Last active
October 4, 2019 08:45
-
-
Save adriennetacke/1c59297042aff5418735416147aa00ee to your computer and use it in GitHub Desktop.
Sphero BOLT Hello Everyone! Program - Simple program to have BOLT say hello in different languages while animating the origin country's flag.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| async function startProgram() { | |
| setMainLed({ r: 0, g: 0, b: 255 }); | |
| // Exaggerated spellings for correct pronounciation | |
| var hellos = ["Koomoosta", "Hawlow", "Hello", "Ola"]; | |
| for (var i = 0; i < hellos.length; i++) { | |
| clearMatrix(); | |
| setMainLed({ r: 255, g: 255, b: 90}); | |
| await spin(360, 1); | |
| playMatrixAnimation(4); | |
| await speak(hellos[i], true); | |
| playMatrixAnimation(i); | |
| await Sound.Game.Coin.play(true); | |
| await roll((getHeading() + 90), 60, 1); | |
| await delay(1); | |
| }; | |
| await speak("Bye!", true); | |
| exitProgram(); | |
| } | |
| //Philippine Flag | |
| registerMatrixAnimation({ | |
| frames: [[[0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 11, 11, 11, 11, 11, 11, 11], [6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2]], [[0, 11, 11, 11, 11, 11, 11, 11], [6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2]], [[0, 11, 11, 11, 11, 11, 11, 11], [6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2]], [[0, 11, 11, 11, 11, 11, 11, 11], [6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2]], [[0, 11, 11, 11, 11, 11, 11, 11], [6, 0, 11, 11, 11, 11, 11, 11], [0, 0, 0, 11, 11, 11, 11, 11], [0, 6, 0, 6, 11, 11, 11, 11], [0, 6, 0, 6, 2, 2, 2, 2], [0, 0, 0, 2, 2, 2, 2, 2], [6, 0, 2, 2, 2, 2, 2, 2], [0, 2, 2, 2, 2, 2, 2, 2]]], | |
| palette: [{ r: 255, g: 255, b: 255 }, { r: 0, g: 0, b: 0 }, { r: 255, g: 0, b: 0 }, { r: 255, g: 64, b: 0 }, { r: 255, g: 128, b: 0 }, { r: 255, g: 191, b: 0 }, { r: 255, g: 255, b: 0 }, { r: 185, g: 246, b: 30 }, { r: 0, g: 255, b: 0 }, { r: 185, g: 255, b: 255 }, { r: 0, g: 255, b: 255 }, { r: 0, g: 0, b: 255 }, { r: 145, g: 0, b: 211 }, { r: 157, g: 48, b: 118 }, { r: 255, g: 0, b: 255 }, { r: 204, g: 27, b: 126 }], | |
| fps: 10, | |
| transition: MatrixAnimationTransition.None | |
| }); | |
| //German Flag | |
| registerMatrixAnimation({ | |
| frames: [[[6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [1, 1, 1, 1, 1, 1, 1, 1]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6]], [[1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6]]], | |
| palette: [{ r: 255, g: 255, b: 255 }, { r: 0, g: 0, b: 0 }, { r: 255, g: 0, b: 0 }, { r: 255, g: 64, b: 0 }, { r: 255, g: 128, b: 0 }, { r: 255, g: 191, b: 0 }, { r: 255, g: 255, b: 0 }, { r: 185, g: 246, b: 30 }, { r: 0, g: 255, b: 0 }, { r: 185, g: 255, b: 255 }, { r: 0, g: 255, b: 255 }, { r: 0, g: 0, b: 255 }, { r: 145, g: 0, b: 211 }, { r: 157, g: 48, b: 118 }, { r: 255, g: 0, b: 255 }, { r: 204, g: 27, b: 126 }], | |
| fps: 10, | |
| transition: MatrixAnimationTransition.None | |
| }); | |
| //American Flag | |
| registerMatrixAnimation({ | |
| frames: [[[2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1]], [[11, 11, 11, 11, 11, 0, 0, 0], [11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2]], [[11, 11, 11, 11, 11, 0, 0, 0], [11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2]], [[11, 11, 11, 11, 11, 0, 0, 0], [11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2]], [[11, 11, 11, 11, 11, 0, 0, 0], [11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2]], [[11, 11, 11, 11, 11, 0, 0, 0], [11, 0, 11, 0, 11, 2, 2, 2], [11, 11, 0, 11, 11, 0, 0, 0], [11, 11, 11, 11, 11, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2]]], | |
| palette: [{ r: 255, g: 255, b: 255 }, { r: 0, g: 0, b: 0 }, { r: 255, g: 0, b: 0 }, { r: 255, g: 64, b: 0 }, { r: 255, g: 128, b: 0 }, { r: 255, g: 191, b: 0 }, { r: 255, g: 255, b: 0 }, { r: 185, g: 246, b: 30 }, { r: 0, g: 255, b: 0 }, { r: 185, g: 255, b: 255 }, { r: 0, g: 255, b: 255 }, { r: 0, g: 0, b: 255 }, { r: 145, g: 0, b: 211 }, { r: 157, g: 48, b: 118 }, { r: 255, g: 0, b: 255 }, { r: 204, g: 27, b: 126 }], | |
| fps: 10, | |
| transition: MatrixAnimationTransition.None | |
| }); | |
| //Spaniard Flag | |
| registerMatrixAnimation({ | |
| frames: [[[2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2]], [[2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2], [6, 6, 6, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 2, 2, 6, 6, 6, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2]]], | |
| palette: [{ r: 255, g: 255, b: 255 }, { r: 0, g: 0, b: 0 }, { r: 255, g: 0, b: 0 }, { r: 255, g: 64, b: 0 }, { r: 255, g: 128, b: 0 }, { r: 255, g: 191, b: 0 }, { r: 255, g: 255, b: 0 }, { r: 185, g: 246, b: 30 }, { r: 0, g: 255, b: 0 }, { r: 185, g: 255, b: 255 }, { r: 0, g: 255, b: 255 }, { r: 0, g: 0, b: 255 }, { r: 145, g: 0, b: 211 }, { r: 157, g: 48, b: 118 }, { r: 255, g: 0, b: 255 }, { r: 204, g: 27, b: 126 }], | |
| fps: 10, | |
| transition: MatrixAnimationTransition.None | |
| }); | |
| //Preset Smiley | |
| registerMatrixAnimation({ | |
| frames: [[[1, 1, 6, 6, 6, 6, 1, 1], [1, 6, 6, 6, 6, 6, 6, 1], [6, 6, 1, 6, 6, 1, 6, 6], [6, 6, 1, 6, 6, 1, 6, 6], [6, 6, 6, 6, 6, 6, 6, 6], [6, 6, 1, 1, 1, 1, 6, 6], [1, 6, 6, 1, 1, 6, 6, 1], [1, 1, 6, 6, 6, 6, 1, 1]], [[1, 1, 6, 6, 6, 6, 1, 1], [1, 6, 6, 6, 6, 6, 6, 1], [6, 6, 1, 6, 6, 1, 6, 6], [6, 6, 1, 6, 6, 1, 6, 6], [6, 6, 6, 1, 1, 6, 6, 6], [6, 6, 6, 1, 1, 6, 6, 6], [1, 6, 6, 1, 1, 6, 6, 1], [1, 1, 6, 6, 6, 6, 1, 1]]], | |
| palette: [{ r: 255, g: 255, b: 255 }, { r: 0, g: 0, b: 0 }, { r: 255, g: 0, b: 0 }, { r: 255, g: 16, b: 0 }, { r: 255, g: 128, b: 0 }, { r: 255, g: 191, b: 0 }, { r: 255, g: 255, b: 0 }, { r: 185, g: 246, b: 30 }, { r: 0, g: 255, b: 0 }, { r: 185, g: 255, b: 255 }, { r: 0, g: 255, b: 255 }, { r: 0, g: 0, b: 255 }, { r: 145, g: 0, b: 211 }, { r: 157, g: 48, b: 118 }, { r: 255, g: 0, b: 255 }, { r: 204, g: 27, b: 126 }], | |
| fps: 10, | |
| transition: MatrixAnimationTransition.None | |
| }); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment