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Moyf / DaVinci Resolve Scripting Doc.txt
Created September 16, 2025 16:57 — forked from X-Raym/DaVinci Resolve Scripting Doc.txt
DaVinci Resolve Scripting API Doc v20.2
Last Updated: 18 Aug 2025
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In this package, you will find a brief introduction to the Scripting API for DaVinci Resolve Studio. Apart from this README.txt file, this package contains folders containing the basic import
modules for scripting access (DaVinciResolve.py) and some representative examples.
From v16.2.0 onwards, the nodeIndex parameters accepted by SetLUT() and SetCDL() are 1-based instead of 0-based, i.e. 1 <= nodeIndex <= total number of nodes.
Overview
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As with Blackmagic Fusion scripts, user scripts written in Lua and Python programming languages are supported. By default, scripts can be invoked from the Console window in the Fusion page,
# default.custom.yaml
# save it to:
# ~/.config/ibus/rime (linux)
# ~/Library/Rime (macos)
# %APPDATA%\Rime (windows)
patch:
schema_list:
- schema: luna_pinyin # 朙月拼音
- schema: luna_pinyin_simp # 朙月拼音 简化字模式