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This .gitattributes file is configured for an Unreal Engine project optimized for use with Git LFS.
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| # Unreal Engine specific content (optimized for WSL) | |
| *.uasset filter=lfs diff=lfs merge=lfs -text | |
| *.umap filter=lfs diff=lfs merge=lfs -text | |
| # Source code and text files (with explicit line endings) | |
| *.cpp text eol=lf | |
| *.h text eol=lf | |
| *.ini text eol=lf | |
| *.uproject text eol=lf | |
| *.txt text eol=lf | |
| * text=auto | |
| # Media and assets (optimized for WSL with LFS) | |
| *.png filter=lfs diff=lfs merge=lfs -text | |
| *.jpg filter=lfs diff=lfs merge=lfs -text | |
| *.wav filter=lfs diff=lfs merge=lfs -text | |
| *.mp3 filter=lfs diff=lfs merge=lfs -text | |
| *.mp4 filter=lfs diff=lfs merge=lfs -text | |
| *.fbx filter=lfs diff=lfs merge=lfs -text | |
| *.obj filter=lfs diff=lfs merge=lfs -text | |
| # Script files (with explicit line endings) | |
| *.sh text eol=lf | |
| *.bat text eol=crlf | |
| # Miscellaneous files (optimized for WSL with LFS) | |
| Content/** filter=lfs diff=lfs merge=lfs -text | |
| # Ignore .gitignore files in subdirectories | |
| .*/.gitignore ignore | |
| # Explicitly List Additional File Types | |
| *.json text eol=lf | |
| *.xml text eol=lf | |
| *.cs text eol=lf # If you have any C# scripts |
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