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A script to switch VRChat account profile in the Unity Editor. This can be useful when you have multiple accounts like personal and work accounts.
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| /* | |
| * Profile Switcher for VRChat SDK | |
| * https://gist.github.com/anatawa12/fc3376768f6f3c2f9e7c8e60596ad99f | |
| * | |
| * A script to switch VRChat account profile in the Unity Editor. | |
| * This can be useful when you have multiple accounts like personal and work accounts. | |
| * | |
| * ## Account Safety | |
| * This script does not store any credentials in the code, it uses VRChat's built-in multiple profile feature. | |
| * This script only changes the profile index and let VRCSDK to re-login with credentials VRChat stores. | |
| * | |
| * ## How to use | |
| * Open the window from "VRChat SDK/Profile Switcher" menu. | |
| * You'll see the list of profiles this script found. | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2025 anatawa12 | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal | |
| * in the Software without restriction, including without limitation the rights | |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in all | |
| * copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| * SOFTWARE. | |
| */ | |
| #if UNITY_EDITOR && !COMPILER_UDONSHARP && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_fc3376768f6f3c2f9e7c8e60596ad99f) | |
| #nullable enable | |
| using System; | |
| using System.Collections.Generic; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Reflection; | |
| using UnityEditor; | |
| using UnityEngine; | |
| using VRC.Core; | |
| namespace anatawa12.gists | |
| { | |
| [InitializeOnLoad] | |
| public class ProfileSwitcher : EditorWindow | |
| { | |
| private static string _sessionStateKey = "com.anatawa12.profile-switcher.last-active"; | |
| private static string _projectSettingsFilePath = "UserSettings/com.anatawa12.profile-switcher.active-profile.txt"; | |
| static ProfileSwitcher() | |
| { | |
| AssemblyReloadEvents.beforeAssemblyReload += () => | |
| { | |
| SessionState.SetInt(_sessionStateKey, GetCurrentAccountIndex()); | |
| }; | |
| AssemblyReloadEvents.afterAssemblyReload += () => | |
| { | |
| var lastIndex = SessionState.GetInt(_sessionStateKey, -1); | |
| if (lastIndex == -1) lastIndex = LoadActiveProfileIndex(); | |
| if (lastIndex == -1) return; | |
| if (lastIndex != GetCurrentAccountIndex()) | |
| { | |
| SwitchProfileTo((uint)lastIndex, user => | |
| { | |
| Debug.Log($"[ProfileSwitcher] Restored profile to #{lastIndex} ({user.displayName}) after assembly reload"); | |
| }, error => | |
| { | |
| Debug.LogWarning($"[ProfileSwitcher] Failed to restore profile to #{lastIndex} after assembly reload: {error}"); | |
| }); | |
| } | |
| }; | |
| } | |
| [MenuItem("VRChat SDK/Profile Switcher", priority = 201)] | |
| [MenuItem("Tools/anatawa12 gists/Profile Switcher")] | |
| private static void ShowWindow0() => GetWindow<ProfileSwitcher>("Profile Switcher"); | |
| [NonSerialized] | |
| private ProfileInfo[]? _accounts; | |
| Vector2 _scrollPosition; | |
| private void OnGUI() | |
| { | |
| EditorGUILayout.LabelField("VRChat Profile Switcher", EditorStyles.boldLabel); | |
| var currentIndex = GetCurrentAccountIndex(); | |
| _accounts ??= FetchAccounts(currentIndex); | |
| if (_accounts.Length == 0) | |
| { | |
| EditorGUILayout.HelpBox("No accounts found.", MessageType.Info); | |
| } | |
| else | |
| { | |
| _scrollPosition = EditorGUILayout.BeginScrollView(_scrollPosition); | |
| var anyCurrent = false; | |
| foreach (var account in _accounts) | |
| { | |
| EditorGUILayout.LabelField(account.index == 0 ? "Default Profile" : $"Profile #{account.index}", EditorStyles.boldLabel); | |
| EditorGUI.indentLevel++; | |
| EditorGUILayout.LabelField(account.index == currentIndex ? $"* {account.username}" : account.username); | |
| if (account.index == currentIndex) | |
| { | |
| EditorGUILayout.HelpBox("Current active account.", MessageType.Info); | |
| anyCurrent = true; | |
| } | |
| else | |
| { | |
| var skin = GUI.skin.button; | |
| var rect = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight, skin); | |
| if (GUI.Button(rect, "Switch to this account", skin)) | |
| { | |
| SwitchProfileTo((uint)account.index); | |
| } | |
| } | |
| EditorGUI.indentLevel--; | |
| } | |
| EditorGUILayout.EndScrollView(); | |
| EditorGUILayout.Space(); | |
| if (anyCurrent) | |
| { | |
| if (GUILayout.Button("Switch to new account")) | |
| CreateNewProfile(_accounts); | |
| } | |
| } | |
| EditorGUILayout.Space(); | |
| EditorGUILayout.Space(); | |
| if (GUILayout.Button("Refresh")) | |
| { | |
| _accounts = FetchAccounts(currentIndex); | |
| } | |
| } | |
| private static void CreateNewProfile(ProfileInfo[] accounts) | |
| { | |
| var minimumOpenAccountIndex = 1; | |
| while (accounts.Any(account => account.index == minimumOpenAccountIndex)) | |
| minimumOpenAccountIndex++; | |
| ApiCredentials.SetProfileIndex((uint)minimumOpenAccountIndex); | |
| ApiCredentials.Load(); | |
| LogOutNoApi(); | |
| } | |
| private void SwitchProfileTo(uint profileIndex) => SwitchProfileTo(profileIndex, user => | |
| { | |
| EditorUtility.DisplayDialog("Profile Switcher", $"Switched profile to #{profileIndex} ({user.displayName})", "OK"); | |
| Repaint(); | |
| }, error => | |
| { | |
| EditorUtility.DisplayDialog("Profile Switcher", $"Failed to fetch user data: {error}", "OK"); | |
| Repaint(); | |
| }); | |
| private static void SwitchProfileTo(uint profileIndex, Action<APIUser> onSuccess, Action<string?> onError) | |
| { | |
| SaveActiveProfileIndex(profileIndex); | |
| ApiCredentials.SetProfileIndex(profileIndex); | |
| ApiCredentials.Load(); | |
| LogOutNoApi(); | |
| if (!ConfigManager.RemoteConfig.IsInitialized()) | |
| { | |
| API.SetOnlineMode(true); | |
| } | |
| APIUser.InitialFetchCurrentUser(c => | |
| { | |
| AnalyticsSDK.LoggedInUserChanged(c.Model as APIUser); | |
| onSuccess((APIUser)c.Model); | |
| }, e => | |
| { | |
| onError(e.Error); | |
| }); | |
| } | |
| private static void LogOutNoApi() | |
| { | |
| // similar to APIUser.Logout but no API call | |
| //APIUser.CurrentUser = null; // private setter | |
| typeof(APIUser).GetProperty("CurrentUser")?.SetValue(null, null); | |
| ApiUserPlatforms.CurrentUserPlatforms?.Clear(); | |
| } | |
| private static ProfileInfo[] FetchAccounts(int currentIndex) | |
| { | |
| // from ApiCredentials.SECURE_PLAYER_PREFS_PW | |
| var password = typeof(ApiCredentials).GetField("SECURE_PLAYER_PREFS_PW", BindingFlags.NonPublic | BindingFlags.Static)?.GetValue(null) as string; | |
| var list = new List<ProfileInfo>(); | |
| list.Add(new ProfileInfo() | |
| { | |
| index = 0, | |
| username = SecurePlayerPrefs.GetString("humanName", password) ?? "(not logged in)", | |
| }); | |
| for (int i = 1, missingCount = 0; missingCount < 10 || i < currentIndex; i++) | |
| { | |
| var humanName = SecurePlayerPrefs.GetString($"humanName[{i}]", password); | |
| if (string.IsNullOrEmpty(humanName)) | |
| { | |
| if (i == currentIndex) | |
| { | |
| missingCount = 0; | |
| list.Add(new ProfileInfo | |
| { | |
| index = i, | |
| username = "(not logged in)", | |
| }); | |
| } | |
| else | |
| { | |
| missingCount++; | |
| } | |
| } | |
| else | |
| { | |
| missingCount = 0; | |
| list.Add(new ProfileInfo | |
| { | |
| index = i, | |
| username = humanName, | |
| }); | |
| } | |
| } | |
| return list.ToArray(); | |
| } | |
| private static FieldInfo? _apiCredentialsIndex; | |
| private static int GetCurrentAccountIndex() | |
| { | |
| // reflection of | |
| //return ApiCredentials.index ?? 0; | |
| _apiCredentialsIndex ??= typeof(ApiCredentials).GetField("index", BindingFlags.NonPublic | BindingFlags.Static); | |
| var value = (uint?)_apiCredentialsIndex.GetValue(null); | |
| return (int)(value ?? 0); | |
| } | |
| struct ProfileInfo | |
| { | |
| // 0 for default account | |
| public int index; | |
| public string username; | |
| } | |
| private static void SaveActiveProfileIndex(uint index) | |
| { | |
| try | |
| { | |
| File.WriteAllText(_projectSettingsFilePath, index.ToString()); | |
| } | |
| catch (Exception e) | |
| { | |
| Debug.LogWarning($"[ProfileSwitcher] Failed to save active profile index to {_projectSettingsFilePath}: {e}"); | |
| } | |
| } | |
| private static int LoadActiveProfileIndex() | |
| { | |
| try | |
| { | |
| var text = File.ReadAllText(_projectSettingsFilePath); | |
| if (uint.TryParse(text.Trim(), out var index)) | |
| return (int)index; | |
| } | |
| catch (Exception e) | |
| { | |
| Debug.LogWarning($"[ProfileSwitcher] Failed to load active profile index from {_projectSettingsFilePath}: {e}"); | |
| } | |
| return -1; | |
| } | |
| } | |
| } | |
| #endif |
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