Last active
May 15, 2023 16:22
-
-
Save PhoenixBound/7ec3362ac8e6465b35330d59f885243d to your computer and use it in GitHub Desktop.
Character naming/summary sprite changer
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // Character Naming Sprite Changer by PhoenixBound | |
| // Summary screen parts by Tzepish | |
| // Last updated 2021-08-21 | |
| // Modifies the sprites that appear on the naming screen and the summary at the end. | |
| import asm65816 | |
| ness: { | |
| naming_screen_sprite(1, 502) | |
| naming_screen_sprite(14, 503) | |
| naming_screen_sprite(335, 504) | |
| naming_screen_sprite(344, 505) | |
| naming_screen_sprite(218, 506) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_ness: { | |
| naming_screen_sprite(1, 532) | |
| naming_screen_sprite(14, 35) | |
| naming_screen_sprite(335, 35) | |
| naming_screen_sprite(344, 35) | |
| naming_screen_sprite(218, 35) | |
| end_naming_screen_sprites | |
| } | |
| paula: { | |
| naming_screen_sprite(2, 507) | |
| naming_screen_sprite(336, 508) | |
| naming_screen_sprite(344, 509) | |
| naming_screen_sprite(190, 510) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_paula: { | |
| naming_screen_sprite(2, 532) | |
| naming_screen_sprite(336, 35) | |
| naming_screen_sprite(344, 35) | |
| naming_screen_sprite(190, 35) | |
| end_naming_screen_sprites | |
| } | |
| jeff: { | |
| naming_screen_sprite(3, 511) | |
| naming_screen_sprite(218, 512) | |
| naming_screen_sprite(219, 513) | |
| naming_screen_sprite(194, 514) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_jeff: { | |
| naming_screen_sprite(3, 532) | |
| naming_screen_sprite(218, 35) | |
| naming_screen_sprite(219, 35) | |
| naming_screen_sprite(194, 35) | |
| end_naming_screen_sprites | |
| } | |
| poo: { | |
| naming_screen_sprite(4, 515) | |
| naming_screen_sprite(362, 516) | |
| naming_screen_sprite(20, 517) | |
| naming_screen_sprite(242, 518) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_poo: { | |
| naming_screen_sprite(4, 35) | |
| naming_screen_sprite(362, 35) | |
| naming_screen_sprite(20, 35) | |
| naming_screen_sprite(242, 519) | |
| end_naming_screen_sprites | |
| } | |
| my_pet: { | |
| naming_screen_sprite(40, 521) | |
| naming_screen_sprite(359, 522) | |
| naming_screen_sprite(1, 520) | |
| naming_screen_sprite(192, 523) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_my_pet: { | |
| naming_screen_sprite(40, 533) | |
| naming_screen_sprite(359, 35) | |
| naming_screen_sprite(1, 532) | |
| naming_screen_sprite(192, 35) | |
| end_naming_screen_sprites | |
| } | |
| favorite_food: { | |
| naming_screen_sprite(277, 524) | |
| naming_screen_sprite(372, 526) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_favorite_food: { | |
| naming_screen_sprite(277, 525) | |
| naming_screen_sprite(372, 527) | |
| end_naming_screen_sprites | |
| } | |
| coolest_thing: { | |
| naming_screen_sprite(277, 528) | |
| naming_screen_sprite(220, 530) | |
| end_naming_screen_sprites | |
| } | |
| cleanup_coolest_thing: { | |
| naming_screen_sprite(277, 529) | |
| naming_screen_sprite(220, 35) | |
| end_naming_screen_sprites | |
| } | |
| define summary_screen_sprite_count = 5 | |
| summary_screen: { | |
| summary_screen_sprite(1, 861, 40, 44) | |
| summary_screen_sprite(2, 861, 40, 76) | |
| summary_screen_sprite(3, 861, 40, 108) | |
| summary_screen_sprite(4, 861, 40, 140) | |
| summary_screen_sprite(359, 534, 136, 40) | |
| } | |
| ////////////////// | |
| // MAGIC BELOW | |
| // DO NOT EDIT | |
| ////////////////// | |
| ROM[0xC3FD2D] = { | |
| ness | |
| paula | |
| jeff | |
| poo | |
| my_pet | |
| favorite_food | |
| coolest_thing | |
| } | |
| ROM[0xC3FD49] = { | |
| cleanup_ness | |
| cleanup_paula | |
| cleanup_jeff | |
| cleanup_poo | |
| cleanup_my_pet | |
| cleanup_favorite_food | |
| cleanup_coolest_thing | |
| } | |
| // Part of the function at C4D8FA | |
| ROM[0xC4D909] = ASMLoadAddress06(summary_screen) | |
| ROM[0xC4D97D] = CMP_i (summary_screen_sprite_count) | |
| command naming_screen_sprite(sprite, movement) { | |
| short sprite | |
| short movement | |
| } | |
| command end_naming_screen_sprites "[00 00]" | |
| command summary_screen_sprite(sprite, movement, x, y) { | |
| short sprite | |
| short movement | |
| short x | |
| short y | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment