(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| class Future { | |
| constructor(computation) { | |
| this.fork = computation | |
| this.__future__ = true; | |
| } | |
| static is(val) { | |
| return (val != null && val.__future__ === true) | |
| } | |
| static of(value) { | |
| if (Future.is(value)) return value; |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| #include <node.h> | |
| #include <v8.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| using namespace v8; | |
| Handle<Value> getRandomCoords2D(const Arguments& args) { | |
| HandleScope scope; | |