Created
September 28, 2025 18:48
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| --[[ | |
| WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! | |
| ]] | |
| setfpscap(999999999) | |
| for _,v in next,game:GetService("Workspace"):GetDescendants() do | |
| if v and v:IsA("Model") then | |
| v.LevelOfDetail = "Disabled" | |
| v.ModelStreamingMode = "Nonatomic" | |
| elseif v and (v:IsA("BasePart") and not v:IsA("MeshPart")) then | |
| v.CastShadow = false | |
| v.Material = "Plastic" | |
| v.Reflectance = 0 | |
| v.MaterialVariant = "" | |
| elseif v and (v:IsA("Decal") or v:IsA("Texture")) then | |
| v.Transparency = 1 | |
| elseif v and v:IsA("MeshPart") then | |
| v.CastShadow = false | |
| v.DoubleSided = false | |
| v.RenderFidelity = "Performance" | |
| v.TextureID = 10385902758728957 | |
| elseif v and v:IsA("SpecialMesh") then | |
| v.TextureId = 0 | |
| elseif v and v:IsA("ShirtGraphic") then | |
| v.Graphic = 0 | |
| elseif v and (v:IsA("Shirt") or v:IsA("Pants")) then | |
| v[v.ClassName.."Template"] = 0 | |
| elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then | |
| v.Enabled = false | |
| elseif v:IsA("Explosion") then | |
| v.BlastPressure = 1 | |
| v.BlastRadius = 1 | |
| elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then | |
| v.Enabled = false | |
| elseif v and v:IsA("Beam") then | |
| v.Enabled = false | |
| elseif v and v:IsA("SurfaceAppearance") then | |
| v:Destroy() | |
| elseif v and v:IsA("Debris") then | |
| v:Destroy() | |
| elseif v and v:IsA("Attachment") then | |
| v.Visible = false | |
| elseif v and v:IsA("MaterialVariant") then | |
| v:Destroy() | |
| end | |
| end | |
| for _,v in next,game:GetService("Lighting"):GetDescendants() do | |
| if v and (v:IsA("Sky") or v:IsA("Atmosphere") or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("Clouds") or v:isA("PostEffect") or v:IsA("ColorCorrectionEffect")) then | |
| v:Destroy() | |
| end | |
| end | |
| sethiddenproperty(game:GetService("Lighting"),"Technology",2) | |
| game:GetService("Lighting").GlobalShadows = 0 | |
| game:GetService("Lighting").FogEnd = 9e9 | |
| game:GetService("Lighting").Brightness = 0 | |
| sethiddenproperty(game:GetService("Workspace"):FindFirstChildOfClass("Terrain"),"Decoration",false) | |
| game:GetService("Workspace"):FindFirstChildOfClass("Terrain").WaterReflectance = 0 | |
| game:GetService("Workspace"):FindFirstChildOfClass("Terrain").WaterTransparency = 0.7 | |
| game:GetService("Workspace"):FindFirstChildOfClass("Terrain").WaterWaveSize = 0 | |
| game:GetService("Workspace"):FindFirstChildOfClass("Terrain").WaterWaveSpeed = 0 | |
| game:GetService("Lighting").ChildAdded:Connect(function(addedshit) | |
| spawn(function() | |
| v:Destroy() | |
| end) | |
| end) | |
| game:GetService("Workspace").DescendantAdded:Connect(function(addedshit) | |
| spawn(function() | |
| if addedshit:IsA("Model") then | |
| addedshit.LevelOfDetail = "Disabled" | |
| addedshit.ModelStreamingMode = "Nonatomic" | |
| elseif (addedshit:IsA("BasePart") and not addedshit:IsA("MeshPart")) then | |
| addedshit.CastShadow = false | |
| addedshit.Material = "Plastic" | |
| addedshit.Reflectance = 0 | |
| addedshit.MaterialVariant = "" | |
| elseif (addedshit:IsA("Decal") or addedshit:IsA("Texture")) then | |
| addedshit.Transparency = 1 | |
| elseif addedshit:IsA("MeshPart") then | |
| addedshit.CastShadow = false | |
| addedshit.DoubleSided = false | |
| addedshit.RenderFidelity = "Performance" | |
| addedshit.TextureID = 10385902758728957 | |
| elseif addedshit:IsA("SpecialMesh") then | |
| addedshit.TextureId = 0 | |
| elseif addedshit:IsA("ShirtGraphic") then | |
| addedshit.Graphic = 0 | |
| elseif (addedshit:IsA("Shirt") or addedshit:IsA("Pants")) then | |
| addedshit[addedshit.ClassName.."Template"] = 0 | |
| elseif addedshit:IsA("Fire") or addedshit:IsA("SpotLight") or addedshit:IsA("Smoke") or addedshit:IsA("Sparkles") then | |
| addedshit.Enabled = false | |
| elseif addedshit:IsA("Explosion") then | |
| addedshit.BlastPressure = 1 | |
| addedshit.BlastRadius = 1 | |
| elseif addedshit:IsA("ParticleEmitter") or addedshit:IsA("Trail") then | |
| addedshit.Enabled = false | |
| elseif addedshit:IsA("Beam") then | |
| addedshit.Enabled = false | |
| elseif addedshit:IsA("SurfaceAppearance") then | |
| addedshit:Destroy() | |
| elseif addedshit:IsA("Debris") then | |
| addedshit:Destroy() | |
| elseif addedshit:IsA("Attachment") then | |
| addedshit.Visible = false | |
| elseif addedshit:IsA("MaterialVariant") then | |
| addedshit:Destroy() | |
| end | |
| end) | |
| end) |
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