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markmarijnissen / trello.user.js
Created January 19, 2026 11:18
Trello: List Checklist items, grouped by User.
// ==UserScript==
// @name Trello Checklist Summary (Team View)
// @namespace http://tampermonkey.net/
// @version 1.1
// @description Adds a button to Trello Board Header to view incomplete checklist items by @mention or assignee.
// @author You
// @match https://trello.com/b/*
// @grant none
// ==/UserScript==
@markmarijnissen
markmarijnissen / example.js
Created July 5, 2017 18:06
Placeholder function
// In your parent
import placeholderfunction from "./placeholderfunction";
class Parent extends Component {
// A placeholder function is a function that is not yet implemented
save = placeholderfunction();
render() {
<button onClick={this.save}>Save</button>
<Child save={this.save} />
@markmarijnissen
markmarijnissen / data.md
Last active August 29, 2015 14:16 — forked from dtheodor/data.md

Problem:

  • There's a module that knows how to load (and re-load) data through an API, and stores it locally.
  • Multiple modules access the loaded data, and transform them into a different representation (each module does a different transform), also storing them locally
  • The transformed data is exposed to the view, with a 'loading' indication when the original data is (re)loaded and/or the transformation is in progress.

##API idea

Promises support:

  • on resolution callbacks, where the transform function can be attached.
  • a isResolved attribute, which is false when the promise has been started but not yet resolved.
@markmarijnissen
markmarijnissen / test.js
Created August 24, 2014 13:14
Convert Cordova-style callbacks to Nodejs-style callbacks
/**
* Copy-paste this in your console to test if function works as expected
**/
function toNodejsFn(cordovaFn,self){
return function(){
var args = Array.prototype.slice.call(arguments,0);
var callback = args.splice(args.length-1,1)[0];
args.push(function onSuccess(){
var args = Array.prototype.slice.call(arguments, 0);
args.unshift(null);
@markmarijnissen
markmarijnissen / readme.md
Last active August 29, 2015 14:04
Webpack notes

Config requirements

  • Require jade, coffee,less
  • cordova.js should be loaded externally
  • Copy file assets (png,jpg,ttf,etc) rather than hashing them.
  • Multiple, independant bundles: /src/[name]/main.js --> /dist/[name]/bundle.js

##Enhancements:

Copy static assets

// TapEvent
//
// Adds a "tap" event to all surfaces.
//
// Usage:
//
// require("TapEvent") // require TapEvent ONCE BEFORE calling surface.on!
// surface.on("tap", ... )
//
// When is the "tap" event fired?
@markmarijnissen
markmarijnissen / createFamousBox.sh
Created July 17, 2014 13:15
Famo.us in one file (including css). Version 0.2.x
# set famous version here
VERSION=0.2
#
echo "// Famo.us in one file. Including CSS. Version $VERSION." > famousBox.js
# load all libraries
curl -s http://code.famo.us/lib/functionPrototypeBind.js >> famousBox.js
curl -s http://code.famo.us/lib/classList.js >> famousBox.js
curl -s http://code.famo.us/lib/requestAnimationFrame.js >> famousBox.js
@markmarijnissen
markmarijnissen / ScrollviewGoto.js
Last active August 29, 2015 14:03
Famo.us: Adds goToFirst, goToLast and goToIndex methods to Scrollview
define(function(require,module,exports){
var Scrollview = require('famous/views/Scrollview');
var ViewSequence = require('famous/core/ViewSequence');
var VELOCITY = 0; // default: No animation (i.e. the item isn't given any "swipe"-velocity when moved)
/***********************************
* getIndex
************************************/
Scrollview.prototype.getIndex = function () {
return this._node.getIndex();
var Transform = require('famous/core/Transform');
function ShowModifier(options) {
this.visible = !!options.visible;
this._output = {
transform: Transform.identity,
opacity: 1,
origin: null,
align: null,
size: null,
@markmarijnissen
markmarijnissen / AddVisibility.js
Created July 1, 2014 19:36
Famo.us: Add visibility to modifiers
var Modifier = require('famous/core/Modifier');
var StateModifier = require('famous/modifiers/StateModifier');
__original_modify = Modifier.prototype.modify;
Modifier.prototype.modify = function extended_modify(target) {
__original_modify.call(this,target);
// here is the hack: set target to NULL if it should not be visible!
if(this._visibleGetter) this.visible = this._visibleGetter();