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Skyward Sword Dolphin Config
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| [Profile] | |
| Device = Android/2/Xbox Wireless Controller | |
| Buttons/A = `Button A` | `Button R1` | |
| Buttons/B = `Button B` | |
| Buttons/1 = Start | |
| Buttons/2 = Back | |
| Buttons/- = `Axis 15+` | |
| Buttons/+ = `Select` | |
| ; You can change both of these to 100 if having trouble | |
| ; with range of movement of the analog stickes, | |
| ; like for the dizzy eyes puzzles | |
| IR/Total Yaw = 60.000000000000000 | |
| IR/Total Pitch = 60.000000000000000 | |
| IR/Relative Input = True | |
| ; Pointer is Left Shoulder and Right Stick | |
| IR/Up = `Axis 14+` & (`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| IR/Down = `Axis 14-` & (`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| IR/Left = `Axis 11-` & (`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| IR/Right = `Axis 11+` & (`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| ; Center Pointer is release Left Shoulder | |
| IR/Recenter = !(`Button L1` | `Axis 15-` | `Axis 16-` | `Axis 15+`) | |
| IR/Center = 0.00 0.00 | |
| Swing/Speed = 12.000000000000000 | |
| ; Swing | |
| Swing/Up = `Axis 14+` & !(`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| Swing/Down = `Axis 14-` & !(`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| Swing/Left = `Axis 11-` & !(`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| Swing/Right = `Axis 11+` & !(`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| ; Stab is X Button | |
| Swing/Forward = `Button X` & !(`Button L1` | `Axis 16-` | `Axis 15-` | `Axis 15+`) | |
| Swing/Center = 0.00 0.00 | |
| Tilt/Angle = 130.000000000000000 | |
| Tilt/Forward = `Axis 1-` & `Button L1` & !(`Button L2`) | |
| Tilt/Backward = `Axis 1+` & `Button L1` & !(`Button L2`) | |
| Tilt/Left = `Axis 0-` & `Button L1` | |
| Tilt/Right = `Axis 0+` & `Button L1` | |
| Tilt/Modifier = !`Button L3` | |
| Tilt/Center = 0.00 0.00 | |
| Extension = Nunchuk | |
| ; C Button is Dpad Up | |
| Nunchuk/Buttons/C = `Axis 16-` | |
| Nunchuk/Buttons/Z = `Button L2` | |
| ; Movement on Left Stick | |
| Nunchuk/Stick/Up = `Axis 1-` & !(`Button L1` & !`Button L2`) | |
| Nunchuk/Stick/Down = `Axis 1+` & !(`Button L1` & !`Button L2`) | |
| Nunchuk/Stick/Left = `Axis 0-` & !(`Button L1` & !`Button L2`) | |
| Nunchuk/Stick/Right = `Axis 0+` & !(`Button L1` & !`Button L2`) | |
| Nunchuk/Stick/Center = 0.00 0.00 | |
| Nunchuk/Swing/Center = 0.00 0.00 | |
| Nunchuk/Tilt/Center = 0.00 0.00 | |
| ; Run with A, Trigger rolls | |
| Nunchuk/Shake/X = `Button R2` | |
| Nunchuk/Shake/Y = `Button R2` | |
| Nunchuk/Shake/Z = `Button R2` | |
| Classic/Left Stick/Center = 0.00 0.00 | |
| Classic/Right Stick/Center = 0.00 0.00 | |
| Guitar/Stick/Center = 0.00 0.00 | |
| Drums/Stick/Center = 0.00 0.00 | |
| Turntable/Stick/Center = 0.00 0.00 | |
| uDraw/Stylus/Center = 0.00 0.00 | |
| Drawsome/Stylus/Center = 0.00 0.00 | |
| ; Toggle upright wiimote is Y Button | |
| D-Pad/Up = `Button Y` | |
| D-Pad/Down = `Axis 16+` | |
| Hotkeys/Upright Toggle = `Button R3` |
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Descriptions here: https://pastebin.com/gL1BWWPz