
| [Catch(team=TeamType.AWAY, player=5, required=3+, roll=6, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.AWAY, player=4, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.HOME, player=4, required=9+, roll=7, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=9, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=3, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=3, result=ActionResult.FAILURE), ProReroll(team=TeamType.HOME, player=11, required=4+, roll=4, result=ActionResult.SUCCESS), Stupid(team=TeamType.HOME, player=11, required=4+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.HOME, player=11, required=10+, roll=7, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=11, required=9+, roll=3, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| [Block(team=TeamType.AWAY, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=4, required=9+, roll=5, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=13, required=2+, roll=6, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=13, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=13, required=10+, roll=6, result=ActionResult.FAILURE)] | |
| [Dodge(team=TeamType.AWAY, player=2, required=3+, roll=6, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.HOME, player=9, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>]), ArmourValueRoll(team=TeamType.AWAY, player=11, required=9+, roll=7, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=8, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.HOME, player=10, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=3, required=9+, roll=3, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.PUSHED: 0>, <BlockResult.BOTH_DOWN: 3>]), Skill(team=TeamType.HOME, player=8, skill=Skills.BLOCK), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=4, required=2+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=4, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=10, required=10+, roll=3, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.AWAY, player=13, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=6, required=9+, roll=3, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=2, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=4, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=1, required=2+, roll=2, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=1, results=[<BlockResult.PUSHED: 0>])] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=8, result=ActionResult.FAILURE)] | |
| [GoingForIt(team=TeamType.HOME, player=12, required=2+, roll=4, result=ActionResult.SUCCESS), Throw(team=TeamType.AWAY, player=5, required=3+, roll=1, result=ThrowResult.FUMBLE), Bounce(direction=ScatterDirection.E), Catch(team=TeamType.AWAY, player=7, required=3+, roll=1, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.N), GoingForIt(team=TeamType.HOME, player=12, required=2+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=12, results=[<BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.AWAY, player=5, required=8+, roll=10, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=5, roll=7, result=InjuryRollResult.STUNNED), Bounce(direction=ScatterDirection.N), Bounce(direction=ScatterDirection.NW)] | |
| [Block(team=TeamType.HOME, player=7, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=13, required=8+, roll=9, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=13, roll=10, result=InjuryRollResult.INJURED), Bounce(direction=ScatterDirection.SW), Catch(team=TeamType.AWAY, player=1, required=3+, roll=1, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.W), Catch(team=TeamType.AWAY, player=6, required=3+, roll=1, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.SE), CasualtyRoll(team=TeamType.AWAY, player=13, result=CasualtyResult.SMASHED_COLLAR_BONE), CasualtyRoll(team=TeamType.AWAY, player=13, result=CasualtyResult.BADLY_HURT)] | |
| [Block(team=TeamType.HOME, player=4, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.BOTH_DOWN: 3>]), ArmourValueRoll(team=TeamType.AWAY, player=8, required=9+, roll=4, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=8, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=11, required=9+, roll=9, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=11, roll=5, result=InjuryRollResult.STUNNED)] | |
| [Block(team=TeamType.AWAY, player=3, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.HOME, player=12, required=9+, roll=4, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=1, required=2+, roll=2, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=1, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>]), Skill(team=TeamType.AWAY, player=1, skill=Skills.BLOCK), ArmourValueRoll(team=TeamType.HOME, player=13, required=10+, roll=6, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=8, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=6, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=8, required=3+, roll=5, result=ActionResult.SUCCESS)] | |
| [Pickup(team=TeamType.AWAY, player=7, required=3+, roll=6, result=ActionResult.SUCCESS)] | |
| [Skill(team=TeamType.HOME, player=10, skill=Skills.DIVING_TACKLE), Dodge(team=TeamType.AWAY, player=4, required=3+, roll=0, result=ActionResult.FAILURE), Skill(team=TeamType.AWAY, player=4, skill=Skills.DODGE), Skill(team=TeamType.HOME, player=10, skill=Skills.DIVING_TACKLE), Dodge(team=TeamType.AWAY, player=4, required=3+, roll=0, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=4, required=9+, roll=6, result=ActionResult.FAILURE), TurnOver(team=TeamType.AWAY, reason=Knocked Down!)] | |
| [Block(team=TeamType.HOME, player=7, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.BOTH_DOWN: 3>]), ArmourValueRoll(team=TeamType.AWAY, player=8, required=9+, roll=5, result=ActionResult.FAILURE)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=2, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=11, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=3, result=ActionResult.FAILURE)] | |
| [Tentacled(team=TeamType.AWAY, player=2, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=6, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=2, required=3+, roll=1, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.AWAY, player=2, required=9+, roll=11, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=2, roll=11, result=InjuryRollResult.INJURED), TurnOver(team=TeamType.AWAY, reason=Knocked Down!), CasualtyRoll(team=TeamType.AWAY, player=2, result=CasualtyResult.BADLY_HURT)] | |
| [Block(team=TeamType.HOME, player=10, results=[<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.BOTH_DOWN: 3>]), ArmourValueRoll(team=TeamType.AWAY, player=5, required=8+, roll=7, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.HOME, player=13, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>])] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>])] | |
| [GoingForIt(team=TeamType.HOME, player=7, required=2+, roll=1, result=ActionResult.FAILURE), Reroll(team=TeamType.HOME), GoingForIt(team=TeamType.HOME, player=7, required=2+, roll=5, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=7, results=[<BlockResult.PUSHED: 0>, <BlockResult.BOTH_DOWN: 3>]), InjuryRoll(team=TeamType.AWAY, player=7, roll=12, result=InjuryRollResult.INJURED), ThrowInDirection(direction=ThrowInDirection.UP_PITCH), ThrowInDistance(distance=10), Bounce(direction=ScatterDirection.NE), CasualtyRoll(team=TeamType.AWAY, player=7, result=CasualtyResult.BADLY_HURT)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=7, result=ActionResult.SUCCESS), Block(team=TeamType.HOME, player=11, results=[<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>])] | |
| [Pickup(team=TeamType.HOME, player=4, required=4+, roll=1, result=ActionResult.FAILURE), Bounce(direction=ScatterDirection.NW), TurnOver(team=TeamType.HOME, reason=Pick-up failed!)] | |
| [GoingForIt(team=TeamType.AWAY, player=8, required=2+, roll=4, result=ActionResult.SUCCESS), GoingForIt(team=TeamType.AWAY, player=8, required=2+, roll=3, result=ActionResult.SUCCESS)] | |
| [Tentacled(team=TeamType.AWAY, player=11, attacking_team=TeamType.HOME, attacking_player=11, required=6+, roll=7, result=ActionResult.SUCCESS), Dodge(team=TeamType.AWAY, player=11, required=3+, roll=5, result=ActionResult.SUCCESS)] | |
| [FoulAppearance(team=TeamType.AWAY, player=4, required=2+, roll=6, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=4, results=[<BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=9, required=10+, roll=7, result=ActionResult.FAILURE)] | |
| [Block(team=TeamType.AWAY, player=3, results=[<BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.HOME, player=7, required=9+, roll=7, result=ActionResult.FAILURE)] | |
| [FoulAppearance(team=TeamType.AWAY, player=9, required=2+, roll=3, result=ActionResult.SUCCESS), Block(team=TeamType.AWAY, player=9, results=[<BlockResult.BOTH_DOWN: 3>]), ArmourValueRoll(team=TeamType.AWAY, player=9, required=9+, roll=9, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=9, roll=9, result=InjuryRollResult.KO), ArmourValueRoll(team=TeamType.HOME, player=13, required=10+, roll=8, result=ActionResult.FAILURE), TurnOver(team=TeamType.AWAY, reason=Knocked Down!)] | |
| [Dodge(team=TeamType.HOME, player=4, required=4+, roll=1, result=ActionResult.FAILURE), Reroll(team=TeamType.HOME), Dodge(team=TeamType.HOME, player=4, required=4+, roll=3, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.HOME, player=4, required=9+, roll=5, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!), Bounce(direction=ScatterDirection.NE)] | |
| [Pickup(team=TeamType.AWAY, player=8, required=3+, roll=4, result=ActionResult.SUCCESS)] | |
| [KORecovery(team=TeamType.AWAY, player=9, required=4+, roll=3, result=ActionResult.FAILURE)] | |
| [KickDirection(team=TeamType.AWAY, player_num=10, direction=ScatterDirection.NE), KickDistance(team=TeamType.AWAY, player_num=10, distance=2)] | |
| [KickoffEvent(result=KickoffEvent.PERFECT_DEFENCE)] | |
| [Bounce(direction=ScatterDirection.S)] | |
| [Block(team=TeamType.HOME, player=13, results=[<BlockResult.BOTH_DOWN: 3>, <BlockResult.DEFENDER_DOWN: 2>]), ArmourValueRoll(team=TeamType.AWAY, player=11, required=9+, roll=9, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=11, roll=7, result=InjuryRollResult.STUNNED)] | |
| [Block(team=TeamType.HOME, player=8, results=[<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.AWAY, player=6, required=9+, roll=11, result=ActionResult.SUCCESS), InjuryRoll(team=TeamType.AWAY, player=6, roll=9, result=InjuryRollResult.KO)] | |
| [Stupid(team=TeamType.HOME, player=11, required=4+, roll=4, result=ActionResult.SUCCESS)] | |
| [Block(team=TeamType.HOME, player=10, results=[<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>])] | |
| [Pickup(team=TeamType.HOME, player=7, required=4+, roll=5, result=ActionResult.SUCCESS)] | |
| [GoingForIt(team=TeamType.HOME, player=7, required=2+, roll=6, result=ActionResult.SUCCESS)] | |
| [Throw(team=TeamType.HOME, player=7, required=4+, roll=6, result=ThrowResult.ACCURATE_PASS), Catch(team=TeamType.HOME, player=12, required=4+, roll=6, result=ActionResult.SUCCESS)] | |
| [Dodge(team=TeamType.HOME, player=12, required=4+, roll=1, result=ActionResult.FAILURE), Reroll(team=TeamType.HOME), Dodge(team=TeamType.HOME, player=12, required=4+, roll=2, result=ActionResult.FAILURE), ArmourValueRoll(team=TeamType.HOME, player=12, required=9+, roll=7, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!), Bounce(direction=ScatterDirection.SE)] | |
| [Block(team=TeamType.AWAY, player=1, results=[<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_STUMBLES: 1>]), ArmourValueRoll(team=TeamType.HOME, player=6, required=9+, roll=6, result=ActionResult.FAILURE)] | |
| [Dodge(team=TeamType.AWAY, player=12, required=3+, roll=6, result=ActionResult.SUCCESS), Pickup(team=TeamType.AWAY, player=12, required=3+, roll=3, result=ActionResult.SUCCESS)] | |
| [Throw(team=TeamType.AWAY, player=12, required=3+, roll=2, result=ThrowResult.INACCURATE_PASS), LeaderReroll(team=TeamType.AWAY, player=5), Throw(team=TeamType.AWAY, player=12, required=3+, roll=2, result=ThrowResult.INACCURATE_PASS), ScatterLaunchEntry(direction=ScatterDirection.N), ScatterLaunchEntry(direction=ScatterDirection.W), ScatterLaunchEntry(direction=ScatterDirection.E), Bounce(direction=ScatterDirection.W), TurnOver(team=TeamType.AWAY, reason=Lost the ball!)] | |
| [Block(team=TeamType.HOME, player=10, results=[<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.ATTACKER_DOWN: 4>]), ArmourValueRoll(team=TeamType.HOME, player=10, required=10+, roll=8, result=ActionResult.FAILURE), TurnOver(team=TeamType.HOME, reason=Knocked Down!)] | |
| +++ Events | |
| Match{} | |
| CoinToss{'toss_team': <TeamType.HOME: 0>, 'toss_choice': <CoinToss.HEADS: 1>, 'toss_result': <CoinToss.TAILS: 0>, 'role_team': <TeamType.AWAY: 1>, 'role_choice': <Role.KICK: 0>} | |
| Weather{'result': <Weather.NICE: 3>} | |
| TeamSetupComplete{'team': <TeamType.AWAY: 1>, 'player_positions': [Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 15)), Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15)), Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 14)), Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(9, 17)), Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(8, 13)), Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 13)), Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 13)), Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(5, 17)), Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(-1, -1)), Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(1, 17)), Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 14)), Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(-1, -1)), Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(13, 17))]} | |
| TeamSetupComplete{'team': <TeamType.HOME: 0>, 'player_positions': [Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 9)), Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(13, 9)), Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(4, 11)), Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 12)), Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(1, 11)), Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(8, 12)), Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 11)), Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 12)), Player(number=5, name=Reyan Rotleg, level=1, spp=2, value=40, Position(-1, -1)), Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(4, 6)), Player(number=2, name=Abaddon the Despoiler, level=1, spp=0, value=40, Position(-1, -1)), Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 11)), Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(10, 6))]} | |
| SetupComplete{} | |
| Kickoff{'target': Position(7, 4), 'scatter_direction': <ScatterDirection.NE: 3>, 'scatter_distance': 3} | |
| KickoffEvent{'result': <KickoffEvent.CHANGING_WEATHER: 7>} | |
| Weather{'result': <Weather.VERY_SUNNY: 2>} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 1} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 12)), 'blocked_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 13)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 12)), 'pushed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(5, 14)), 'source_space': Position(6, 13), 'taget_space': Position(5, 14)} | |
| Block{'blocking_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(8, 12)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(8, 13)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(8, 12)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(9, 14)), 'source_space': Position(8, 13), 'taget_space': Position(9, 14)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 12)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 12)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 13)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 12)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14)), 'source_space': Position(7, 13), 'taget_space': Position(8, 14)} | |
| Followup{'following_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'followed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14)), 'source_space': Position(7, 12), 'target_space': Position(7, 13)} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Blitz{'blitzing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(4, 6)), 'blitzed_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 14))} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(5, 7)), 'source_space': Position(4, 6), 'target_space': Position(5, 7)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 8)), 'source_space': Position(5, 7), 'target_space': Position(6, 8)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 9)), 'source_space': Position(6, 8), 'target_space': Position(7, 9)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 10)), 'source_space': Position(7, 9), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(9, 11)), 'source_space': Position(8, 10), 'target_space': Position(9, 11)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 12)), 'source_space': Position(9, 11), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'source_space': Position(10, 12), 'target_space': Position(11, 13)} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'blocked_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 14)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'pushed_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 15)), 'source_space': Position(10, 14), 'taget_space': Position(9, 15)} | |
| DodgeBlock{'blocking_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'blocked_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 15))} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(9, 6)), 'source_space': Position(10, 6), 'target_space': Position(9, 6)} | |
| Pickup{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(9, 6)), 'position': Position(9, 6), 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(10, 7)), 'source_space': Position(9, 6), 'target_space': Position(10, 7)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(11, 8)), 'source_space': Position(10, 7), 'target_space': Position(11, 8)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(11, 9)), 'source_space': Position(11, 8), 'target_space': Position(11, 9)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(11, 10)), 'source_space': Position(11, 9), 'target_space': Position(11, 10)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(11, 11)), 'source_space': Position(11, 10), 'target_space': Position(11, 11)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 12)), 'source_space': Position(10, 11), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 12)), 'source_space': Position(13, 11), 'target_space': Position(13, 12)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(13, 10)), 'source_space': Position(13, 9), 'target_space': Position(13, 10)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(4, 12)), 'source_space': Position(4, 11), 'target_space': Position(4, 12)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(1, 12)), 'source_space': Position(1, 11), 'target_space': Position(1, 12)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(1, 13)), 'source_space': Position(1, 12), 'target_space': Position(1, 13)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 10)), 'source_space': Position(1, 9), 'target_space': Position(2, 10)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 11)), 'source_space': Position(2, 10), 'target_space': Position(2, 11)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 12)), 'source_space': Position(2, 11), 'target_space': Position(2, 12)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 1, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 1} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'source_space': Position(9, 14), 'target_space': Position(10, 14)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(6, 16)), 'source_space': Position(5, 17), 'target_space': Position(6, 16)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(7, 16)), 'source_space': Position(6, 16), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(8, 16)), 'source_space': Position(7, 16), 'target_space': Position(8, 16)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(9, 16)), 'source_space': Position(8, 16), 'target_space': Position(9, 16)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(10, 16)), 'source_space': Position(9, 16), 'target_space': Position(10, 16)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(11, 16)), 'source_space': Position(10, 16), 'target_space': Position(11, 16)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 16)), 'source_space': Position(9, 17), 'target_space': Position(8, 16)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(7, 16)), 'source_space': Position(8, 16), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(6, 16)), 'source_space': Position(7, 16), 'target_space': Position(6, 16)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(2, 16)), 'source_space': Position(1, 17), 'target_space': Position(2, 16)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(3, 16)), 'source_space': Position(2, 16), 'target_space': Position(3, 16)} | |
| Blitz{'blitzing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 15)), 'blitzed_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13))} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 15)), 'source_space': Position(9, 15), 'target_space': Position(10, 15)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 14)), 'source_space': Position(10, 15), 'target_space': Position(11, 14)} | |
| Block{'blocking_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 14)), 'blocked_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 13)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 14)), 'pushed_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 12)), 'source_space': Position(11, 13), 'taget_space': Position(12, 12)} | |
| PlayerDown{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 12))} | |
| ArmourRoll{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 15)), 'source_space': Position(11, 14), 'target_space': Position(10, 15)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 16)), 'source_space': Position(10, 15), 'target_space': Position(9, 16)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 14)), 'source_space': Position(13, 15), 'target_space': Position(13, 14)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(13, 16)), 'source_space': Position(13, 17), 'target_space': Position(13, 16)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14)), 'source_space': Position(8, 14), 'target_space': Position(8, 14)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 1, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 2} | |
| Blitz{'blitzing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 12)), 'blitzed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14))} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 12)), 'source_space': Position(12, 12), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 11)), 'source_space': Position(11, 12), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(9, 12)), 'source_space': Position(10, 11), 'target_space': Position(9, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 13)), 'source_space': Position(9, 12), 'target_space': Position(8, 13)} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 13)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Block{'blocking_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 13)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 13)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'source_space': Position(8, 14), 'taget_space': Position(8, 15)} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 14)), 'source_space': Position(7, 13), 'target_space': Position(8, 14)} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'source_space': Position(8, 14), 'target_space': Position(9, 15)} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 13)), 'source_space': Position(13, 12), 'target_space': Position(13, 13)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 12)), 'source_space': Position(11, 11), 'target_space': Position(12, 12)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(9, 12)), 'source_space': Position(8, 12), 'target_space': Position(9, 12)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(10, 11)), 'source_space': Position(9, 12), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 12)), 'source_space': Position(10, 11), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 13)), 'source_space': Position(11, 12), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(12, 11)), 'source_space': Position(13, 10), 'target_space': Position(12, 11)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(11, 11)), 'source_space': Position(12, 11), 'target_space': Position(11, 11)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 13)), 'source_space': Position(10, 12), 'target_space': Position(10, 13)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 13)), 'source_space': Position(6, 12), 'target_space': Position(6, 13)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(1, 14)), 'source_space': Position(1, 13), 'target_space': Position(1, 14)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 13)), 'source_space': Position(2, 12), 'target_space': Position(2, 13)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 14)), 'source_space': Position(2, 13), 'target_space': Position(2, 14)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 2, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 2} | |
| Tentacle{'dodging_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'source_space': Position(8, 15), 'target_space': Position(7, 16)} | |
| FailedMovement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'source_space': Position(7, 16), 'target_space': Position(8, 17)} | |
| Tentacle{'dodging_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 16)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 16)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 17)), 'source_space': Position(9, 16), 'target_space': Position(9, 17)} | |
| Action{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.AWAY: 1>, 'type': 'Team Reroll'} | |
| Action{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15)), 'source_space': Position(13, 14), 'target_space': Position(13, 15)} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 15)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 15))} | |
| ArmourRoll{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 16)), 'source_space': Position(1, 15), 'target_space': Position(1, 16)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 2, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 3} | |
| Block{'blocking_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 13)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| PlayerDown{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 13))} | |
| ArmourRoll{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14))} | |
| ArmourRoll{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 3, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 3} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'source_space': Position(10, 14), 'target_space': Position(10, 14)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(3, 15)), 'source_space': Position(3, 16), 'target_space': Position(3, 15)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 16)), 'source_space': Position(1, 16), 'target_space': Position(1, 16)} | |
| Blitz{'blitzing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 14)), 'blitzed_player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 14))} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(3, 14)), 'source_space': Position(4, 14), 'target_space': Position(3, 14)} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(3, 14)), 'blocked_player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 14)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(3, 14)), 'pushed_player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 13)), 'source_space': Position(2, 14), 'taget_space': Position(1, 13)} | |
| PlayerDown{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 13))} | |
| ArmourRoll{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 14)), 'source_space': Position(3, 14), 'target_space': Position(4, 14)} | |
| Action{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(5, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(5, 15)), 'source_space': Position(5, 14), 'target_space': Position(5, 15)} | |
| Tentacle{'dodging_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'source_space': Position(8, 15), 'target_space': Position(7, 15)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 3, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 4} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(2, 15)), 'source_space': Position(1, 14), 'target_space': Position(2, 15)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 14)), 'source_space': Position(1, 13), 'target_space': Position(1, 14)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 15)), 'source_space': Position(1, 14), 'target_space': Position(1, 15)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 13)), 'source_space': Position(4, 12), 'target_space': Position(3, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(10, 12)), 'source_space': Position(11, 11), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 12)), 'source_space': Position(10, 12), 'target_space': Position(9, 12)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(8, 12)), 'source_space': Position(9, 12), 'target_space': Position(8, 12)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(7, 13)), 'source_space': Position(8, 12), 'target_space': Position(7, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(8, 14)), 'source_space': Position(7, 13), 'target_space': Position(8, 14)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.PRO: 4>, 'result': <ActionResult.SUCCESS: 0>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Pro'} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 14)), 'source_space': Position(10, 14), 'taget_space': Position(11, 14)} | |
| PlayerDown{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 14))} | |
| ArmourRoll{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Blitz{'blitzing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 13)), 'blitzed_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15))} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(9, 13)), 'source_space': Position(8, 13), 'target_space': Position(9, 13)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 12)), 'source_space': Position(9, 13), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 12)), 'source_space': Position(10, 12), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 13)), 'source_space': Position(11, 12), 'target_space': Position(12, 13)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14)), 'source_space': Position(12, 13), 'target_space': Position(13, 14)} | |
| Block{'blocking_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14)), 'blocked_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| BlockBothDown{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15))} | |
| PlayerDown{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14))} | |
| ArmourRoll{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 4, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 4} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 14)), 'source_space': Position(11, 14), 'target_space': Position(11, 14)} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 14)), 'blocked_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 13)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 14)), 'pushed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(2, 13)), 'source_space': Position(3, 13), 'taget_space': Position(2, 13)} | |
| Followup{'following_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(3, 13)), 'followed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(2, 13)), 'source_space': Position(4, 14), 'target_space': Position(3, 13)} | |
| PlayerDown{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(2, 13))} | |
| ArmourRoll{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(2, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(4, 14)), 'source_space': Position(5, 15), 'target_space': Position(4, 14)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(4, 13)), 'source_space': Position(4, 14), 'target_space': Position(4, 13)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(4, 12)), 'source_space': Position(4, 13), 'target_space': Position(4, 12)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(5, 11)), 'source_space': Position(4, 12), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 11)), 'source_space': Position(5, 11), 'target_space': Position(6, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 11)), 'source_space': Position(6, 11), 'target_space': Position(7, 11)} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 16)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(2, 17)), 'source_space': Position(1, 16), 'target_space': Position(2, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(3, 17)), 'source_space': Position(2, 17), 'target_space': Position(3, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(4, 16)), 'source_space': Position(3, 17), 'target_space': Position(4, 16)} | |
| Action{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(3, 15)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(4, 14)), 'source_space': Position(3, 15), 'target_space': Position(4, 14)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(4, 13)), 'source_space': Position(4, 14), 'target_space': Position(4, 13)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(4, 12)), 'source_space': Position(4, 13), 'target_space': Position(4, 12)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(5, 11)), 'source_space': Position(4, 12), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(6, 11)), 'source_space': Position(5, 11), 'target_space': Position(6, 11)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 10)), 'source_space': Position(6, 11), 'target_space': Position(7, 10)} | |
| Blitz{'blitzing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 17)), 'blitzed_player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(8, 14))} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 17)), 'source_space': Position(9, 17), 'target_space': Position(8, 17)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(7, 16)), 'source_space': Position(8, 17), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(7, 15)), 'source_space': Position(7, 16), 'target_space': Position(7, 15)} | |
| Block{'blocking_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(7, 15)), 'blocked_player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(8, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(7, 15)), 'pushed_player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 14)), 'source_space': Position(8, 14), 'taget_space': Position(9, 14)} | |
| PlayerDown{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 14))} | |
| ArmourRoll{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(7, 16)), 'source_space': Position(7, 15), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 17)), 'source_space': Position(7, 16), 'target_space': Position(8, 17)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 17)), 'source_space': Position(8, 17), 'target_space': Position(9, 17)} | |
| Tentacle{'dodging_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'source_space': Position(8, 15), 'target_space': Position(7, 15)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 4, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 5} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 14)), 'source_space': Position(9, 14), 'target_space': Position(9, 14)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.PRO: 4>, 'result': <ActionResult.FAILURE: 1>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.ATTACKER_DOWN: 4>} | |
| PlayerDown{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15))} | |
| ArmourRoll{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 5, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 5} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(8, 10)), 'source_space': Position(7, 10), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(9, 10)), 'source_space': Position(8, 10), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(10, 10)), 'source_space': Position(9, 10), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(11, 10)), 'source_space': Position(10, 10), 'target_space': Position(11, 10)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(12, 10)), 'source_space': Position(11, 10), 'target_space': Position(12, 10)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(13, 11)), 'source_space': Position(12, 10), 'target_space': Position(13, 11)} | |
| Blitz{'blitzing_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 11)), 'blitzed_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 12))} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(8, 11)), 'source_space': Position(7, 11), 'target_space': Position(8, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 11)), 'source_space': Position(8, 11), 'target_space': Position(9, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 11)), 'source_space': Position(9, 11), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'source_space': Position(10, 11), 'target_space': Position(11, 11)} | |
| Reroll{'team': <TeamType.AWAY: 1>, 'type': 'Team Reroll'} | |
| Block{'blocking_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'blocked_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 12)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'pushed_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'source_space': Position(12, 12), 'taget_space': Position(12, 13)} | |
| PlayerDown{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13))} | |
| ArmourRoll{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'result': <InjuryRollResult.STUNNED: 1>} | |
| Bounce{'start_space': Position(12, 13), 'end_space': Position(12, 14), 'scatter_direction': <ScatterDirection.N: 2>} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(12, 15)), 'source_space': Position(11, 16), 'target_space': Position(12, 15)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 16)), 'source_space': Position(9, 17), 'target_space': Position(10, 16)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 15)), 'source_space': Position(10, 16), 'target_space': Position(11, 15)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(7, 15)), 'source_space': Position(6, 16), 'target_space': Position(7, 15)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(7, 15), 'target_space': Position(8, 14)} | |
| Block{'blocking_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'blocked_player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 14)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'pushed_player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 13)), 'source_space': Position(9, 14), 'taget_space': Position(9, 13)} | |
| PlayerDown{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 13))} | |
| ArmourRoll{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 13)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 13)), 'result': <InjuryRollResult.KO: 2>} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(5, 17)), 'source_space': Position(4, 16), 'target_space': Position(5, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(6, 17)), 'source_space': Position(5, 17), 'target_space': Position(6, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(7, 17)), 'source_space': Position(6, 17), 'target_space': Position(7, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(8, 17)), 'source_space': Position(7, 17), 'target_space': Position(8, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(9, 17)), 'source_space': Position(8, 17), 'target_space': Position(9, 17)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12)), 'source_space': Position(3, 13), 'target_space': Position(4, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(5, 11)), 'source_space': Position(4, 12), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(6, 11)), 'source_space': Position(5, 11), 'target_space': Position(6, 11)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(7, 11)), 'source_space': Position(6, 11), 'target_space': Position(7, 11)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(8, 12)), 'source_space': Position(7, 11), 'target_space': Position(8, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 12)), 'source_space': Position(8, 12), 'target_space': Position(9, 12)} | |
| Action{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 15)), 'source_space': Position(11, 14), 'target_space': Position(10, 15)} | |
| DivingTackle{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 14)), 'target_space': Position(11, 14)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(10, 14)), 'source_space': Position(10, 15), 'target_space': Position(10, 14)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 13)), 'source_space': Position(10, 14), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 14)), 'source_space': Position(11, 13), 'target_space': Position(12, 14)} | |
| Pickup{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 14)), 'position': Position(12, 14), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 13)), 'source_space': Position(12, 14), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(11, 13), 'target_space': Position(11, 12)} | |
| Action{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 12)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(11, 12), 'target_space': Position(12, 11)} | |
| Action{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 10)), 'source_space': Position(12, 11), 'target_space': Position(12, 10)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 5, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 6} | |
| Blitz{'blitzing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 13)), 'blitzed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 10))} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12)), 'source_space': Position(6, 13), 'target_space': Position(7, 12)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 11)), 'source_space': Position(7, 12), 'target_space': Position(8, 11)} | |
| Action{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 11)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Action{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 11)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(9, 10)), 'source_space': Position(8, 11), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(10, 9)), 'source_space': Position(9, 10), 'target_space': Position(10, 9)} | |
| Action{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(10, 9)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(11, 9)), 'source_space': Position(10, 9), 'target_space': Position(11, 9)} | |
| Action{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(11, 9)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(11, 9)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 10)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(11, 9)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(12, 10), 'taget_space': Position(12, 11)} | |
| Followup{'following_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 10)), 'followed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(11, 9), 'target_space': Position(12, 10)} | |
| PlayerDown{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11))} | |
| ArmourRoll{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(12, 11), 'end_space': Position(13, 12), 'scatter_direction': <ScatterDirection.NE: 3>} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(14, 12)), 'source_space': Position(13, 13), 'target_space': Position(14, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14)), 'source_space': Position(13, 14), 'target_space': Position(13, 14)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 14)), 'source_space': Position(11, 14), 'target_space': Position(11, 14)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.PRO: 4>, 'result': <ActionResult.SUCCESS: 0>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Pro'} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'source_space': Position(9, 15), 'target_space': Position(9, 15)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 12)), 'source_space': Position(2, 13), 'target_space': Position(3, 12)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(4, 11)), 'source_space': Position(3, 12), 'target_space': Position(4, 11)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(3, 15)), 'source_space': Position(2, 15), 'target_space': Position(3, 15)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(4, 15)), 'source_space': Position(3, 15), 'target_space': Position(4, 15)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(5, 16)), 'source_space': Position(4, 15), 'target_space': Position(5, 16)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(6, 17)), 'source_space': Position(5, 16), 'target_space': Position(6, 17)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(1, 16)), 'source_space': Position(1, 15), 'target_space': Position(1, 16)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(2, 17)), 'source_space': Position(1, 16), 'target_space': Position(2, 17)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(3, 18)), 'source_space': Position(2, 17), 'target_space': Position(3, 18)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(4, 19)), 'source_space': Position(3, 18), 'target_space': Position(4, 19)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(4, 20)), 'source_space': Position(4, 19), 'target_space': Position(4, 20)} | |
| Action{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(10, 13)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(11, 13)), 'source_space': Position(10, 13), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(12, 12)), 'source_space': Position(11, 13), 'target_space': Position(12, 12)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 6, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 6} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(12, 11), 'target_space': Position(12, 11)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(14, 15)), 'source_space': Position(13, 16), 'target_space': Position(14, 15)} | |
| Block{'blocking_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15)), 'blocked_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 14)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 15)), 'pushed_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 13)), 'source_space': Position(13, 14), 'taget_space': Position(14, 13)} | |
| Blitz{'blitzing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 12)), 'blitzed_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(12, 12))} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 12)), 'source_space': Position(9, 12), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 12)), 'source_space': Position(10, 12), 'target_space': Position(11, 12)} | |
| Reroll{'team': <TeamType.AWAY: 1>, 'type': 'Team Reroll'} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 12)), 'blocked_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(12, 12)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 12)), 'pushed_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(13, 12)), 'source_space': Position(12, 12), 'taget_space': Position(13, 12)} | |
| PlayerDown{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(13, 12))} | |
| ArmourRoll{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(13, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(13, 12), 'end_space': Position(13, 11), 'scatter_direction': <ScatterDirection.S: 7>} | |
| Bounce{'start_space': Position(13, 12), 'end_space': Position(14, 11), 'scatter_direction': <ScatterDirection.SE: 8>} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 13)), 'source_space': Position(11, 12), 'target_space': Position(10, 13)} | |
| Action{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 15)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 15)), 'blocked_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 14)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| BlockBothDown{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 15))} | |
| PlayerDown{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 14))} | |
| ArmourRoll{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(11, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(12, 14)), 'source_space': Position(12, 15), 'target_space': Position(12, 14)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(11, 13)), 'source_space': Position(12, 14), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(11, 12)), 'source_space': Position(11, 13), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(10, 11)), 'source_space': Position(11, 12), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(11, 10)), 'source_space': Position(10, 11), 'target_space': Position(11, 10)} | |
| Action{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'blocked_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 10)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 11)), 'pushed_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 9)), 'source_space': Position(12, 10), 'taget_space': Position(12, 9)} | |
| Tentacle{'dodging_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 15)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 14)), 'source_space': Position(8, 15), 'target_space': Position(7, 14)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(8, 13)), 'source_space': Position(7, 14), 'target_space': Position(8, 13)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(9, 12)), 'source_space': Position(8, 13), 'target_space': Position(9, 12)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(10, 12)), 'source_space': Position(9, 12), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(11, 12)), 'source_space': Position(10, 12), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 12)), 'source_space': Position(11, 12), 'target_space': Position(12, 12)} | |
| Action{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(13, 11)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(13, 11))} | |
| ArmourRoll{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(13, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 10)), 'source_space': Position(13, 11), 'target_space': Position(14, 10)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 6, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 7} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 11)), 'source_space': Position(14, 12), 'target_space': Position(13, 11)} | |
| Blitz{'blitzing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'blitzed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 12))} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Block{'blocking_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 12)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 13)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11)), 'source_space': Position(12, 12), 'taget_space': Position(12, 11)} | |
| Pushback{'pushing_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 10)), 'source_space': Position(12, 11), 'taget_space': Position(12, 10)} | |
| Followup{'following_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 12)), 'followed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11)), 'source_space': Position(12, 13), 'target_space': Position(12, 12)} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(12, 11)), 'result': <InjuryRollResult.STUNNED: 1>} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 9)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(12, 10)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 9)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11)), 'source_space': Position(12, 10), 'taget_space': Position(11, 11)} | |
| Pushback{'pushing_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11)), 'pushed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 12)), 'source_space': Position(11, 11), 'taget_space': Position(10, 12)} | |
| Followup{'following_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(12, 10)), 'followed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11)), 'source_space': Position(12, 9), 'target_space': Position(12, 10)} | |
| PlayerDown{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11))} | |
| ArmourRoll{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 12)), 'source_space': Position(14, 13), 'target_space': Position(14, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(14, 12), 'target_space': Position(14, 11)} | |
| Pickup{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'position': Position(14, 11), 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(14, 11), 'end_space': Position(-1, -1), 'scatter_direction': <ScatterDirection.NE: 3>} | |
| ThrowIn{'start_space': Position(14, 12), 'end_space': Position(9, 12), 'direction': <ThrowInDirection.CENTER: 2>, 'distance': 5} | |
| Bounce{'start_space': Position(9, 12), 'end_space': Position(9, 13), 'scatter_direction': <ScatterDirection.N: 2>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 7, 'reason': 'Pick-up failed!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 7} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(14, 11), 'target_space': Position(13, 10)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(13, 10), 'target_space': Position(13, 9)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(13, 9), 'target_space': Position(12, 8)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(12, 8), 'target_space': Position(11, 8)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(14, 11)), 'source_space': Position(11, 8), 'target_space': Position(10, 8)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(11, 11)), 'source_space': Position(11, 11), 'target_space': Position(11, 11)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 10)), 'source_space': Position(14, 10), 'target_space': Position(14, 10)} | |
| Tentacle{'dodging_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(8, 14), 'target_space': Position(9, 13)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(9, 13), 'target_space': Position(9, 12)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(9, 12), 'target_space': Position(9, 11)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(9, 11), 'target_space': Position(9, 10)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(9, 10), 'target_space': Position(8, 9)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(8, 9), 'target_space': Position(7, 8)} | |
| FailedMovement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'source_space': Position(7, 8), 'target_space': Position(6, 7)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 11)), 'source_space': Position(10, 12), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 10)), 'source_space': Position(10, 11), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 9)), 'source_space': Position(10, 10), 'target_space': Position(10, 9)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 8)), 'source_space': Position(10, 9), 'target_space': Position(9, 8)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(8, 7)), 'source_space': Position(9, 8), 'target_space': Position(8, 7)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 6)), 'source_space': Position(8, 7), 'target_space': Position(7, 6)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 13)), 'source_space': Position(10, 13), 'target_space': Position(9, 13)} | |
| Pickup{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 13)), 'position': Position(9, 13), 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 12)), 'source_space': Position(9, 13), 'target_space': Position(9, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 11)), 'source_space': Position(9, 12), 'target_space': Position(9, 11)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 10)), 'source_space': Position(9, 11), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(8, 9)), 'source_space': Position(9, 10), 'target_space': Position(8, 9)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(7, 8)), 'source_space': Position(8, 9), 'target_space': Position(7, 8)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(6, 7)), 'source_space': Position(7, 8), 'target_space': Position(6, 7)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(12, 14)), 'source_space': Position(11, 15), 'target_space': Position(12, 14)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 13)), 'source_space': Position(12, 14), 'target_space': Position(11, 13)} | |
| Action{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(11, 13)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(10, 12)), 'source_space': Position(11, 13), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(9, 11)), 'source_space': Position(10, 12), 'target_space': Position(9, 11)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 10)), 'source_space': Position(9, 11), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 9)), 'source_space': Position(8, 10), 'target_space': Position(8, 9)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 8)), 'source_space': Position(8, 9), 'target_space': Position(8, 8)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(8, 7)), 'source_space': Position(8, 8), 'target_space': Position(8, 7)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(12, 14)), 'source_space': Position(13, 15), 'target_space': Position(12, 14)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(12, 13)), 'source_space': Position(12, 14), 'target_space': Position(12, 13)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(13, 14)), 'source_space': Position(14, 15), 'target_space': Position(13, 14)} | |
| Blitz{'blitzing_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(9, 17)), 'blitzed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(4, 11))} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(8, 17)), 'source_space': Position(9, 17), 'target_space': Position(8, 17)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(7, 16)), 'source_space': Position(8, 17), 'target_space': Position(7, 16)} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(7, 16)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(7, 15)), 'source_space': Position(7, 16), 'target_space': Position(7, 15)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(6, 14)), 'source_space': Position(7, 15), 'target_space': Position(6, 14)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(5, 13)), 'source_space': Position(6, 14), 'target_space': Position(5, 13)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(4, 12)), 'source_space': Position(5, 13), 'target_space': Position(4, 12)} | |
| Block{'blocking_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(4, 12)), 'blocked_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(4, 11)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(4, 12)), 'pushed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 10)), 'source_space': Position(4, 11), 'taget_space': Position(3, 10)} | |
| Followup{'following_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(4, 11)), 'followed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 10)), 'source_space': Position(4, 12), 'target_space': Position(4, 11)} | |
| PlayerDown{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 10))} | |
| ArmourRoll{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(3, 10)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 7, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 8} | |
| Block{'blocking_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 11)), 'blocked_player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 10)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(13, 11)), 'pushed_player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 9)), 'source_space': Position(14, 10), 'taget_space': Position(14, 9)} | |
| PlayerDown{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 9))} | |
| ArmourRoll{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 9)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(14, 9)), 'result': <InjuryRollResult.KO: 2>} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 10)), 'source_space': Position(14, 11), 'target_space': Position(13, 10)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(13, 9)), 'source_space': Position(13, 10), 'target_space': Position(13, 9)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(12, 8)), 'source_space': Position(13, 9), 'target_space': Position(12, 8)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(11, 8)), 'source_space': Position(12, 8), 'target_space': Position(11, 8)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 8)), 'source_space': Position(11, 8), 'target_space': Position(10, 8)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(9, 9)), 'source_space': Position(10, 8), 'target_space': Position(9, 9)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 10)), 'source_space': Position(9, 9), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(5, 19)), 'source_space': Position(4, 20), 'target_space': Position(5, 19)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(6, 18)), 'source_space': Position(5, 19), 'target_space': Position(6, 18)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(7, 17)), 'source_space': Position(6, 18), 'target_space': Position(7, 17)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(8, 16)), 'source_space': Position(7, 17), 'target_space': Position(8, 16)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'action': <ActionType.PRO: 4>, 'result': <ActionResult.FAILURE: 1>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'blocked_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| PlayerDown{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15))} | |
| ArmourRoll{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14))} | |
| ArmourRoll{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 8, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 8} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 5)), 'source_space': Position(7, 6), 'target_space': Position(6, 5)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(5, 4)), 'source_space': Position(6, 5), 'target_space': Position(5, 4)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(4, 3)), 'source_space': Position(5, 4), 'target_space': Position(4, 3)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(3, 2)), 'source_space': Position(4, 3), 'target_space': Position(3, 2)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(2, 1)), 'source_space': Position(3, 2), 'target_space': Position(2, 1)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(1, 0)), 'source_space': Position(2, 1), 'target_space': Position(1, 0)} | |
| Touchdown{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(1, 0))} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 8, 'reason': 'Touchdown!'} | |
| HalfTime{} | |
| TeamSetupComplete{'team': <TeamType.HOME: 0>, 'player_positions': [Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(13, 16)), Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(1, 16)), Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14)), Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(13, 14)), Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(6, 13)), Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(4, 14)), Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), Player(number=5, name=Reyan Rotleg, level=1, spp=2, value=40, Position(-1, -1)), Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 19)), Player(number=2, name=Abaddon the Despoiler, level=1, spp=0, value=40, Position(-1, -1)), Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 14)), Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 19))]} | |
| TeamSetupComplete{'team': <TeamType.AWAY: 1>, 'player_positions': [Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 10)), Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 10)), Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 10)), Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(7, 4)), Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(4, 12)), Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 12)), Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 12)), Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(-1, -1)), Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(13, 8)), Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(1, 8)), Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 10)), Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(-1, -1)), Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(7, 9))]} | |
| SetupComplete{} | |
| Kickoff{'target': Position(7, 9), 'scatter_direction': <ScatterDirection.E: 5>, 'scatter_distance': 1} | |
| KickoffEvent{'result': <KickoffEvent.HIGH_KICK: 5>} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 9)), 'source_space': Position(7, 4), 'target_space': Position(8, 9)} | |
| Action{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(8, 9)), 'action': <ActionType.CATCH: 1>, 'result': <ActionResult.SUCCESS: 0>} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 9} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 13)), 'source_space': Position(10, 12), 'target_space': Position(10, 13)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(12, 9)), 'source_space': Position(13, 8), 'target_space': Position(12, 9)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 10)), 'source_space': Position(12, 9), 'target_space': Position(11, 10)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 11)), 'source_space': Position(11, 10), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 12)), 'source_space': Position(10, 11), 'target_space': Position(9, 12)} | |
| Blitz{'blitzing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 10)), 'blitzed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14))} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 11)), 'source_space': Position(10, 10), 'target_space': Position(10, 11)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 12)), 'source_space': Position(10, 11), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 13)), 'source_space': Position(10, 12), 'target_space': Position(11, 13)} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 13)), 'blocked_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 13)), 'pushed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(9, 15)), 'source_space': Position(10, 14), 'taget_space': Position(9, 15)} | |
| PlayerDown{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(9, 15))} | |
| ArmourRoll{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(9, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 12)), 'source_space': Position(11, 13), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(11, 11)), 'source_space': Position(11, 12), 'target_space': Position(11, 11)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 11)), 'source_space': Position(1, 10), 'target_space': Position(1, 11)} | |
| Movement{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'source_space': Position(1, 11), 'target_space': Position(1, 12)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(2, 9)), 'source_space': Position(1, 8), 'target_space': Position(2, 9)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(2, 10)), 'source_space': Position(2, 9), 'target_space': Position(2, 10)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(4, 11)), 'source_space': Position(4, 12), 'target_space': Position(4, 11)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(5, 11)), 'source_space': Position(4, 10), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 12)), 'source_space': Position(5, 11), 'target_space': Position(4, 12)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(7, 10)), 'source_space': Position(7, 9), 'target_space': Position(7, 10)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 11)), 'source_space': Position(13, 10), 'target_space': Position(13, 11)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 12)), 'source_space': Position(13, 11), 'target_space': Position(13, 12)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(7, 9)), 'source_space': Position(8, 9), 'target_space': Position(7, 9)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(6, 8)), 'source_space': Position(7, 9), 'target_space': Position(6, 8)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(5, 7)), 'source_space': Position(6, 8), 'target_space': Position(5, 7)} | |
| Tentacle{'dodging_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 12)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 12)), 'source_space': Position(7, 12), 'target_space': Position(7, 11)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 9, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 9} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(7, 12)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'source_space': Position(7, 12), 'taget_space': Position(6, 12)} | |
| Followup{'following_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12)), 'followed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'source_space': Position(8, 13), 'target_space': Position(7, 12)} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14)), 'source_space': Position(9, 15), 'target_space': Position(10, 14)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 18)), 'source_space': Position(10, 19), 'target_space': Position(10, 18)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 17)), 'source_space': Position(10, 18), 'target_space': Position(10, 17)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(10, 16)), 'source_space': Position(10, 17), 'target_space': Position(10, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 18)), 'source_space': Position(4, 19), 'target_space': Position(4, 18)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 17)), 'source_space': Position(4, 18), 'target_space': Position(4, 17)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 16)), 'source_space': Position(4, 17), 'target_space': Position(5, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(6, 15)), 'source_space': Position(5, 16), 'target_space': Position(6, 15)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(7, 14)), 'source_space': Position(6, 15), 'target_space': Position(7, 14)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 13)), 'source_space': Position(6, 13), 'target_space': Position(5, 13)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(13, 13)), 'source_space': Position(13, 14), 'target_space': Position(13, 13)} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'source_space': Position(1, 14), 'target_space': Position(1, 13)} | |
| Blitz{'blitzing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'blitzed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 12))} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'action': <ActionType.PRO: 4>, 'result': <ActionResult.SUCCESS: 0>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Pro'} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(7, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 13)), 'source_space': Position(7, 13), 'target_space': Position(8, 13)} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 13)), 'blocked_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 12)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| PlayerDown{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 13))} | |
| ArmourRoll{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 12))} | |
| ArmourRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 9, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 10} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 12)), 'source_space': Position(9, 12), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 13)), 'source_space': Position(10, 12), 'target_space': Position(11, 13)} | |
| Block{'blocking_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 13)), 'blocked_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 13)), 'pushed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'source_space': Position(10, 14), 'taget_space': Position(11, 15)} | |
| Followup{'following_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 14)), 'followed_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'source_space': Position(10, 13), 'target_space': Position(10, 14)} | |
| PlayerDown{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15))} | |
| ArmourRoll{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(1, 11)), 'source_space': Position(2, 10), 'target_space': Position(1, 11)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(0, 12)), 'source_space': Position(1, 11), 'target_space': Position(0, 12)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'source_space': Position(6, 12), 'target_space': Position(6, 12)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 10)), 'source_space': Position(11, 11), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(9, 10)), 'source_space': Position(10, 10), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(8, 10)), 'source_space': Position(9, 10), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(4, 10)), 'source_space': Position(4, 11), 'target_space': Position(4, 10)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(3, 10)), 'source_space': Position(4, 10), 'target_space': Position(3, 10)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(4, 8)), 'source_space': Position(5, 7), 'target_space': Position(4, 8)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 9)), 'source_space': Position(4, 8), 'target_space': Position(3, 9)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 10)), 'source_space': Position(3, 9), 'target_space': Position(2, 10)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(1, 10)), 'source_space': Position(2, 10), 'target_space': Position(1, 10)} | |
| Action{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(7, 10)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Blitz{'blitzing_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(7, 10)), 'blitzed_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13))} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(6, 10)), 'source_space': Position(7, 10), 'target_space': Position(6, 10)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(5, 11)), 'source_space': Position(6, 10), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(4, 11)), 'source_space': Position(5, 11), 'target_space': Position(4, 11)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(3, 12)), 'source_space': Position(4, 11), 'target_space': Position(3, 12)} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'source_space': Position(3, 12), 'target_space': Position(2, 13)} | |
| Block{'blocking_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'blocked_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'pushed_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(0, 14)), 'source_space': Position(1, 13), 'taget_space': Position(0, 14)} | |
| Followup{'following_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(1, 13)), 'followed_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(0, 14)), 'source_space': Position(2, 13), 'target_space': Position(1, 13)} | |
| PlayerDown{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(0, 14))} | |
| ArmourRoll{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(0, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 12)), 'source_space': Position(1, 13), 'target_space': Position(2, 12)} | |
| Action{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(13, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(12, 11)), 'source_space': Position(13, 12), 'target_space': Position(12, 11)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(11, 12)), 'source_space': Position(12, 11), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(11, 12), 'target_space': Position(10, 12)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 10, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 10} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'source_space': Position(11, 15), 'target_space': Position(11, 15)} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'source_space': Position(0, 14), 'target_space': Position(1, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(1, 15)), 'source_space': Position(1, 16), 'target_space': Position(1, 15)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(1, 14)), 'source_space': Position(1, 15), 'target_space': Position(1, 14)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(9, 16)), 'source_space': Position(10, 16), 'target_space': Position(9, 16)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 15)), 'source_space': Position(9, 16), 'target_space': Position(8, 15)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 14)), 'source_space': Position(8, 15), 'target_space': Position(8, 14)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(13, 15)), 'source_space': Position(13, 16), 'target_space': Position(13, 15)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(13, 14)), 'source_space': Position(13, 15), 'target_space': Position(13, 14)} | |
| Blitz{'blitzing_player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(13, 13)), 'blitzed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 13))} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(12, 13)), 'source_space': Position(13, 13), 'target_space': Position(12, 13)} | |
| Block{'blocking_player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(12, 13)), 'blocked_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 13)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(12, 13)), 'pushed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 13)), 'source_space': Position(11, 13), 'taget_space': Position(10, 13)} | |
| PlayerDown{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 13))} | |
| ArmourRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(8, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 13)), 'source_space': Position(8, 13), 'target_space': Position(9, 13)} | |
| Block{'blocking_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 13)), 'blocked_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 12)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 13)), 'pushed_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), 'source_space': Position(4, 12), 'taget_space': Position(4, 11)} | |
| Followup{'following_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 12)), 'followed_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), 'source_space': Position(5, 13), 'target_space': Position(4, 12)} | |
| PlayerDown{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11))} | |
| ArmourRoll{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 13)), 'source_space': Position(4, 14), 'target_space': Position(3, 13)} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| BlockBothDown{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12))} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(6, 14)), 'source_space': Position(7, 14), 'target_space': Position(6, 14)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 14)), 'source_space': Position(6, 14), 'target_space': Position(5, 14)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 14)), 'source_space': Position(5, 14), 'target_space': Position(4, 14)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 10, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 11} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'source_space': Position(6, 12), 'target_space': Position(6, 12)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), 'source_space': Position(4, 11), 'target_space': Position(4, 11)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 13)), 'source_space': Position(10, 13), 'target_space': Position(10, 13)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(3, 11)), 'source_space': Position(3, 10), 'target_space': Position(3, 11)} | |
| Action{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(8, 10)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Blitz{'blitzing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(8, 10)), 'blitzed_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 12))} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(7, 10)), 'source_space': Position(8, 10), 'target_space': Position(7, 10)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(6, 10)), 'source_space': Position(7, 10), 'target_space': Position(6, 10)} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(5, 11)), 'source_space': Position(6, 10), 'target_space': Position(5, 11)} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(5, 11)), 'blocked_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 12)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(5, 11)), 'pushed_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'source_space': Position(4, 12), 'taget_space': Position(4, 13)} | |
| Followup{'following_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12)), 'followed_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'source_space': Position(5, 11), 'target_space': Position(4, 12)} | |
| PlayerDown{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13))} | |
| ArmourRoll{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Block{'blocking_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 12)), 'blocked_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 13)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Followup{'following_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(3, 13)), 'followed_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 14)), 'source_space': Position(2, 12), 'target_space': Position(3, 13)} | |
| PlayerDown{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 14))} | |
| ArmourRoll{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Tentacle{'dodging_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(10, 12), 'target_space': Position(9, 11)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(9, 11), 'target_space': Position(8, 10)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(8, 10), 'target_space': Position(7, 10)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(7, 10), 'target_space': Position(6, 10)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(6, 10), 'target_space': Position(5, 10)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(5, 10), 'target_space': Position(4, 10)} | |
| FailedMovement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'source_space': Position(4, 10), 'target_space': Position(3, 10)} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'blocked_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'dice': [<BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'pushed_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(0, 14)), 'source_space': Position(1, 13), 'taget_space': Position(0, 14)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'source_space': Position(1, 10), 'target_space': Position(2, 11)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 11, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 11} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(13, 13)), 'source_space': Position(13, 14), 'target_space': Position(13, 13)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(12, 12)), 'source_space': Position(13, 13), 'target_space': Position(12, 12)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(11, 11)), 'source_space': Position(12, 12), 'target_space': Position(11, 11)} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(6, 12)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(7, 12)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(5, 11)), 'source_space': Position(6, 12), 'taget_space': Position(5, 11)} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(5, 11))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(5, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Blitz{'blitzing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(8, 14)), 'blitzed_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11))} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 13)), 'source_space': Position(8, 14), 'target_space': Position(7, 13)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 12)), 'source_space': Position(7, 13), 'target_space': Position(6, 12)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 11)), 'source_space': Position(6, 12), 'target_space': Position(6, 11)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 10)), 'source_space': Position(6, 11), 'target_space': Position(6, 10)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(5, 9)), 'source_space': Position(6, 10), 'target_space': Position(5, 9)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(4, 9)), 'source_space': Position(5, 9), 'target_space': Position(4, 9)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(3, 9)), 'source_space': Position(4, 9), 'target_space': Position(3, 9)} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(3, 9)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10)), 'source_space': Position(3, 9), 'target_space': Position(2, 10)} | |
| Pass{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'target': Position(4, 12), 'result': <ThrowResult.FUMBLE: 1>} | |
| Bounce{'start_space': Position(2, 11), 'end_space': Position(3, 11), 'scatter_direction': <ScatterDirection.E: 5>} | |
| Action{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(3, 11)), 'action': <ActionType.CATCH: 1>, 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(3, 11), 'end_space': Position(3, 12), 'scatter_direction': <ScatterDirection.N: 2>} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10)), 'blocked_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10)), 'pushed_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12)), 'source_space': Position(2, 11), 'taget_space': Position(3, 12)} | |
| PlayerDown{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12))} | |
| ArmourRoll{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12)), 'result': <InjuryRollResult.STUNNED: 1>} | |
| Bounce{'start_space': Position(3, 12), 'end_space': Position(3, 13), 'scatter_direction': <ScatterDirection.N: 2>} | |
| Bounce{'start_space': Position(3, 12), 'end_space': Position(2, 13), 'scatter_direction': <ScatterDirection.NW: 1>} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 14)), 'source_space': Position(3, 14), 'target_space': Position(3, 14)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'source_space': Position(4, 13), 'target_space': Position(4, 13)} | |
| Block{'blocking_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 14)), 'blocked_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(3, 13)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 14)), 'pushed_player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'source_space': Position(3, 13), 'taget_space': Position(2, 13)} | |
| PlayerDown{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13))} | |
| ArmourRoll{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'result': <InjuryRollResult.INJURED: 3>} | |
| Bounce{'start_space': Position(2, 13), 'end_space': Position(1, 12), 'scatter_direction': <ScatterDirection.SW: 6>} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'action': <ActionType.CATCH: 1>, 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(1, 12), 'end_space': Position(0, 12), 'scatter_direction': <ScatterDirection.W: 4>} | |
| Action{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(0, 12)), 'action': <ActionType.CATCH: 1>, 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(0, 12), 'end_space': Position(1, 11), 'scatter_direction': <ScatterDirection.SE: 8>} | |
| Casualty{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'result': <CasualtyResult.SMASHED_COLLAR_BONE: 16>} | |
| Apothecary{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'new_injury': <InjuryRollResult.INJURED: 3>, 'casualty': <CasualtyResult.BADLY_HURT: 0>} | |
| Casualty{'player': Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(2, 13)), 'result': <CasualtyResult.BADLY_HURT: 0>} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'source_space': Position(0, 14), 'target_space': Position(1, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(2, 14)), 'source_space': Position(1, 14), 'target_space': Position(2, 14)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(3, 15)), 'source_space': Position(2, 14), 'target_space': Position(3, 15)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(4, 15)), 'source_space': Position(3, 15), 'target_space': Position(4, 15)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(5, 14)), 'source_space': Position(4, 15), 'target_space': Position(5, 14)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(6, 14)), 'source_space': Position(5, 14), 'target_space': Position(6, 14)} | |
| Block{'blocking_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'blocked_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 14)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 15)), 'pushed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14)), 'source_space': Position(10, 14), 'taget_space': Position(9, 14)} | |
| Followup{'following_player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 14)), 'followed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14)), 'source_space': Position(11, 15), 'target_space': Position(10, 14)} | |
| PlayerDown{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14))} | |
| ArmourRoll{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14)), 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 13)), 'blocked_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 13)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(9, 13)), 'pushed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(10, 13), 'taget_space': Position(11, 12)} | |
| Followup{'following_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 13)), 'followed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(9, 13), 'target_space': Position(10, 13)} | |
| PlayerDown{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12))} | |
| ArmourRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'result': <InjuryRollResult.STUNNED: 1>} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(12, 12)), 'source_space': Position(12, 13), 'target_space': Position(12, 12)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(12, 11)), 'source_space': Position(12, 12), 'target_space': Position(12, 11)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(11, 10)), 'source_space': Position(12, 11), 'target_space': Position(11, 10)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(10, 10)), 'source_space': Position(11, 10), 'target_space': Position(10, 10)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 11, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 12} | |
| Blitz{'blitzing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), 'blitzed_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10))} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(3, 10)), 'source_space': Position(4, 11), 'target_space': Position(3, 10)} | |
| Block{'blocking_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(3, 10)), 'blocked_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(2, 10)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(3, 10)), 'pushed_player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(1, 9)), 'source_space': Position(2, 10), 'taget_space': Position(1, 9)} | |
| PlayerDown{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(1, 9))} | |
| ArmourRoll{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(1, 9)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(2, 11)), 'source_space': Position(3, 10), 'target_space': Position(2, 11)} | |
| Movement{'player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(2, 12)), 'source_space': Position(2, 11), 'target_space': Position(2, 12)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(4, 10)), 'source_space': Position(5, 11), 'target_space': Position(4, 10)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(3, 10)), 'source_space': Position(4, 10), 'target_space': Position(3, 10)} | |
| Movement{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(2, 10)), 'source_space': Position(3, 10), 'target_space': Position(2, 10)} | |
| Action{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'blocked_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| BlockBothDown{'player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12))} | |
| PlayerDown{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13))} | |
| ArmourRoll{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(0, 11)), 'source_space': Position(0, 12), 'target_space': Position(0, 11)} | |
| Movement{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(1, 10)), 'source_space': Position(0, 11), 'target_space': Position(1, 10)} | |
| Tentacle{'dodging_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 13)), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 14)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(8, 15)), 'source_space': Position(9, 14), 'target_space': Position(8, 15)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 16)), 'source_space': Position(8, 15), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 17)), 'source_space': Position(7, 16), 'target_space': Position(6, 17)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(2, 11)), 'source_space': Position(3, 11), 'target_space': Position(2, 11)} | |
| Movement{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(1, 11)), 'source_space': Position(2, 11), 'target_space': Position(1, 11)} | |
| Pickup{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(1, 11)), 'position': Position(1, 11), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.AWAY: 1>, 'type': 'Dodge'} | |
| Action{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12))} | |
| ArmourRoll{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 11)), 'source_space': Position(4, 12), 'target_space': Position(4, 11)} | |
| DivingTackle{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 12)), 'target_space': Position(4, 12)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 12, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 12} | |
| Movement{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'source_space': Position(1, 13), 'target_space': Position(1, 13)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(2, 14)), 'source_space': Position(3, 14), 'target_space': Position(2, 14)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(1, 14)), 'source_space': Position(2, 14), 'target_space': Position(1, 14)} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'source_space': Position(4, 12), 'target_space': Position(4, 13)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(9, 10)), 'source_space': Position(10, 10), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(8, 10)), 'source_space': Position(9, 10), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(7, 10)), 'source_space': Position(8, 10), 'target_space': Position(7, 10)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(6, 10)), 'source_space': Position(7, 10), 'target_space': Position(6, 10)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(6, 11)), 'source_space': Position(7, 12), 'target_space': Position(6, 11)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(5, 10)), 'source_space': Position(6, 11), 'target_space': Position(5, 10)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(4, 10)), 'source_space': Position(5, 10), 'target_space': Position(4, 10)} | |
| Movement{'player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(3, 10)), 'source_space': Position(4, 10), 'target_space': Position(3, 10)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 15)), 'source_space': Position(10, 14), 'target_space': Position(10, 15)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 16)), 'source_space': Position(10, 15), 'target_space': Position(10, 16)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(9, 17)), 'source_space': Position(10, 16), 'target_space': Position(9, 17)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(8, 18)), 'source_space': Position(9, 17), 'target_space': Position(8, 18)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(7, 18)), 'source_space': Position(8, 18), 'target_space': Position(7, 18)} | |
| Blitz{'blitzing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 14)), 'blitzed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 17))} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 15)), 'source_space': Position(4, 14), 'target_space': Position(5, 15)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 16)), 'source_space': Position(5, 15), 'target_space': Position(5, 16)} | |
| Block{'blocking_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 16)), 'blocked_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(6, 17)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 16)), 'pushed_player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 17)), 'source_space': Position(6, 17), 'taget_space': Position(7, 17)} | |
| PlayerDown{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 17))} | |
| ArmourRoll{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(7, 17)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(6, 16)), 'source_space': Position(5, 16), 'target_space': Position(6, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(7, 16)), 'source_space': Position(6, 16), 'target_space': Position(7, 16)} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(1, 9)), 'source_space': Position(1, 9), 'target_space': Position(1, 9)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(7, 13)), 'source_space': Position(6, 14), 'target_space': Position(7, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(8, 13)), 'source_space': Position(7, 13), 'target_space': Position(8, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(9, 13)), 'source_space': Position(8, 13), 'target_space': Position(9, 13)} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 13)), 'blocked_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 12)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 13)), 'pushed_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'source_space': Position(10, 12), 'taget_space': Position(10, 11)} | |
| Followup{'following_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'followed_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'source_space': Position(10, 13), 'target_space': Position(10, 12)} | |
| PlayerDown{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11))} | |
| ArmourRoll{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(10, 10)), 'source_space': Position(11, 11), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(9, 9)), 'source_space': Position(10, 10), 'target_space': Position(9, 9)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(8, 8)), 'source_space': Position(9, 9), 'target_space': Position(8, 8)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(7, 7)), 'source_space': Position(8, 8), 'target_space': Position(7, 7)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(6, 6)), 'source_space': Position(7, 7), 'target_space': Position(6, 6)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 12, 'reason': 'End Turn'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 13} | |
| Movement{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 11)), 'source_space': Position(4, 11), 'target_space': Position(4, 11)} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12)), 'source_space': Position(3, 12), 'target_space': Position(3, 12)} | |
| Tentacle{'dodging_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(11, 12), 'target_space': Position(12, 13)} | |
| FailedMovement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(12, 13), 'target_space': Position(11, 14)} | |
| FailedMovement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'source_space': Position(11, 14), 'target_space': Position(10, 15)} | |
| Tentacle{'dodging_player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11))} | |
| ArmourRoll{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(10, 11)), 'result': <InjuryRollResult.INJURED: 3>} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(9, 10)), 'source_space': Position(10, 11), 'target_space': Position(9, 10)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(8, 9)), 'source_space': Position(9, 10), 'target_space': Position(8, 9)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(7, 8)), 'source_space': Position(8, 9), 'target_space': Position(7, 8)} | |
| Movement{'player': Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(6, 7)), 'source_space': Position(7, 8), 'target_space': Position(6, 7)} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 13, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 13} | |
| Block{'blocking_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'blocked_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(3, 12)), 'dice': [<BlockResult.DEFENDER_STUMBLES: 1>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'pushed_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'source_space': Position(3, 12), 'taget_space': Position(2, 11)} | |
| Followup{'following_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(3, 12)), 'followed_player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'source_space': Position(4, 13), 'target_space': Position(3, 12)} | |
| PlayerDown{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11))} | |
| ArmourRoll{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| Block{'blocking_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'blocked_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 12)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 13)), 'pushed_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(0, 11)), 'source_space': Position(1, 12), 'taget_space': Position(0, 11)} | |
| Followup{'following_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 12)), 'followed_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(0, 11)), 'source_space': Position(1, 13), 'target_space': Position(1, 12)} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(3, 10)), 'blocked_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(2, 10)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(3, 10)), 'pushed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'source_space': Position(2, 10), 'taget_space': Position(1, 11)} | |
| Pushback{'pushing_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(0, 12)), 'source_space': Position(1, 11), 'taget_space': Position(0, 12)} | |
| Followup{'following_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(2, 10)), 'followed_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'source_space': Position(3, 10), 'target_space': Position(2, 10)} | |
| Blitz{'blitzing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(7, 16)), 'blitzed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(0, 12))} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(6, 16)), 'source_space': Position(7, 16), 'target_space': Position(6, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(5, 16)), 'source_space': Position(6, 16), 'target_space': Position(5, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(4, 16)), 'source_space': Position(5, 16), 'target_space': Position(4, 16)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(3, 15)), 'source_space': Position(4, 16), 'target_space': Position(3, 15)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(2, 14)), 'source_space': Position(3, 15), 'target_space': Position(2, 14)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'source_space': Position(2, 14), 'target_space': Position(1, 13)} | |
| Action{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Action{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'blocked_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(0, 12)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'pushed_player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(-1, -1)), 'source_space': Position(0, 12), 'taget_space': Position(-1, -1)} | |
| ThrowIn{'start_space': Position(0, 12), 'end_space': Position(10, 22), 'direction': <ThrowInDirection.UP_PITCH: 3>, 'distance': 10} | |
| Bounce{'start_space': Position(10, 22), 'end_space': Position(11, 23), 'scatter_direction': <ScatterDirection.NE: 3>} | |
| Casualty{'player': Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(-1, -1)), 'result': <CasualtyResult.BADLY_HURT: 0>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'blocked_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 12)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(10, 12)), 'pushed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(11, 12), 'taget_space': Position(12, 11)} | |
| Followup{'following_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(11, 12)), 'followed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(12, 11)), 'source_space': Position(10, 12), 'target_space': Position(11, 12)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(10, 13)), 'source_space': Position(9, 13), 'target_space': Position(10, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(11, 13)), 'source_space': Position(10, 13), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(12, 13)), 'source_space': Position(11, 13), 'target_space': Position(12, 13)} | |
| Movement{'player': Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(13, 13)), 'source_space': Position(12, 13), 'target_space': Position(13, 13)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(5, 11)), 'source_space': Position(6, 10), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(8, 19)), 'source_space': Position(7, 18), 'target_space': Position(8, 19)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(9, 20)), 'source_space': Position(8, 19), 'target_space': Position(9, 20)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 21)), 'source_space': Position(9, 20), 'target_space': Position(10, 21)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 22)), 'source_space': Position(10, 21), 'target_space': Position(11, 22)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23)), 'source_space': Position(11, 22), 'target_space': Position(11, 23)} | |
| Pickup{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23)), 'position': Position(11, 23), 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(11, 23), 'end_space': Position(10, 24), 'scatter_direction': <ScatterDirection.NW: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 13, 'reason': 'Pick-up failed!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 14} | |
| Movement{'player': Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(2, 11)), 'source_space': Position(2, 11), 'target_space': Position(2, 11)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(8, 18)), 'source_space': Position(7, 17), 'target_space': Position(8, 18)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 19)), 'source_space': Position(8, 18), 'target_space': Position(9, 19)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 20)), 'source_space': Position(9, 19), 'target_space': Position(9, 20)} | |
| Action{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(9, 20)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 21)), 'source_space': Position(9, 20), 'target_space': Position(10, 21)} | |
| Action{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 21)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(10, 22)), 'source_space': Position(10, 21), 'target_space': Position(10, 22)} | |
| Tentacle{'dodging_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(12, 11)), 'tentacle_player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(11, 12)), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(12, 11)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(11, 10)), 'source_space': Position(12, 11), 'target_space': Position(11, 10)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(10, 10)), 'source_space': Position(11, 10), 'target_space': Position(10, 10)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(9, 11)), 'source_space': Position(10, 10), 'target_space': Position(9, 11)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(8, 11)), 'source_space': Position(9, 11), 'target_space': Position(8, 11)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(7, 11)), 'source_space': Position(8, 11), 'target_space': Position(7, 11)} | |
| Movement{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11)), 'source_space': Position(7, 11), 'target_space': Position(6, 11)} | |
| Action{'player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 11)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 11)), 'blocked_player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(5, 11)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(4, 11)), 'pushed_player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(6, 10)), 'source_space': Position(5, 11), 'taget_space': Position(6, 10)} | |
| PlayerDown{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(6, 10))} | |
| ArmourRoll{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(6, 10)), 'result': <ActionResult.FAILURE: 1>} | |
| Block{'blocking_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(2, 12)), 'blocked_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(1, 13)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(2, 12)), 'pushed_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(0, 13)), 'source_space': Position(1, 13), 'taget_space': Position(0, 13)} | |
| Followup{'following_player': Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(1, 13)), 'followed_player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(0, 13)), 'source_space': Position(2, 12), 'target_space': Position(1, 13)} | |
| PlayerDown{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(0, 13))} | |
| ArmourRoll{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(0, 13)), 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'action': <ActionType.FOUL_APPEARANCE: 5>, 'result': <ActionResult.SUCCESS: 0>} | |
| Block{'blocking_player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'blocked_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 12)), 'dice': [<BlockResult.BOTH_DOWN: 3>], 'result': <BlockResult.BOTH_DOWN: 3>} | |
| PlayerDown{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11))} | |
| ArmourRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(1, 11)), 'result': <InjuryRollResult.KO: 2>} | |
| PlayerDown{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 12))} | |
| ArmourRoll{'player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(1, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 14, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 14} | |
| Action{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Action{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23))} | |
| ArmourRoll{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(11, 23)), 'result': <ActionResult.FAILURE: 1>} | |
| Bounce{'start_space': Position(10, 24), 'end_space': Position(11, 25), 'scatter_direction': <ScatterDirection.NE: 3>} | |
| FailedMovement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(10, 24)), 'source_space': Position(11, 23), 'target_space': Position(10, 24)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 14, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 15} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 23)), 'source_space': Position(10, 22), 'target_space': Position(11, 23)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 24)), 'source_space': Position(11, 23), 'target_space': Position(11, 24)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 25)), 'source_space': Position(11, 24), 'target_space': Position(11, 25)} | |
| Pickup{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(11, 25)), 'position': Position(11, 25), 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(12, 25)), 'source_space': Position(11, 25), 'target_space': Position(12, 25)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(13, 25)), 'source_space': Position(12, 25), 'target_space': Position(13, 25)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(14, 25)), 'source_space': Position(13, 25), 'target_space': Position(14, 25)} | |
| Touchdown{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(14, 25))} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 15, 'reason': 'Touchdown!'} | |
| TeamSetupComplete{'team': <TeamType.AWAY: 1>, 'player_positions': [Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 10)), Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(-1, -1)), Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(13, 10)), Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(13, 8)), Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(-1, -1)), Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(1, 8)), Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(-1, -1)), Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(7, 10)), Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(4, 12)), Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 12)), Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 10)), Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(10, 12)), Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(10, 10))]} | |
| TeamSetupComplete{'team': <TeamType.HOME: 0>, 'player_positions': [Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(10, 14)), Player(number=3, name=Karl the infected, level=1, spp=4, value=40, Position(1, 13)), Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(13, 14)), Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(10, 13)), Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(4, 14)), Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(2, 13)), Player(number=5, name=Reyan Rotleg, level=1, spp=2, value=40, Position(-1, -1)), Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 13)), Player(number=2, name=Abaddon the Despoiler, level=1, spp=0, value=40, Position(-1, -1)), Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(7, 13)), Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(7, 19))]} | |
| SetupComplete{} | |
| Kickoff{'target': Position(11, 21), 'scatter_direction': <ScatterDirection.NE: 3>, 'scatter_distance': 2} | |
| KickoffEvent{'result': <KickoffEvent.PERFECT_DEFENCE: 4>} | |
| TeamSetupComplete{'team': <TeamType.AWAY: 1>, 'player_positions': [Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 10)), Player(number=2, name=Elthlaen, level=1, spp=3, value=100, Position(-1, -1)), Player(number=4, name=Lilthrin, level=2, spp=11, value=120, Position(10, 11)), Player(number=5, name=Mesnil, level=2, spp=14, value=100, Position(11, 8)), Player(number=7, name=Indfil, level=1, spp=0, value=70, Position(-1, -1)), Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(3, 8)), Player(number=9, name=Yvtain, level=2, spp=11, value=90, Position(-1, -1)), Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(5, 11)), Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 12)), Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 12)), Player(number=3, name=Gesmal, level=3, spp=18, value=150, Position(4, 11)), Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(8, 12)), Player(number=13, name=Anasfynn, level=1, spp=3, value=110, Position(13, 10))]} | |
| SetupComplete{} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 15} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(3, 13)), 'source_space': Position(4, 14), 'target_space': Position(3, 13)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(2, 12)), 'source_space': Position(3, 13), 'target_space': Position(2, 12)} | |
| Movement{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(1, 11)), 'source_space': Position(2, 12), 'target_space': Position(1, 11)} | |
| Block{'blocking_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(7, 13)), 'blocked_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 12)), 'dice': [<BlockResult.BOTH_DOWN: 3>, <BlockResult.DEFENDER_DOWN: 2>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(7, 13)), 'pushed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11)), 'source_space': Position(6, 12), 'taget_space': Position(6, 11)} | |
| Followup{'following_player': Player(number=13, name=Athamme Tubercu, level=1, spp=0, value=110, Position(6, 12)), 'followed_player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11)), 'source_space': Position(7, 13), 'target_space': Position(6, 12)} | |
| PlayerDown{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11))} | |
| ArmourRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=11, name=Erslaine, level=1, spp=0, value=70, Position(6, 11)), 'result': <InjuryRollResult.STUNNED: 1>} | |
| Block{'blocking_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), 'blocked_player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 12)), 'dice': [<BlockResult.DEFENDER_DOWN: 2>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.DEFENDER_DOWN: 2>} | |
| Pushback{'pushing_player': Player(number=8, name=Lord Ogloth Lornosis, level=2, spp=8, value=130, Position(8, 13)), 'pushed_player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 11)), 'source_space': Position(7, 12), 'taget_space': Position(7, 11)} | |
| PlayerDown{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 11))} | |
| ArmourRoll{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 11)), 'result': <ActionResult.SUCCESS: 0>} | |
| InjuryRoll{'player': Player(number=6, name=Inddror, level=1, spp=5, value=70, Position(7, 11)), 'result': <InjuryRollResult.KO: 2>} | |
| Action{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(2, 13)), 'action': <ActionType.REALLY_STUPID: 6>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(2, 12)), 'source_space': Position(2, 13), 'target_space': Position(2, 12)} | |
| Movement{'player': Player(number=11, name=Toxiak the Unclean, level=3, spp=21, value=190, Position(3, 11)), 'source_space': Position(2, 12), 'target_space': Position(3, 11)} | |
| Blitz{'blitzing_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(4, 13)), 'blitzed_player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(5, 11))} | |
| Movement{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 12)), 'source_space': Position(4, 13), 'target_space': Position(5, 12)} | |
| Block{'blocking_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 12)), 'blocked_player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(5, 11)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.PUSHED: 0>], 'result': <BlockResult.PUSHED: 0>} | |
| Pushback{'pushing_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 12)), 'pushed_player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(4, 10)), 'source_space': Position(5, 11), 'taget_space': Position(4, 10)} | |
| Followup{'following_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 11)), 'followed_player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(4, 10)), 'source_space': Position(5, 12), 'target_space': Position(5, 11)} | |
| Movement{'player': Player(number=9, name=Lord Morgus Plague, level=1, spp=3, value=110, Position(10, 12)), 'source_space': Position(10, 13), 'target_space': Position(10, 12)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(11, 13)), 'source_space': Position(10, 14), 'target_space': Position(11, 13)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(12, 12)), 'source_space': Position(11, 13), 'target_space': Position(12, 12)} | |
| Movement{'player': Player(number=1, name=Joe the Indisposed, level=1, spp=0, value=40, Position(12, 11)), 'source_space': Position(12, 12), 'target_space': Position(12, 11)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(13, 13)), 'source_space': Position(13, 14), 'target_space': Position(13, 13)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(13, 12)), 'source_space': Position(13, 13), 'target_space': Position(13, 12)} | |
| Movement{'player': Player(number=4, name=Ewan Thorn, level=1, spp=3, value=40, Position(13, 11)), 'source_space': Position(13, 12), 'target_space': Position(13, 11)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(8, 19)), 'source_space': Position(7, 19), 'target_space': Position(8, 19)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(9, 19)), 'source_space': Position(8, 19), 'target_space': Position(9, 19)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(10, 19)), 'source_space': Position(9, 19), 'target_space': Position(10, 19)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(11, 20)), 'source_space': Position(10, 19), 'target_space': Position(11, 20)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 21)), 'source_space': Position(11, 20), 'target_space': Position(12, 21)} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(13, 22)), 'source_space': Position(12, 21), 'target_space': Position(13, 22)} | |
| Pickup{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(13, 22)), 'position': Position(13, 22), 'result': <ActionResult.SUCCESS: 0>} | |
| Action{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(13, 22)), 'action': <ActionType.GOING_FOR_IT: 3>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 21)), 'source_space': Position(13, 22), 'target_space': Position(12, 21)} | |
| Pass{'player': Player(number=7, name=Ebola-Gorz, level=1, spp=0, value=80, Position(12, 21)), 'target': Position(6, 13), 'result': <ThrowResult.ACCURATE_PASS: 3>} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(6, 13)), 'action': <ActionType.CATCH: 1>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 12)), 'source_space': Position(6, 13), 'target_space': Position(7, 12)} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| Reroll{'team': <TeamType.HOME: 0>, 'type': 'Team Reroll'} | |
| Action{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.FAILURE: 1>} | |
| PlayerDown{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 12))} | |
| ArmourRoll{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 11)), 'source_space': Position(7, 12), 'target_space': Position(7, 11)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 10)), 'source_space': Position(7, 11), 'target_space': Position(7, 10)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 9)), 'source_space': Position(7, 10), 'target_space': Position(7, 9)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 8)), 'source_space': Position(7, 9), 'target_space': Position(7, 8)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 7)), 'source_space': Position(7, 8), 'target_space': Position(7, 7)} | |
| FailedMovement{'player': Player(number=12, name=Mras-nogors, level=2, spp=12, value=110, Position(7, 6)), 'source_space': Position(7, 7), 'target_space': Position(7, 6)} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 15, 'reason': 'Knocked Down!'} | |
| StartTurn{'team': <TeamType.AWAY: 1>, 'number': 16} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(2, 9)), 'source_space': Position(3, 8), 'target_space': Position(2, 9)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(1, 9)), 'source_space': Position(2, 9), 'target_space': Position(1, 9)} | |
| Movement{'player': Player(number=8, name=Yvfil, level=1, spp=4, value=70, Position(0, 10)), 'source_space': Position(1, 9), 'target_space': Position(0, 10)} | |
| Block{'blocking_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 10)), 'blocked_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(1, 11)), 'dice': [<BlockResult.PUSHED: 0>, <BlockResult.DEFENDER_STUMBLES: 1>], 'result': <BlockResult.DEFENDER_STUMBLES: 1>} | |
| Pushback{'pushing_player': Player(number=1, name=Yrmair, level=1, spp=4, value=100, Position(1, 10)), 'pushed_player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(0, 12)), 'source_space': Position(1, 11), 'taget_space': Position(0, 12)} | |
| PlayerDown{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(0, 12))} | |
| ArmourRoll{'player': Player(number=6, name=Kardel the Putrefier, level=1, spp=3, value=40, Position(0, 12)), 'result': <ActionResult.FAILURE: 1>} | |
| Action{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(8, 12)), 'action': <ActionType.DODGE: 2>, 'result': <ActionResult.SUCCESS: 0>} | |
| Movement{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(8, 11)), 'source_space': Position(8, 12), 'target_space': Position(8, 11)} | |
| Movement{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(8, 10)), 'source_space': Position(8, 11), 'target_space': Position(8, 10)} | |
| Movement{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(9, 9)), 'source_space': Position(8, 10), 'target_space': Position(9, 9)} | |
| Movement{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(9, 8)), 'source_space': Position(9, 9), 'target_space': Position(9, 8)} | |
| Pass{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(9, 8)), 'target': Position(11, 8), 'result': <ThrowResult.INACCURATE_PASS: 2>} | |
| Reroll{'team': <TeamType.AWAY: 1>, 'type': 'Team Reroll'} | |
| Pass{'player': Player(number=12, name=Ciris, level=1, spp=5, value=70, Position(9, 8)), 'target': Position(11, 8), 'result': <ThrowResult.INACCURATE_PASS: 2>} | |
| Scatter{'start_space': Position(11, 8), 'end_space': Position(11, 9)} | |
| Bounce{'start_space': Position(11, 9), 'end_space': Position(10, 9), 'scatter_direction': <ScatterDirection.W: 4>} | |
| EndTurn{'team': <TeamType.AWAY: 1>, 'number': 16, 'reason': 'Lost the ball!'} | |
| StartTurn{'team': <TeamType.HOME: 0>, 'number': 16} | |
| Block{'blocking_player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 11)), 'blocked_player': Player(number=10, name=Meseorl, level=2, spp=7, value=90, Position(4, 10)), 'dice': [<BlockResult.ATTACKER_DOWN: 4>, <BlockResult.ATTACKER_DOWN: 4>], 'result': <BlockResult.ATTACKER_DOWN: 4>} | |
| PlayerDown{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 11))} | |
| ArmourRoll{'player': Player(number=10, name=Lord Tekithotei the Devourer, level=3, spp=17, value=170, Position(5, 11)), 'result': <ActionResult.FAILURE: 1>} | |
| EndTurn{'team': <TeamType.HOME: 0>, 'number': 16, 'reason': 'Knocked Down!'} |
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