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In FrontでSTICKなアーマチュアを新規追加可能にするBlenderアドオン
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| import bpy | |
| import os | |
| from bpy.types import Operator | |
| from bpy.utils import register_class, unregister_class | |
| bl_info = { | |
| "name": "Custom Armature Adder", | |
| "author": "kotobukid", | |
| "version": (1, 1), | |
| "blender": (2, 80, 0), | |
| "location": "View3D > Add > Custom Armature", | |
| "description": "Adds a custom armature with front display and stick visualization", | |
| "category": "Add Mesh", | |
| } | |
| # SVGアイコンのコードをヒアドキュメントとして定義 | |
| icon_svg = ''' | |
| <svg viewBox="0 0 20 20 " xmlns="http://www.w3.org/2000/svg" xmlns:bx="https://boxy-svg.com"> | |
| <line style="fill: none; stroke-width: 3px; stroke: rgb(255, 255, 255);" x1="10" y1="14.863" x2="10" y2="5.137"></line> | |
| <circle style="fill: none; stroke-width: 3px; stroke: rgb(255, 255, 255);" cx="10" cy="16.65" r="1.787"></circle> | |
| <circle style="fill: none; stroke-width: 3px; stroke: rgb(255, 255, 255);" cx="10" cy="3.35" r="1.787"></circle> | |
| </svg> | |
| ''' | |
| # アイコンを保存するディクショナリ | |
| custom_icons = None | |
| def setup_new_armature(object): | |
| if object.type == 'ARMATURE': | |
| object.show_in_front = True | |
| # アーマチュアデータに直接アクセス | |
| armature_data = object.data | |
| armature_data.display_type = 'STICK' | |
| # print(f"新しいArmatureが設定されました: {object.name}") | |
| class ADD_OT_CustomArmature(Operator): | |
| bl_idname = "object.add_custom_armature" | |
| bl_label = "Add Custom Armature" | |
| bl_options = {'REGISTER', 'UNDO'} | |
| def execute(self, context): | |
| loc = bpy.context.scene.cursor.location | |
| bpy.ops.object.armature_add(enter_editmode=False, location=loc) | |
| armature = context.active_object | |
| setup_new_armature(armature) | |
| return {'FINISHED'} | |
| def menu_func(self, context): | |
| self.layout.operator( | |
| ADD_OT_CustomArmature.bl_idname, | |
| text="Custom Armature (Front + Stick)", | |
| icon_value=custom_icons["custom_icon_add_custom_armature"].icon_id, | |
| ) | |
| def register(): | |
| global custom_icons | |
| custom_icons = bpy.utils.previews.new() | |
| # SVGコードから一時ファイルを作成 | |
| icon_path = os.path.join(bpy.app.tempdir, "custom_icon_add_custom_armature.svg") | |
| with open(icon_path, "w") as f: | |
| f.write(icon_svg) | |
| # アイコンを登録 | |
| custom_icons.load("custom_icon_add_custom_armature", icon_path, 'IMAGE') | |
| register_class(ADD_OT_CustomArmature) | |
| bpy.types.VIEW3D_MT_add.append(menu_func) | |
| def unregister(): | |
| global custom_icons | |
| bpy.utils.previews.remove(custom_icons) | |
| unregister_class(ADD_OT_CustomArmature) | |
| bpy.types.VIEW3D_MT_add.remove(menu_func) | |
| if __name__ == "__main__": | |
| register() |
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