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June 1, 2023 14:26
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Converts the colors in a Blender Palette to individual Grease Pencil materials per-color
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| import bpy | |
| from mathutils import Color | |
| palette_name = bpy.context.tool_settings.gpencil_paint.palette.name | |
| def create_palette_materials(gp, palette_name): | |
| palette = bpy.data.palettes.get(palette_name) | |
| if palette: | |
| i = 0 | |
| while i < len(palette.colors): | |
| mat_name = (palette_name + '_' + str(i)) | |
| mat = bpy.data.materials.new(mat_name) | |
| bpy.data.materials.create_gpencil_data(mat) | |
| gp.data.materials.append(mat) | |
| mat.grease_pencil.show_stroke = True | |
| mat.grease_pencil.show_fill = True | |
| c = Color(palette.colors[i].color) | |
| color_lin = c.from_srgb_to_scene_linear() | |
| color = (color_lin[0], color_lin[1], color_lin[2], 1.0) | |
| mat.grease_pencil.color = color | |
| mat.grease_pencil.fill_color = color | |
| i += 1 | |
| sel_obj = None | |
| sel_objs = bpy.context.selected_objects | |
| if sel_objs: | |
| sel_obj = sel_objs[0] | |
| if sel_obj and sel_obj.type=='GPENCIL': | |
| gpencil = sel_obj | |
| create_palette_materials(gpencil, palette_name) | |
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