brew install lldor for linux, sudo apt-get install lld
cargo install xwin| #include <Geode/Geode.hpp> | |
| #include <Geode/utils/base64.hpp> | |
| #include <Geode/utils/Signals.hpp> | |
| #include <Geode/ui/SimpleAxisLayout.hpp> | |
| #include <UIBuilder.hpp> | |
| using namespace geode::prelude; | |
| class UploadLevelPopup : public CCLayerColor { | |
| Signal<int> m_stars = 0; |
| #include <Geode/cocos/include/cocos2d.h> | |
| #include <filesystem> | |
| #include <fstream> | |
| #include <Geode/utils/string.hpp> | |
| #include <string> | |
| class DynamicVarNode : public cocos2d::CCNode { | |
| std::filesystem::path m_path; | |
| std::filesystem::file_time_type m_last_write; | |
| std::string m_last_code; |
| // CPMAddPackage("gh:sammycage/lunasvg#master") | |
| // target_link_libraries(${PROJECT_NAME} lunasvg) | |
| #include <Geode/Geode.hpp> | |
| #include <lunasvg.h> | |
| using namespace geode::prelude; | |
| class SvgNode : public CCNode { | |
| CCSprite* m_rendered = nullptr; |
| import definePlugin from "@utils/types"; | |
| import { Devs } from "@utils/constants"; | |
| export default definePlugin({ | |
| name: "NoChannelEmoji", | |
| authors: [Devs.camila314], | |
| description: "Removes all emojis from channel names", | |
| patches: [ | |
| { | |
| find: "webGuildTextChannel", |
| /* | |
| * Vencord, a Discord client mod | |
| * Copyright (c) 2023 Vendicated, camila314, and contributors | |
| * SPDX-License-Identifier: GPL-3.0-or-later | |
| */ | |
| import definePlugin from "@utils/types"; | |
| import { Devs } from "@utils/constants"; | |
| import { findByCodeLazy } from "@webpack"; |
| // Run in the stageFrame iframe | |
| var currentFrame = 0; | |
| var frameInterval = setInterval(function() { | |
| let idx = API.FrameChain.framesStatus.indexOf("incomplete"); | |
| if (idx == 0) { | |
| currentFrame = 0; | |
| } else if (idx > window.currentFrame) { | |
| currentFrame = idx; | |
| API.FrameChain.nextFrame(); |
| // Reconstructed version of the function PlayerObject::checkCollisions from the game Geometry Dash | |
| // Decompilation done by me, from the mac binary | |
| inline bool PlayerObject::isRestricted() { | |
| return this->isFlying() || this->isSpider || this->isBall; | |
| } | |
| inline bool playerTouchesObject(CCRect playerRect, CCRect hitboxRect) { | |
| float playerMaxX = playerRect->getMaxX(); | |
| float playerMinX = playerRect->getMinX(); |
The first thing you are going to do is open the Inspector via chrome and navigate to Sources.
Then, scroll down until you see webpack://.
You are going to want to navigate to webpack://./app/containers/PlayRegisterPageContainer/index.js.
Then, go to line 245 and set a breakpoint. After that, type the game id into Blooket and type your nickname.
After you type the nickname and press enter, go to the Console section and enter this code:
window.correctAns=t.props.client.questions.map(e=>({question:e.text,answer:e.correctAnswers[0]})),window.callbac=function(){window.correctAns.forEach(e=>{e.question==document.querySelector(".styles__questionText___1mqO1-camelCase div").innerText&&document.querySelectorAll(".styles__answerContainer___2Xv-a-camelCase").forEach(t=>{e.answer==t.firstChild.firstChild.innerText&&t.click()})})},new MutationObserver(function(e,t){document.querySelectorAll(".styles__answerContainer___2Xv-a-camelCase").length>1&&setTimeout(window.callbac,300)}).observe(document,{child| import requests | |
| import random | |
| import time | |
| import threading | |
| print("Donald Trump store cart abandoner v1.0") | |
| print("by camden314") | |
| # giant list of items you can get at trump store | |
| possible_items = (4524625264755,31801977766003,6783322587251,6783354634355,6783369019507,4474871283827,31600315072627,6484536361075,6484536328307, | |
| 6484541177971,4501031190643,31701156298867,6613217345651,3927766433907,29394657771635,2281807609971,5546385571955,3868052291699, |