This was the general approach I used when I last played Gendustry.
- POWER POWER POWER POWER: Gendustry is expensive in this regard. Make sure that you have enough power to at least support your industrial apiaries.
- Build up your gendustry machines. When I did this, I started with
- 1 industrial apiary with a genetic stabilizer.
- Advanced Mutatron (didn't want to bother with the tier 1)
- Genetic Imprinter
- Genetic Replicator
- Genetic Sampler
- Genetic Transposer
- DNA Extractor
- Mutagen Producer
- Protein Liquifier
- Industrial Apiaries (anywhere from 4-10)
- Sort out automation to mass produce Genetics Labware. This is a consumable resource that you use with quite a few machines.
- Have a squeezer handy for recycling samples/templates
- Storage for your gene samples and templates you want to save.
- Separate storage for storing a backup of your master templates (this saved my hide a couple of times)
- Collection of world generated bees.
- Start three empty genetic templates
- The first will be your "production template" that will contain all of the maxed out traits for your "super bee", This will eventually contain everything but the breed
- In terms of fertility and lifespan, you want this template to have as long a lifespan as possible, and as infertile as possible (e.g. get it down to 1 if possible)
- The second will be your "breeding template."
- This should only have two traits: lifespan and fertility.
- This should have as short a lifespan as possible (goal is "shortest") You may need to leave this one off this template until you can get the "longest" trait attached to your production template
- Fertility should be as high as possible (goal is to produce 4 drones per cycle)
- The third will be your status removal template
- This should have a single trait that lets you remove the nastier status effects from a bee
- The first will be your "production template" that will contain all of the maxed out traits for your "super bee", This will eventually contain everything but the breed
- Choose a princess and drone you want to breed, and have them start producing combs and extra drones.
- As the drones start breeding, use them with the genetic sampler to start extracting traits, and building up your templates (the drones are lost when you do this).
- As you obtain improved traits, and apply them to your master templates, don't forget to back them up to a second template.
- This process will produce a lot of traits that you don't want/need (dupes, worse traits, etc). Instead of cooking them off, put them into a squeezer, and it will give back some liquid DNA.
- Once you get the breed type as a gene sample make sure to store it. (There is a fair chance you may need to go back to a particular breed later on).
- Genetic Samples of the various world gen bees
- A basic template that ensures your bees will produce more than one drone
- Since you have world gen bees you should be able to put a princess and drone in the advanced mutatron, and should be able to choose your mutation (Starting out, you typically only have one: the common bee).
- Repeat the extraction process with this bee, pulling out genes that you want to save (breed, status effects etc), saving them to your master templates as needed.
- Remember your production template is longer lifcycle less fertile, and your breeding template is the inverse--shorter life and higher fertility
- Let the bees process in the apiaries until you have both the breed trait, and any other traits that could be added to the master and breed templates.
- Use a common princess/drone and a world gen bee into the mutatron and have it produce a cultivated bee.
- Repeat the extraction process with this bee type as well.
Depending on the mods installation, you may end up with bee strains that only produce one drone per life cycle, or the lifecycle of the bee is too long. This is where your breeding template comes into play. Once you get this bee from the mutatron, you have to let the bee progress through a single life cycle to obtain the princess and drone. Once this happens you can then use the breeding template to replace the fertility of your princess and drone.
Since this setup also depends on getting the longer lifecycle traits, as mentioned you may need a separate breeding template that just lets you replace the fertility.
In this case there are two means to deal with this:
- The bee keepers suit
- Status Effect Template.
This will nullify the negative status effects of bees. The downside is it requires quite a bit of silky propolis. This means that once cultivated bees are in place, your next progression should be the tropical bee. Note that this bee also has the poison status effect.
Since the mutatron produces a stock queen in the given strain you wanted, you need to deal with at least one lifecycle of the given bee. In this case this is best accomplished with an apiary that is far enough away it allows you to avoid the impact of the negative status effect. If you are using industrial apiaries, I will typically have redstone with a lever setup so that it can also be activated/deactivated from a distance Once the bee has died off into a drone/princess, put them into the imprinter with the No Status effect template to remove the undesirable effect