This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #include <windows.h> | |
| #include <stdio.h> | |
| #include <conio.h> | |
| #include <lua.h> | |
| #include <lualib.h> | |
| #include <lauxlib.h> | |
| /* in Lua: | |
| require "tty" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <html> | |
| <head> | |
| <title>VN Editor</title> | |
| </head> | |
| <body> | |
| <button class="add-button" id="adder" onclick="AddNew()">+</button> | |
| <select id="type_select" class="typeSelector"> | |
| <option value="none">-</option> | |
| <option value="transition">Transition</option> | |
| <option value="play_sfx">Play SFX</option> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| # # # # # # # # # # # # # # | |
| # | |
| # Shinobigami Dice Bot | |
| # | |
| # commands: !h[elp], !r[oll], !v[elocity] | |
| # | |
| # How to use: | |
| # 1. Login to Discord's developer home (https://discord.com/developers/applications) | |
| # 2. Select New Application and fill in your bot's name, description etc. as desired | |
| # 3. Copy the Public Key into "discord_bot_key.txt" in the same folder as this script |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/opt/homebrew/bin/python3 | |
| # # # # # # # # # # # # # # | |
| # | |
| # Sword World 1.0/2.5 dice bot | |
| # | |
| # commands: !h[elp], !r[oll], !c[rit], !s[trike], !d[efense], !n[ew] | |
| # | |
| # How to use: | |
| # 1. Login to Discord's developer home (https://discord.com/developers/applications) | |
| # 2. Select New Application and fill in your bot's name, description etc. as desired |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| # https://github.com/emscripten-core/emsdk | |
| FROM emscripten/emsdk:3.1.25 | |
| RUN apt-get update \ | |
| && apt-get install -qqy \ | |
| autoconf \ | |
| build-essential \ | |
| libglib2.0-dev \ | |
| libtool \ | |
| pkgconf \ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| /* Here's a look at how I created a quick music player for use with GBDK. | |
| It basically defines how to play a note, and then stores an array of notes | |
| to be played as a timer interates through the beats */ | |
| //Define note names | |
| typedef enum { | |
| C3, Cd3, D3, Dd3, E3, F3, Fd3, G3, Gd3, A3, Ad3, B3, | |
| C4, Cd4, D4, Dd4, E4, F4, Fd4, G4, Gd4, A4, Ad4, B4, | |
| C5, Cd5, D5, Dd5, E5, F5, Fd5, G5, Gd5, A5, Ad5, B5, | |
| C6, Cd6, D6, Dd6, E6, F6, Fd6, G6, Gd6, A6, Ad6, B6, |