Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.
| import pygame | |
| import sys | |
| from pygame.locals import * | |
| from sys import exit | |
| from random import * | |
| import ovr | |
| import math | |
| ovr.initialize(None) |
| #!/usr/bin/env ruby | |
| # | |
| # PostprocessBuildPlayer | |
| # Tested on Ruby 1.8.7, Gem 1.3.6, and xcodeproj 0.3.0 | |
| # Created by akisute (http://akisute.com) | |
| # Licensed under The MIT License: http://opensource.org/licenses/mit-license.php | |
| # | |
| require 'rubygems' | |
| require 'xcodeproj' | |
| require 'pathname' |
| /* | |
| * This work is free. You can redistribute it and/or modify it under the | |
| * terms of the Do What The Fuck You Want To Public License, Version 2, | |
| * as published by Sam Hocevar. See the COPYING file for more details. | |
| */ | |
| /* | |
| * Easing Functions - inspired from http://gizma.com/easing/ | |
| * only considering the t value for the range [0, 1] => [0, 1] | |
| */ | |
| EasingFunctions = { |