Based on this article by Damir Ahr.
- Open
%APPDATA%\Code\User\keybindings.json - Paste the following definition (or append teh arry, if you have existing shortcuts)
[
{| # ScreenAnchor as tweeted by @the_duriel: https://x.com/the_duriel/status/1712183527477809452?s=20 | |
| @tool | |
| extends MarginContainer | |
| class_name ScreenAnchor | |
| ## Control which can be anchored to a relative screen position | |
| @export var offset: Vector2 = Vector2(0.5, 0.5): | |
| set(value): offset = value; _update_position() | |
| enum ORIGIN {CENTER, TOP_LEFT, TOP_RIGHT, BOT_LEFT, BOT_RIGHT} |
| extends Control | |
| func _on_Var2TextButton_pressed(): | |
| var test = { | |
| "level": "one", | |
| "second": { | |
| "level": "two" | |
| } | |
| } |
| using System.IO; | |
| using Nuke.Common; | |
| using Nuke.Common.CI.GitHubActions; | |
| using Nuke.Common.IO; | |
| using Nuke.Common.ProjectModel; | |
| using Nuke.Common.Tools.DotNet; | |
| using Nuke.Common.Utilities.Collections; | |
| using static Nuke.Common.Tools.DotNet.DotNetTasks; | |
| using static Nuke.Common.IO.FileSystemTasks; |
az ad sp create-for-rbac -n "PlayFabMatchHistoryExtension" --role contributor --scopes /subscriptions/75642a6e-c9cc-47f4-80f7-7e13e9c9b924/resourceGroups/pfmatchhistory-rg --sdk-auth
| variable "location" { | |
| type = string | |
| description = "The location in which to create all resources" | |
| default = "westeurope" | |
| } | |
| variable "prefix" { | |
| type = string | |
| description = "Resource Name prefix (will be applied to all resource names except the resource group" | |
| default = "gamezure" |
| // To view the default settings, hold "alt" while clicking on the "Settings" button. | |
| // For documentation on these settings, see: https://aka.ms/terminal-documentation | |
| { | |
| "$schema": "https://aka.ms/terminal-profiles-schema", | |
| "defaultProfile": "{61c54bbd-c2c6-5271-96e7-009a87ff44bf}", | |
| "profiles": |
| using PlayFab; | |
| using PlayFab.ClientModels; | |
| using System; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| namespace GameCli | |
| { | |
| class Program | |
| { |
I hereby claim:
To claim this, I am signing this object: