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@drmalex07
drmalex07 / README-setup-socket-activated-systemd-service.md
Last active September 20, 2025 21:40
An example inetd-like socket-activated service. #systemd #inetd #systemd.socket

README

This is an example of a socket-activated per-connection service (which is usually referred to as inetd-like service). A thorough explanation can be found at http://0pointer.de/blog/projects/inetd.html.

Define a socket unit

The key point here is to specify Accept=yes, which will make the socket accept connections (behaving like inetd) and pass only the resulting connection socket to the service handler.

@andrewmackrodt
andrewmackrodt / proxy.bat
Created August 19, 2013 10:35
Launch Google Chrome on Windows using a Socks 5 Proxy Connection
@echo off
echo.
:: set the local (dynamic) port for the Socks5 proxy
set lport=3128
:: ssh details
set rport=22
set username=andrew
set hostname=myproxy.tld
@aras-p
aras-p / preprocessor_fun.h
Last active December 5, 2025 05:33
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@Flexi23
Flexi23 / gist:1713774
Created January 31, 2012 23:27
GLSL 2D vector buffer in a texture with a custom floating point precision
/*
These are the helper functions to store and to restore a 2D vector with a custom 16 floating point precision in a texture.
The 16 bit are used as follows: 1 bit is for the sign, 4 bits are used for the exponent, the remaining 11 bit are for the mantissa.
The exponent bias is asymmetric so that the maximum representable number is 2047 (and bigger numbers will be cut)
the accuracy from 1024 - 2047 is one integer
512-1023 it's 1/2 int
256-511 it's 1/4 int and so forth...
between 0 and 1/16 the accuracy is the highest with 1/2048 (which makes 1/32768 the minimum representable number)