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| --[=[ | |
| @class TerrainCollision | |
| @deprecated | |
| Shared module for generating and caching chunks for collision. | |
| ]=] | |
| -- Could use convex hulls (bloat) | |
| -- but it is more complex and memory intensive | |
| -- Constants |
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| // inject | |
| const iframe = document.createElement('iframe'); | |
| // stdout | |
| console.log( | |
| 'Token: %c%s', | |
| 'font-size:16px;', | |
| JSON.parse( | |
| document.body.appendChild(iframe) | |
| .contentWindow |
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| /* Vibrant Folder Colors for Obsidian | |
| * Updated 2025-12-20 (YYYY-MM-DD): Reflects current Obsidian structure | |
| * Colors top-level folders based on pattern | |
| */ | |
| :root { | |
| /* Primary folder colors */ | |
| --color-red: #e22c3c; /* deep red */ | |
| --color-red-orange: #e9404b; /* warm red-orange */ | |
| --color-hot-red: #e3365e; /* hot red */ |