- create machine from the Mac OS X (64 bit) template
- I recommend the following configuration:
- - at least 2 GB RAM
- - at least 2 CPU's
- - Chipset: PIIX3
- - Video memory (recommended): 128 MB
- Download OS X Yosemite from App Store
iesd -i /Applications/Install\ OS\ X\ Yosemite.app -o yosemite.dmg -t BaseSystemhdiutil convert yosemite.dmg -format UDSP -o yosemite.sparseimagehdiutil attach /Applications/Install\ OS\ X\ Yosemite.app/Contents/SharedSupport/InstallESD.dmg
This file contains a list of every IPv4 address with reverse DNS ending in .gov.uk. There's some interesting things in here.
If you like this, you may also like my list of UK government web proxies.
109.104.88.83 ola.kent.gov.uk
109.104.88.84 ola.kent.gov.uk
109.176.74.7 filter.torbay.gov.uk
| :+1: | |
| :-1: | |
| :100: | |
| :1234: | |
| :8ball: | |
| :a: | |
| :ab: | |
| :abc: | |
| :abcd: | |
| :accept: |
| #include <unistd.h> | |
| #include <mach/mach.h> | |
| #include <mach/mach_vm.h> | |
| #include <mach-o/dyld.h> | |
| int | |
| main (int argc, char * argv[]) | |
| { | |
| volatile char * library; | |
| const mach_vm_size_t page_size = getpagesize (); |
Hello, visitors! If you want an updated version of this styleguide in repo form with tons of real-life examples… check out Trellisheets! https://github.com/trello/trellisheets
“I perfectly understand our CSS. I never have any issues with cascading rules. I never have to use !important or inline styles. Even though somebody else wrote this bit of CSS, I know exactly how it works and how to extend it. Fixes are easy! I have a hard time breaking our CSS. I know exactly where to put new CSS. We use all of our CSS and it’s pretty small overall. When I delete a template, I know the exact corresponding CSS file and I can delete it all at once. Nothing gets left behind.”
You often hear updog saying stuff like this. Who’s updog? Not much, who is up with you?
This is a reference of OpenGL functions by the state they affect. For example, glBindVertexBuffer acts on the bound Vertex Array Object. This wiki category is the only place I could find this data collected. Below I list each category that seems important and the functions within them.
| /** | |
| * Q Promises implementation | |
| * @module Q | |
| */ | |
| (function (Q) { | |
| /** | |
| * Q.Promise constructor. | |
| * Call the .fulfill(...) or .reject(...) method to | |
| * signal that the promise is fulfilled or rejected. |
| └──╼ cat device_chip.ads | |
| -- | |
| -- Copyright (C) 2014 Edward O'Callaghan <[email protected]> | |
| -- | |
| -- | |
| -- Each Driver implements a concrete realisation of the Chip interface. | |
| -- This constitutes a "Class" of Chips that are enumerated from the devicetree. | |
| -- |
| package main | |
| import ( | |
| "net/http" | |
| "database/sql" | |
| "fmt" | |
| "log" | |
| "os" | |
| ) |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.