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@pizlonator
pizlonator / pizlossafull.md
Last active November 26, 2025 17:53
How I implement SSA form

This document explains how I would implement an SSA-based compiler if I was writing one today.

This document is intentionally opinionated. It just tells you how I would do it. This document is intended for anyone who has read about SSA and understands the concept, but is confused about how exactly to put it into practice. If you're that person, then I'm here to show you a way to do it that works well for me. If you're looking for a review of other ways to do it, I recommend this post.

My approach works well when implementing the compiler in any language that easily permits cyclic mutable data structures. I know from experience that it'll work great in C++, C#, or Java. The memory management of this approach is simple (and I'll explain it), so you won't have to stress about use after frees.

I like my approach because it leads to an ergonomic API by minimizing the amount of special cases you have to worry about. Most of the compiler is analyses and transformations ov

// Turn all HTML <a> elements into client side router links, no special framework-specific <Link> component necessary!
// Example using the Next.js App Router.
import { useRouter } from 'next/navigation';
import { useEffect } from 'react';
function useLinkHandler() {
let router = useRouter();
useEffect(() => {
let onClick = e => {
// node [--trace-gc] local-storage-exmaple.cjs
// creates a server
// will drop /favicon.ico connections poorly without properly closing them
// `cleanupContext` AsyncLocalStorage + `cleanup` FinalizationRegistry will clean up
// will track the http request URL for errors in httpContext
// will show up in error generated for bad permissions
// will grant permissions in permissionsContext based upon query params / search params
// need ?fs=true to make / respond with a 200
//
// goto /?fs=true in browser to see it work
@wilsonpage
wilsonpage / swr.ts
Last active March 28, 2025 09:35
An implementation of stale-while-revalidate for Cloudflare Workers
export const CACHE_STALE_AT_HEADER = 'x-edge-cache-stale-at';
export const CACHE_STATUS_HEADER = 'x-edge-cache-status';
export const CACHE_CONTROL_HEADER = 'Cache-Control';
export const CLIENT_CACHE_CONTROL_HEADER = 'x-client-cache-control';
export const ORIGIN_CACHE_CONTROL_HEADER = 'x-edge-origin-cache-control';
enum CacheStatus {
HIT = 'HIT',
MISS = 'MISS',
REVALIDATING = 'REVALIDATING',
@Phate6660
Phate6660 / rust recommendations and alternatives.md
Last active May 29, 2024 12:35
My growing list of Rust programs to use.

Module Workers Polyfill npm version

This is a 1.1kb polyfill for Module Workers.

It adds support for new Worker('..',{type:'module'}) to all modern browsers (those that support fetch).

Usage

Copy module-workers-polyfill.js to your web directory, then load it using an import or a script tag. It just needs to be loaded before instantiating your Worker.

@ryancdotorg
ryancdotorg / web-crypto-scrypt.js
Last active January 9, 2024 14:40
An async JavaScript Scrypt implementation using Web Cryptography APIs for PBKDF2.
// SPDX-License-Identifier: MIT
//
// An async JavaScript Scrypt implementation using Web Cryptography APIs for PBKDF2
//
// Copyright © 2014-2018 cryptocoinjs (original implementation)
// Copyright © 2016 Richard Moore (asyncronous version)
// Copyright © 2019-2022 Ryan Castellucci (WebCrypto version)
//
// See also:
// https://github.com/cryptocoinjs/scryptsy
@XlogicX
XlogicX / games.md
Last active December 8, 2025 01:56
List of Boot Sector Gamers

Boot Sector Games

A list of playable boot sector games, most of which are on github. Fun to play, great to learn from. There are also many cool non-booting boot sectors out there that aren't games (so more like demos), but this page is just reserved to interactive boot sectors / games. This list is also not complete, but not on purpose, it is a best effort collection of games, so if you know of any fun boot sector games, please contribute.

This page lists a collection of 31 games spanning several authors: nanochess, me, daniel-e, shikhin, JulianSlzr, XanClic, QiZD90, darkvoxels, guyhill, w-shackleton, egtzori, VileR, ish_works, franeklubi, queso_fuego, franeklubi, Jethro82, waternine9, tevoran, palma3k, taylor-hartman. peterferrie should also be mentioned as he has touched a lot of these games.

TetrOS

https://github.com/daniel-e/tetros

Tetris Clone. Full color, no score. This was one of the older boot sector games out there. ![tetros](https://gist.github.com/assets/1570856/3a0d1023-cbe6-4b4d-

@lencioni
lencioni / array.includes.js
Last active February 17, 2020 14:01
Webpack module replacements for shims/polyfill packages
module.exports = function arrayIncludes(arr, search, fromIndex) {
return arr.includes(search, fromIndex);
};
@ServerlessBot
ServerlessBot / IAMCredentials.json
Last active February 24, 2025 15:51
Minimum credential set for Serverless Framework
{
"Statement": [
{
"Action": [
"apigateway:*",
"cloudformation:CancelUpdateStack",
"cloudformation:ContinueUpdateRollback",
"cloudformation:CreateChangeSet",
"cloudformation:CreateStack",
"cloudformation:CreateUploadBucket",