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--[[
Copyright (c) 2026 aindrigo.
This library is licensed under the GNU Lesser General Public License version 3.0 or any later version.
See the bottom of the file for a full copy of the GNU Lesser General Public License version 3.0.
]]
-- BEGIN lua-struct (MIT License)
--[[
* Copyright (c) 2015-2020 Iryont <https://github.com/iryont/lua-struct>
*
@aindrigo
aindrigo / PlayerWalk.cs
Last active August 17, 2023 20:09
Unity Player Walk
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerWalk : MonoBehaviour
{
// Start is called before the first frame update
[Header("Walking")]
[SerializeField] private float walkSpeed = 10f;