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/* eslint-disable @typescript-eslint/no-explicit-any */
import type { Component } from "vue";
import {
memo,
useEffect,
useLayoutEffect,
useMemo,
useRef,
useState,
useCallback,
@boxabirds
boxabirds / .cursorrules
Last active October 29, 2025 23:48
Rock solid: turn Cursor into a rock-solid software engineering companion
# Project Policy
This policy provides a single, authoritative, and machine-readable source of truth for AI coding agents and humans, ensuring that all work is governed by clear, unambiguous rules and workflows. It aims to eliminate ambiguity, reduce supervision needs, and facilitate automation while maintaining accountability and compliance with best practices.
# 1. Introduction
> Rationale: Sets the context, actors, and compliance requirements for the policy, ensuring all participants understand their roles and responsibilities.
## 1.1 Actors
@t3dotgg
t3dotgg / try-catch.ts
Last active December 9, 2025 20:30
Theo's preferred way of handling try/catch in TypeScript
// Types for the result object with discriminated union
type Success<T> = {
data: T;
error: null;
};
type Failure<E> = {
data: null;
error: E;
};
@OrionReed
OrionReed / dom3d.js
Last active December 9, 2025 17:22
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯
@Akryum
Akryum / IframeKeepAlive.vue
Last active May 23, 2024 09:17
An iframe that will not reload when mounted on the page again (based on `src`).
<script lang="ts">
const iframes = new Map<string, { iframe: HTMLIFrameElement, src: string }>()
</script>
<script lang="ts" setup>
import { useAttrs, ref, shallowRef, watchEffect, onMounted, onBeforeUnmount } from 'vue'
import { useElementBounding } from '@vueuse/core'
defineOptions({
inheritAttrs: false,
@guest271314
guest271314 / javascript_engines_and_runtimes.md
Last active December 4, 2025 14:41
A list of JavaScript engines, runtimes, interpreters

V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++. It is used in Chrome and in Node.js, among others. It implements ECMAScript and WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64, IA-32, ARM, or MIPS processors. V8 can run standalone, or can be embedded into any C++ application.

SpiderMonkey is Mozilla’s JavaScript and WebAssembly Engine, used in Firefox, Servo and various other projects. It is written in C++, Rust and JavaScript. You can embed it into C++ and Rust projects, and it can be run as a stand-alone shell. It can also be [compiled](https://bytecodealliance.org/articles/making-javascript-run-fast-on

@1Marc
1Marc / reactive.js
Last active October 19, 2025 15:36
Vanilla Reactive System
// Credit Ryan Carniato https://frontendmasters.com/courses/reactivity-solidjs/
let context = [];
export function untrack(fn) {
const prevContext = context;
context = [];
const res = fn();
context = prevContext;
return res;
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Screen recorder</title>
</head>
<body>
<button id="recording-toggle">Start recording</button>
<script defer>
// Core assets
let coreAssets = [];
// On install, cache core assets
self.addEventListener('install', function (event) {
// Cache core assets
event.waitUntil(caches.open('app').then(function (cache) {
for (let asset of coreAssets) {
cache.add(new Request(asset));
const hash = require("crypto-js/sha256");
class Block {
constructor(previousHash, data) {
this.data = data;
this.hash = this.calculateHash();
this.previousHash = previousHash;
this.timeStamp = new Date();
this.proofOfWork = 0;
}