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| #todo sudoku ui | |
| from sudoku_engine import Board | |
| from guizero import App, PushButton | |
| class SudView: | |
| board_code = None | |
| board_solution = None | |
| app_ref = None | |
| button_list = [] | |
| def create_board(self): | |
| board = Board() | |
| question_board_code = board.generateQuestionBoardCode(1) # generates a medium level sudoku | |
| print('board:',question_board_code[0]) | |
| self.board_code = question_board_code[0] | |
| self.board_solution = question_board_code[1] | |
| def reset_board(self): | |
| self.create_board() | |
| self.update_buttons() | |
| #self.app_ref.display() | |
| def solve_board(self): | |
| print('solve') | |
| #self.solve_board() | |
| self.update_buttons(custom_board_code=self.board_solution) | |
| def update_buttons(self, custom_board_code=None): | |
| board_code = list(self.board_code) | |
| if custom_board_code: | |
| board_code = list(custom_board_code) | |
| for i in range(0, len(self.button_list)): | |
| button = self.button_list[i] | |
| b_val = board_code[i] | |
| if b_val == '0': | |
| b_val = ' ' | |
| button.set_text(b_val) | |
| def layout_view(self, app): | |
| if len(self.button_list) > 0: | |
| self.update_buttons() | |
| return | |
| self.app_ref = app | |
| button1 = PushButton(app, text="New", grid=[0,0], command=self.reset_board) | |
| button2 = PushButton(app, text="Solve", grid=[0,2], command=self.solve_board) | |
| button3 = PushButton(app, text="Print", grid=[0,4]) | |
| button4 = PushButton(app, text="Scan", grid=[0,6]) | |
| board_code = list(self.board_code) | |
| print(len(board_code)) | |
| #TODO: should only build buttons here if needed and use update buttons to assign values only. | |
| for i in range(0,len(board_code)): | |
| cur_val = board_code[i] | |
| if cur_val == '0': | |
| cur_val = ' ' | |
| x_pos = int(i/9)+2 | |
| y_pos = int(i%9) | |
| print(x_pos, y_pos) | |
| button = PushButton(app, text=cur_val, grid=[x_pos,y_pos]) | |
| self.button_list.append(button) | |
| if __name__ == '__main__': | |
| print('prepare for gui') | |
| sview = SudView() | |
| app = App(title="Sudoku Rick", layout='grid') | |
| sview.create_board() | |
| sview.layout_view(app=app) | |
| app.display() | |
| #print cups client setup | |
| #https://www.instructables.com/Enable-Raspberry-Pi-to-Print-to-Networked-Printers/ |
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