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| using System; | |
| using System.Collections; | |
| using UnityEngine; | |
| public class Score : MonoBehaviour | |
| { | |
| private bool _isRunning = true; | |
| private int _score = 1; | |
| private int _leftMouseButton = 0; |
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| using System; | |
| using System.Collections; | |
| using UnityEngine; | |
| public class Score : MonoBehaviour | |
| { | |
| public event Action<int> OnScoreChanged; | |
| private bool _isRunning = true; |
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| using System.Collections; | |
| using TMPro; | |
| using UnityEngine; | |
| public class ScoreDz : MonoBehaviour | |
| { | |
| [SerializeField] private TextMeshProUGUI _text; | |
| private bool _isRunning = true; |
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| using UnityEngine; | |
| public class Move : MonoBehaviour | |
| { | |
| [SerializeField] private float _speedForward; | |
| private void Update() | |
| { | |
| ChangePosition(); | |
| } |
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| using UnityEngine; | |
| public class ComplexTransform : MonoBehaviour | |
| { | |
| [SerializeField] private float _speedForward; | |
| [SerializeField] private float _speedRotation; | |
| [SerializeField] private float _speedScale; | |
| void Start() |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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