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List of Bugs missing from Known Issues (WIP)

Last time I did this, some of the bugs listed actually got into the Known Issues list and a few eventually got fixed by Bungie. However, not all were fixed, so here is an updated list of bugs that are still present, and new ones too. Most bugs listed here have been tested and verified by me, czm105 and /u/SpiderSlayer690.

If I missed any that are not known by Bungie yet, please post them here.

Abilities and Exotics

  • Gunpowder Gamble does not count as ability damage, like for Foetracer, ability kill objectives or granting invisibility with stylish executioner. (It does work for Young Ahamkara's Spine.) [↗]
  • Grapple melee does not trigger Sealed Ahamkara Grasps' Nightmare Fuel.
  • Reclaim teleport resets all active player buffs and ability/weapon perks. [↗]
  • Delayed damage occurs when using projectile-based weapons or abilities. [↗]
  • Ascension and Ensnaring Slam do not activate weapon perks, like Slice or Vanguard determination.
  • Speedloader's Tight Fit or reload doesn't work with Ascension or Ensnaring Slam. [↗] [↗] [↗]
  • Neither Relocator nor Mattermorph grant respective subclass verbs.* [↗]
  • Casting Empowering Rift with Secant Filaments and Echo of Persistence instantly resets its duration from 17s to 11s, overwriting Echo of Persistence's bonus.
  • Melee lunging can make it appear as if players are teleporting around, and may cause you to punch the air. [↗] [↗]
  • Using Thruster or high speed can leave the player in a "gliding" state that prevents charged melees until movement slows or flat ground is reached (consistently reproducible on the ramps in the Shooting Range). [↗] [↗]
  • All hunter light class melees, Chain Lightning (Arc Warlock), Titan Shoulder Charges, Ballistic Slam (Arc Titan), and Frenzied Blade (Strand Titan) inherit unpowered melee damage scalar against frozen targets instead of the charged ability damage scalar.
  • Casting a barricade with the Bastion aspect equipped only grants a partial overshield if the player is also gaining a generic overshield from the Class stat exceeding 100. [↗]
  • Ballistic Slam description does not mention Super Ability generation for hitting targets.
  • Many super abilities lock camera turn speed to very low values on controller input.*
  • Coldsnap Grenade and Iceflare Bolts surface crawler can suffer from desync, appearing to travel in different directions for different players.*
  • Shiver Strike inconsistently applies bonus Slow stacks from Whisper of Reversal.*
  • Diamond Lance heavy attack animations can be initiated after throwing the lance.
  • Crest of Alpha Lupi's larger healing pulse on barricade cast can be blocked by the cooldown on smaller healing pulses provided by inflicting sustained damage while standing behind a barricade.*
  • The Wander Aspect causes tangles to deal less damage than intended, even though they were previously buffed to match the damage of a normal tangle.*
  • On Warlock, after using any melee ability (except Arcane Needle) and immediately charging a grenade, there's no audio.
  • Sprinting, jumping and then using Phoenix Dive lowers your weapon.
  • Ascension is not activating Winter's Shroud.
  • Threaded spike catch overrides grapple melee for powered, manual and auto melee.
  • Bombardiers does not drop an explosive with Ascension or Ensnaring Slam.
  • Ignitions caused by (scorch from) weapons do not refund tripmine grenade energy with Young Ahamkara's Spine.

Weapons

  • Spawning with a bow/glaive and Graviton Spike equipped breaks weapon animations, like the bow charge animation.
  • There is no ammo generation stat for swords.
  • Veist Stinger does not work with Lionfish-4FR or Trachinus. [↗] [↗]
  • Breaking certain enemy constructs, like ice and healing turrets, will activate on-kill weapon perks, like Kill Clip or Momento Mori.
  • Weapons can have a lower than expected firerate.* [↗]
  • Enhanced Frenzy no longer increases its timer.
  • Some lightweight bows display incorrect draw time values, like for Fortunate Star and Whispering Slab. [↗]
  • Grapple melee does not activate Adrenaline Junkie.
  • Worldline Zero is not functioning properly. [↗]
  • Glaive projectile kills incorrectly grant 3% progress regardless of the Ammo Generation stat, while melee kills match ability kills for their gains. [↗]
  • Marksman's dodge no longer loads seeker rounds into Barrow Dyad. [↗]

Armor

  • The first Kinetic Tremors shockwave cannot disorient minotaurs while having the 4pcs Techsec armor set bonus active. [↗] [↗]
  • The Master of Science shader from Kepler and the Mediant Flourish shader from flawless Desert Perpetual shade armor incorrectly.* [↗]

Economy and Inventory

  • Spoils of Conquest are not sent to the postmaster.
  • Favors of the Nine at Xur are not tracking accurately.* [↗] [↗]
  • Waking Token quests cannot be completed or dismantled. [↗] [↗] [↗] [↗]
  • Vendor gear reset at unexpected times. [↗] [↗] [↗]

Quests and Progression

  • The Taming the Storm quest cannot be completed at step 6.* [↗]
  • Achieving a five-win streak in Trials places players into the flawless pool.* [↗]
  • Exo Challenge, Simulation: Safeguard does not spawn final boss.* [↗]
  • Nightmare hunt time trials not counting.* [↗]
  • A Guardian Rises quest cannot be completed.* [↗] [↗]
  • The Jack of All Trades and Virtuoso vanguard medals can no longer be earned or unlocked.*
  • The Whispers of the Past Pearl Heart memories triumph cannot be completed. [↗]
  • The Swift Whisper and Flawless Whisper triumphs cannot be earned with the portal version of the Whisper exotic mission.* [↗] [↗]
  • The Echoing Gunfire triumph for Episode Echoes weapon kills was removed, leaving players unable to complete it or earn its triumph score despite having progress before its removal.* [↗] [↗] [↗]
  • The Drowning Labyrinth quest can get stuck if a page refuses to spawn, causing the quest to be unable to progress.*
  • The Fated Weapon seal does not count toward the stat tracker.*
  • Onslaught can softlock if your team wipes, like at wave 20. [↗] [↗] [↗]
  • Some modifiers are incorrectly active in Contest of Elders.*
  • Some tracked event challenges that are completed cannot be untracked. [↗]
  • In Hardware gamemode, special ammo swords get no charge, and heavy ammo swords only get 1 charge.
  • In private match, you cannot select grenade/melee/class charge rate x50 in game options.

UI and Miscellaneous

  • The "Launch bug" [↗] [↗] [↗]
  • The Bumper Jumper controller layout is not compatible with Matterspark, as jump switches from LB to A, the same as charged blast.*
  • Saved Portal activity modifiers reset when not auto-selected mode is chosen, like fireteam finder, matchmade or lower difficulty. [↗] [↗]
  • Proxy bosses have several issues, such as incorrect critical damage feedback for shrieker bosses. [↗] [↗]
  • Ammo Generation mods do not have a background color of their elemental in the mods or loadout preview tab.
  • When hovering your cursor over the Stasis Super in the subclass menu there is no popup, unlike with the Strand super.
  • Lightning Surge aspect's description does not mention that it grants Amplified and Bolt Charge on cast.
  • Ember Of Benevolence fragment's description has a double spacing.
  • Unclaimable objectives from higher Guardian Ranks can cause the Journey menu to flash continuously.*
  • Leaving fireteam sometimes incorrectly announces "kicked from fireteam". [↗]

*Not checked

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