Created
October 30, 2025 10:08
-
-
Save fabtjar/b839222fd7326cc26a1019b03e2524a3 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using { /Verse.org/Simulation } | |
| using { /UnrealEngine.com/Temporary/UI } | |
| using { /UnrealEngine.com/Temporary/SpatialMath } | |
| using { /Fortnite.com/UI } | |
| using { /Verse.org/Colors } | |
| ui_manager := class: | |
| MoneyTextSize:float = 50.0 | |
| MoneyText:text_block = text_block: | |
| DefaultShadowOffset := option. vector2{X := 2.0, Y := 3.0} | |
| DefaultShadowColor := NamedColors.Black | |
| DefaultShadowOpacity := 0.8 | |
| DefaultTextColor := NamedColors.White | |
| DefaultJustification := text_justification.Center | |
| MoneyChangeEvent:event() = event() {} | |
| Init(Player:player):void= | |
| MoneyPanel := overlay: | |
| Slots := array: | |
| # Frame | |
| overlay_slot: | |
| Widget := color_block: | |
| DefaultOpacity := 0.0 | |
| DefaultDesiredSize := vector2{X := 200.0, Y := 100.0} | |
| # Panel | |
| overlay_slot: | |
| HorizontalAlignment := horizontal_alignment.Center | |
| VerticalAlignment := vertical_alignment.Center | |
| Widget := color_block: | |
| DefaultColor := NamedColors.Black | |
| DefaultOpacity := 0.5 | |
| DefaultDesiredSize := vector2{X := 200.0, Y := 80.0} | |
| # Text | |
| overlay_slot: | |
| HorizontalAlignment := horizontal_alignment.Center | |
| VerticalAlignment := vertical_alignment.Center | |
| Widget := MoneyText | |
| MoneyText.SetTextSize(MoneyTextSize) | |
| Widget := overlay: | |
| Slots := array: | |
| overlay_slot: | |
| Padding := margin{Top := 20.0} | |
| HorizontalAlignment := horizontal_alignment.Center | |
| VerticalAlignment := vertical_alignment.Top | |
| Widget := MoneyPanel | |
| if (PlayerUI := GetPlayerUI[Player]): | |
| PlayerUI.AddWidget(Widget) | |
| UpdateMoney(NewMoney:int):void= | |
| MoneyText.SetText(PlainText("{NewMoney}")) | |
| if (NewMoney > 0): | |
| spawn. MoneyChangeAnim() | |
| MoneyChangeAnim()<suspends>:void= | |
| MoneyChangeEvent.Signal() | |
| race: | |
| MoneyChangeEvent.Await() | |
| block: | |
| MoneyText.SetTextColor(NamedColors.Yellow) | |
| var Size:float = MoneyTextSize * 1.5 | |
| loop: | |
| MoneyText.SetTextSize(Size) | |
| Sleep(0.03) | |
| set Size -= 5.0 | |
| if (Size <= MoneyTextSize): | |
| break | |
| MoneyText.SetTextSize(MoneyTextSize) | |
| MoneyText.SetTextColor(NamedColors.White) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment