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| Set-Location $PSScriptRoot | |
| $noteFolder = "" | |
| $noteNamePrefix = "note_" | |
| function Test-Setting { | |
| # フォルダ指定チェック | |
| if ($null -eq $noteFolder -or "" -eq $noteFolder) { | |
| Write-Host "フォルダが未指定です。" |
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| Shader "UI/BoxScaleWave" | |
| { | |
| Properties | |
| { | |
| _SplitCount("SplitCount", int) = 1 | |
| _OriginX("Origin X", Range(0, 1)) = 0 | |
| _OriginY("Origin Y", Range(0, 1)) = 0 | |
| [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
| _Color ("Tint", Color) = (1,1,1,1) |
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| using UnityEngine; | |
| using UnityEditor; | |
| public class EditorGUILayoutEx { | |
| /// <summary> | |
| /// インデントレベル設定を考慮した仕切り線. | |
| /// </summary> | |
| /// <param name="useIndentLevel">インデントレベルを考慮するか.</param> |
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| using UnityEngine; | |
| public class LengthSpeedTest : MonoBehaviour { | |
| int testCount = 1000000; | |
| const int ArrayLength = 1 << 2; | |
| readonly int mask = ArrayLength - 1; | |
| int idx = 0; |
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| public interface IUpdatable { | |
| void UpdateMe(); | |
| } |
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| using UnityEngine; | |
| using System; | |
| namespace GokUtil.UpdateManager | |
| { | |
| public class UpdateManager : MonoBehaviour | |
| { | |
| const int InitialSize = 16; | |
| private int tail = 0; |
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| using UnityEngine; | |
| public class DummyComponent : MonoBehaviour { } |
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| using UnityEngine; | |
| using System.Collections; | |
| public class LinearMove : MonoBehaviour { | |
| [SerializeField] private Vector3 destPos; | |
| [SerializeField] private float tweenTime; | |
| private bool isMoving = false; |