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| using UnityEngine; | |
| using UnityEngine.UI; | |
| using UnityEngine.EventSystems; | |
| /// <summary> | |
| /// カーソルをマウスでもコントローラー&キーボードでも操作できる様にする | |
| /// uGUIをそのまま使用したかったので、:EventSystems.BaseInputModule.PointerInputModuleを継承しました。 | |
| /// [Unity 2018.3.6f1] | |
| /// </summary> | |
| namespace ViewerCursorController |