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@M4R14
Last active August 16, 2022 05:54
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Clean Code: S.O.L.I.D.

Single Responsibility Principle

Bad

class UserSettings {
  constructor(user) {
    this.user = user;
  }

  changeSettings(settings) {
    if (this.verifyCredentials()) {
      // ...
    }
  }

  verifyCredentials() {
    // ...
  }
}

Good

class UserAuth {
  constructor(user) {
    this.user = user;
  }

  verifyCredentials() {
    // ...
  }
}


class UserSettings {
  constructor(user) {
    this.user = user;
    this.auth = new UserAuth(user);
  }

  changeSettings(settings) {
    if (this.auth.verifyCredentials()) {
      // ...
    }
  }
}

Open/Closed Principle

BAD

var iceCreamFlavors=["chocolate","vanilla"];
var iceCreamMaker={
 makeIceCream (flavor) {
  if(iceCreamFlavors.indexOf(flavor)>-1){
   console.log("Great success. You now have ice cream.")
  }else{
   console.log("Epic fail. No ice cream for you.")
  }
 }
}
export default iceCreamMaker;

GOOD

var iceCreamFlavors=["chocolate","vanilla"];
var iceCreamMaker={
 makeIceCream (flavor) {
  if(iceCreamFlavors.indexOf(flavor)>-1){
   console.log("Great success. You now have ice cream.")
  }else{
   console.log("Epic fail. No ice cream for you.")
  }
 }
 addFlavor(flavor){
  iceCreamFlavors.push(flavor);
 }
}
export default iceCreamMaker;

Liskov Substitution Principle

BAD

class Rectangle {
  constructor() {
    this.width = 0;
    this.height = 0;
  }

  setColor(color) {
    // ...
  }

  render(area) {
    // ...
  }

  setWidth(width) {
    this.width = width;
  }

  setHeight(height) {
    this.height = height;
  }

  getArea() {
    return this.width * this.height;
  }
}

class Square extends Rectangle {
  setWidth(width) {
    this.width = width;
    this.height = width;
  }

  setHeight(height) {
    this.width = height;
    this.height = height;
  }
}

function renderLargeRectangles(rectangles) {
  rectangles.forEach((rectangle) => {
    rectangle.setWidth(4);
    rectangle.setHeight(5);
    const area = rectangle.getArea(); // BAD: Returns 25 for Square. Should be 20.
    rectangle.render(area);
  });
}

const rectangles = [new Rectangle(), new Rectangle(), new Square()];
renderLargeRectangles(rectangles);

GOOD

class Shape {
  setColor(color) {
    // ...
  }

  render(area) {
    // ...
  }
}

class Rectangle extends Shape {
  constructor(width, height) {
    super();
    this.width = width;
    this.height = height;
  }

  getArea() {
    return this.width * this.height;
  }
}

class Square extends Shape {
  constructor(length) {
    super();
    this.length = length;
  }

  getArea() {
    return this.length * this.length;
  }
}

function renderLargeShapes(shapes) {
  shapes.forEach((shape) => {
    const area = shape.getArea();
    shape.render(area);
  });
}

const shapes = [new Rectangle(4, 5), new Rectangle(4, 5), new Square(5)];
renderLargeShapes(shapes);

Interface Segregation Principle

BAD

class DOMTraverser {
  constructor(settings) {
    this.settings = settings;
    this.setup();
  }

  setup() {
    this.rootNode = this.settings.rootNode;
    this.animationModule.setup();
  }

  traverse() {
    // ...
  }
}

const $ = new DOMTraverser({
  rootNode: document.getElementsByTagName('body'),
  animationModule() {} // Most of the time, we won't need to animate when traversing.
  // ...
});

GOOD

class DOMTraverser {
  constructor(settings) {
    this.settings = settings;
    this.options = settings.options;
    this.setup();
  }

  setup() {
    this.rootNode = this.settings.rootNode;
    this.setupOptions();
  }

  setupOptions() {
    if (this.options.animationModule) {
      // ...
    }
  }

  traverse() {
    // ...
  }
}

const $ = new DOMTraverser({
  rootNode: document.getElementsByTagName('body'),
  options: {
    animationModule() {}
  }
});

Dependency Inversion Principle

BAD

class InventoryRequester {
  constructor() {
    this.REQ_METHODS = ['HTTP'];
  }

  requestItem(item) {
    // ...
  }
}

class InventoryTracker {
  constructor(items) {
    this.items = items;

    // BAD: We have created a dependency on a specific request implementation.
    // We should just have requestItems depend on a request method: `request`
    this.requester = new InventoryRequester();
  }

  requestItems() {
    this.items.forEach((item) => {
      this.requester.requestItem(item);
    });
  }
}

const inventoryTracker = new InventoryTracker(['apples', 'bananas']);
inventoryTracker.requestItems();

GOOD

class InventoryTracker {
  constructor(items, requester) {
    this.items = items;
    this.requester = requester;
  }

  requestItems() {
    this.items.forEach((item) => {
      this.requester.requestItem(item);
    });
  }
}

class InventoryRequesterV1 {
  constructor() {
    this.REQ_METHODS = ['HTTP'];
  }

  requestItem(item) {
    // ...
  }
}

class InventoryRequesterV2 {
  constructor() {
    this.REQ_METHODS = ['WS'];
  }

  requestItem(item) {
    // ...
  }
}

// By constructing our dependencies externally and injecting them, we can easily
// substitute our request module for a fancy new one that uses WebSockets.
const inventoryTracker = new InventoryTracker(['apples', 'bananas'], new InventoryRequesterV2());
inventoryTracker.requestItems();
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