I hereby claim:
- I am dmberry on github.
- I am davidberry (https://keybase.io/davidberry) on keybase.
- I have a public key whose fingerprint is 2E51 BED6 9F63 FA46 16B5 1584 288F 4D63 23E5 49DE
To claim this, I am signing this object:
| 10 REM | |
| 20 REM ELIZA/DOCTOR | |
| 30 REM CREATED BY JOSEPH WEIZENBAUM | |
| 40 REM THIS VERSION BY JEFF SHRAGER | |
| 50 REM EDITIED AND MODIFIED FOR MITS 8K BASIC 4.0 BY STEVE NORTH | |
| 60 REM CREATIVE COMPUTING PO BOX 789-M MORRISTOWN NJ 07960 | |
| 70 REM | |
| 80 REM -----INITIALIZATION----- | |
| 90 DIM C$(72),I$(72),K$(72),F$(72),S$(72),R$(72),P$(72),Z$(72) | |
| 100 DIM S(36),R(36),N(36) |
I hereby claim:
To claim this, I am signing this object:
| ;How We Think: Digital Media and Contemporary Technogenesis;Electronic Literature: New Horizons for the Literary (Ward-Phillips Lectures in English Language & Literature);How We Became Posthuman: Virtual Bodies in Cybernetics Literature and Informatics;Understanding Digital Humanities;Debates in the Digital Humanities;The Interface Effect;Alien Phenomenology or What it"s Like to be a Thing (Posthumanities);Reading Machines: Toward an Algorithmic Criticism (Topics in the Digital Humanities);The Neuro-Image: A Deleuzian Film-philosophy of Digital Screen Culture (Cultural Memory in the Present);Gramophone Film Typewriter (Writing Science);What is Media Archaeology?;Cybertext: Perspectives on Ergodic Literature;Hamlet on the Holodeck: The Future of Narrative in Cyberspace;Half-Real: Video Games Between Real Rules and Fictional Worlds;Reality is Broken: Why Games Make Us Better and How They Can Change the World;Theory of Fun for Game Design;Writing Machines (Mediaworks Pamphlet);Cybertext Poetics: The Cr |
| # ------------------------------------------------------ | |
| # | |
| # Shakespeare Insult Generator 2.1 | |
| # | |
| # The program generates a random Shakespearean insult. | |
| # Based on the original Perl code by Stephen Ramsay | |
| # | |
| # Written by David M. Berry | |
| # 09 February 2012 | |
| # |
| # ---------------------------------------------- | |
| # CRITICAL CODE STUDIES: WEEK 2 LITERACIES | |
| # | |
| # David M. Berry Feb 2012 | |
| # modified slightly by Mark C Marino Feb 2012 a bit later | |
| # iterated by David M. Berry 18 Feb 2012 | |
| # | |
| # now uses nice truetype fonts for better visual image | |
| # layout more carefully | |
| # |
| # ------------------------------------------------------ | |
| # | |
| # ZAJAL version of Nick Montfort's '10 PRINT CHR$(205.5+RND(1)); : GOTO 10' example | |
| # | |
| # The program generates a random number and an array to generate the screen layout. | |
| # It uses a mouse_pressed event to refresh the screen and recalculate the layout. | |
| # | |
| # The program doesn't quite capture the specific way the C64 prints to the screen | |
| # and scrolls up, in fact that would require extra code to essentially emulate the | |
| # C64 way of printing characters. In this version I preferred to reinterpret the |
| # ------------------------------------------------------ | |
| # | |
| # Reimplementation of Annette Vee's 'This is good code' example | |
| # | |
| # The program generates a random positioned text line. | |
| # Based on the original LOGO code by Annette Vee | |
| # | |
| # Written by David M. Berry | |
| # 11 February 2012 | |
| # |
| # ------------------------------------------------------ | |
| # | |
| # Reimplementation of Annette Vee's 'This is good code' example | |
| # | |
| # The program generates a random positioned text line. | |
| # Based on the original LOGO code by Annette Vee | |
| # | |
| # Written by David M. Berry | |
| # 11 February 2012 | |
| # |
| # ------------------------------------------------------ | |
| # | |
| # Shakespeare Insult Generator 2.0 | |
| # | |
| # The program generates a random Shakespearean insult. | |
| # Based on the original Perl code by Stephen Ramsay | |
| # | |
| # Written by David M. Berry | |
| # 09 February 2012 | |
| # |