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@Skybladev2
Skybladev2 / ExecutionOrderManager.cs
Last active February 1, 2026 04:07
Explicit script exection order for Unity scripts
using System;
using UnityEditor;
[InitializeOnLoad]
public class ExecutionOrderManager : Editor
{
static ExecutionOrderManager()
{
foreach (MonoScript monoScript in MonoImporter.GetAllRuntimeMonoScripts())
{