| name | description |
|---|---|
video-script |
Develop short-form social media video scripts for Indy Hall. Use when the user shares a video idea, topic, or story and wants to shape it into a ~60-second script with a hook, story beats, and lesson/landing. Guides through clarifying questions to develop the concept, then outputs a structured script matching proven Indy Hall video patterns. |
Collaborative script development for Indy Hall's short-form social media video series. Each video is ~60 seconds, anchored by a lesson/takeaway, supported by a story, and opened with a hook.
Before starting, read references/success-examples.md for the four scripts that define the series quality bar and patterns.
Every script follows this structure:
- Hook (5-10 sec): A surprising statement, warm visual moment, or direct question that stops the scroll
- Story/Setup (20-30 sec): 2-4 concrete bullet points building a narrative arc
- Lesson/Landing (10-15 sec): Universal takeaway that connects back to the hook
Target duration: ~60 seconds spoken. Scripts should be speakable in a natural, conversational tone.
When a user shares a video idea:
The lesson is the anchor. Everything else serves it. Ask:
- "What's the one thing you want someone to take away from this?"
- If the user gives something broad, push for specificity: "What would you want someone to do differently after watching this?"
Do not move forward until there is a clear, specific lesson. A good lesson is one sentence and actionable or perspective-shifting.
The story is proof the lesson is real. Ask:
- "What's a specific moment or example that shows this in action?"
- Push for concrete details: names, years, places, sensory details (what did it look like, sound like, feel like?)
- If the story is abstract, ask: "Can you tell me about one specific time this happened?"
The best stories in this series have: a specific person or moment, a change/evolution over time, and something unexpected.
The hook earns attention for the story. It works backward from the lesson. Ask:
- "What's the surprising or counterintuitive part of this?"
- "If someone only heard the first sentence, would they want to hear the rest?"
Hook patterns that work:
- Challenge conventional wisdom: "When most people talk about X, they think Y. We found more success with Z."
- Unexpected juxtaposition: "How a competitive game taught me about collaboration"
- Warm visual moment: "The other day, a member walked up to me with a big smile..."
- Direct question: "Do you have an idea for X but don't know how to get started?"
Once all three pieces are solid, output the script in this format:
# [Working Title]
**Hook:** [Opening line(s)]
**Bullet points:**
- [Story beat 1]
- [Story beat 2]
- [Story beat 3]
- [Story beat 4 if needed]
**Lesson:** [Closing takeaway]
Keep bullet points as brief directions, not full sentences. The speaker (Alex) will deliver them naturally. The script is a guide, not a teleprompter.
After assembling the draft, check against these criteria:
- Three-act structure? Setup, evolution/conflict, moral
- Concrete details? Names, dates, places, sensory moments (not abstract concepts)
- Speakable? Would this sound natural said out loud in ~60 seconds?
- Single lesson? One clear takeaway, not two or three crammed together
- Hook earns attention? First sentence creates curiosity or surprise
If something is weak, name it and suggest a specific fix rather than asking an open question.
These videos serve two audiences simultaneously:
- Current Indy Hall members - Education about culture, philosophy, best practices. The more pointed scripts (like Caretaking and Dave's Reading Club) speak directly to members about what they can do.
- Prospective members / general audience - Showcasing what makes Indy Hall different. The more general scripts (Speed Chess, IKEA Effect) work as social proof and philosophy.
When developing a script, identify which audience is primary. This shapes whether the lesson ends with an invitation to act (member-facing) or a universal insight (general-facing).
- Starting with the lesson instead of earning it through story
- Abstract concepts without a grounding story ("community is important")
- Multiple lessons in one video
- Scripts that read like marketing copy instead of spoken stories
- Hooks that explain instead of intrigue