-
-
Save jsmette/0d151ee21618b5f86f20c4769e155bed to your computer and use it in GitHub Desktop.
A script to detect user game changes and apply valid roles
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| var Discord = require('discord.js'); | |
| var discordBotToken = 'YOUR BOT TOKEN HERE'; | |
| var prefix = 'vores_'; | |
| var roleGame = { | |
| "blackdesert": { | |
| name: "black desert online", | |
| id: '' | |
| }, | |
| "lol": { | |
| name: "league of legends", | |
| id: '' | |
| } | |
| }; | |
| var client = new Discord.Client(); | |
| function collectRoleIds() { | |
| client.guilds.forEach( function(server) { | |
| server.roles.forEach( function(role) { | |
| for (var gKey in roleGame) { | |
| if (prefix + gKey === role.name) { | |
| roleGame[gKey]['id'] = role.id; | |
| } | |
| } | |
| }); | |
| }); | |
| } | |
| function registeredGame(game) { | |
| for (var gKey in roleGame) { | |
| if ((game !== null && game.name !== undefined) && roleGame[gKey].name === game.name.toLowerCase()) { | |
| return gKey; | |
| } | |
| } | |
| return false; | |
| } | |
| client.on('message', msg => { | |
| if ((msg.mentions.users.get(client.user.id) || !msg.channel.server) && msg.author !== client.user) { | |
| var message = 'Supported Games (game / id):'; | |
| for (var gKey in roleGame) { | |
| message += '\r\n' + roleGame[gKey].name + '/' + prefix + gKey; | |
| } | |
| msg.reply(message); | |
| } | |
| }); | |
| client.on('presenceUpdate', (oldUser, newUser) => { | |
| if (oldUser.presence.game !== newUser.presence.game) { | |
| if (oldUser.presence.game !== null && oldUser.presence.game !== null) { | |
| var oldGame = registeredGame(oldUser.presence.game); | |
| if (oldGame) { | |
| newUser.removeRole(roleGame[oldGame].id, function (error) { | |
| if (error) console.log(error); | |
| }); | |
| } | |
| } | |
| if (newUser.presence !== null && newUser.presence.game !== null) { | |
| var gameId = registeredGame(newUser.presence.game); | |
| if (gameId) { | |
| newUser.addRole(roleGame[gameId].id, function (error) { | |
| if (error) console.log(error); | |
| }); | |
| console.log(gameId); | |
| } | |
| } | |
| } | |
| }); | |
| client.on('ready', () => { | |
| console.log('Bot serving. Setting status...'); | |
| client.user.setStatus('online'); | |
| client.user.setGame('Beating Down Chumps'); | |
| collectRoleIds(); | |
| }); | |
| client.login(discordBotToken); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment