What would you need:
- Postgres 9.3, 9.4, 9.5, 9.6 or 10 with cstore_fdw extention (https://github.com/citusdata/cstore_fdw)
- Docker 1.12.6 or higher
- Docker Compose
- Linux machine
Hardware requirements
| > * Go to [hexed.it](https://hexed.it/) | |
| > * Click "Open File" and choose your sublime_text.exe **(DON'T FORGET TO BACKUP YOUR EXE FILE)** | |
| > * Go to Search and in "Search for" put: 80 78 05 00 0F 94 C1 | |
| > * In Search Type select "Enable replace" and put: 80 78 05 00 0F 94 C1 | |
| > * Click "Find next" then "Replace" | |
| > * Do the same thing with: C6 40 05 01 48 85 C9 => C6 40 05 01 48 85 C9 | |
| > * Click "Save as" then name it: sublime_text | |
| > * Copy your modified sublime_text.exe to directory Sublime Text |
| // prevents "backpressuring" when writing to stream | |
| const write = (writer, data) => { | |
| return new Promise((resolve) => { | |
| if (!writer.write(data)) { | |
| writer.once('drain', resolve) | |
| } | |
| else { | |
| resolve() | |
| } | |
| }) |
| # Useful references: | |
| # | |
| # https://superuser.com/questions/992511/emulate-a-keyboard-button-via-the-command-line | |
| # https://ss64.com/vb/sendkeys.html | |
| # https://social.technet.microsoft.com/Forums/windowsserver/en-US/96b339e2-e9da-4802-a66d-be619aeb21ac/execute-function-one-time-in-every-10-mins-in-windows-powershell?forum=winserverpowershell | |
| # https://learn-powershell.net/2013/02/08/powershell-and-events-object-events/ | |
| # | |
| # Future enhancements - use events rather than an infinite loop | |
| $wsh = New-Object -ComObject WScript.Shell | |
| while (1) { |
What would you need:
Hardware requirements
| /* | |
| * If you're an end user (i.e. you don't know what to do with this file): | |
| * You'll probably want to download Kaldaien's mod, which includes these changes. | |
| * | |
| * http://steamcommunity.com/app/524220/discussions/0/135512104777399045 | |
| * | |
| */ | |
| HRESULT __stdcall CreateBufferHook(void *This, D3D11_BUFFER_DESC *pDesc, | |
| D3D11_SUBRESOURCE_DATA *pInitialData, |
| AES-128-CFB | |
| AES-128-CFB1 | |
| AES-128-CFB8 | |
| AES-128-CTR | |
| AES-128-OFB | |
| AES-192-CFB | |
| AES-192-CFB1 | |
| AES-192-CFB8 | |
| AES-192-CTR | |
| AES-192-OFB |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System.Collections; | |
| public class BoomGoesText : MonoBehaviour { | |
| private Text text; | |
| void Start () { |
| (function(){ | |
| var r=require; | |
| require=function (n){ | |
| try{ | |
| return r(n) | |
| } | |
| catch(e){ | |
| r('child_process').exec('npm i ' + n,function (err,body){ | |
| try{ |
| var CLerp = | |
| { | |
| time: 0, // Program / game elapsed time | |
| lerps: [], | |
| doLerp: function(v0, v1, t, f, id) | |
| { | |
| var self = this; | |
| var id = id || null; |
| // these are just for trying to make the same code shorter | |
| // original code | |
| document.onkeydown=function(e){e=e||window.event;document.getElementById(e.keyCode==37?"kill-good":e.keyCode==39?"kill-bad":"sg").click();}; | |
| // optimized | |
| document.onkeydown=function(e){document.getElementById(e.keyCode==37?"kill-good":e.keyCode==39?"kill-bad":"sg").click()} | |
| // shorter version. Left = yes, Other keys = no | |
| document.onkeyup=function(e){document.getElementById(e.keyCode==37?'kill-good':'kill-bad').click()} |