Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.
| #!/bin/bash | |
| ### steps #### | |
| # verify the system has a cuda-capable gpu | |
| # download and install the nvidia cuda toolkit and cudnn | |
| # setup environmental variables | |
| # verify the installation | |
| ### | |
| ### to verify your gpu is cuda enable check |
| extends Node | |
| # Based on this tweet by Clay John: | |
| # https://twitter.com/john_clayjohn/status/1306447928932753408 | |
| func _ready() -> void: | |
| # Create a local rendering device. | |
| var rd := RenderingServer.create_local_rendering_device() | |
| /** | |
| * K.jpg's OpenSimplex 2, smooth variant ("SuperSimplex") | |
| * | |
| * More language ports, as well as legacy 2014 OpenSimplex, can be found here: | |
| * https://github.com/KdotJPG/OpenSimplex2 | |
| */ | |
| public class OpenSimplex2S { | |
| private static final long PRIME_X = 0x5205402B9270C86FL; |