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| package; | |
| import hxd.Event; | |
| import sys.io.Process; | |
| import haxe.io.BytesInput; | |
| import format.zip.Reader; | |
| import haxe.Http; | |
| import haxe.Json; | |
| import sys.FileSystem; | |
| import sys.io.File; |
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| import h3d.mat.DepthBuffer; | |
| import hxd.Key; | |
| import hxd.Event.EventKind; | |
| import hxd.Res; | |
| import hxd.Window; | |
| import h3d.mat.Texture; | |
| class PixelatedShader extends h3d.shader.ScreenShader { | |
| static var SRC = { | |
| @param var texture : Sampler2D; |
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| //Adds class to element when it has a scrollbar visible. Slightly hacky but works. | |
| /* | |
| <div when-scrollable="scrollbar-visible">stuff</div> | |
| <style>.scrollbar-visible { background-color:green; }</style> | |
| */ | |
| (function () { | |
| angular.module("app.directives") |