- Expert C Programming: Deep C secrets (van der Linden)
- Effective Modern C++ (Meyers)
- Real-Time Rendering (Akenine-Möller)
- Physically Based Rendering (Pharr)
- Vulkan Programming Guide (Sellers)
- Mathematics for 3D Game Programming and Computer Graphics (Lengyel)
- The Algorithm Design Manual (Skiena)
- Algorithms (Sedgewick, Wayne)
- Game Engine Architecture (Gregory)
- The Pragmatic Programmer: From Journeyman to Master (Hunt, Thomas)
- Code Complete: A Practical Handbook of Software Construction (McConnel)
- Software Craftsman (Sandro)
- 21st Century C: Tips from the New School (Klemens)
- Foundations of Game Engine Development (Lengyel)
- Real-Time Collision Detection (Ericson)
- Power and Performance (Kukunas)
- Graphics Programming Black Book (Abrash)
Last active
June 3, 2017 15:59
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Tech Book Reading List 2017
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