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20190706_1_2.cs
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| using System; | |
| using System.Linq; | |
| using HutongGames.PlayMaker; | |
| using HutongGames.PlayMaker.Actions; | |
| using UniRx; | |
| using UniRx.Triggers; | |
| using UnityEngine; | |
| using Zenject; | |
| public class FsmInjector : MonoBehaviour | |
| { | |
| [SerializeField] private string readyEventName = "zenjectReady"; | |
| [Inject] | |
| // ReSharper disable once UnusedMember.Local | |
| private void Injects(DiContainer container) | |
| { | |
| var rootGameObjects = gameObject.scene.GetRootGameObjects(); | |
| var targets = rootGameObjects | |
| .Select(item => item.GetComponentsInChildren<PlayMakerFSM>()) | |
| .SelectMany(value => value) | |
| .ToArray(); | |
| var targetFsmList = targets.Select(item => item.Fsm).ToArray(); | |
| var disposable = new SingleAssignmentDisposable(); | |
| disposable.Disposable = this.UpdateAsObservable() | |
| .Subscribe(_ => | |
| { | |
| if (targetFsmList.Any(item => !item.Initialized)) | |
| { | |
| return; | |
| } | |
| foreach (var fsm in targetFsmList) | |
| { | |
| Inject(container, fsm); | |
| } | |
| foreach (var target in targets) | |
| { | |
| target.SendEvent(readyEventName); | |
| } | |
| disposable.Dispose(); | |
| }); | |
| } | |
| private void Inject(DiContainer container, Fsm fsm) | |
| { | |
| if (container == null) throw new ArgumentNullException(nameof(container)); | |
| if (fsm == null) throw new ArgumentNullException(nameof(fsm)); | |
| foreach (var fsmState in fsm.States) | |
| { | |
| foreach (var action in fsmState.Actions) | |
| { | |
| container.Inject(action); | |
| if (action is RunFSM runFsm) | |
| { | |
| Inject(container, runFsm.fsmTemplateControl.RunFsm); | |
| } | |
| } | |
| } | |
| } | |
| } |
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