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October 27, 2025 19:20
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Knights and Rooks (Puzzlescript Plus Script)
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| Play this game by pasting the script in https://auroriax.github.io/PuzzleScript/editor.html |
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| title Knights and Rooks | |
| author Stingby12 | |
| homepage www.puzzlescript.net | |
| run_rules_on_level_start | |
| sprite_size 15 | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| gray | |
| Tile0 | |
| #777 #666 | |
| 000000000000000 | |
| 011111111111110 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 010000000000010 | |
| 011111111111110 | |
| 000000000000000 | |
| Tile1 copy:Tile0 | |
| #FCF #FBF | |
| TargetWx | |
| transparent | |
| TargetBx | |
| transparent | |
| TargetW0 copy:Tile0 | |
| #AAA #BBB | |
| TargetW1 copy:Tile0 | |
| #CCC #BBB | |
| TargetB0 copy:Tile0 | |
| #333 #222 | |
| TargetB1 copy:Tile0 | |
| #111 #222 | |
| Wall | |
| #000 #f0f | |
| 111111111111111 | |
| 100000000000001 | |
| 100000000000001 | |
| 100010000010001 | |
| 100111111111001 | |
| 100010010010001 | |
| 100010000010001 | |
| 100011000110001 | |
| 100010000010001 | |
| 100010010010001 | |
| 100111111111001 | |
| 100010000010001 | |
| 100000000000001 | |
| 100000000000001 | |
| 111111111111111 | |
| WallH | |
| #000 #f0f | |
| 111111111111111 | |
| 000000000000000 | |
| 000000010000000 | |
| 100000010000001 | |
| 111111111111111 | |
| 100000010000001 | |
| 000000010000000 | |
| 000110000011000 | |
| 000000010000000 | |
| 100000010000001 | |
| 111111111111111 | |
| 100000010000001 | |
| 000000010000000 | |
| 000000000000000 | |
| 111111111111111 | |
| Void | |
| #000 | |
| VoidU | |
| #B0B | |
| 000000000000000 | |
| 00....000....00 | |
| 0......0......0 | |
| .......0....... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| VoidD | |
| #B0B | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| .......0....... | |
| 0......0......0 | |
| 00....000....00 | |
| 000000000000000 | |
| VoidL | |
| #B0B | |
| 000............ | |
| 00............. | |
| 0.............. | |
| 0.............. | |
| 0.............. | |
| 0.............. | |
| 00............. | |
| 0000........... | |
| 00............. | |
| 0.............. | |
| 0.............. | |
| 0.............. | |
| 0.............. | |
| 00............. | |
| 000............ | |
| VoidR | |
| #B0B | |
| ............000 | |
| .............00 | |
| ..............0 | |
| ..............0 | |
| ..............0 | |
| ..............0 | |
| .............00 | |
| ...........0000 | |
| .............00 | |
| ..............0 | |
| ..............0 | |
| ..............0 | |
| ..............0 | |
| .............00 | |
| ............000 | |
| VoidUL | |
| #B0B | |
| 0000........... | |
| 000............ | |
| 00............. | |
| 0.............. | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| VoidUR | |
| #B0B | |
| ...........0000 | |
| ............000 | |
| .............00 | |
| ..............0 | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| VoidDL | |
| #B0B | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| 0.............. | |
| 00............. | |
| 000............ | |
| 0000........... | |
| VoidDR | |
| #B0B | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ..............0 | |
| .............00 | |
| ............000 | |
| ...........0000 | |
| Player | |
| #0ff | |
| ............... | |
| .00000...00000. | |
| .0...........0. | |
| .0...........0. | |
| .0.....0.....0. | |
| .0.....0.....0. | |
| .......0....... | |
| ....0000000.... | |
| .......0....... | |
| .0.....0.....0. | |
| .0.....0.....0. | |
| .0...........0. | |
| .0...........0. | |
| .00000...00000. | |
| ............... | |
| RookW | |
| #fff #000 #ccc #aaa | |
| ............... | |
| ..11.1.1.1.11.. | |
| ..10101010101.. | |
| ..10000000001.. | |
| ..12222222221.. | |
| ..10000000001.. | |
| ...122222221... | |
| ....1333331.... | |
| ....1333331.... | |
| ....1333331.... | |
| ...122222221... | |
| ..10000000001.. | |
| .1222222222221. | |
| .1000000000001. | |
| .1111111111111. | |
| BishopW | |
| #fff #000 #ccc #aaa | |
| .......1....... | |
| .....11011..... | |
| ....1000001.... | |
| ...100030001... | |
| ...100333001... | |
| ...103303301... | |
| ...100000001... | |
| ....1000001.... | |
| ....1333331.... | |
| ....1333331.... | |
| ...100000001... | |
| ..12222222221.. | |
| ..10000000001.. | |
| ..10000000001.. | |
| ..11111111111.. | |
| KnightW | |
| #fff #000 #ccc #aaa | |
| ............... | |
| .......11...... | |
| .....11001..... | |
| ....1000001.... | |
| ...100100001... | |
| ..1000000001... | |
| ..1001100001... | |
| ...111000001... | |
| ....1000001.... | |
| ....1222221.... | |
| .....13331..... | |
| ....1222221.... | |
| ...100000001... | |
| ..10000000001.. | |
| ..11111111111.. | |
| KnightB | |
| #666 #000 #333 #111 | |
| ............... | |
| ......11....... | |
| .....10011..... | |
| ....1000001.... | |
| ...100001001... | |
| ...1000000001.. | |
| ...1000011001.. | |
| ...100000111... | |
| ....1000001.... | |
| ....1222221.... | |
| .....13331..... | |
| ....1222221.... | |
| ...100000001... | |
| ..10000000001.. | |
| ..11111111111.. | |
| MoveCheck | |
| #0F0 | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ......000...... | |
| ......000...... | |
| ......000...... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| ............... | |
| BishopX | |
| transparent | |
| KnightXH1 | |
| transparent | |
| KnightXH2 | |
| transparent | |
| KnightXV1 | |
| transparent | |
| KnightXV2 | |
| transparent | |
| ======= | |
| LEGEND | |
| ======= | |
| . = Background | |
| # = Wall | |
| % = Void | |
| @ = Player | |
| R = RookW and TargetBx | |
| K = KnightB and TargetWx | |
| Pieces = RookW or BishopW or KnightW or KnightB | |
| Walls = Wall or WallH | |
| Tile = Tile0 or Tile1 | |
| TargetB = TargetB1 or TargetB0 | |
| TargetW = TargetW1 or TargetW0 | |
| Temp = BishopX or KnightXH1 or KnightXH2 or KnightXV1 or KnightXV2 | |
| Block = Walls or Pieces or Void | |
| ======= | |
| SOUNDS | |
| ======= | |
| startgame 9727100947007300 | |
| sfx0 82034306 | |
| sfx1 57409304 | |
| endlevel 97277300 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Tile | |
| TargetWx | |
| TargetBx | |
| TargetW | |
| TargetB | |
| Walls, Void | |
| Pieces | |
| MoveCheck | |
| BishopX | |
| KnightXH1 | |
| KnightXH2 | |
| KnightXV1 | |
| KnightXV2 | |
| VoidU | |
| VoidD | |
| VoidL | |
| VoidR | |
| VoidUL | |
| VoidUR | |
| VoidDL | |
| VoidDR | |
| Player | |
| ====== | |
| RULES | |
| ====== | |
| [ Player no Tile ] -> [ Player Tile0 ] | |
| + [ Tile0 | no Tile ] -> [ Tile0 | Tile1 ] | |
| + [ Tile1 | no Tile ] -> [ Tile1 | Tile0 ] | |
| [ TargetWx Tile0 ] -> [ TargetW0 Tile0 ] | |
| [ TargetWx Tile1 ] -> [ TargetW1 Tile1 ] | |
| [ TargetBx Tile0 ] -> [ TargetB0 Tile0 ] | |
| [ TargetBx Tile1 ] -> [ TargetB1 Tile1 ] | |
| horizontal [ Walls | Walls | Walls ] -> [ Walls | WallH | Walls ] | |
| up [ Void | no Void ] -> [ Void VoidU | ] | |
| down [ Void | no Void ] -> [ Void VoidD | ] | |
| left [ Void | no Void ] -> [ Void VoidL | ] | |
| right [ Void | no Void ] -> [ Void VoidR | ] | |
| up [ Void no VoidL | VoidL ] -> [ Void VoidUL | VoidL ] | |
| up [ Void no VoidR | VoidR ] -> [ Void VoidUR | VoidR ] | |
| down [ Void no VoidL | VoidL ] -> [ Void VoidDL | VoidL ] | |
| down [ Void no VoidR | VoidR ] -> [ Void VoidDR | VoidR ] | |
| late [ Temp ] -> [ ] | |
| late [ MoveCheck ] -> [ ] | |
| late [ Player RookW | no Block ] -> [ Player RookW | MoveCheck ] | |
| late vertical [ Player BishopW | ] -> [ Player BishopW | BishopX ] | |
| late horizontal [ BishopX | no Block ] -> [ BishopX | MoveCheck ] | |
| late vertical [ Player KnightW | ] -> [ Player KnightW | KnightXV1 ] | |
| late vertical [ Player KnightB | ] -> [ Player KnightB | KnightXV1 ] | |
| late vertical [ KnightXV1 | no Player ] -> [ KnightXV1 | KnightXV2 ] | |
| late horizontal [ KnightXV2 | no Block ] -> [ KnightXV2 | MoveCheck ] | |
| late horizontal [ Player KnightW | ] -> [ Player KnightW | KnightXH1 ] | |
| late horizontal [ Player KnightB | ] -> [ Player KnightB | KnightXH1 ] | |
| late horizontal [ KnightXH1 | no Player ] -> [ KnightXH1 | KnightXH2 ] | |
| late vertical [ KnightXH2 | no Block ] -> [ KnightXH2 | MoveCheck ] | |
| [ action Player RookW ] [ MoveCheck ] -> [ Player ] [ RookW ] sfx0 | |
| [ action Player BishopW ] [ MoveCheck ] -> [ Player ] [ BishopW ] sfx0 | |
| [ action Player KnightW ] [ MoveCheck ] -> [ Player ] [ KnightW ] sfx0 | |
| [ action Player KnightB ] [ MoveCheck ] -> [ Player ] [ KnightB ] sfx0 | |
| [ action Player Pieces ] -> sfx1 | |
| [ > Player ] -> [ > Player ] nosave | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| all KnightB on TargetB | |
| all RookW on TargetW | |
| ======= | |
| LEVELS | |
| ======= | |
| message Move all of the knights to the right side and the rooks to the left side. | |
| %%%%%%% | |
| %#k#r#% | |
| %kk#rr% | |
| %kk@rr% | |
| %k###r% | |
| %%%%%%% | |
| message WE ARE SO BACK ON PUZZLESCRIPT |
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